<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="wilderness" />
  <property name="AllowedTownships" value="wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="EditorGroups" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="3000" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="100, 69, 100" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="YOffset" value="-14" />
  <property name="SleeperVolumeSize" value="13, 4, 16#15, 3, 9#7, 18, 7#34, 9, 22#27, 6, 57#26, 9, 30#9, 5, 16#35, 8, 13#12, 9, 38" />
  <property name="SleeperVolumeStart" value="7, 11, 71#12, 10, 83#9, 23, 79#33, 5, 76#53, 11, 17#71, 5, 66#18, 10, 71#61, 6, 2#85, 5, 27" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieUtilityWorker,2,2,zombieJanitor,2,2,zombieSpider,3,3,zombieTomClarkFeral,2,2,zombieBurntFeral,3,3,zombieLumberjack,1,1,zombieJanitorFeral,1,1,zombieArleneFeral,4,4,animalZombieDog,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="1643625" />
    <property name="TotalTriangles" value="693726" />
    <property class="BlockEntities">
      <property name="Vertices" value="1465022" />
      <property name="Triangles" value="537193" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="132437" />
      <property name="Triangles" value="85779" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2944" />
      <property name="Triangles" value="1472" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="200" />
      <property name="Triangles" value="100" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="4" />
      <property name="Triangles" value="2" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="42946" />
      <property name="Triangles" value="69144" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_mech_parts">
      <property name="0" value="47, 5, 3" />
    </property>
    <property class="Rally">
      <property name="0" value="5, 14, 4" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="75, 11, 68" />
      <property name="1" value="76, 11, 68" />
    </property>
    <property class="POILight">
      <property name="0" value="76, 11, 51" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="90, 6, 5" />
      <property name="1" value="91, 6, 8" />
      <property name="2" value="93, 6, 11" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="40, 14, 38" />
      <property name="1" value="41, 14, 38" />
      <property name="2" value="42, 14, 38" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="91, 5, 86" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="64, 3, 45" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="8, 14, 62" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="8, 8, 63" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="64, 4, 46" />
    </property>
    <property class="quest_feather">
      <property name="0" value="94, 14, 2" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="8, 11, 85" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="10, 11, 91" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="90, 5, 37" />
      <property name="1" value="90, 5, 40" />
      <property name="2" value="90, 5, 43" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="96, 14, 4" />
    </property>
  </property>
</prefab>