<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-30" />
  <property name="PrefabSize" value="100, 51, 100" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="TriggerVolumeSize" value="8, 3, 8#2, 3, 6#2, 4, 6#1, 2, 2#2, 4, 1#4, 5, 1#7, 1, 32#1, 4, 3#2, 2, 2#10, 9, 1#6, 5, 1#1, 6, 3#2, 3, 6#10, 5, 3#12, 2, 4#8, 3, 3" />
  <property name="TriggerVolumeStart" value="19, 26, 18#23, 16, 28#23, 16, 22#28, 16, 74#53, 14, 70#52, 13, 62#51, 16, 26#60, 15, 16#62, 16, 77#86, 11, 64#58, 10, 63#85, 16, 73#92, 14, 89#86, 20, 11#85, 25, 17#55, 22, 6" />
  <property name="TriggerVolumeTriggers" value="1#4#5#6#7#8#9#12#15#17#18#20#21#16#22#23" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="17, 8, 11#3, 3, 5#4, 3, 23#7, 2, 20#1, 3, 25#21, 6, 11#12, 2, 26#3, 2, 6#9, 3, 26#8, 2, 21#4, 1, 54#9, 3, 31#21, 6, 24#3, 3, 5#5, 1, 7#8, 2, 36#2, 3, 23#3, 5, 26#4, 3, 35#4, 1, 54#32, 8, 31#20, 9, 11#3, 8, 6#12, 11, 4#15, 8, 7#6, 4, 6#6, 1, 21#5, 4, 8#13, 3, 7#20, 2, 2#13, 3, 7#35, 6, 10#25, 4, 13#9, 4, 9#20, 2, 2#20, 2, 2" />
  <property name="SleeperVolumeStart" value="19, 30, 21#23, 23, 10#22, 9, 48#20, 16, 63#37, 16, 46#28, 8, 68#38, 16, 44#50, 10, 76#49, 13, 19#50, 14, 56#52, 17, 18#49, 19, 30#28, 8, 44#55, 10, 14#65, 11, 14#61, 12, 10#68, 15, 19#58, 13, 16#59, 10, 46#52, 16, 18#66, 11, 66#58, 12, 86#66, 16, 79#69, 16, 68#81, 16, 90#58, 18, 75#59, 14, 52#88, 21, 0#84, 21, 8#80, 25, 25#87, 26, 9#59, 22, 0#30, 22, 0#21, 22, 0#80, 17, 59#80, 16, 98" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,zombieWightFeral,6,6,zombieJanitorFeral,2,2,GroupGenericZombie,15,15,zombieDemolition,3,3,GroupGenericZombie,12,12,GroupGenericZombie,24,24,zombieSpiderRadiated,1,1,zombieSpiderFeral,6,6,zombieSpiderFeral,4,4,zombieSoldier,7,7,ZomSpiderOnly,8,8,GroupGenericZombie,32,32,zombieSpiderRadiated,2,2,zombieBurntFeral,7,7,GroupLabWorker,11,11,zombieMutated,5,5,ZomSpiderOnly,6,6,GroupGenericZombie,12,12,animalDireWolf,6,6,GroupGenericZombie,32,32,GroupGenericZombie,5,5,zombieSpiderFeral,1,1,zombieSpiderFeral,2,2,zombieSpiderRadiated,3,3,zombieFatCop,10,10,GroupGenericZombie,5,5,zombieScreamerRadiated,1,1,GroupGenericZombie,7,7,zombieWightFeral,4,4,GroupGenericZombie,11,11,GroupGenericZombie,9,9,zombieSpider,3,3,zombieWightFeral,2,2,zombieWightFeral,4,4,zombieMaleHazmatRadiated,4,4" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,True,True,True,True,True,True,True,True" />
  <property name="SleeperVolumeFlags" value="4,3,0,2,3,2,0,3,3,0,0,3,0,3,3,0,0,0,0,3,2,2,2,2,2,3,3,0,3,0,0,3,0,0,3,3" />
  <property name="SleeperVolumeTriggeredBy" value="23#5# # #6# # #7#7#8# #10# #12#12# # # # #9#17#17#17#17#17#15#18#22#22#22#16#23# # #22#22" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="rural" />
  <property name="DuplicateRepeatDistance" value="3000" />
  <property class="Stats">
    <property name="TotalVertices" value="3572731" />
    <property name="TotalTriangles" value="1729323" />
    <property class="BlockEntities">
      <property name="Vertices" value="2970703" />
      <property name="Triangles" value="1311392" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="490547" />
      <property name="Triangles" value="283053" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="38656" />
      <property name="Triangles" value="19328" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2629" />
      <property name="Triangles" value="2002" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="70196" />
      <property name="Triangles" value="113548" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_stone_boulder">
      <property name="0" value="40, 30, 97" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="41, 30, 90" />
      <property name="1" value="34, 30, 93" />
    </property>
    <property class="POILight">
      <property name="0" value="82, 23, 82" />
      <property name="1" value="91, 23, 82" />
      <property name="2" value="82, 23, 91" />
      <property name="3" value="91, 23, 91" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="91, 11, 88" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="82, 11, 69" />
      <property name="1" value="83, 11, 74" />
      <property name="2" value="83, 11, 78" />
      <property name="3" value="85, 11, 80" />
      <property name="4" value="96, 11, 80" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="94, 11, 96" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="97, 22, 92" />
      <property name="1" value="97, 11, 94" />
      <property name="2" value="89, 22, 96" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="68, 11, 75" />
      <property name="1" value="69, 11, 75" />
    </property>
    <property class="Rally">
      <property name="0" value="27, 26, 20" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="95, 11, 96" />
      <property name="1" value="95, 12, 96" />
      <property name="2" value="96, 11, 96" />
      <property name="3" value="97, 11, 96" />
      <property name="4" value="97, 12, 96" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="60, 10, 59" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="94, 13, 69" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="87, 30, 8" />
    </property>
    <property class="quest_wood">
      <property name="0" value="87, 29, 95" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="72, 16, 43" />
    </property>
  </property>
</prefab>