<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-4" />
  <property name="PrefabSize" value="25, 21, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="countrytown, city, industrial" />
  <property name="SleeperVolumeSize" value="8, 1, 8#8, 4, 3#8, 3, 5#3, 4, 8#8, 12, 8#8, 5, 7#4, 3, 3#23, 15, 9" />
  <property name="SleeperVolumeStart" value="16, 4, 15#16, 8, 15#16, 10, 18#16, 13, 15#1, 4, 16#1, 14, 16#20, 14, 18#1, 4, 1" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="ZomUtilityWorker,1,1,ZomSpiderOnly,1,1,ZomUtilityWorker,2,2,ZomUtilityWorker,1,1,ZomJanitorOnly,8,8,GroupGenericZombie,14,14,zombieSpider,5,5,GroupGenericZombie,15,15" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,3,2,0,0,3,3,2" />
  <property name="SleeperVolumeTriggeredBy" value=" #1# # #4#6#6# " />
  <property name="TriggerVolumeSize" value="1, 3, 2#2, 3, 3#2, 2, 5#8, 8, 8#3, 3, 8" />
  <property name="TriggerVolumeStart" value="15, 14, 18#6, 14, 17#6, 14, 10#1, 4, 16#1, 13, 16" />
  <property name="TriggerVolumeTriggers" value="3#4#6#8#9" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DuplicateRepeatDistance" value="3000" />
  <property class="Stats">
    <property name="TotalVertices" value="505223" />
    <property name="TotalTriangles" value="179771" />
    <property class="BlockEntities">
      <property name="Vertices" value="435914" />
      <property name="Triangles" value="136358" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="63507" />
      <property name="Triangles" value="39069" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="1024" />
      <property name="Triangles" value="512" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3600" />
      <property name="Triangles" value="1800" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1178" />
      <property name="Triangles" value="2032" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_mech_parts">
      <property name="0" value="18, 4, 17" />
      <property name="1" value="20, 10, 20" />
      <property name="2" value="16, 4, 24" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="24, 17, 1" />
      <property name="1" value="15, 17, 10" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 4, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="18, 4, 15" />
      <property name="1" value="19, 4, 15" />
      <property name="2" value="19, 5, 15" />
      <property name="3" value="20, 4, 15" />
      <property name="4" value="20, 5, 15" />
      <property name="5" value="21, 4, 15" />
      <property name="6" value="21, 5, 15" />
      <property name="7" value="22, 4, 15" />
      <property name="8" value="22, 5, 15" />
      <property name="9" value="23, 4, 15" />
      <property name="10" value="23, 5, 15" />
      <property name="11" value="23, 10, 15" />
      <property name="12" value="23, 11, 15" />
      <property name="13" value="23, 4, 16" />
      <property name="14" value="23, 5, 16" />
      <property name="15" value="23, 4, 17" />
      <property name="16" value="23, 5, 17" />
      <property name="17" value="23, 4, 18" />
      <property name="18" value="23, 5, 18" />
      <property name="19" value="18, 16, 19" />
      <property name="20" value="23, 4, 19" />
      <property name="21" value="23, 5, 19" />
      <property name="22" value="23, 4, 20" />
      <property name="23" value="23, 5, 20" />
    </property>
    <property class="quest_feather">
      <property name="0" value="19, 18, 5" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="21, 4, 12" />
      <property name="1" value="12, 4, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 12, 8" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="14, 18, 2" />
      <property name="1" value="21, 18, 3" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 12, 15" />
      <property name="1" value="17, 16, 21" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="14, 4, 7" />
      <property name="1" value="16, 18, 7" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 4, 22" />
    </property>
    <property class="Rally">
      <property name="0" value="23, 4, 23" />
    </property>
  </property>
</prefab>