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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.blocks.nim
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.blocks.nim
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.ins
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.ins
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.jpg
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.jpg
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After Width: | Height: | Size: 12 KiB |
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.mesh
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.mesh
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.tts
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.tts
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.xml
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Prefabs/RWGTiles/rwg_tile_rural_corner_mpl_01.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<prefab>
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<property name="CopyAirBlocks" value="True" />
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<property name="ExcludeDistantPOIMesh" value="False" />
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<property name="ExcludePOICulling" value="False" />
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<property name="DistantPOIYOffset" value="0" />
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<property name="AllowTopSoilDecorations" value="False" />
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<property name="DifficultyTier" value="0" />
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<property name="ShowQuestClearCount" value="1" />
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<property name="TraderArea" value="False" />
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<property name="PrefabSize" value="150, 7, 150" />
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<property name="RotationToFaceNorth" value="0" />
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<property name="YOffset" value="-6" />
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<property name="Zoning" value="none" />
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<property name="Tags" value="streettile, rwgonly" />
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<property name="POIMarkerSize" value="148, 0, 148" />
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<property name="POIMarkerStart" value="1, 6, 1" />
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<property name="POIMarkerGroup" value="new" />
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<property name="POIMarkerTags" value="mpl_bridge" />
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<property name="POIMarkerType" value="POISpawn" />
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<property name="POIMarkerPartToSpawn" value="" />
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<property name="POIMarkerPartRotations" value="0" />
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<property name="POIMarkerPartSpawnChance" value="1" />
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<property class="Stats">
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<property name="TotalVertices" value="59702" />
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<property name="TotalTriangles" value="97212" />
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<property class="BlockEntities">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes0">
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<property name="Vertices" value="32" />
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<property name="Triangles" value="16" />
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</property>
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<property class="ChunkMeshes1">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes2">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
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<property name="Vertices" value="59670" />
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<property name="Triangles" value="97196" />
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</property>
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</property>
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</prefab>
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