<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 32, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="wilderness, rural" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="YOffset" value="-30" />
  <property name="SleeperVolumeSize" value="5, 25, 5#22, 3, 17#14, 4, 9#12, 3, 22#16, 3, 15#17, 4, 4#4, 3, 6#13, 3, 25#3, 7, 11#19, 8, 25#5, 6, 14#4, 3, 5" />
  <property name="SleeperVolumeStart" value="20, 1, 1#1, 1, 7#0, 1, 0#0, 9, 0#9, 10, 10#8, 10, 6#13, 10, 0#0, 14, 0#0, 19, 14#5, 19, 0#0, 19, 0#14, 13, 0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieJanitorFeral,1,1,zombieUtilityWorker,8,8,GroupGenericZombie,6,6,GroupLabWorker,4,4,zombieWightFeral,3,3,zombieMutated,1,1,ZomHazMatOnly,2,2,ZomSpiderOnly,2,2,GroupGenericZombie,1,1,GroupGenericZombie,16,16,GroupGenericZombie,6,6,zombieSpider,6,6" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0,0,3,0,3,3,2,3,3,3" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # #2# #2#2# #3#3#3" />
  <property name="TriggerVolumeSize" value="6, 4, 6#25, 8, 2#4, 4, 4" />
  <property name="TriggerVolumeStart" value="19, 19, 0#0, 10, 7#6, 19, 10" />
  <property name="TriggerVolumeTriggers" value="1#2#3" />
  <property class="Stats">
    <property name="TotalVertices" value="902391" />
    <property name="TotalTriangles" value="347896" />
    <property class="BlockEntities">
      <property name="Vertices" value="760046" />
      <property name="Triangles" value="258803" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="128949" />
      <property name="Triangles" value="80197" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="7744" />
      <property name="Triangles" value="3872" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3916" />
      <property name="Triangles" value="1988" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1736" />
      <property name="Triangles" value="3036" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="15, 1, 16" />
      <property name="1" value="16, 11, 19" />
      <property name="2" value="21, 19, 20" />
      <property name="3" value="12, 19, 21" />
      <property name="4" value="22, 1, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="19, 27, 12" />
      <property name="1" value="12, 17, 17" />
      <property name="2" value="13, 27, 17" />
      <property name="3" value="17, 17, 17" />
      <property name="4" value="18, 8, 17" />
      <property name="5" value="20, 23, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="13, 11, 12" />
      <property name="1" value="23, 1, 12" />
      <property name="2" value="15, 10, 13" />
      <property name="3" value="23, 1, 13" />
      <property name="4" value="23, 2, 13" />
      <property name="5" value="16, 10, 14" />
      <property name="6" value="23, 1, 14" />
      <property name="7" value="23, 2, 14" />
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      <property name="38" value="23, 1, 23" />
      <property name="39" value="23, 2, 23" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="21, 10, 12" />
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      <property name="2" value="12, 1, 23" />
      <property name="3" value="16, 11, 23" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 10, 13" />
      <property name="1" value="12, 10, 15" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="14, 19, 19" />
      <property name="1" value="19, 19, 19" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="3, 24, 8" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="3, 19, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="18, 21, 20" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="14, 19, 7" />
      <property name="1" value="15, 19, 8" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="4, 1, 20" />
    </property>
    <property class="Rally">
      <property name="0" value="22, 30, 2" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="21, 30, 4" />
    </property>
  </property>
</prefab>