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334
Config/Backup/recipes.xml
Normal file
334
Config/Backup/recipes.xml
Normal file
@@ -0,0 +1,334 @@
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<configs>
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<append xpath="/recipes">
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<recipe name="OldSlotMachineEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceSpring" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="VintageSlotMachineEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceSpring" count="5"/>
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<ingredient name="resourceScrapIron" count="10"/>
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</recipe>
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<recipe name="OldRockingHorseVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="5"/>
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</recipe>
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<recipe name="MilkshakePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="PancakePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="Route66PosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="CoffeePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="SausagePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="BestTownPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="MusicPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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</recipe>
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<recipe name="PartyPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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</recipe>
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<recipe name="OldPokerTableRoundVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="OldRouletteTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="PokerTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="OldLuggageTrolleyEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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<ingredient name="resourceMetalPipe" count="5"/>
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</recipe>
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<recipe name="NeonLightCatVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightCatAVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightApolloVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightRockVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightPlantVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightTapeVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="CBRadioVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="ChalkBoardVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="5"/>
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</recipe>
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<recipe name="OrnamentalGlobeVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="10"/>
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<ingredient name="resourceWood" count="5"/>
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<ingredient name="resourceNail" count="2"/>
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</recipe>
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<recipe name="LawnFlamingoVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceMetalPipe" count="2"/>
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</recipe>
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<recipe name="ArcadeMachine01LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine02LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine03LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine04LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine05LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine06LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="KatanaDisplayVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="4"/>
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<ingredient name="resourceWood" count="4"/>
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<ingredient name="resourceScrapIron" count="4"/>
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<ingredient name="resourceMetalPipe" count="2"/>
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</recipe>
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<recipe name="BrassAngelVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapBrass" count="35"/>
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</recipe>
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<recipe name="SideTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="4"/>
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</recipe>
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<recipe name="MapTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceCloth" count="4"/>
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</recipe>
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<recipe name="TeddyBearVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="10"/>
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</recipe>
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<recipe name="Football01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="Football02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="Football03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="USFootball01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="Basketball01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="10"/>
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</recipe>
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<recipe name="FootballHelmet01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="6"/>
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</recipe>
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<recipe name="FootballHelmet02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="6"/>
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</recipe>
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<recipe name="FootballPads01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="6"/>
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<ingredient name="resourceScrapPolymers" count="8"/>
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</recipe>
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<recipe name="FootballPads02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="6"/>
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<ingredient name="resourceScrapPolymers" count="8"/>
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</recipe>
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<recipe name="FootballPads03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="6"/>
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<ingredient name="resourceScrapPolymers" count="8"/>
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</recipe>
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<recipe name="Snowboard01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="8"/>
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<ingredient name="resourceWood" count="5"/>
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</recipe>
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<recipe name="Snowboard02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="8"/>
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<ingredient name="resourceWood" count="5"/>
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</recipe>
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<recipe name="Snowboard03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="8"/>
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<ingredient name="resourceWood" count="5"/>
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</recipe>
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<recipe name="TrainingDummyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="15"/>
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</recipe>
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<recipe name="WeightRack01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="10"/>
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<ingredient name="resourceScrapIron" count="10"/>
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<ingredient name="resourceScrapLead" count="10"/>
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</recipe>
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<recipe name="RecordRegularVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceWood" count="4"/>
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</recipe>
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<recipe name="RecordGoldVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="5"/>
|
||||
<ingredient name="resourceWood" count="4"/>
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||||
</recipe>
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||||
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<recipe name="RecordPlatinumVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="5"/>
|
||||
<ingredient name="resourceWood" count="4"/>
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||||
</recipe>
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||||
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<recipe name="WoodenLeatherBenchVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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||||
<ingredient name="resourceLeather" count="5"/>
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||||
<ingredient name="resourceNail" count="10"/>
|
||||
<ingredient name="resourceWood" count="10"/>
|
||||
</recipe>
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||||
|
||||
<recipe name="YellowCouch01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||
<ingredient name="resourceCloth" count="15"/>
|
||||
<ingredient name="resourceNail" count="10"/>
|
||||
<ingredient name="resourceWood" count="10"/>
|
||||
</recipe>
|
||||
|
||||
<recipe name="Guitar01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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||||
<ingredient name="resourceElectricParts" count="5"/>
|
||||
<ingredient name="resourceScrapPolymers" count="10"/>
|
||||
<ingredient name="resourceWood" count="10"/>
|
||||
</recipe>
|
||||
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||||
<recipe name="RetroWallClockVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||
<ingredient name="resourceElectricParts" count="4"/>
|
||||
</recipe>
|
||||
|
||||
<recipe name="GarageWallClockVLM" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||
<ingredient name="resourceElectricParts" count="4"/>
|
||||
</recipe>
|
||||
|
||||
<recipe name="JukeBoxVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||
<ingredient name="resourceMechanicalParts" count="5"/>
|
||||
<ingredient name="resourceElectricParts" count="5"/>
|
||||
<ingredient name="resourceScrapIron" count="15"/>
|
||||
<ingredient name="resourceSpring" count="5"/>
|
||||
|
||||
</recipe>
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
30
Config/blockplaceholders.xml
Normal file
30
Config/blockplaceholders.xml
Normal file
@@ -0,0 +1,30 @@
|
||||
<Voltralux>
|
||||
<append xpath="/blockplaceholders">
|
||||
|
||||
<placeholder name="ArcadeMachine01RandomVLD">
|
||||
<block name="ArcadeMachine01VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine01LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
<placeholder name="ArcadeMachine02RandomVLD">
|
||||
<block name="ArcadeMachine02VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine02LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
<placeholder name="ArcadeMachine03RandomVLD">
|
||||
<block name="ArcadeMachine03VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine03LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
<placeholder name="ArcadeMachine04RandomVLD">
|
||||
<block name="ArcadeMachine04VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine04LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
<placeholder name="ArcadeMachine05RandomVLD">
|
||||
<block name="ArcadeMachine05VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine05LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
<placeholder name="ArcadeMachine06RandomVLD">
|
||||
<block name="ArcadeMachine06VLD" prob=".33"/>
|
||||
<block name="ArcadeMachine06LootedVLD" prob=".66"/>
|
||||
</placeholder>
|
||||
|
||||
</append>
|
||||
</Voltralux>
|
||||
3344
Config/blocks.xml
Normal file
3344
Config/blocks.xml
Normal file
@@ -0,0 +1,3344 @@
|
||||
|
||||
<Voltralux>
|
||||
<append xpath="/blocks">
|
||||
|
||||
<!-- *** TOTAL BLOCK COUNT: 144 -->
|
||||
|
||||
<!-- *** CASINO TABLE DECO -->
|
||||
|
||||
<block name="OldRouletteTableVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldRouletteTableVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="4,1,1"/>
|
||||
<property name="ModelOffset" value="0,0.05,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="PokerTableVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PokerTableVLM.prefab"/>
|
||||
<property name="CustomIcon" value="PokerTableRedIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="4,1,1"/>
|
||||
<property name="ModelOffset" value="0,0.1,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value=""/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="OldPokerTableRoundVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldPokerTableRoundVLM2.prefab"/>
|
||||
<property name="CustomIcon" value="RoundRouletteIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="2,1,2"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value=""/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<!-- *** OLD SLOT MACHINE DECO -->
|
||||
|
||||
<block name="OldSlotMachineVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.20"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="OldSlotMachineOpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="OldSlotMachineOpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="DowngradeBlock" value="OldSlotMachineEmptyLitVLD"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="OldSlotMachineEmptyVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="OldSlotMachineEmptyLitVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<!-- *** VINTAGE SLOT MACHINE DECO -->
|
||||
|
||||
<block name="VintageSlotMachineVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.20"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="VintageSlotMachineOpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="VintageSlotMachineOpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="DowngradeBlock" value="VintageSlotMachineEmptyVLD"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="VintageSlotMachineEmptyVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="SlotMachinePinkVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.20"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="VintageSlotMachineOpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="SlotMachinePinkOpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="cashRegister"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="DowngradeBlock" value="VintageSlotMachineEmptyVLD"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="SlotMachinePinkEmptyVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="1000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Building,advBuilding"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
|
||||
<!-- *** LUGGAGE TROLLEY DECO -->
|
||||
|
||||
<block name="OldLuggageTrolleyVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="luggage"/>
|
||||
<property name="DisplayType" value="blockHardened"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldLuggageTrolleyVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldLuggageTrolleyIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0.04,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceCloth" count="2,8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="1,2"/>
|
||||
<property name="DowngradeBlock" value="OldLuggageTrolleyEmptyVLD"/>
|
||||
<property name="SortOrder1" value="B113"/>
|
||||
<property name="SortOrder2" value="2001"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="OldLuggageTrolleyEmptyVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="DisplayType" value="blockHardened"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldLuggageTrolleyVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldLuggageTrolleyIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0.04,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2,8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="1,2"/>
|
||||
<property name="SortOrder1" value="B113"/>
|
||||
<property name="SortOrder2" value="2001"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="cbpHardAirVL">
|
||||
<!-- Invisible block that provided structural support -->
|
||||
<property name="CustomIcon" value="shapeCube"/>
|
||||
<property name="CustomIconTint" value="32455E"/>
|
||||
<property name="Material" value="Mbedrock"/>
|
||||
<property name="Shape" value="BillboardPlant"/>
|
||||
<property name="Mesh" value="grass"/>
|
||||
<property name="Texture" value="1"/>
|
||||
<property name="StabilitySupport" value="true"/>
|
||||
<property name="ImposterExclude" value="true"/>
|
||||
<property name="Collide" value=""/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="FilterTags" value="MC_outdoor,SC_terrain"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
</block>
|
||||
|
||||
<!-- *** STATUES & SCULPTURES DECO -->
|
||||
|
||||
<block name="BrassAngelVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BrassAngelVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BrassAngelIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
<property name="MultiBlockDim" value="3,6,3"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
</block>
|
||||
|
||||
|
||||
<!-- *** OFFSETS -->
|
||||
|
||||
<block name="barStoolOffsetVL">
|
||||
<property name="Extends" value="corrugatedMetalNoUpgradeMaster" param1="DescriptionKey"/>
|
||||
<property name="CustomIconTint" value="981F2A"/>
|
||||
<property name="Stacknumber" value="10"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="Entities/Furniture/bar_stoolPrefab"/>
|
||||
<property name="ModelOffset" value="0,0.5,0.5"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="OnlySimpleRotations" value="true"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="EconomicValue" value="60"/> <!-- disassemble value -->
|
||||
<property name="SortOrder1" value="B415"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor,SC_commercial,SC_residential"/>
|
||||
</block>
|
||||
|
||||
<!-- *** GOLD BAR DECO -->
|
||||
|
||||
<block name="GoldBrickStackVL">
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="OldWestChest"/>
|
||||
<property name="DisplayType" value="blockHardened"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GoldBrickStackVLM.prefab"/>
|
||||
<property name="ModelOffset" value="-0.35,-1.1,-0.1"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="SortOrder1" value="B102"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||
</block>
|
||||
|
||||
<block name="LargeGoldBrickStackVL">
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="OldWestChest"/>
|
||||
<property name="DisplayType" value="blockHardened"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LargeGoldBrickStackVLM.prefab"/>
|
||||
<property name="ModelOffset" value="-0.36,-0.75,-0.1"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="SortOrder1" value="B102"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||
</block>
|
||||
|
||||
<block name="LargeGoldBrickStackEmptyVL">
|
||||
<property name="DisplayType" value="blockHardened"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LargeGoldBrickStackVLM.prefab"/>
|
||||
<property name="ModelOffset" value="-0.36,-0.75,-0.1"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="SortOrder1" value="B102"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||
</block>
|
||||
|
||||
<!-- *** WALL DECO -->
|
||||
|
||||
<block name="ArtDecoFrameDD3">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameB.prefab"/>
|
||||
<property name="CustomIcon" value="CordialPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="ArtDecoFrameDD4">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameD.prefab"/>
|
||||
<property name="CustomIcon" value="TrainPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="ArtDecoFrameDD5">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameE.prefab"/>
|
||||
<property name="CustomIcon" value="PelicanPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="MilkshakePosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MilkshakePosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MilkshakePosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.75,-0.51"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="MusicPosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MusicPosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.75,-0.51"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="PancakePosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PancakePosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="PancakePosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.55,-0.51"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="CoffeePosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CoffeePosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="CoffeePosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.74,0.75,-0.52"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="SausagePosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SausagePosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="SausagePosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.75,-0.52"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="PartyPosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PartyPosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="PartyPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.8,-0.535"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="Route66PosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Route66PosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="Route66PosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.7,-0.52"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="BestTownPosterVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BestTownPosterVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BestTownPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.7,0.75,-0.535"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="PlateTrophyVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PlateTrophyVLM.prefab"/>
|
||||
<property name="CustomIcon" value="PlateTrophyIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0.2,-1.01"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<!-- *** DECALS DECO -->
|
||||
|
||||
<block name="PaintDecalYellowVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalAVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="PaintDecalGreenVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalBVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="PaintDecalPinkVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalCVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="PaintDecalBlueVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalDVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="PaintDecalRedVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalEVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="false"/>
|
||||
</block>
|
||||
|
||||
<!-- *** ELECTRONICS DECO -->
|
||||
|
||||
|
||||
<block name="RetroWallClockVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AtomicAgeWallClockVLM.prefab"/>
|
||||
<property name="CustomIcon" value="AtomicWallClockIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,-0.55"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapPolymers" value="4"/>
|
||||
<property name="resourceElectricParts" value="3"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="1,4" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="0,1" tag="salvageHarvest"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0006"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="GarageWallClockVLM">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GarageWallClockVLM.prefab"/>
|
||||
<property name="CustomIcon" value="GarageWallClockIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,-0.55"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapPolymers" value="4"/>
|
||||
<property name="resourceElectricParts" value="3"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="1,4" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="0,1" tag="salvageHarvest"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0006"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="TapeRecorderVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TapeRecorderVLM.prefab"/>
|
||||
<property name="CustomIcon" value="TapeRecorderIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="CBRadioVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CBRadioVLM.prefab"/>
|
||||
<property name="CustomIcon" value="CBRadioIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="FaxMachineVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FaxMachineVLM.prefab"/>
|
||||
<property name="CustomIcon" value="FaxMachineIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="DeskPhoneVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DeskPhoneVLM.prefab"/>
|
||||
<property name="CustomIcon" value="DeskPhoneBrokenIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="DeskPhoneBrokenVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DeskPhoneBrokenVLM.prefab"/>
|
||||
<property name="CustomIcon" value="DeskPhoneBrokenIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="OldCameraVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldCameraVLM.prefab"/>
|
||||
<property name="CustomIcon" value="CameraIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
<property name="resourceForgedIron" value="1"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="JukeBoxVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Stacknumber" value="10"/>
|
||||
<property name="Material" value="Mmetal_medium"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?JukeBoxVLM.prefab"/>
|
||||
<property name="CustomIcon" value="JukeBoxIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="143"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2,4" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="2,4" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceSpring" count="1,3" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,10"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<property name="SortOrder1" value="B456"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="Group" value="Science"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical,SC_commercial"/>
|
||||
<property name="Tags" value="challenge_elec_parts,challenge_mech_parts,challenge_steel"/>
|
||||
<property name="IndexName" value="challenge_steel"/>
|
||||
</block>
|
||||
|
||||
<!-- *** REFRIGERATORS -->
|
||||
|
||||
<block name="RetroFridgeRedVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="refrigerator"/>
|
||||
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RetroFridgeRedIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-0.07,0,-0.2"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="192"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedIron" value="10"/>
|
||||
<property name="resourceMetalPipe" value="2"/>
|
||||
<property name="resourceElectricParts" value="10"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="DowngradeBlock" value="RetroFridgeRedOpenVLD"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="RetroFridgeRedOpenVLD">
|
||||
<property name="Extends" value="RetroFridgeRedVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedOpenVLM.prefab"/>
|
||||
<dropextendsoff/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="RetroFridgeRedMossyVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="refrigerator"/>
|
||||
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedMossyVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RetroFridgeMossyIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-0.07,0,-0.2"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="192"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedIron" value="10"/>
|
||||
<property name="resourceMetalPipe" value="2"/>
|
||||
<property name="resourceElectricParts" value="10"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="DowngradeBlock" value="RetroFridgeRedMossyOpenVLD"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="RetroFridgeRedMossyOpenVLD">
|
||||
<property name="Extends" value="RetroFridgeRedMossyVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedMossyOpenVLM.prefab"/>
|
||||
<dropextendsoff/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="WW2EraFridgeVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="refrigerator"/>
|
||||
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraFridgeVLM.prefab"/>
|
||||
<property name="CustomIcon" value="WW2FridgeIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="-0.04,0,-0.2"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="192"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedIron" value="10"/>
|
||||
<property name="resourceMetalPipe" value="2"/>
|
||||
<property name="resourceElectricParts" value="10"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="DowngradeBlock" value="WW2EraFridgeOpenVLD"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="WW2EraFridgeOpenVLD">
|
||||
<property name="Extends" value="WW2EraFridgeVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraFridgeOpenVLM.prefab"/>
|
||||
<dropextendsoff/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B156"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<!-- *** FURNITURE & MISC DECO -->
|
||||
|
||||
<block name="OldRockingHorseVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldRockingHorseVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldRockingHorseIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="RockingHorseVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RockingHorseVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OldRockingHorseIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="MopBucketVLD">
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="waterCooler"/>
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MopBucketVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MopBucketIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="1,3"/>
|
||||
<drop event="Fall" count="0"/>
|
||||
<property name="SortOrder1" value="B425"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="SkateboardFishVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardFishVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="SkateboardFabVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardFabVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="SkateboardSkeleVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardSkeleVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="SkateboardAlienVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardAlienVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="SkateboardHotDogVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardHotDogVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="bicycleStaticRightVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="TintColor" value="218,200,135"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||
<property name="ModelOffset" value="0.1,0.3,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,2"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="SortOrder1" value="LD04"/>
|
||||
<property name="SortOrder2" value="0700"/>
|
||||
</block>
|
||||
|
||||
<block name="bicycleStaticLeftVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="TintColor" value="218,200,135"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||
<property name="ModelOffset" value="-0.1,0.3,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,2"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="SortOrder1" value="LD04"/>
|
||||
<property name="SortOrder2" value="0700"/>
|
||||
</block>
|
||||
|
||||
<block name="bicycleStaticForwardVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="TintColor" value="218,200,135"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||
<property name="ModelOffset" value="-0.1,0.3,1"/>
|
||||
<property name="MultiBlockDim" value="1,1,2"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="SortOrder1" value="LD04"/>
|
||||
<property name="SortOrder2" value="0700"/>
|
||||
</block>
|
||||
|
||||
<block name="WoodenLeatherBenchVLD">
|
||||
<property name="Extends" value="couchUglySingleWhite"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WoodLeatherBenchVLM.prefab"/>
|
||||
<property name="CustomIcon" value="WoodenLeatherBenchIconVL"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||
<property name="SortOrder2" value="020"/>
|
||||
</block>
|
||||
|
||||
<block name="WW2CouchVLD">
|
||||
<property name="Extends" value="couchUglySingleWhite"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraCouchVLM.prefab"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||
<property name="SortOrder2" value="020"/>
|
||||
</block>
|
||||
|
||||
<block name="ChalkBoardVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ChalkBoardVLM.prefab"/>
|
||||
<property name="CustomIcon" value="ChalkBoardIconVL"/>
|
||||
<property name="MultiBlockDim" value="2,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="3,5"/>
|
||||
<drop event="Harvest" name="resourceWood" count="4,6" tag="allHarvest" tool_category="Disassemble"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
</block>
|
||||
|
||||
<block name="GunRackVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="gunSafe"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="20"/>
|
||||
<property name="LockPickBreakChance" value="0.75"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GunRackFullVLM.prefab"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="5000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="GunRackLootedVLD"/>
|
||||
<property name="SortOrder1" value="B101"/>
|
||||
<property name="SortOrder2" value="0109"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,A21_NEW"/>
|
||||
</block>
|
||||
|
||||
<block name="GunRackLootedVLD">
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="gunSafe"/>
|
||||
<property name="LootStageMod" value="0.05"/>
|
||||
<property name="LootStageBonus" value="6"/>
|
||||
<property name="CustomIcon" value="GunRackFullIconVL"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GunRackLootedVLM.prefab"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="MaxDamage" value="5000"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedSteel" value="30"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="SortOrder1" value="B101"/>
|
||||
<property name="SortOrder2" value="0209"/>
|
||||
<property name="Tags" value="safes"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,A21_NEW"/>
|
||||
</block>
|
||||
|
||||
<block name="WW2DresserVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="nightstandNOPOP"/>
|
||||
<property name="CustomIcon" value="WW2DresserIconVL"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="cntGenericRandomLootHelperDesc"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Material" value="Mwood_weak"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2DresserSmokedVLM.prefab"/>
|
||||
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||
<property name="CustomIcon" value="WW2DresserIconVL"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="144"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="6"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="8"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B403"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_loot,SC_helperResidential"/>
|
||||
</block>
|
||||
|
||||
<block name="TowelRackVLD">
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TowelRackVLM.prefab"/>
|
||||
<property name="CustomIcon" value="TowelRackIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="OrnamentalGlobeVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OrnamentalGlobeVLM.prefab"/>
|
||||
<property name="CustomIcon" value="OrnamentalGlobeIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceCloth" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="EvidencePinboardVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?EvidencePinboardVLM.prefab"/>
|
||||
<property name="CustomIcon" value="EvidencePinboardIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0.5,-0.5"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
</block>
|
||||
|
||||
<block name="TeddyBearVLD">
|
||||
<property name="Material" value="Mcloth"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TeddyBearVLM.prefab"/>
|
||||
<property name="CustomIcon" value="TeddyBearIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NewspaperStackVLD">
|
||||
<property name="Extends" value="decoEntityClothMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NewspaperStackVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NewspaperStackIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="4,8"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
</block>
|
||||
|
||||
<block name="DesktopPCVLD">
|
||||
<property name="Extends" value="decoComputerDeskTopPC"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DesktopPCVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RetroDeskPCIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="SortOrder2" value="0002"/>
|
||||
</block>
|
||||
|
||||
<block name="MapTableVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MapDeskVLM.prefab"/>
|
||||
<property name="CustomIcon" value="MapTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0.05,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="BrokenPhoneBoothVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BrokenPhoneBoothVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BrokenPayPhoneIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0.02,-0.3"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="OnlySimpleRotations" value="true"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="VehicleHitScale" value="8"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="0,2" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapIron" count="2,6" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="casinoCoin" count="1,8" tag="salvageHarvest"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B701"/>
|
||||
<property name="SortOrder2" value="0073"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_outdoor,SC_signs"/>
|
||||
</block>
|
||||
|
||||
<block name="LinenClosetVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="nightstandNOPOP"/>
|
||||
<property name="CustomIcon" value="cntArmoireDrawerFullWhite"/>
|
||||
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||
<property name="Material" value="Mwood"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LinenClosetVLM.prefab"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="8"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="DowngradeBlock" value="LinenClosetOpenVLD"/>
|
||||
<property name="SortOrder1" value="B404"/>
|
||||
<property name="SortOrder2" value="0700"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_residential,A21_NEW"/>
|
||||
</block>
|
||||
|
||||
<block name="LinenClosetOpenVLD">
|
||||
<property name="Extends" value="LinenClosetVLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LinenClosetOpenVLM.prefab"/>
|
||||
<property name="SortOrder2" value="0601"/>
|
||||
</block>
|
||||
|
||||
<block name="SideTableVLD">
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SideTableVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="10"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||
<property name="DescriptionKey" value="casinoDesc"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
</block>
|
||||
|
||||
<block name="VintageChairVLD">
|
||||
<property name="Extends" value="woodWeakNoUpgradeMaster" param1="DescriptionKey"/>
|
||||
<property name="CustomIcon" value="oldChair1"/>
|
||||
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||
<property name="Stacknumber" value="10"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageChairVLM.prefab"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="Weight" value="23"/>
|
||||
<property name="MaxDamage" value="50"/>
|
||||
<property name="CanPickup" value="true" param1="oldChair1VariantHelper"/>
|
||||
<drop event="Destroy" name="resourceCloth" count="1,3"/>
|
||||
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||
<drop event="Fall" count="0" prob="0"/>
|
||||
<property name="SortOrder1" value="B412"/>
|
||||
<property name="SortOrder2" value="0008"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor,SC_industrial,SC_commercial,SC_residential"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="LawnFlamingoVLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroLawnFlamingoVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RetroLawnFlamingoIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="1.15,0,0"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="EconomicValue" value="20"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceMetalPipe" count="1"/>
|
||||
<drop event="Fall" count="0" prob="0"/>
|
||||
<property name="SortOrder1" value="B436"/>
|
||||
<property name="SortOrder2" value="0100"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="KatanaDisplayVLD">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?KatanaDisplayVLM.prefab"/>
|
||||
<property name="CustomIcon" value="KatanaDisplayIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourceWood" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<!-- *** NEON LIGHTS -->
|
||||
|
||||
<block name="NeonLightCatVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonCatDD1"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightCatVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonCatIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NeonLightCatAVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonCatDD2"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightCatAVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonCatAIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NeonLightApolloVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonRockDD1"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightApolloVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonApolloIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NeonLightPlantVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonTapeDD1"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightPlantVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonPlantIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NeonLightRockVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonLightDD1"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightRockVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonRockIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="NeonLightTapeVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="CustomIcon" value="NeonApolloDD1"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightTapeVLM.prefab"/>
|
||||
<property name="CustomIcon" value="NeonTapeIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="HandleFace" value="South"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||
<property name="TakeDelay" value="-1"/>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B700"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<!-- *** CORPSE DECO -->
|
||||
|
||||
<block name="BodyTableVLM">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CorpseTableVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BodyTableIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,2"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="ImposterExchange" value="imposterHalf" param1="148"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="EconomicValue" value="56"/>
|
||||
<property name="MaxDamage" value="200"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="5"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourcefoodRottingFlesh" count="4" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapIron" count="12" tag="allHarvest"/>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||
<property name="SortOrder1" value="B109"/>
|
||||
<property name="SortOrder2" value="0300"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_plumbing"/>
|
||||
</block>
|
||||
|
||||
<block name="BodyLayingVLM">
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyLayingVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BodyLayingIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="ImposterExclude" value="true"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="MaxDamage" value="80"/>
|
||||
<property name="FallDamage" value=".9"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||
<property name="SortOrder1" value="B265"/>
|
||||
<property name="SortOrder2" value="0001"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||
Would drop this entity on destruction, containing any loot the block had. -->
|
||||
</block>
|
||||
|
||||
<block name="BodyCoveredVLM">
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyCoveredVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BodyCoveredIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="ImposterExclude" value="true"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="MaxDamage" value="80"/>
|
||||
<property name="FallDamage" value=".9"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||
<property name="SortOrder1" value="B265"/>
|
||||
<property name="SortOrder2" value="0001"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||
Would drop this entity on destruction, containing any loot the block had. -->
|
||||
</block>
|
||||
|
||||
|
||||
<block name="BodyHangingVLM">
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyHangingVLM.prefab"/>
|
||||
<property name="CustomIcon" value="BodyHangingIconVL"/>
|
||||
<property name="ModelOffset" value="0,-0.6,0"/>
|
||||
<property name="ImposterExclude" value="true"/>
|
||||
<property name="ImposterDontBlock" value="true"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="MaxDamage" value="80"/>
|
||||
<property name="FallDamage" value=".9"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||
<property name="SortOrder1" value="B265"/>
|
||||
<property name="SortOrder2" value="0001"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||
Would drop this entity on destruction, containing any loot the block had. -->
|
||||
</block>
|
||||
|
||||
<!-- *** RACCOON POLICE DEPARTMENT -->
|
||||
|
||||
<block name="LadyJusticeDeco">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LadyStatuePrefab2.prefab"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
<property name="MultiBlockDim" value="4,8,4"/>
|
||||
<property name="ModelOffset" value="-0.2,2.6,7"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
|
||||
</block>
|
||||
|
||||
<block name="RPDHorseDeco">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDHorsePrefab.prefab"/>
|
||||
<property name="CustomIcon" value="HorseStatueIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
<property name="MultiBlockDim" value="2,3,2"/>
|
||||
<property name="ModelOffset" value="1.5,-0.8,-0.5"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="RPDLionDeco">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDLionPrefab.prefab"/>
|
||||
<property name="CustomIcon" value="LionStatueIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
<property name="MultiBlockDim" value="2,3,2"/>
|
||||
<property name="ModelOffset" value="2,2.8,8.85"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="RPDSign03">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDSignCPrefab.prefab"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="CustomIcon" value="SafetyDepositIcon"/>
|
||||
<property name="ModelOffset" value="0,0,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
</block>
|
||||
|
||||
<block name="StarsPoster">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?STARSPOSTERPrefab.prefab"/>
|
||||
<property name="MultiBlockDim" value="2,2,1"/>
|
||||
<property name="ModelOffset" value="1.7,2.7,7.3"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
</block>
|
||||
|
||||
<block name="RPDFloorTile">
|
||||
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDFloorPrefab2.prefab"/>
|
||||
<property name="MultiBlockDim" value="4,4,1"/>
|
||||
<property name="ModelOffset" value="0.65,-0.8,-1.347"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||
<property name="SortOrder1" value="B704"/>
|
||||
<property name="SortOrder2" value="0003"/>
|
||||
<property name="MaxDamage" value="30000"/>
|
||||
</block>
|
||||
|
||||
<block name="MaleStatueBust">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MaleStatueBustPrefab.prefab"/>
|
||||
<property name="CustomIcon" value="MaleBustIconVL"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="LightOpacity" value="0"/>
|
||||
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,-0.23,0"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="CanPickup" value="true"/>
|
||||
|
||||
</block>
|
||||
|
||||
<block name="RPDLeatherCouch">
|
||||
<property name="Extends" value="woodNoUpgradeMaster"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LeatherBenchPrefab.prefab"/>
|
||||
<property name="CustomIcon" value="LeatherBenchIcon"/>
|
||||
<property name="ModelOffset" value="0,0,-0.1"/>
|
||||
<property name="UseGlobalUV" value="Local"/>
|
||||
<property name="MultiBlockDim" value="3,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<drop event="Destroy" name="resourceWood" count="4,8"/>
|
||||
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B424"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_outdoor,SC_decor"/>
|
||||
<property name="AllowAllRotations" value="true"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="RPDBureauDeskVLM">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="woodenDesk"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mwood_weak"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AntiqueDeskVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RPDDeskIconVL"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="ModelOffset" value="-0.6,0,0.1"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="81"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="true"/>
|
||||
<property name="FuelValue" value="300"/>
|
||||
<property name="EconomicValue" value="15"/>
|
||||
<property name="EconomicBundleSize" value="20"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="15"/>
|
||||
</property>
|
||||
<drop event="Destroy" name="resourceWood" count="2,6"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="DowngradeBlock" value="RPDBureauDeskLootedVLM"/>
|
||||
<property name="SortOrder1" value="B406"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_loot,A21_NEW"/>
|
||||
</block>
|
||||
|
||||
<block name="RPDBureauDeskLootedVLM">
|
||||
<property name="Extends" value="RPDBureauDeskVLM" param1="Class,LootList,DowngradeBlock"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AntiqueDeskLootedVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RPDDeskEmptyIconVL"/>
|
||||
<property name="SortOrder1" value="B406"/>
|
||||
<property name="SortOrder2" value="0001"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="IceBlockVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Material" value="Mglass"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?IceBlockVLM.prefab"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="5"/>
|
||||
<property name="EconomicBundleSize" value="1"/>
|
||||
<drop event="Destroy" name="resourceSnowBall" count="5,10"/>
|
||||
<drop event="Fall" count="0" prob="0"/>
|
||||
<property name="SortOrder1" value="M270"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
</block>
|
||||
|
||||
<block name="CryopodVLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CryopodVLM.prefab"/>
|
||||
<property name="ModelOffset" value=".5,.5,0"/>
|
||||
<property name="MultiBlockDim" value="2,2,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="MaxDamage" value="200"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceForgedIron" value="2"/>
|
||||
<property name="resourceMechanicalParts" value="3"/>
|
||||
<property name="resourceElectricParts" value="4"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceScrapIron" count="15,24" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceSnowBall" count="11" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceMechanicalParts" count="1,3" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,4" tag="salvageHarvest"/>
|
||||
<property name="SortOrder1" value="B457"/>
|
||||
<property name="SortOrder2" value="000"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<!-- *** ARCADE MACHINES -->
|
||||
|
||||
<block name="ArcadeMachineMasterVLD">
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Material" value="Mmetal_weak"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="Entities/Commercial/freezer_store_emptyPrefab"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="MultiBlockDim" value="1,3,1"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="MaxDamage" value="600"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,5" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceMetalPipe" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapIron" count="1,15"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B459"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_electrical,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine01VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine01OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine01OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine01LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine01RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine02VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine02OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine02OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine02LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="500"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine02RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine03VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine03OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine03OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine03LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine03RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine04VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine04OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine04OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine04LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine04RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.23"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine05VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine05OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine05OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine05LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine05RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.24"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine06VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="SecureLoot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="LockPickItem" value="resourceLockPick"/>
|
||||
<property name="LockPickTime" value="5"/>
|
||||
<property name="LockPickBreakChance" value="0.30"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.17"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="250"/>
|
||||
<property name="Buff" value="buffShocked"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine06OpenVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine06OpenVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.17"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeBlock" value="ArcadeMachine06LootedVLD"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="ArcadeMachine06LootedVLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||
<property name="Material" value="Mmetal_hard"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ModelOffset" value="0,0,0.17"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacer"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="EconomicValue" value="690"/>
|
||||
<property name="MaxDamage" value="300"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="4"/>
|
||||
<property name="resourceMetalPipe" value="3"/>
|
||||
<property name="resourceElectricParts" value="2"/>
|
||||
</property>
|
||||
<drop event="Destroy" count="0"/>
|
||||
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="SortOrder1" value="B453"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="Tags" value="safes,timecharge"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
|
||||
<block name="ArcadeMachine06RandomVLD">
|
||||
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Class" value="Loot"/>
|
||||
<property name="LootList" value="arcadeMachineVL"/>
|
||||
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0.17"/>
|
||||
<property name="MultiBlockDim" value="1,2,1"/>
|
||||
<property name="ItemTypeIcon" value="other"/>
|
||||
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
<property name="DisplayInfo" value="Name"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||
<property name="SortOrder2" value="0009"/>
|
||||
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||
</block>
|
||||
|
||||
<block name="RecordRegularVLD">
|
||||
<property name="CreativeMode" value="Player"/>
|
||||
<property name="CustomIcon" value="RecordRegularIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="Material" value="Mglass"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RegularRecordVLM.prefab"/>
|
||||
<property name="CustomIcon" value="RegularRecordIconVL"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<drop event="Destroy" name="resourceBrokenGlass" count="1,3"/>
|
||||
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||
<drop event="Fall" count="0" prob="0"/>
|
||||
<property name="SortOrder1" value="M270"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building"/>
|
||||
</block>
|
||||
|
||||
<block name="RecordGoldVLD">
|
||||
<property name="Extends" value="RecordRegularVLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GoldRecordVLM.prefab"/>
|
||||
<property name="CustomIcon" value="GoldRecordIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="SortOrder1" value="B462"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="RecordPlatinumVLD">
|
||||
<property name="Extends" value="RecordRegularVLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PlatinumRecordVLM.prefab"/>
|
||||
<property name="CustomIcon" value="PlatinumRecordIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="SortOrder1" value="B462"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<!-- *** SPORT EQUIPMENT DECO -->
|
||||
|
||||
<block name="Football01VLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Football01IconVL"/>
|
||||
<property name="ModelOffset" value="0,0.04,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="50"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="Football02VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Football02IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="Football03VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Football03IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="USFootball01VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?USFootball01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="USFootballIconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="Basketball01VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BasketBall01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Basketball01IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="FootballHelmet01VLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballHelmet01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="FootballHelmet01IconVL"/>
|
||||
<property name="ModelOffset" value="0,0.04,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="50"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="FootballHelmet02VLD">
|
||||
<property name="Extends" value="FootballHelmet01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballHelmet02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="FootballHelmet02IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="FootballPads01VLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="FootballPads01IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="50"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="3,5" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="FootballPads02VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads02VLM.prefab"/>
|
||||
<property name="CustomIcon" value="FootballPads02IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="FootballPads03VLD">
|
||||
<property name="Extends" value="Football01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="FootballPads03IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="TrainingDummyVLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TrainingDummyVLM.prefab"/>
|
||||
<property name="CustomIcon" value="TrainingDummyIconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="CanDecorateOnSlopes" value="false"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="4,12" tag="allToolsHarvest"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="2,4" tag="oreWoodHarvest"/>
|
||||
<drop event="Fall" name="resourceScrapPolymers" count="3" prob="0.3" stick_chance="0"/>
|
||||
<property name="SortOrder1" value="B260"/>
|
||||
<property name="SortOrder2" value="0600"/>
|
||||
<property name="Tags" value="challenge_barrels"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||
</block>
|
||||
|
||||
<block name="Snowboard01VLD">
|
||||
<property name="Material" value="Mplastics"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Snowboard01IconVL"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="StabilitySupport" value="false"/>
|
||||
<property name="MaxDamage" value="100"/>
|
||||
<property name="SellableToTrader" value="false"/>
|
||||
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||
<drop event="Harvest" name="resourceScrapPolymers" count="3,5" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B112"/>
|
||||
<property name="SortOrder2" value="0303"/>
|
||||
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||
</block>
|
||||
|
||||
<block name="Snowboard02VLD">
|
||||
<property name="Extends" value="Snowboard01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard02VLM.prefab"/>
|
||||
<property name="ModelOffset" value="0,0.1,0"/>
|
||||
<property name="CustomIcon" value="Snowboard02IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="Snowboard03VLD">
|
||||
<property name="Extends" value="Snowboard01VLD"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard03VLM.prefab"/>
|
||||
<property name="CustomIcon" value="Snowboard03IconVL"/>
|
||||
<property name="SortOrder2" value="0304"/>
|
||||
</block>
|
||||
|
||||
<block name="WeightRack01VLD">
|
||||
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems,CustomIcon"/>
|
||||
<property name="DisplayType" value="blockMulti"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WeightRack01VLM.prefab"/>
|
||||
<property name="CustomIcon" value="WeightRackIconVL"/>
|
||||
<property name="MultiBlockDim" value="1,1,2"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceScrapIron" value="6"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="resourceScrapIron" count="4,10" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceScrapLead" count="2,4" tag="salvageHarvest"/>
|
||||
<property name="SortOrder1" value="B162"/>
|
||||
<property name="SortOrder2" value="0011"/>
|
||||
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||
</block>
|
||||
|
||||
<block name="YellowCouch01VLD">
|
||||
<property name="CustomIconTint" value="A0A0A0"/>
|
||||
<property name="TintColor" value="A0A0A0"/>
|
||||
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||
<property name="Material" value="Mfurniture"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CouchYellowVLM.prefab"/>
|
||||
<property name="CustomIcon" value="YellowCouch01IconVL"/>
|
||||
<property name="MultiBlockDim" value="2,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,0"/>
|
||||
<property name="ImposterExchange" value="imposterBlock" param1="149"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property name="IsTerrainDecoration" value="true"/>
|
||||
<property name="FuelValue" value="300"/>
|
||||
<property name="EconomicValue" value="18"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="6"/>
|
||||
<property name="resourceCloth" value="4"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||
<drop event="Harvest" name="oldCash" count="1,3" prob="0.15" tag="salvageHarvest"/>
|
||||
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest,lumberjackHarvest"/>
|
||||
<drop event="Destroy" name="resourceCloth" count="2" tag="allHarvest"/>
|
||||
<property name="SortOrder1" value="B418"/>
|
||||
<property name="SortOrder2" value="0000"/>
|
||||
<property name="Group" value="Decor/Miscellaneous"/>
|
||||
<property name="FilterTags" value="MC_building,SC_decor,SC_residential"/>
|
||||
</block>
|
||||
|
||||
<block name="Guitar01VLD">
|
||||
<property name="CreativeMode" value="Dev"/>
|
||||
<property name="Material" value="MwoodCatwalk"/>
|
||||
<property name="CustomIcon" value="Guitar01IconVL"/>
|
||||
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||
<property name="Material" value="Mwood"/>
|
||||
<property name="Shape" value="ModelEntity"/>
|
||||
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Guitar01VLM.prefab"/>
|
||||
<property name="MultiBlockDim" value="1,1,1"/>
|
||||
<property name="ModelOffset" value="0,0,-0.4"/>
|
||||
<property name="WaterFlow" value="permitted"/>
|
||||
<property name="Place" value="TowardsPlacerInverted"/>
|
||||
<property name="Path" value="solid"/>
|
||||
<property class="RepairItems">
|
||||
<property name="resourceWood" value="8"/>
|
||||
</property>
|
||||
<drop event="Harvest" name="resourceWood" count="2,4" tag="allHarvest"/>
|
||||
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||
<drop event="Destroy" name="resourceWood" count="2,3"/>
|
||||
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||
<property name="SortOrder1" value="B404"/>
|
||||
<property name="SortOrder2" value="0700"/>
|
||||
<property name="FilterTags" value="MC_building,SC_loot,SC_residential,A21_NEW"/>
|
||||
</block>
|
||||
|
||||
</append>
|
||||
|
||||
</Voltralux>
|
||||
141
Config/localization.txt
Normal file
141
Config/localization.txt
Normal file
@@ -0,0 +1,141 @@
|
||||
Key,File,Type,UsedInMainMenu,NoTranslate,english,Context / Alternate Text,german,spanish,french,italian,japanese,koreana,polish,brazilian,russian,turkish,schinese,tchinese
|
||||
Casino_Voltralux,POI,POIName,,x,Voltralux Casino,,,,,,,,,,,,,
|
||||
Alamo_Restaurant_Voltralux,POI,POIName,,x,The Alamo,,,,,,,,,,,,,
|
||||
Boxing_Gym_Voltralux,POI,POIName,,x,Misters Boxing Gym,,,,,,,,,,,,,
|
||||
Central_Station_Voltralux,POI,POIName,,x,Central Station,,,,,,,,,,,,,
|
||||
Crash_Site_Voltralux,POI,POIName,,x,Mysterious Crash Site,,,,,,,,,,,,,
|
||||
Eternal_Rests_Voltralux,POI,POIName,,x,Eternal Rests,,,,,,,,,,,,,
|
||||
Fastfood_Roosters_Voltralux,POI,POIName,,x,Roosters,,,,,,,,,,,,,
|
||||
house_atomic_01_Voltralux,POI,POIName,,x,Sole Survivours Residence,,,,,,,,,,,,,
|
||||
KickFlipz_SkateStore_Voltralux,POI,POIName,,x,Kickflipz,,,,,,,,,,,,,
|
||||
Liberty_Apartments_Voltralux,POI,POIName,,x,Liberty Apartments,,,,,,,,,,,,,
|
||||
LittleItaly_Voltralux,POI,POIName,,x,Little Italy,,,,,,,,,,,,,
|
||||
Mafia_Museum_Voltralux,POI,POIName,,x,Mafia Museum,,,,,,,,,,,,,
|
||||
Neptunes_Casino_Voltralux,POI,POIName,,x,Neptunes Casino,,,,,,,,,,,,,
|
||||
Oasis_Apartments_Voltralux,POI,POIName,,x,Oasis Apartments,,,,,,,,,,,,,
|
||||
GunShop_Kendo_Voltralux,POI,POIName,,x,Gun Shop Kendo,,,,,,,,,,,,,
|
||||
RPD_Voltralux,POI,POIName,,x,Raccoon Police Department,,,,,,,,,,,,,
|
||||
Umbrella_Corp_Voltralux,POI,POIName,,x,Umbrella Corporation,,,,,,,,,,,,,
|
||||
Video_Rental_Voltralux,POI,POIName,,x,Videodrome Video Rental,,,,,,,,,,,,,
|
||||
Quick_Cabs_Voltralux,POI,POIName,,x,Quick Cabs,,,,,,,,,,,,,
|
||||
Roadside_Haunt_Voltralux,POI,POIName,,x,Roadside Haunt,,,,,,,,,,,,,
|
||||
WindFarm_Voltralux,POI,POIName,,x,Blue Sky Energy,,,,,,,,,,,,,
|
||||
Zap_Arcade_Voltralux,POI,POIName,,x,Zap Arcade,,,,,,,,,,,,,
|
||||
Paradise_Plaza_Voltralux,POI,POIName,,x,Paradise Plaza,,,,,,,,,,,,,
|
||||
Crystal_Creek_Voltralux,POI,POIName,,x,Crystal Creek Campgrounds,,,,,,,,,,,,,
|
||||
Community_Centre_Voltralux,POI,POIName,,x,Community Center,,,,,,,,,,,,,
|
||||
OldSlotMachineVLD,blocks,Container,,,Old Slot Machine
|
||||
OldSlotMachineOpenVLD,blocks,Container,,,Old Slot Machine
|
||||
OldSlotMachineEmptyVLD,blocks,Block,,,Old Slot Machine
|
||||
OldSlotMachineEmptyOffVLD,blocks,Block,,,Old Slot Machine
|
||||
OldSlotMachineEmptyOffLitVLD,blocks,Block,,,Old Slot Machine
|
||||
VintageSlotMachineVLD,blocks,Container,,,Vintage Slot Machine
|
||||
VintageSlotMachineOpenVLD,blocks,Container,,,Vintage Slot Machine
|
||||
VintageSlotMachineEmptyVLD,blocks,Block,,,Vintage Slot Machine
|
||||
OldRouletteTableVLD,blocks,Block,,,Old Roulette Table
|
||||
OldPokerTableRoundVLD,blocks,Block,,,Old Poker Table
|
||||
PokerTableVLD,blocks,Block,,,Poker Table
|
||||
OldLuggageTrolleyVLD,blocks,Block,,,Old Luggage Trolley
|
||||
OldLuggageTrolleyEmptyVLD,blocks,Block,,,Old Luggage Trolley
|
||||
OldCameraVLM,blocks,Block,,,Old Camera
|
||||
MopBucketVLD,blocks,Block,,,Mop Bucket
|
||||
WoodenLeatherBenchVLD,blocks,Block,,,Wooden Leather Bench
|
||||
RecordsCabinetVLD,blocks,Container,,,Records Cabinet
|
||||
OldRockingHorseVLD,blocks,Block,,,Old Rocking Horse
|
||||
WW2EraFridgeSmokedVLD,blocks,Container,,,Dirty White Refridgerator
|
||||
WW2EraFridgeVLD,blocks,Container,,,White Refridgerator
|
||||
RetroFridgeRedMossyVLD,blocks,Container,,,Dirty Retro Refridgerator
|
||||
RetroFridgeRedVLD,blocks,Container,,,Retro Red Refridgerator
|
||||
JukeBoxVLD,blocks,Block,,,Juke Box
|
||||
SkateboardFishVLD,blocks,Block,,,Fish Deck
|
||||
SkateboardFabVLD,blocks,Block,,,Fabulous Deck
|
||||
SkateboardSkeleVLD,blocks,Block,,,Skeleton Deck
|
||||
SkateboardHotDogVLD,blocks,Block,,,Hot Dog Deck
|
||||
ChalkBoardVLD,blocks,Block,,,
|
||||
ArtDecoFrameDD5,blocks,Block,,,Pelican Poster
|
||||
ArtDecoFrameDD4,blocks,Block,,,Train Poster
|
||||
ArtDecoFrameDD3,blocks,Block,,,Cordial Poster
|
||||
MilkshakePosterVLD,blocks,Block,,,Milkshake Poster
|
||||
MusicPosterVLD,blocks,Block,,,Music Poster
|
||||
PancakePosterVLD,blocks,Block,,,Pancake Poster
|
||||
CoffeePosterVLD,blocks,Block,,,Coffee Decal
|
||||
SausagePosterVLD,blocks,Block,,,Deli Decal
|
||||
PartyPosterVLD,blocks,Block,,,Retro Party Poster
|
||||
Route66PosterVLD,blocks,Block,,,Route 66 Decal
|
||||
BestTownPosterVLD,blocks,Block,,,Best Menu Poster
|
||||
RPDLionDeco,blocks,Block,,,Lion Statue
|
||||
RPDHorseDeco,blocks,Block,,,Horse Statue
|
||||
RPDBureauDeskVLM,blocks,Block,,,Bureau Desk
|
||||
RPDBureauDeskLootedVLM,blocks,Block,,,Bureau Desk (Opened)
|
||||
DesktopPCVLD,blocks,Block,,,Old Computer
|
||||
DeskPhoneVLD,blocks,Block,,,Desk Phone
|
||||
DeskPhoneBrokenVLD,blocks,Block,,,Broken Desk Phone
|
||||
MopBucketVLD,blocks,Block,,,Mop Bucket
|
||||
NeonLightCatVLD,blocks,Block,,,Neon Lucky Cat
|
||||
NeonLightCatAVLD,blocks,Block,,,Neon Lucky Cat
|
||||
NeonLightApolloVLD,blocks,Block,,,Neon Apollo
|
||||
NeonLightRockVLD,blocks,Block,,,Neon Rock and Roll
|
||||
NeonLightPlantVLD,blocks,Block,,,Neon Plant
|
||||
NeonLightTapeVLD,blocks,Block,,,Neon Cassette
|
||||
OrnamentalGlobeVLD,blocks,Block,,,Ornamental Globe
|
||||
TapeRecorderVLD,blocks,Block,,,Tape Recorder
|
||||
TowelRackVLD,blocks,Block,,,Towel Rack
|
||||
TeddyBearVLD,blocks,Block,,,Teddy Bear
|
||||
NeonLightTapeVLD,blocks,Block,,,Neon Cassette
|
||||
OldCameraVLD,blocks,Block,,,Video Camera
|
||||
EvidencePinboardVLD,blocks,Block,,,Evidence Pinboard
|
||||
BrokenPhoneBoothVLD,blocks,Block,,,Broken Payphone
|
||||
BrassAngelVLD,blocks,Block,,,Brass Angel Statue
|
||||
CBRadioVLD,blocks,Block,,,CB Radio
|
||||
FaxMachineVLD,blocks,Block,,,Fax Machine
|
||||
LawnFlamingoVLD,blocks,Block,,,Retro Lawn Flamingo
|
||||
ArcadeMachine01VLD,blocks,Block,,,Invaders Arcade Machine
|
||||
ArcadeMachine01OpenVLD,blocks,Block,,,Invaders Arcade Machine
|
||||
ArcadeMachine01LootedVLD,blocks,Block,,,Invaders Arcade Machine
|
||||
ArcadeMachine02VLD,blocks,Block,,,Driver Arcade Machine
|
||||
ArcadeMachine02OpenVLD,blocks,Block,,,Driver Arcade Machine
|
||||
ArcadeMachine02LootedVLD,blocks,Block,,,Driver Arcade Machine
|
||||
ArcadeMachine03VLD,blocks,Block,,,NCA Arcade Machine
|
||||
ArcadeMachine03OpenVLD,blocks,Block,,,NCA Arcade Machine
|
||||
ArcadeMachine03LootedVLD,blocks,Block,,,NCA Arcade Machine
|
||||
ArcadeMachine04VLD,blocks,Block,,,Munkee Arcade Machine
|
||||
ArcadeMachine04OpenVLD,blocks,Block,,,Munkee Arcade Machine
|
||||
ArcadeMachine04LootedVLD,blocks,Block,,,Munkee Arcade Machine
|
||||
ArcadeMachine05VLD,blocks,Block,,,Fury Arcade Machine
|
||||
ArcadeMachine05OpenVLD,blocks,Block,,,Fury Arcade Machine
|
||||
ArcadeMachine05LootedVLD,blocks,Block,,,Fury Arcade Machine
|
||||
ArcadeMachine06VLD,blocks,Block,,,Commander Arcade Machine
|
||||
ArcadeMachine06OpenVLD,blocks,Block,,,Commander Arcade Machine
|
||||
ArcadeMachine06LootedVLD,blocks,Block,,,Commander Arcade Machine
|
||||
MapTableVLD,blocks,Block,,,Map Table
|
||||
KatanaDisplayVLD,blocks,Block,,,KatanaDisplay
|
||||
ChalkBoardVLD,blocks,Block,,,Chalk Board
|
||||
PlateTrophyVLD,blocks,Block,,,Plate Trophy
|
||||
NewspaperStackVLD,blocks,Block,,,Newspaper Stack
|
||||
WW2CouchVLD,blocks,Block,,,Old Leather Couch
|
||||
SlotMachinePinkVLD,blocks,Block,,,Fruit Machine
|
||||
GoldBrickStackVL,blocks,Container,,,Gold Stack
|
||||
LargeGoldBrickStackVL,blocks,Container,,,Large Gold Stack
|
||||
TrainingDummyVLD,blocks,Block,,,Training Dummy
|
||||
Football01VLD,blocks,Block,,,Pro Soccerball
|
||||
Football02VLD,blocks,Block,,,Classic Soccerball
|
||||
Football03VLD,blocks,Block,,,Volleyball
|
||||
USFootball01VLD,blocks,Block,,,Pigskin Football
|
||||
Basketball01VLD,blocks,Block,,,Basketball
|
||||
FootballHelmet01VLD,blocks,Block,,,Blue Football Helmet
|
||||
FootballHelmet02VLD,blocks,Block,,,Red Football Helmet
|
||||
FootballPads01VLD,blocks,Block,,,Blue Football Pads
|
||||
FootballPads02VLD,blocks,Block,,,Orange Football Pads
|
||||
FootballPads03VLD,blocks,Block,,,Green Football Pads
|
||||
Snowboard01VLD,blocks,Block,,,Snowboard
|
||||
Snowboard02VLD,blocks,Block,,,Snowboard Backface
|
||||
Snowboard03VLD,blocks,Block,,,Snowboard
|
||||
WeightRack01VLD,blocks,Block,,,Weight Rack
|
||||
RecordRegularVLD,blocks,Block,,,Framed Record
|
||||
RecordGoldVLD,blocks,Block,,,Golden Record
|
||||
RecordPlatinumVLD,blocks,Block,,,Platinum Record
|
||||
YellowCouch01VLD,blocks,Block,,,Yellow Couch
|
||||
GarageWallClockVLM,blocks,Block,,,Classic Garage Clock
|
||||
RetroWallClockVLD,blocks,Block,,,Retro Wall Clock
|
||||
|
||||
|
||||
10
Config/loot.xml
Normal file
10
Config/loot.xml
Normal file
@@ -0,0 +1,10 @@
|
||||
<Voltralux>
|
||||
<append xpath="/lootcontainers">
|
||||
|
||||
<!-- Arcade Cab-->
|
||||
<lootcontainer name="arcadeMachineVL" count="1,5" size="6,1" sound_open="UseActions/open_cash_register" sound_close="UseActions/close_cash_register" loot_quality_template="qualBaseTemplate" destroy_on_close="false">
|
||||
<item name="casinoCoin" count="1,25"/>
|
||||
</lootcontainer>
|
||||
|
||||
</append>
|
||||
</Voltralux>
|
||||
14
Config/rwgmixer.xml
Normal file
14
Config/rwgmixer.xml
Normal file
@@ -0,0 +1,14 @@
|
||||
<voltraLux>
|
||||
<append xpath="/rwgmixer">
|
||||
|
||||
<streettile name="rwg_tile_commercial_intersection_rpd">
|
||||
<property name="mintiles" value="4"/>
|
||||
<property name="maxtiles" value="4"/>
|
||||
<property name="maxdensity" value="200"/>
|
||||
</streettile>
|
||||
|
||||
<prefab_spawn_adjust partial_name="VoltraLuxCasino" biomeTags="desert"/>
|
||||
<prefab_spawn_adjust partial_name="Crystal_Creek_Voltralux" biomeTags="forest"/>
|
||||
|
||||
</append>
|
||||
</voltraLux>
|
||||
Reference in New Issue
Block a user