Upload from upload_mods.ps1
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
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Prefabs/POIs/Alamo_Restaurant_Voltralux.mesh
Normal file
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Prefabs/POIs/Alamo_Restaurant_Voltralux.tts
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140
Prefabs/POIs/Alamo_Restaurant_Voltralux.xml
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="Zoning" value="Commercial, downtown" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="AllowedTownships" value="city,town,rural" />
|
||||
<property name="YOffset" value="-2" />
|
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<property name="TraderArea" value="False" />
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<property name="ExcludeDistantPOIMesh" value="False" />
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<property name="SleeperVolumeSize" value="20, 5, 14#5, 4, 6#5, 4, 6#8, 4, 6#9, 4, 6#13, 4, 5#9, 5, 5#30, 3, 21" />
|
||||
<property name="SleeperVolumeStart" value="16, 2, 13#16, 2, 27#22, 2, 27#28, 2, 27#27, 2, 33#14, 2, 34#25, 6, 32#10, 7, 10" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,5,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4" />
|
||||
<property name="SleeperVolumeGameStageAdjust" value="" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
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||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="EditorGroups" value="commercial" />
|
||||
<property name="SleeperIsBossVolume" value="True,False" />
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<property name="DifficultyTier" value="2" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
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||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
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||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
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<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
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||||
<property name="PrefabSize" value="42, 14, 42" />
|
||||
<property name="Tags" value="commercial" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="646113" />
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</property>
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</property>
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<property class="IndexedBlockOffsets">
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<property class="POILight">
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<property name="0" value="30, 5, 37" />
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<property name="1" value="34, 5, 37" />
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</property>
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<property class="quest_stone">
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<property name="0" value="5, 2, 9" />
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||||
<property class="quest_wood">
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||||
<property name="0" value="38, 3, 9" />
|
||||
<property name="1" value="40, 3, 10" />
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||||
</property>
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||||
<property class="challenge_booths">
|
||||
<property name="0" value="22, 2, 13" />
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||||
<property name="1" value="24, 2, 13" />
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<property name="2" value="27, 2, 13" />
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<property name="3" value="29, 2, 13" />
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<property name="4" value="32, 2, 13" />
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<property name="5" value="34, 2, 13" />
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<property name="6" value="35, 2, 15" />
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<property name="7" value="21, 2, 17" />
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<property name="8" value="23, 2, 17" />
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<property name="12" value="29, 2, 17" />
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<property name="13" value="30, 2, 17" />
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<property name="14" value="32, 2, 17" />
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<property name="15" value="35, 2, 17" />
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<property name="17" value="23, 2, 18" />
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<property name="18" value="24, 2, 18" />
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<property name="19" value="26, 2, 18" />
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<property name="20" value="27, 2, 18" />
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<property name="21" value="29, 2, 18" />
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<property name="22" value="30, 2, 18" />
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<property name="23" value="32, 2, 18" />
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<property name="24" value="35, 2, 18" />
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||||
<property name="25" value="21, 2, 20" />
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<property name="26" value="23, 2, 20" />
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||||
<property name="27" value="24, 2, 20" />
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||||
<property name="28" value="26, 2, 20" />
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<property name="29" value="27, 2, 20" />
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||||
<property name="30" value="29, 2, 20" />
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<property name="31" value="30, 2, 20" />
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||||
<property name="32" value="32, 2, 20" />
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||||
<property name="33" value="35, 2, 20" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="27, 2, 38" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="5, 2, 28" />
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||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="22, 3, 28" />
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||||
<property name="1" value="24, 3, 28" />
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||||
<property name="2" value="28, 3, 28" />
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||||
<property name="3" value="23, 2, 32" />
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||||
<property name="4" value="25, 2, 32" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="20, 7, 34" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="13, 3, 36" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="28, 3, 25" />
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||||
<property name="1" value="30, 3, 35" />
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||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="26, 8, 23" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="26, 7, 32" />
|
||||
<property name="1" value="26, 7, 35" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.tts
Normal file
103
Prefabs/POIs/Boxing_Gym_Voltralux.xml
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="4" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 19, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="EditorGroups" value="industrial" />
|
||||
<property name="Tags" value="industrial" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property name="SleeperVolumeSize" value="11, 5, 13#12, 5, 5#6, 3, 3#10, 5, 7#12, 5, 6#24, 10, 16#8, 4, 15#8, 6, 15#9, 4, 17#10, 4, 8#34, 4, 33#10, 3, 8#9, 4, 5#6, 3, 8#4, 5, 3#4, 4, 14" />
|
||||
<property name="SleeperVolumeStart" value="26, 3, 4#9, 3, 8#5, 3, 5#5, 3, 13#15, 3, 14#13, 3, 20#5, 3, 21#5, 7, 21#5, 9, 4#27, 9, 4#4, 14, 4#27, 9, 12#18, 9, 4#21, 9, 9#12, 3, 5#14, 9, 4" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,10,10,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,4,4,S_-_Group_Biker_Bar,3,3,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_Zom_FatCops,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="31, 9, 24" />
|
||||
<property name="1" value="32, 9, 24" />
|
||||
<property name="2" value="33, 9, 24" />
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||||
<property name="3" value="34, 9, 24" />
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||||
<property name="4" value="35, 9, 24" />
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||||
<property name="5" value="31, 9, 25" />
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||||
<property name="6" value="31, 9, 26" />
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||||
<property name="7" value="31, 9, 27" />
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||||
<property name="8" value="31, 9, 28" />
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||||
<property name="9" value="35, 10, 28" />
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||||
<property name="10" value="31, 9, 29" />
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||||
<property name="11" value="31, 9, 30" />
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||||
<property name="12" value="31, 9, 31" />
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||||
<property name="13" value="31, 9, 32" />
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||||
<property name="14" value="31, 9, 33" />
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||||
<property name="15" value="32, 9, 33" />
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||||
<property name="16" value="33, 9, 33" />
|
||||
<property name="17" value="34, 9, 33" />
|
||||
<property name="18" value="35, 9, 33" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="27, 9, 7" />
|
||||
<property name="1" value="29, 9, 12" />
|
||||
<property name="2" value="23, 14, 13" />
|
||||
<property name="3" value="31, 15, 15" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="25, 9, 35" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="31, 3, 1" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="31, 15, 17" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="23, 9, 28" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
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||||
<property name="TotalTriangles" value="463485" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="895660" />
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<property name="Triangles" value="300252" />
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</property>
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<property class="ChunkMeshes0">
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</property>
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<property class="ChunkMeshes1">
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<property class="ChunkMeshes3">
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<property class="ChunkMeshes4">
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<property class="ChunkMeshes6">
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</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Casino_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Casino_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.tts
Normal file
163
Prefabs/POIs/Casino_Voltralux.xml
Normal file
@@ -0,0 +1,163 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="DuplicateRepeatDistance" value="4000" />
|
||||
<property name="ShowQuestClearCount" value="3" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="150, 73, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="SleeperVolumeSize" value="35, 4, 16#20, 5, 9#20, 5, 28#9, 5, 18#48, 10, 20#48, 3, 21#15, 5, 8#18, 9, 14#8, 5, 10#12, 5, 10#15, 5, 20#18, 5, 10#24, 9, 14#7, 3, 13#23, 4, 18#5, 3, 7#14, 5, 15#17, 6, 15#6, 4, 15#22, 3, 9#6, 4, 14#5, 3, 7#18, 6, 18#6, 4, 13#21, 3, 19#16, 3, 8#18, 6, 6#9, 5, 20#9, 5, 19#9, 5, 19#18, 5, 9#20, 6, 9#9, 5, 13#9, 5, 19#20, 5, 9#20, 5, 9#9, 5, 18#9, 5, 20#4, 5, 22#19, 5, 10#9, 5, 19#9, 5, 19#20, 5, 9#11, 5, 18#11, 5, 20#22, 3, 29#24, 3, 14#17, 3, 15#7, 5, 19#10, 5, 12#8, 4, 14#10, 4, 8#11, 4, 3#16, 6, 22#17, 6, 21#21, 3, 8#11, 4, 6" />
|
||||
<property name="SleeperVolumeStart" value="55, 56, 76#79, 35, 115#64, 35, 86#51, 35, 85#51, 14, 75#51, 14, 96#59, 35, 116#75, 25, 102#82, 41, 75#60, 41, 115#70, 41, 90#72, 47, 75#51, 25, 102#71, 47, 89#68, 30, 76#73, 25, 87#70, 2, 112#84, 2, 112#85, 25, 76#64, 47, 102#79, 25, 80#73, 25, 79#50, 28, 76#94, 25, 106#51, 25, 76#56, 25, 116#55, 28, 118#51, 35, 104#90, 35, 96#90, 35, 76#72, 35, 76#51, 35, 76#90, 41, 82#90, 41, 96#79, 41, 115#51, 41, 76#51, 41, 85#51, 41, 104#86, 41, 85#80, 47, 115#90, 47, 96#90, 47, 76#51, 47, 76#51, 47, 85#51, 47, 104#77, 56, 93#53, 56, 108#53, 56, 92#92, 25, 77#52, 2, 115#62, 2, 114#78, 25, 116#88, 25, 121#83, 18, 96#51, 18, 96#78, 14, 117#78, 20, 118" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,7,GroupGenericZombie,3,3,ZomBusinessman,5,6,GroupGenericZombie,1,2,GroupGenericZombie,12,12,GroupGenericZombie,8,8,GroupGenericZombie,2,2,GroupNightClub,3,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,5,6,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,9,9,GroupGenericZombie,1,1,GroupGenericZombie,6,8,zombieFatCopFeral,1,1,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,1,1,GroupGenericZombie,4,5,GroupNightClub,2,3,GroupGenericZombie,5,6,GroupGenericZombie,2,3,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupNightClub,5,5,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,3,3,GroupGenericZombie,4,5,GroupGenericZombie,2,3,GroupNightClub,2,2,animalZombieDog,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupNightClub,2,3,zombieBurntFeral,2,3,zombieBurnt,2,3,GroupGenericZombie,2,3,zombieBurntFeral,2,3,zombieBurntFeral,3,4,GroupGenericZombie,5,6,GroupGenericZombie,4,4,GroupNightClub,4,4,GroupZomPoliceCarHorde,5,5,GroupGenericZombie,3,3,zombieFatCopFeral,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||
<property name="Tags" value="wilderness" />
|
||||
<property name="QuestTags" value="clear, restore_power, infested" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-12" />
|
||||
<property name="POIMarkerSize" value="12, 1, 4" />
|
||||
<property name="POIMarkerStart" value="69, 11, -3" />
|
||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="" />
|
||||
<property name="POIMarkerType" value="RoadExit" />
|
||||
<property name="POIMarkerPartToSpawn" value="" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="139, 13, 58" />
|
||||
<property name="1" value="142, 13, 58" />
|
||||
<property name="2" value="144, 13, 58" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="124, 13, 57" />
|
||||
<property name="1" value="136, 13, 57" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="91, 27, 108" />
|
||||
<property name="1" value="98, 41, 111" />
|
||||
<property name="2" value="91, 27, 112" />
|
||||
<property name="3" value="95, 26, 116" />
|
||||
<property name="4" value="95, 20, 119" />
|
||||
<property name="5" value="93, 30, 122" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="52, 15, 86" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="97, 35, 123" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="92, 15, 123" />
|
||||
<property name="1" value="92, 48, 123" />
|
||||
<property name="2" value="93, 15, 123" />
|
||||
<property name="3" value="93, 36, 123" />
|
||||
<property name="4" value="93, 42, 123" />
|
||||
<property name="5" value="95, 20, 123" />
|
||||
<property name="6" value="97, 20, 123" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="91, 31, 123" />
|
||||
<property name="1" value="92, 37, 123" />
|
||||
<property name="2" value="92, 43, 123" />
|
||||
<property name="3" value="92, 49, 123" />
|
||||
<property name="4" value="95, 31, 123" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="91, 14, 107" />
|
||||
<property name="1" value="92, 14, 107" />
|
||||
<property name="2" value="98, 14, 107" />
|
||||
<property name="3" value="91, 14, 108" />
|
||||
<property name="4" value="92, 14, 108" />
|
||||
<property name="5" value="93, 14, 108" />
|
||||
<property name="6" value="97, 14, 108" />
|
||||
<property name="7" value="98, 14, 108" />
|
||||
<property name="8" value="91, 14, 109" />
|
||||
<property name="9" value="92, 14, 109" />
|
||||
<property name="10" value="93, 14, 109" />
|
||||
<property name="11" value="97, 14, 109" />
|
||||
<property name="12" value="98, 14, 109" />
|
||||
<property name="13" value="91, 14, 110" />
|
||||
<property name="14" value="92, 14, 110" />
|
||||
<property name="15" value="98, 14, 110" />
|
||||
<property name="16" value="91, 14, 111" />
|
||||
<property name="17" value="92, 14, 111" />
|
||||
<property name="18" value="93, 14, 111" />
|
||||
<property name="19" value="97, 14, 111" />
|
||||
<property name="20" value="98, 14, 111" />
|
||||
<property name="21" value="97, 14, 112" />
|
||||
<property name="22" value="98, 14, 112" />
|
||||
<property name="23" value="98, 14, 113" />
|
||||
<property name="24" value="97, 14, 114" />
|
||||
<property name="25" value="98, 14, 114" />
|
||||
<property name="26" value="95, 35, 117" />
|
||||
<property name="27" value="94, 47, 119" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="95, 25, 108" />
|
||||
<property name="1" value="95, 25, 110" />
|
||||
<property name="2" value="95, 25, 112" />
|
||||
<property name="3" value="91, 25, 121" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="92, 2, 127" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="98, 2, 123" />
|
||||
</property>
|
||||
<property class="challenge_elec_parts">
|
||||
<property name="0" value="54, 30, 119" />
|
||||
<property name="1" value="54, 30, 120" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="53, 2, 124" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="94, 42, 91" />
|
||||
<property name="1" value="95, 42, 91" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="75, 14, 70" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="9712437" />
|
||||
<property name="TotalTriangles" value="5950721" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="7885237" />
|
||||
<property name="Triangles" value="4598029" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="1670426" />
|
||||
<property name="Triangles" value="1193196" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="9792" />
|
||||
<property name="Triangles" value="4896" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="35536" />
|
||||
<property name="Triangles" value="17768" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="40152" />
|
||||
<property name="Triangles" value="20076" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="71294" />
|
||||
<property name="Triangles" value="116756" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Central_Station_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
Prefabs/POIs/Central_Station_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.tts
Normal file
161
Prefabs/POIs/Central_Station_Voltralux.xml
Normal file
@@ -0,0 +1,161 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="4" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="100, 28, 100" />
|
||||
<property name="RotationToFaceNorth" value="1" />
|
||||
<property name="YOffset" value="-10" />
|
||||
<property name="EditorGroups" value="rpd, commercial" />
|
||||
<property name="SleeperVolumeSize" value="38, 3, 33#13, 3, 9#16, 3, 13#19, 4, 7#5, 4, 7#37, 4, 14#11, 3, 67#4, 5, 56#15, 3, 65#4, 3, 22#4, 3, 22#4, 3, 22#14, 3, 61#44, 5, 15#11, 3, 9#5, 3, 7#13, 3, 9#14, 3, 9" />
|
||||
<property name="SleeperVolumeStart" value="60, 9, 1#83, 10, 56#64, 10, 56#65, 10, 35#85, 10, 35#59, 10, 42#48, 10, 18#43, 9, 24#27, 10, 19#22, 11, 51#22, 11, 27#22, 11, 3#1, 9, 18#13, 16, 12#35, 21, 87#91, 10, 35#22, 21, 87#7, 21, 87" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,12,13,GroupGenericZombie,4,5,GroupGenericZombie,4,5,GroupGenericZombie,7,8,zombieScreamerFeral,1,2,GroupGenericZombie,9,10,GroupGenericZombie,6,7,GroupGenericZombie,14,15,GroupGenericZombie,5,6,GroupGenericZombie,10,11,GroupGenericZombie,9,10,GroupGenericZombie,3,4,GroupZomSoldier,7,8,GroupGenericZombie,4,5,GroupGenericZombie,5,6,GroupGenericZombie,1,2,GroupGenericZombie,3,4,GroupZomBadassOnly,5,6" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # " />
|
||||
<property name="Tags" value="commercial, industrial, downtown, rpd" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="2376711" />
|
||||
<property name="TotalTriangles" value="993622" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1608297" />
|
||||
<property name="Triangles" value="476376" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="722188" />
|
||||
<property name="Triangles" value="457554" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="1536" />
|
||||
<property name="Triangles" value="768" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="7214" />
|
||||
<property name="Triangles" value="3756" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="4680" />
|
||||
<property name="Triangles" value="2340" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="32796" />
|
||||
<property name="Triangles" value="52828" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="86, 13, 58" />
|
||||
<property name="1" value="89, 13, 58" />
|
||||
<property name="2" value="92, 13, 58" />
|
||||
<property name="3" value="95, 13, 58" />
|
||||
<property name="4" value="86, 13, 60" />
|
||||
<property name="5" value="95, 13, 60" />
|
||||
<property name="6" value="86, 13, 62" />
|
||||
<property name="7" value="95, 13, 62" />
|
||||
<property name="8" value="86, 13, 64" />
|
||||
<property name="9" value="89, 13, 64" />
|
||||
<property name="10" value="92, 13, 64" />
|
||||
<property name="11" value="95, 13, 64" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="96, 10, 50" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="91, 10, 55" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="8, 11, 23" />
|
||||
<property name="1" value="8, 11, 30" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="86, 10, 52" />
|
||||
<property name="1" value="87, 10, 52" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="89, 10, 42" />
|
||||
<property name="1" value="90, 10, 42" />
|
||||
<property name="2" value="91, 10, 42" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="44, 10, 66" />
|
||||
<property name="1" value="46, 10, 66" />
|
||||
<property name="2" value="44, 10, 67" />
|
||||
<property name="3" value="46, 10, 67" />
|
||||
<property name="4" value="44, 10, 68" />
|
||||
<property name="5" value="46, 10, 68" />
|
||||
<property name="6" value="44, 10, 69" />
|
||||
<property name="7" value="46, 10, 69" />
|
||||
<property name="8" value="44, 10, 71" />
|
||||
<property name="9" value="46, 10, 71" />
|
||||
<property name="10" value="44, 10, 72" />
|
||||
<property name="11" value="46, 10, 72" />
|
||||
<property name="12" value="44, 10, 74" />
|
||||
<property name="13" value="46, 10, 74" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="72, 10, 35" />
|
||||
<property name="1" value="75, 10, 35" />
|
||||
<property name="2" value="78, 10, 35" />
|
||||
<property name="3" value="66, 10, 36" />
|
||||
<property name="4" value="69, 10, 36" />
|
||||
<property name="5" value="67, 10, 40" />
|
||||
<property name="6" value="69, 10, 40" />
|
||||
<property name="7" value="71, 10, 40" />
|
||||
<property name="8" value="73, 10, 40" />
|
||||
<property name="9" value="75, 10, 40" />
|
||||
<property name="10" value="77, 10, 40" />
|
||||
<property name="11" value="79, 10, 40" />
|
||||
<property name="12" value="81, 10, 40" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="10, 21, 93" />
|
||||
<property name="1" value="16, 21, 93" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="82, 10, 58" />
|
||||
<property name="1" value="83, 10, 58" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="30, 22, 87" />
|
||||
<property name="1" value="26, 21, 88" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="57, 10, 2" />
|
||||
<property name="1" value="57, 10, 6" />
|
||||
<property name="2" value="58, 10, 6" />
|
||||
<property name="3" value="58, 10, 7" />
|
||||
<property name="4" value="50, 10, 10" />
|
||||
<property name="5" value="58, 10, 12" />
|
||||
<property name="6" value="57, 10, 13" />
|
||||
<property name="7" value="58, 10, 13" />
|
||||
<property name="8" value="58, 11, 13" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="86, 10, 89" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="89, 11, 26" />
|
||||
</property>
|
||||
<property class="quest_stone">
|
||||
<property name="0" value="85, 10, 82" />
|
||||
<property name="1" value="92, 10, 86" />
|
||||
<property name="2" value="85, 10, 89" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="98, 10, 50" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Community_Centre_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
Prefabs/POIs/Community_Centre_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.tts
Normal file
84
Prefabs/POIs/Community_Centre_Voltralux.xml
Normal file
@@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="3" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 12, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="SleeperVolumeSize" value="12, 7, 14#14, 7, 15#5, 3, 20#9, 8, 8#9, 7, 10#14, 8, 9#10, 4, 1#14, 3, 13" />
|
||||
<property name="SleeperVolumeStart" value="28, 2, 10#26, 2, 25#21, 2, 19#12, 2, 31#12, 2, 20#12, 2, 10#29, 2, 24#27, 2, 9" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_-_Group_Hospital,9,10,S_-Group_Generic_Zombie,7,8,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,3,4,S_-Group_Generic_Zombie,5,6,S_-Group_Generic_Zombie,5,6,zombieJanitorFeral,1,2,S_-Group_Generic_Zombie,9,10" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||
<property name="EditorGroups" value="rural" />
|
||||
<property name="Tags" value="rural" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-2" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1033095" />
|
||||
<property name="TotalTriangles" value="423128" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="911602" />
|
||||
<property name="Triangles" value="345564" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="113929" />
|
||||
<property name="Triangles" value="68292" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="1536" />
|
||||
<property name="Triangles" value="768" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="944" />
|
||||
<property name="Triangles" value="472" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="24" />
|
||||
<property name="Triangles" value="12" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes6">
|
||||
<property name="Vertices" value="5060" />
|
||||
<property name="Triangles" value="8020" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="21, 2, 8" />
|
||||
<property name="1" value="23, 2, 19" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="21, 3, 37" />
|
||||
<property name="1" value="25, 3, 37" />
|
||||
</property>
|
||||
<property class="quest_stone">
|
||||
<property name="0" value="5, 2, 6" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="34, 2, 25" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="21, 2, 2" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="39, 3, 4" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Crash_Site_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Crash_Site_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.tts
Normal file
86
Prefabs/POIs/Crash_Site_Voltralux.xml
Normal file
@@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 27, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="SleeperVolumeSize" value="19, 5, 21#10, 3, 20#11, 3, 20#15, 6, 7" />
|
||||
<property name="SleeperVolumeStart" value="11, 4, 0#0, 6, 0#31, 6, 1#14, 4, 21" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_Zom_HazMat_Only,3,3,zombieLab,3,3,zombieSoldier,2,2,animalChicken,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,True" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-6" />
|
||||
<property name="Tags" value="wilderness" />
|
||||
<property name="QuestTags" value="clear, fetch, infested" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="39, 6, 22" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="21, 4, 22" />
|
||||
<property name="1" value="22, 4, 22" />
|
||||
<property name="2" value="21, 4, 23" />
|
||||
<property name="3" value="22, 4, 23" />
|
||||
<property name="4" value="36, 26, 23" />
|
||||
<property name="5" value="21, 4, 24" />
|
||||
<property name="6" value="22, 4, 24" />
|
||||
<property name="7" value="21, 4, 25" />
|
||||
<property name="8" value="22, 4, 25" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="38, 6, 17" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="11, 6, 29" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="21, 6, 40" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="367139" />
|
||||
<property name="TotalTriangles" value="154425" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="344522" />
|
||||
<property name="Triangles" value="133044" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="16355" />
|
||||
<property name="Triangles" value="11417" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="16" />
|
||||
<property name="Triangles" value="8" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="96" />
|
||||
<property name="Triangles" value="48" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes6">
|
||||
<property name="Vertices" value="6150" />
|
||||
<property name="Triangles" value="9908" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.tts
Normal file
131
Prefabs/POIs/Crystal_Creek_Voltralux.xml
Normal file
@@ -0,0 +1,131 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="3" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="150, 37, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="SleeperVolumeSize" value="5, 5, 11#11, 5, 9#11, 5, 9#5, 5, 15#5, 5, 15#9, 3, 9#9, 3, 8#21, 5, 51#15, 4, 15#12, 7, 13#16, 5, 10#7, 3, 10#7, 7, 11#9, 4, 11#23, 3, 19#18, 3, 25#9, 4, 14#14, 3, 43#5, 4, 5" />
|
||||
<property name="SleeperVolumeStart" value="6, 9, 112#70, 9, 109#90, 9, 109#142, 9, 120#123, 9, 122#135, 9, 72#135, 9, 63#45, 9, 98#127, 14, 23#4, 13, 28#8, 20, 16#14, 29, 13#61, 8, 32#2, 9, 59#3, 9, 76#11, 9, 102#133, 8, 23#128, 9, 106#15, 25, 14" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,animalZombieBear,1,1,GroupGenericZombie,4,4,animalZombieVulture,1,1,animalZombieVulture,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,7,7,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # #1#1# # # # # # # # # # # " />
|
||||
<property name="EditorGroups" value="Wilderness" />
|
||||
<property name="Tags" value="wilderness" />
|
||||
<property name="POIMarkerSize" value="9, 13, 5" />
|
||||
<property name="POIMarkerStart" value="84, 8, -5" />
|
||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="" />
|
||||
<property name="POIMarkerType" value="RoadExit" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_driveway_rural_07" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="YOffset" value="-9" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="2157900" />
|
||||
<property name="TotalTriangles" value="1542446" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1521736" />
|
||||
<property name="Triangles" value="1126236" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="234640" />
|
||||
<property name="Triangles" value="134306" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="327360" />
|
||||
<property name="Triangles" value="163680" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="3560" />
|
||||
<property name="Triangles" value="2144" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="136" />
|
||||
<property name="Triangles" value="68" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="70468" />
|
||||
<property name="Triangles" value="116012" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="147, 9, 140" />
|
||||
<property name="1" value="144, 9, 144" />
|
||||
</property>
|
||||
<property class="quest_stone_boulder">
|
||||
<property name="0" value="30, 9, 21" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="29, 9, 4" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="145, 12, 124" />
|
||||
<property name="1" value="143, 11, 126" />
|
||||
<property name="2" value="145, 11, 126" />
|
||||
<property name="3" value="145, 12, 126" />
|
||||
<property name="4" value="145, 12, 128" />
|
||||
<property name="5" value="144, 12, 131" />
|
||||
<property name="6" value="144, 11, 132" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="140, 9, 127" />
|
||||
<property name="1" value="144, 9, 137" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="144, 10, 126" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="143, 10, 125" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="143, 10, 123" />
|
||||
<property name="1" value="146, 11, 125" />
|
||||
<property name="2" value="145, 10, 126" />
|
||||
<property name="3" value="146, 11, 126" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="93, 9, 7" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="146, 10, 127" />
|
||||
<property name="1" value="146, 10, 129" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="139, 15, 32" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="138, 8, 23" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="43, 9, 118" />
|
||||
<property name="1" value="44, 9, 119" />
|
||||
<property name="2" value="43, 9, 120" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="75, 9, 85" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="88, 9, 1" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="134, 9, 67" />
|
||||
<property name="1" value="134, 9, 66" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.tts
Normal file
95
Prefabs/POIs/Eternal_Rests_Voltralux.xml
Normal file
@@ -0,0 +1,95 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="2" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 12, 42" />
|
||||
<property name="RotationToFaceNorth" value="3" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="SleeperVolumeSize" value="14, 4, 33#11, 3, 6#10, 4, 6#4, 3, 9#4, 3, 9#4, 3, 9#4, 3, 9#10, 3, 6#3, 3, 11" />
|
||||
<property name="SleeperVolumeStart" value="9, 3, 2#23, 3, 12#23, 3, 19#24, 3, 25#29, 3, 25#24, 3, 3#29, 3, 3#23, 3, 19#37, 4, 12" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,5,5,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
|
||||
<property name="EditorGroups" value="commercial" />
|
||||
<property name="Tags" value="commercial" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="Rally">
|
||||
<property name="0" value="4, 3, 18" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
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<property class="TraderOnOff">
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<property name="0" value="23, 3, 22" />
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<property name="2" value="31, 3, 25" />
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</property>
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<property class="FetchContainer">
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<property name="0" value="27, 5, 30" />
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</property>
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<property class="QuestRestorePower">
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<property name="0" value="29, 4, 12" />
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<property class="Stats">
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<property class="ChunkMeshes6">
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|
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BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.tts
Normal file
118
Prefabs/POIs/Fastfood_Roosters_Voltralux.xml
Normal file
@@ -0,0 +1,118 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
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||||
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||||
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||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
|
||||
<property name="EditorGroups" value="commercial" />
|
||||
<property name="QuestTags" value="clear, fetch" />
|
||||
<property name="YOffset" value="-2" />
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||||
<property name="Tags" value="commercial" />
|
||||
<property class="Stats">
|
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<property class="BlockEntities">
|
||||
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|
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<property class="ChunkMeshes0">
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||||
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<property class="ChunkMeshes5">
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|
||||
<property class="IndexedBlockOffsets">
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||||
<property class="quest_wood">
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||||
<property name="1" value="33, 3, 12" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="29, 2, 24" />
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<property name="1" value="25, 2, 29" />
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<property name="2" value="22, 2, 30" />
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<property name="3" value="24, 2, 32" />
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<property class="POILight">
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<property class="challenge_leather">
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||||
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||||
<property name="2" value="31, 2, 21" />
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|
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|
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|
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|
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<property name="9" value="28, 2, 24" />
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<property name="10" value="31, 2, 24" />
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||||
<property name="11" value="32, 2, 24" />
|
||||
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|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="22, 2, 23" />
|
||||
<property name="1" value="22, 2, 25" />
|
||||
<property name="2" value="27, 2, 28" />
|
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<property name="3" value="30, 2, 31" />
|
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<property name="4" value="22, 2, 32" />
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|
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<property class="TraderOnOff">
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<property name="0" value="28, 2, 29" />
|
||||
<property name="1" value="26, 2, 31" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="25, 3, 33" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="28, 3, 23" />
|
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|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="22, 3, 6" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/GunShopKendo_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.ins
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/POIs/GunShopKendo_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.tts
Normal file
101
Prefabs/POIs/GunShopKendo_Voltralux.xml
Normal file
@@ -0,0 +1,101 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
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|
||||
<property name="PrefabSize" value="25, 16, 25" />
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||||
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|
||||
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|
||||
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||||
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||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
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||||
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||||
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<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
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||||
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||||
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||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="" />
|
||||
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|
||||
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_06" />
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||||
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|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
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||||
<property class="IndexedBlockOffsets">
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<property class="challenge_pallet">
|
||||
<property name="0" value="21, 3, 6" />
|
||||
<property name="1" value="12, 3, 7" />
|
||||
<property name="2" value="19, 3, 7" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="13, 6, 13" />
|
||||
<property name="1" value="13, 6, 14" />
|
||||
<property name="2" value="13, 6, 18" />
|
||||
<property name="3" value="13, 6, 19" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="4, 3, 4" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="16, 4, 18" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="13, 9, 14" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
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|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="13, 3, 3" />
|
||||
</property>
|
||||
<property class="challenge_vending">
|
||||
<property name="0" value="23, 3, 5" />
|
||||
<property name="1" value="23, 3, 6" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="20, 3, 19" />
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.ins
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 7.1 KiB |
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.tts
Normal file
79
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.xml
Normal file
@@ -0,0 +1,79 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="25, 10, 25" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="SleeperVolumeSize" value="21, 6, 16" />
|
||||
<property name="SleeperVolumeStart" value="2, 3, 7" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,11" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property name="EditorGroups" value="commercial, downtown" />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="QuestTags" value="clear, fetch" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="365255" />
|
||||
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|
||||
<property class="BlockEntities">
|
||||
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|
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||||
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|
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|
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|
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|
||||
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|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="Rally">
|
||||
<property name="0" value="8, 3, 1" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="7, 4, 6" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="12, 7, 16" />
|
||||
<property name="1" value="17, 7, 16" />
|
||||
<property name="2" value="22, 7, 16" />
|
||||
<property name="3" value="13, 6, 23" />
|
||||
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|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="17, 5, 22" />
|
||||
</property>
|
||||
<property class="challenge_vending">
|
||||
<property name="0" value="17, 3, 22" />
|
||||
<property name="1" value="18, 3, 22" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.tts
Normal file
128
Prefabs/POIs/Liberty_Apartments_Voltralux.xml
Normal file
@@ -0,0 +1,128 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="60, 48, 60" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="downtown" />
|
||||
<property name="EditorGroups" value="downtown" />
|
||||
<property name="YOffset" value="-6" />
|
||||
<property name="Tags" value="commercial, downtown" />
|
||||
<property name="SleeperVolumeSize" value="19, 5, 42#12, 5, 8#5, 4, 11#10, 4, 3#9, 4, 8#13, 4, 10#10, 4, 7#10, 4, 12#8, 4, 10#14, 4, 5#12, 4, 9#10, 3, 4#13, 3, 15#13, 5, 17#14, 4, 8#13, 5, 8#8, 5, 8#13, 3, 9#10, 4, 5#12, 4, 8#10, 4, 6#19, 4, 10#9, 4, 8#8, 4, 9#10, 4, 22#19, 4, 10#8, 4, 8#9, 4, 19#10, 4, 18#12, 3, 9#10, 3, 4#12, 4, 9#9, 4, 4#12, 4, 9#9, 4, 5#12, 4, 13#10, 4, 8#7, 4, 8#11, 4, 21#19, 4, 11#19, 4, 11#9, 3, 8#8, 4, 5#12, 4, 18#11, 3, 18#7, 3, 9#19, 3, 12#10, 4, 3#8, 4, 8#8, 4, 9#10, 3, 18#12, 4, 10#12, 4, 9#21, 6, 43#15, 6, 28#8, 3, 11#21, 4, 45#21, 4, 44#21, 4, 45" />
|
||||
<property name="SleeperVolumeStart" value="17, 6, 8#5, 6, 19#38, 12, 43#38, 12, 39#48, 12, 34#43, 12, 42#47, 12, 21#46, 12, 9#38, 12, 8#34, 12, 28#4, 12, 9#3, 12, 19#3, 12, 38#4, 6, 34#41, 6, 34#4, 6, 10#47, 6, 10#3, 17, 43#3, 17, 38#4, 17, 9#3, 17, 17#37, 17, 42#47, 17, 34#38, 17, 8#46, 17, 9#37, 22, 42#48, 22, 34#37, 22, 8#46, 22, 9#4, 22, 9#3, 22, 19#4, 22, 43#4, 22, 38#4, 27, 9#4, 27, 18#4, 27, 39#38, 27, 34#49, 27, 34#45, 27, 9#37, 27, 42#37, 32, 42#47, 32, 34#4, 32, 38#4, 32, 9#45, 32, 9#38, 32, 8#37, 37, 42#38, 37, 39#48, 37, 34#38, 37, 8#46, 37, 9#4, 37, 9#4, 37, 43#34, 42, 9#4, 42, 24#38, 6, 9#16, 17, 8#16, 27, 8#16, 37, 8" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,6,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupBikerBar,3,4,GroupBikerBar,5,6,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupZomSoldier,4,4,GroupZomSoldier,3,3,GroupHospital,3,4,GroupGenericZombie,5,6,ZomBurnt,2,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,ZomUtilityWorker,3,4,GroupGenericZombie,5,6,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,10,12,GroupGenericZombie,5,6,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,3,4" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,4,4,4" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||
<property name="QuestTags" value="clear, restore_power, infested" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="51, 18, 46" />
|
||||
<property name="1" value="49, 18, 47" />
|
||||
<property name="2" value="51, 6, 47" />
|
||||
<property name="3" value="51, 43, 47" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="48, 25, 46" />
|
||||
<property name="1" value="50, 25, 46" />
|
||||
<property name="2" value="50, 9, 48" />
|
||||
<property name="3" value="50, 7, 50" />
|
||||
<property name="4" value="52, 8, 50" />
|
||||
<property name="5" value="53, 8, 50" />
|
||||
<property name="6" value="54, 8, 50" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="47, 12, 49" />
|
||||
<property name="1" value="47, 17, 49" />
|
||||
<property name="2" value="47, 22, 49" />
|
||||
<property name="3" value="47, 27, 49" />
|
||||
<property name="4" value="47, 32, 49" />
|
||||
<property name="5" value="47, 37, 49" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="50, 13, 47" />
|
||||
<property name="1" value="50, 23, 47" />
|
||||
<property name="2" value="50, 28, 47" />
|
||||
<property name="3" value="50, 33, 47" />
|
||||
<property name="4" value="50, 38, 47" />
|
||||
<property name="5" value="46, 17, 50" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="52, 38, 34" />
|
||||
<property name="1" value="52, 37, 35" />
|
||||
<property name="2" value="52, 38, 36" />
|
||||
<property name="3" value="51, 27, 37" />
|
||||
<property name="4" value="52, 38, 37" />
|
||||
<property name="5" value="51, 38, 40" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="51, 17, 35" />
|
||||
<property name="1" value="51, 12, 37" />
|
||||
<property name="2" value="50, 6, 39" />
|
||||
<property name="3" value="48, 6, 43" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="53, 6, 57" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="24, 6, 3" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="32, 7, 33" />
|
||||
<property name="1" value="32, 7, 36" />
|
||||
<property name="2" value="32, 7, 45" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="51, 22, 38" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="36, 22, 52" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="50, 7, 48" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="51, 6, 12" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="3396938" />
|
||||
<property name="TotalTriangles" value="1388970" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="2714359" />
|
||||
<property name="Triangles" value="973393" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="654357" />
|
||||
<property name="Triangles" value="388445" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="1536" />
|
||||
<property name="Triangles" value="768" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="9624" />
|
||||
<property name="Triangles" value="5096" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="6432" />
|
||||
<property name="Triangles" value="3216" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="10630" />
|
||||
<property name="Triangles" value="18052" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Little_Italy_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Little_Italy_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.tts
Normal file
119
Prefabs/POIs/Little_Italy_Voltralux.xml
Normal file
@@ -0,0 +1,119 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="60, 22, 60" />
|
||||
<property name="RotationToFaceNorth" value="3" />
|
||||
<property name="SleeperVolumeSize" value="21, 4, 11#21, 4, 11#9, 3, 4#9, 3, 4#21, 4, 13#26, 4, 13#7, 4, 13#11, 3, 8#13, 4, 6#9, 5, 11#9, 5, 13#21, 4, 5#10, 4, 11#10, 4, 11#8, 4, 9#5, 3, 9#10, 4, 11#10, 4, 11#10, 4, 5#16, 5, 13#11, 5, 8#16, 4, 14#11, 4, 10#13, 3, 5#10, 3, 7#9, 3, 9#8, 5, 5" />
|
||||
<property name="SleeperVolumeStart" value="6, 5, 3#28, 5, 3#49, 5, 8#49, 5, 3#5, 10, 1#26, 10, 1#52, 10, 1#47, 5, 37#33, 5, 40#12, 5, 40#2, 5, 38#2, 5, 52#0, 11, 37#12, 11, 37#14, 11, 50#9, 11, 50#12, 16, 37#0, 16, 37#12, 16, 51#43, 11, 38#32, 11, 38#43, 16, 37#32, 16, 37#40, 1, 44#30, 1, 42#30, 1, 33#50, 5, 46" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,4,4,GroupGenericZombie,2,2,ZomFatCops,1,1,GroupNightClub,4,4,GroupNightClub,6,6,GroupNightClub,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,zombiePartyGirl,2,2,zombiePartyGirl,2,2,GroupGenericZombie,4,4,GroupGenericZombie,4,4,ZomJanitorOnly,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||
<property name="Tags" value="commercial, downtown" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-5" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="46, 14, 47" />
|
||||
<property name="1" value="46, 19, 47" />
|
||||
<property name="2" value="54, 14, 47" />
|
||||
<property name="3" value="54, 19, 47" />
|
||||
<property name="4" value="48, 10, 48" />
|
||||
<property name="5" value="48, 15, 48" />
|
||||
<property name="6" value="48, 10, 49" />
|
||||
<property name="7" value="48, 15, 49" />
|
||||
<property name="8" value="47, 8, 51" />
|
||||
<property name="9" value="49, 6, 51" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="54, 5, 47" />
|
||||
<property name="1" value="56, 5, 48" />
|
||||
<property name="2" value="53, 16, 51" />
|
||||
<property name="3" value="53, 17, 51" />
|
||||
<property name="4" value="53, 18, 51" />
|
||||
<property name="5" value="53, 19, 51" />
|
||||
<property name="6" value="56, 5, 52" />
|
||||
<property name="7" value="57, 5, 52" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="52, 1, 46" />
|
||||
<property name="1" value="56, 5, 47" />
|
||||
<property name="2" value="50, 5, 48" />
|
||||
<property name="3" value="51, 11, 50" />
|
||||
<property name="4" value="51, 16, 50" />
|
||||
<property name="5" value="50, 5, 53" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="0, 5, 25" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="50, 5, 5" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="46, 17, 39" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="48, 12, 49" />
|
||||
<property name="1" value="48, 17, 49" />
|
||||
<property name="2" value="55, 12, 49" />
|
||||
<property name="3" value="55, 17, 49" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="46, 11, 40" />
|
||||
<property name="1" value="46, 16, 40" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="45, 7, 42" />
|
||||
<property name="1" value="45, 8, 43" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="35, 1, 48" />
|
||||
<property name="1" value="36, 1, 48" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="30, 1, 44" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="2568922" />
|
||||
<property name="TotalTriangles" value="1415778" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1991152" />
|
||||
<property name="Triangles" value="945862" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="516190" />
|
||||
<property name="Triangles" value="428848" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="49152" />
|
||||
<property name="Triangles" value="24576" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="3280" />
|
||||
<property name="Triangles" value="1640" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="864" />
|
||||
<property name="Triangles" value="432" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="8284" />
|
||||
<property name="Triangles" value="14420" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.tts
Normal file
146
Prefabs/POIs/Mafia_Museum_Voltralux.xml
Normal file
@@ -0,0 +1,146 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="4" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 24, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="SleeperVolumeSize" value="22, 4, 12#22, 5, 18#5, 4, 28#5, 4, 28#12, 3, 14#12, 4, 14#8, 5, 14#11, 5, 13#12, 5, 14#22, 7, 20#6, 4, 28#23, 4, 12#5, 5, 28" />
|
||||
<property name="SleeperVolumeStart" value="10, 3, 8#10, 7, 5#33, 9, 9#4, 9, 9#9, 9, 24#21, 9, 24#5, 3, 23#13, 3, 24#25, 3, 23#10, 13, 18#32, 15, 9#9, 15, 5#4, 15, 9" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # " />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="EditorGroups" value="downtown" />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="QuestTags" value="clear, fetch, infested" />
|
||||
<property name="YOffset" value="-1" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="38, 1, 37" />
|
||||
</property>
|
||||
<property class="challenge_booths">
|
||||
<property name="0" value="21, 15, 6" />
|
||||
<property name="1" value="22, 15, 6" />
|
||||
<property name="2" value="23, 15, 6" />
|
||||
<property name="3" value="24, 15, 6" />
|
||||
<property name="4" value="25, 15, 6" />
|
||||
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|
||||
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|
||||
<property name="7" value="28, 15, 6" />
|
||||
<property name="8" value="29, 15, 6" />
|
||||
<property name="9" value="30, 15, 6" />
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<property name="10" value="22, 15, 7" />
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<property name="11" value="23, 15, 7" />
|
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<property name="13" value="27, 15, 7" />
|
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<property name="14" value="30, 15, 7" />
|
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<property name="15" value="22, 15, 10" />
|
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<property name="16" value="24, 15, 10" />
|
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<property name="17" value="27, 15, 10" />
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<property name="18" value="22, 15, 11" />
|
||||
<property name="19" value="24, 15, 11" />
|
||||
<property name="20" value="27, 15, 11" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="34, 12, 21" />
|
||||
<property name="1" value="34, 18, 21" />
|
||||
<property name="2" value="35, 12, 21" />
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<property name="3" value="35, 18, 21" />
|
||||
<property name="4" value="28, 17, 22" />
|
||||
<property name="5" value="36, 16, 22" />
|
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<property name="6" value="33, 17, 24" />
|
||||
<property name="7" value="34, 12, 24" />
|
||||
<property name="8" value="34, 18, 24" />
|
||||
<property name="9" value="35, 12, 24" />
|
||||
<property name="10" value="35, 18, 24" />
|
||||
<property name="11" value="34, 12, 25" />
|
||||
<property name="12" value="34, 18, 25" />
|
||||
<property name="13" value="35, 12, 25" />
|
||||
<property name="14" value="35, 18, 25" />
|
||||
<property name="15" value="36, 16, 26" />
|
||||
<property name="16" value="21, 5, 27" />
|
||||
<property name="17" value="33, 17, 28" />
|
||||
<property name="18" value="34, 12, 28" />
|
||||
<property name="19" value="34, 18, 28" />
|
||||
<property name="20" value="35, 12, 28" />
|
||||
<property name="21" value="35, 18, 28" />
|
||||
<property name="22" value="28, 18, 29" />
|
||||
<property name="23" value="34, 12, 29" />
|
||||
<property name="24" value="34, 18, 29" />
|
||||
<property name="25" value="35, 12, 29" />
|
||||
<property name="26" value="35, 18, 29" />
|
||||
<property name="27" value="28, 18, 31" />
|
||||
<property name="28" value="34, 12, 32" />
|
||||
<property name="29" value="34, 18, 32" />
|
||||
<property name="30" value="35, 12, 32" />
|
||||
<property name="31" value="35, 18, 32" />
|
||||
<property name="32" value="34, 12, 33" />
|
||||
<property name="33" value="34, 18, 33" />
|
||||
<property name="34" value="35, 12, 33" />
|
||||
<property name="35" value="35, 18, 33" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="34, 3, 23" />
|
||||
<property name="1" value="24, 3, 26" />
|
||||
<property name="2" value="32, 9, 34" />
|
||||
<property name="3" value="32, 15, 34" />
|
||||
</property>
|
||||
<property class="challenge_vending">
|
||||
<property name="0" value="31, 9, 13" />
|
||||
<property name="1" value="31, 9, 14" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="30, 10, 27" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="31, 10, 30" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="30, 9, 22" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="21, 1, 1" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1115588" />
|
||||
<property name="TotalTriangles" value="481183" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="756057" />
|
||||
<property name="Triangles" value="247241" />
|
||||
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|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="353747" />
|
||||
<property name="Triangles" value="231050" />
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<property class="ChunkMeshes1">
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||||
<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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<property class="ChunkMeshes2">
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<property name="Vertices" value="5784" />
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<property name="Triangles" value="2892" />
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</property>
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<property class="ChunkMeshes3">
|
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
|
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<property class="ChunkMeshes4">
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||||
<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.tts
Normal file
104
Prefabs/POIs/Neptunes_Casino_Voltralux.xml
Normal file
@@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="4" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="60, 33, 60" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="SleeperVolumeSize" value="32, 9, 16#50, 12, 31#5, 4, 7#3, 3, 14#5, 4, 10#19, 4, 20#19, 4, 9#7, 4, 7#7, 3, 10#22, 4, 16#22, 3, 14#7, 4, 14#3, 3, 14#4, 4, 13#4, 3, 4#4, 4, 12" />
|
||||
<property name="SleeperVolumeStart" value="15, 3, 8#5, 8, 24#8, 8, 16#5, 8, 9#8, 12, 12#36, 3, 24#36, 3, 46#28, 3, 24#28, 3, 32#5, 3, 24#5, 3, 41#48, 8, 9#48, 3, 9#10, 3, 10#5, 3, 9#5, 3, 13" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupNightClub,7,7,GroupNightClub,12,12,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,6,6,GroupNightClub,6,6,ZomFatCops,1,1,GroupGenericZombie,3,4,GroupNightClub,5,5,GroupNightClub,5,6,GroupNightClub,2,2,GroupNightClub,1,1,GroupNightClub,1,1,GroupNightClub,2,2,ZomFatCops,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1443472" />
|
||||
<property name="TotalTriangles" value="636946" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1061716" />
|
||||
<property name="Triangles" value="384503" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="366700" />
|
||||
<property name="Triangles" value="233311" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="2752" />
|
||||
<property name="Triangles" value="1376" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="1984" />
|
||||
<property name="Triangles" value="992" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="552" />
|
||||
<property name="Triangles" value="276" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
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||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="9768" />
|
||||
<property name="Triangles" value="16488" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="49, 9, 53" />
|
||||
<property name="1" value="52, 11, 53" />
|
||||
<property name="2" value="47, 10, 54" />
|
||||
<property name="3" value="51, 9, 54" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="47, 3, 21" />
|
||||
<property name="1" value="51, 8, 22" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="48, 3, 14" />
|
||||
<property name="1" value="48, 3, 16" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="54, 8, 14" />
|
||||
<property name="1" value="48, 9, 16" />
|
||||
<property name="2" value="54, 8, 16" />
|
||||
<property name="3" value="48, 9, 18" />
|
||||
<property name="4" value="54, 8, 18" />
|
||||
<property name="5" value="54, 8, 20" />
|
||||
<property name="6" value="54, 8, 21" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="46, 4, 35" />
|
||||
</property>
|
||||
<property class="challenge_booths">
|
||||
<property name="0" value="46, 3, 46" />
|
||||
<property name="1" value="47, 3, 46" />
|
||||
<property name="2" value="47, 3, 47" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="33, 4, 21" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="32, 3, 34" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="35, 3, 1" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="35, 13, 40" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="33, 3, 49" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.tts
Normal file
112
Prefabs/POIs/Oasis_Apartments_Voltralux.xml
Normal file
@@ -0,0 +1,112 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="AllowTopSoilDecorations" value="True" />
|
||||
<property name="Zoning" value="commercial, downtown" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="AllowedTownships" value="city,town,rural" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="SleeperVolumeSize" value="23, 6, 25#10, 4, 12#9, 3, 12#23, 4, 11#23, 4, 11#10, 4, 12#9, 4, 10#9, 3, 10#10, 4, 13#23, 4, 10#11, 5, 12#12, 5, 8#7, 5, 8" />
|
||||
<property name="SleeperVolumeStart" value="10, 24, 1#23, 19, 13#10, 19, 14#10, 19, 2#10, 14, 2#23, 14, 13#10, 14, 15#10, 9, 15#23, 9, 12#10, 9, 2#20, 3, 12#19, 3, 4#12, 3, 15" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperVolumeGameStageAdjust" value="" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="EditorGroups" value="downtown" />
|
||||
<property name="SleeperIsBossVolume" value="False,False,False,False,False" />
|
||||
<property name="DifficultyTier" value="3" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="PrefabSize" value="42, 32, 42" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1762717" />
|
||||
<property name="TotalTriangles" value="660101" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1541604" />
|
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<property name="Triangles" value="533310" />
|
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</property>
|
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<property class="ChunkMeshes0">
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</property>
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<property class="ChunkMeshes1">
|
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||||
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|
||||
<property name="Triangles" value="372" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="7270" />
|
||||
<property name="Triangles" value="11436" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="37, 4, 24" />
|
||||
<property name="1" value="40, 3, 27" />
|
||||
<property name="2" value="38, 3, 30" />
|
||||
<property name="3" value="40, 3, 30" />
|
||||
<property name="4" value="41, 4, 32" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="37, 3, 4" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="25, 12, 21" />
|
||||
<property name="1" value="25, 17, 21" />
|
||||
<property name="2" value="25, 22, 21" />
|
||||
<property name="3" value="27, 12, 21" />
|
||||
<property name="4" value="27, 17, 21" />
|
||||
<property name="5" value="27, 22, 21" />
|
||||
<property name="6" value="29, 12, 21" />
|
||||
<property name="7" value="29, 17, 21" />
|
||||
<property name="8" value="29, 22, 21" />
|
||||
<property name="9" value="22, 9, 22" />
|
||||
<property name="10" value="22, 19, 22" />
|
||||
<property name="11" value="28, 10, 22" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="30, 19, 14" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="30, 10, 8" />
|
||||
<property name="1" value="30, 15, 8" />
|
||||
<property name="2" value="30, 20, 8" />
|
||||
<property name="3" value="27, 10, 11" />
|
||||
<property name="4" value="27, 15, 11" />
|
||||
<property name="5" value="27, 20, 11" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="21, 10, 6" />
|
||||
<property name="1" value="30, 15, 6" />
|
||||
<property name="2" value="21, 26, 13" />
|
||||
</property>
|
||||
<property class="challenge_barrels">
|
||||
<property name="0" value="12, 14, 17" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="14, 3, 21" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="25, 3, 27" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 7.3 KiB |
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.tts
Normal file
126
Prefabs/POIs/Paradise_Plaza_Voltralux.xml
Normal file
@@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="True" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="EditorGroups" value="RPD, commercial" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="Zoning" value="downtown, Commercial" />
|
||||
<property name="PrefabSize" value="100, 18, 100" />
|
||||
<property name="Tags" value="commercial, rpd" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property name="SleeperVolumeSize" value="6, 5, 22#5, 2, 3#7, 3, 9#8, 3, 5#5, 3, 6#9, 3, 11#8, 3, 6#9, 3, 8#11, 3, 10#11, 3, 7#10, 4, 15#19, 3, 17#12, 3, 14#11, 5, 14#9, 4, 7#5, 3, 6#10, 3, 14#6, 3, 11#6, 3, 4#11, 3, 8#6, 3, 5#9, 3, 10" />
|
||||
<property name="SleeperVolumeStart" value="35, 9, 64#47, 9, 51#59, 9, 25#59, 9, 37#60, 9, 73#57, 9, 61#34, 9, 88#57, 9, 87#34, 3, 86#56, 3, 89#34, 3, 64#41, 3, 43#55, 3, 24#46, 3, 64#35, 9, 33#35, 9, 25#44, 3, 20#35, 9, 51#36, 3, 81#44, 3, 34#61, 9, 44#57, 3, 78" />
|
||||
<property name="SleeperVolumeGroupId" value="0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="zombieSoldierFeral,5,6,GroupZomPoliceCarHorde,3,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,3,4,GroupZomBadassOnly,5,6,GroupZomBadassOnly,3,4,GroupZomBadassOnly,2,3,GroupGenericZombie,5,6,GroupZomBadass,1,2,zombieFatCopFeral,1,2,GroupGenericZombie,5,6,GroupZomBadassOnly,1,2,GroupGenericZombie,1,2,GroupGenericZombie,3,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,3,0,0,0,0,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" #3# # # # #5# # # # # # # # #6# # # # # # " />
|
||||
<property name="TriggerVolumeSize" value="4, 3, 3" />
|
||||
<property name="TriggerVolumeStart" value="48, 3, 81" />
|
||||
<property name="TriggerVolumeTriggers" value="3" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1934121" />
|
||||
<property name="TotalTriangles" value="813351" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1509268" />
|
||||
<property name="Triangles" value="533142" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="373269" />
|
||||
<property name="Triangles" value="224825" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="2560" />
|
||||
<property name="Triangles" value="1280" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="21192" />
|
||||
<property name="Triangles" value="10608" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="480" />
|
||||
<property name="Triangles" value="240" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="27352" />
|
||||
<property name="Triangles" value="43256" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="68, 4, 9" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="62, 3, 83" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="71, 9, 82" />
|
||||
<property name="1" value="71, 9, 86" />
|
||||
<property name="2" value="71, 9, 90" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="58, 3, 82" />
|
||||
<property name="1" value="59, 9, 82" />
|
||||
<property name="2" value="59, 9, 90" />
|
||||
<property name="3" value="58, 3, 91" />
|
||||
<property name="4" value="51, 3, 96" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="59, 3, 75" />
|
||||
<property name="1" value="61, 9, 78" />
|
||||
<property name="2" value="63, 9, 78" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="65, 12, 82" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="36, 9, 85" />
|
||||
<property name="1" value="39, 9, 85" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="50, 8, 82" />
|
||||
<property name="1" value="64, 4, 83" />
|
||||
<property name="2" value="64, 10, 89" />
|
||||
<property name="3" value="63, 4, 94" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="43, 3, 82" />
|
||||
<property name="1" value="43, 3, 83" />
|
||||
<property name="2" value="40, 9, 88" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="64, 3, 66" />
|
||||
<property name="1" value="65, 3, 66" />
|
||||
<property name="2" value="59, 3, 67" />
|
||||
<property name="3" value="60, 3, 67" />
|
||||
<property name="4" value="64, 3, 67" />
|
||||
<property name="5" value="65, 3, 67" />
|
||||
<property name="6" value="65, 3, 68" />
|
||||
<property name="7" value="59, 3, 69" />
|
||||
<property name="8" value="60, 3, 69" />
|
||||
<property name="9" value="64, 3, 69" />
|
||||
<property name="10" value="65, 3, 69" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="64, 3, 42" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="50, 3, 20" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="50, 4, 82" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.tts
Normal file
112
Prefabs/POIs/Quick_Cabs_Voltralux.xml
Normal file
@@ -0,0 +1,112 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="2" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 14, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="5, 13, 2" />
|
||||
<property name="POIMarkerStart" value="11, 3, -2" />
|
||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="" />
|
||||
<property name="POIMarkerType" value="None" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_13" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property name="EditorGroups" value="downtown" />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property name="YOffset" value="-4" />
|
||||
<property name="SleeperVolumeSize" value="5, 4, 3#3, 3, 5#4, 3, 5#4, 3, 5#6, 3, 8#13, 5, 13#13, 3, 13#15, 4, 19" />
|
||||
<property name="SleeperVolumeStart" value="24, 4, 21#28, 4, 15#28, 4, 10#34, 4, 8#32, 4, 15#25, 4, 24#26, 1, 25#23, 9, 3" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomBusinessman,2,2,ZomBusinessman,2,2,ZomBusinessman,3,3,ZomJanitorOnly,4,4,ZomUtilityWorker,5,5,ZomBusinessman,5,5" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="Rally">
|
||||
<property name="0" value="13, 4, 0" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="33, 4, 8" />
|
||||
<property name="1" value="29, 4, 9" />
|
||||
<property name="2" value="22, 4, 13" />
|
||||
<property name="3" value="34, 4, 15" />
|
||||
<property name="4" value="25, 4, 19" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="6, 4, 21" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="40, 12, 7" />
|
||||
<property name="1" value="40, 12, 12" />
|
||||
<property name="2" value="37, 7, 14" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="35, 4, 21" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="30, 4, 6" />
|
||||
<property name="1" value="33, 9, 7" />
|
||||
<property name="2" value="24, 9, 10" />
|
||||
<property name="3" value="25, 4, 12" />
|
||||
<property name="4" value="29, 9, 13" />
|
||||
<property name="5" value="33, 4, 13" />
|
||||
<property name="6" value="28, 9, 19" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="31, 4, 22" />
|
||||
<property name="1" value="36, 2, 26" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="31, 4, 24" />
|
||||
<property name="1" value="29, 4, 36" />
|
||||
</property>
|
||||
<property class="challenge_vending">
|
||||
<property name="0" value="22, 4, 21" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="37, 4, 33" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="643676" />
|
||||
<property name="TotalTriangles" value="234117" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="564383" />
|
||||
<property name="Triangles" value="182751" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="73147" />
|
||||
<property name="Triangles" value="42322" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="680" />
|
||||
<property name="Triangles" value="340" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="5466" />
|
||||
<property name="Triangles" value="8704" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/RPD_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.ins
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/POIs/RPD_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.tts
Normal file
135
Prefabs/POIs/RPD_Voltralux.xml
Normal file
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="DuplicateRepeatDistance" value="16000" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="100, 38, 100" />
|
||||
<property name="RotationToFaceNorth" value="1" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="Tags" value="commercial, rpd" />
|
||||
<property name="YOffset" value="-8" />
|
||||
<property name="SleeperVolumeSize" value="13, 3, 25#10, 3, 12#5, 3, 8#3, 3, 24#39, 15, 21#3, 3, 27#32, 3, 3#10, 3, 14#12, 4, 15#12, 4, 5#9, 4, 15#6, 3, 28#30, 3, 5#22, 4, 13#19, 10, 17#26, 3, 14#14, 3, 13#10, 4, 11#8, 5, 11#16, 3, 5#15, 3, 6#11, 3, 18#17, 3, 7#15, 3, 6#8, 3, 18#7, 5, 7#25, 4, 4#19, 4, 15#14, 3, 15#22, 6, 43#8, 5, 11#7, 3, 12#10, 4, 10#9, 3, 9#10, 3, 10#10, 3, 7#8, 4, 13#5, 3, 20" />
|
||||
<property name="SleeperVolumeStart" value="84, 1, 27#73, 1, 38#54, 8, 84#60, 8, 63#39, 8, 41#72, 8, 2#39, 8, 2#43, 8, 6#54, 8, 25#39, 8, 25#62, 8, 6#39, 13, 2#45, 13, 1#49, 13, 6#48, 13, 20#44, 19, 5#39, 19, 65#61, 13, 77#39, 13, 66#59, 13, 87#39, 8, 62#64, 8, 66#43, 8, 73#60, 8, 87#67, 18, 19#67, 28, 23#39, 7, 94#35, 1, 56#58, 1, 66#50, 1, 12#66, 0, 85#53, 1, 85#43, 1, 76#39, 18, 22#72, 1, 14#54, 13, 66#53, 8, 7#39, 18, 2" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="ZomJanitorOnly,7,7,zombieFatCop,2,2,zombieBusinessManFeral,1,2,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,1,1,zombieFatCopFeral,2,2,GroupGenericZombie,4,4,zombieFatCopFeral,2,2,ZomBusinessman,4,4,GroupGenericZombie,3,4,GroupGenericZombie,3,3,zombieFatCopFeral,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,4,4,GroupGenericZombie,4,4,zombieFatCopFeral,2,2,zombieBurntFeral,2,2,ZomSpiderOnly,4,4,GroupGenericZombie,4,4,GroupGenericZombie,4,4,zombieFatCop,2,2,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,animalZombieDog,3,3,GroupGenericZombie,6,6,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="23, 8, 88" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="82, 9, 82" />
|
||||
<property name="1" value="84, 8, 82" />
|
||||
<property name="2" value="92, 8, 82" />
|
||||
<property name="3" value="82, 9, 83" />
|
||||
<property name="4" value="84, 8, 83" />
|
||||
<property name="5" value="92, 8, 83" />
|
||||
<property name="6" value="82, 9, 84" />
|
||||
<property name="7" value="82, 9, 85" />
|
||||
<property name="8" value="92, 8, 85" />
|
||||
<property name="9" value="82, 9, 86" />
|
||||
<property name="10" value="92, 8, 86" />
|
||||
<property name="11" value="82, 9, 87" />
|
||||
<property name="12" value="92, 8, 87" />
|
||||
<property name="13" value="82, 9, 88" />
|
||||
<property name="14" value="92, 8, 88" />
|
||||
<property name="15" value="82, 9, 89" />
|
||||
<property name="16" value="92, 8, 89" />
|
||||
<property name="17" value="82, 9, 90" />
|
||||
<property name="18" value="92, 8, 90" />
|
||||
<property name="19" value="92, 8, 91" />
|
||||
<property name="20" value="92, 8, 92" />
|
||||
<property name="21" value="92, 8, 93" />
|
||||
<property name="22" value="92, 8, 94" />
|
||||
<property name="23" value="92, 8, 95" />
|
||||
<property name="24" value="92, 8, 96" />
|
||||
<property name="25" value="92, 8, 97" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="95, 11, 55" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="98, 8, 51" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="83, 9, 54" />
|
||||
<property name="1" value="84, 8, 55" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="93, 8, 50" />
|
||||
<property name="1" value="94, 8, 52" />
|
||||
<property name="2" value="88, 8, 64" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="82, 1, 51" />
|
||||
<property name="1" value="83, 1, 51" />
|
||||
<property name="2" value="86, 1, 51" />
|
||||
<property name="3" value="87, 1, 51" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="68, 13, 91" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="66, 13, 66" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="66, 13, 79" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="67, 14, 84" />
|
||||
<property name="1" value="69, 2, 91" />
|
||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="67, 18, 33" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="66, 1, 34" />
|
||||
<property name="1" value="67, 1, 45" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="96, 8, 51" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="5579299" />
|
||||
<property name="TotalTriangles" value="3083575" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="4418859" />
|
||||
<property name="Triangles" value="2338928" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="1118654" />
|
||||
<property name="Triangles" value="684873" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="4584" />
|
||||
<property name="Triangles" value="2354" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="2688" />
|
||||
<property name="Triangles" value="1344" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="34514" />
|
||||
<property name="Triangles" value="56076" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.tts
Normal file
90
Prefabs/POIs/Roadside_Haunt_Voltralux.xml
Normal file
@@ -0,0 +1,90 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="2" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="60, 23, 60" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-2" />
|
||||
<property name="Tags" value="gateway,nocheckpoint" />
|
||||
<property name="EditorGroups" value="rural" />
|
||||
<property name="QuestTags" value="clear, fetch" />
|
||||
<property name="SleeperVolumeSize" value="8, 4, 7#15, 3, 7#7, 3, 9#3, 3, 5#7, 3, 3#3, 3, 4#8, 2, 9#8, 5, 13#3, 3, 1#3, 3, 1#3, 3, 1#3, 3, 1#7, 4, 11#10, 3, 4#8, 3, 9#5, 3, 15" />
|
||||
<property name="SleeperVolumeStart" value="33, 2, 27#6, 2, 36#6, 2, 27#14, 2, 27#14, 2, 32#18, 2, 27#21, 2, 26#22, 5, 30#31, 6, 37#31, 6, 35#31, 6, 32#31, 6, 30#14, 6, 27#11, 6, 39#34, 2, 34#6, 6, 26" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||
<property name="POIMarkerSize" value="11, 13, 2" />
|
||||
<property name="POIMarkerStart" value="42, 1, -2" />
|
||||
<property name="POIMarkerGroup" value="driveway" />
|
||||
<property name="POIMarkerTags" value="gateway" />
|
||||
<property name="POIMarkerType" value="PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_driveway_gateway_03" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="847446" />
|
||||
<property name="TotalTriangles" value="402950" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="729895" />
|
||||
<property name="Triangles" value="326336" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="107183" />
|
||||
<property name="Triangles" value="60066" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="128" />
|
||||
<property name="Triangles" value="64" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="328" />
|
||||
<property name="Triangles" value="164" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="328" />
|
||||
<property name="Triangles" value="164" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes6">
|
||||
<property name="Vertices" value="9584" />
|
||||
<property name="Triangles" value="16156" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="36, 2, 33" />
|
||||
<property name="1" value="41, 2, 38" />
|
||||
<property name="2" value="30, 6, 41" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="53, 11, 8" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="22, 2, 34" />
|
||||
<property name="1" value="18, 6, 42" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="8, 2, 53" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="46, 2, 38" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.blocks.nim
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.ins
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.mesh
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.tts
Normal file
144
Prefabs/POIs/Umbrella_Corp_VoltraLux.xml
Normal file
@@ -0,0 +1,144 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="True" />
|
||||
<property name="DifficultyTier" value="5" />
|
||||
<property name="DuplicateRepeatDistance" value="16000" />
|
||||
<property name="ShowQuestClearCount" value="3" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="100, 53, 100" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="TriggerVolumeSize" value="15, 3, 5" />
|
||||
<property name="TriggerVolumeStart" value="41, 2, 83" />
|
||||
<property name="TriggerVolumeTriggers" value="7" />
|
||||
<property name="SleeperVolumeSize" value="15, 4, 24#10, 3, 20#9, 3, 21#23, 3, 12#25, 3, 13#24, 3, 20#27, 5, 30#25, 9, 10#21, 3, 18#16, 5, 22#12, 3, 17#29, 10, 34#24, 5, 19#11, 4, 24#26, 5, 21#24, 4, 19#27, 8, 20#10, 4, 12#18, 4, 11#19, 6, 11#19, 5, 22#15, 5, 22#11, 4, 10#10, 4, 10#17, 5, 17#12, 3, 16#6, 2, 11" />
|
||||
<property name="SleeperVolumeStart" value="74, 21, 46#88, 21, 78#74, 21, 77#49, 21, 60#47, 21, 46#48, 21, 78#12, 21, 36#12, 21, 67#55, 21, 16#21, 12, 55#39, 12, 60#51, 9, 54#47, 12, 35#20, 12, 29#11, 11, 1#47, 2, 35#10, 2, 1#72, 2, 41#63, 2, 54#62, 2, 65#38, 2, 60#21, 2, 55#20, 2, 29#20, 2, 43#63, 2, 77#14, 2, 77#23, 8, 54" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="zombieBusinessManFeral,10,10,zombieBusinessManFeral,4,4,zombieBusinessManFeral,4,4,zombieBusinessManFeral,8,8,zombieBusinessManFeral,8,8,zombieLabFeral,10,10,zombieLabFeral,10,10,zombieJanitorFeral,5,5,zombieLabFeral,2,4,zombieMutatedFeral,5,7,zombieBusinessManFeral,5,10,GroupZomBadassOnly,10,15,zombieLabFeral,10,10,zombieBurntFeral,5,5,zombieMaleHazmatFeral,10,15,zombieSpiderFeral,11,11,zombieSoldierFeral,10,15,animalZombieDog,3,3,animalZombieDog,4,4,zombieLabFeral,5,8,zombieMaleHazmatFeral,10,13,GroupZomPoliceCarHorde,5,7,zombieWightRadiated,1,1,zombieWightRadiated,1,1,zombieLabFeral,15,15,zombieSoldierFeral,4,4,zombieBusinessManFeral,2,4" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||
<property name="EditorGroups" value="downtown" />
|
||||
<property name="Tags" value="commercial, rpd" />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||
<property name="YOffset" value="-32" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="95, 22, 82" />
|
||||
<property name="1" value="85, 24, 83" />
|
||||
<property name="2" value="85, 24, 85" />
|
||||
<property name="3" value="85, 24, 87" />
|
||||
<property name="4" value="90, 22, 87" />
|
||||
<property name="5" value="95, 22, 87" />
|
||||
<property name="6" value="85, 24, 89" />
|
||||
<property name="7" value="90, 24, 89" />
|
||||
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<property class="challenge_mech_parts">
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||||
<property class="TraderOnOff">
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<property class="quest_wood">
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||||
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||||
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||||
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<property name="8" value="85, 32, 93" />
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<property class="quest_wood_trees">
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<property class="challenge_polymers">
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<property class="QuestRestorePower">
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<property class="challenge_sinks">
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<property class="challenge_steel">
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<property name="1" value="67, 21, 85" />
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</property>
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<property class="Rally">
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<property name="0" value="49, 32, 16" />
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</property>
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<property class="challenge_leather">
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<property name="4" value="51, 9, 85" />
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<property name="5" value="53, 9, 85" />
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<property name="6" value="54, 9, 85" />
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<property name="7" value="56, 9, 85" />
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|
||||
BIN
Prefabs/POIs/Video_Rental_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Video_Rental_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.tts
Normal file
86
Prefabs/POIs/Video_Rental_Voltralux.xml
Normal file
@@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<prefab>
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||||
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||||
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|
||||
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||||
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||||
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|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False" />
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||||
<property name="SleeperIsQuestExclude" value="False,False,False,False" />
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||||
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<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="QuestTags" value="clear, fetch, infested" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-3" />
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||||
<property class="IndexedBlockOffsets">
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<property class="POILight">
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<property name="4" value="17, 6, 15" />
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<property name="6" value="17, 6, 16" />
|
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<property name="7" value="19, 7, 20" />
|
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<property name="8" value="15, 5, 22" />
|
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<property name="9" value="15, 6, 22" />
|
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</property>
|
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<property class="TraderOnOff">
|
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<property name="0" value="16, 3, 20" />
|
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</property>
|
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<property class="FetchContainer">
|
||||
<property name="0" value="15, 9, 12" />
|
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<property name="1" value="19, 5, 22" />
|
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</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="12, 3, 1" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="287318" />
|
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<property name="TotalTriangles" value="115267" />
|
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<property class="BlockEntities">
|
||||
<property name="Vertices" value="238106" />
|
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<property name="Triangles" value="83197" />
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</property>
|
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<property class="ChunkMeshes0">
|
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<property name="Vertices" value="47060" />
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<property class="ChunkMeshes5">
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<property class="ChunkMeshes6">
|
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|
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||||
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|
||||
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|
||||
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|
||||
BIN
Prefabs/POIs/WindFarm_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.ins
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/WindFarm_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.tts
Normal file
90
Prefabs/POIs/WindFarm_Voltralux.xml
Normal file
@@ -0,0 +1,90 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="100, 87, 100" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="EditorGroups" value="Wilderness" />
|
||||
<property name="Tags" value="wilderness" />
|
||||
<property name="YOffset" value="-1" />
|
||||
<property name="POIMarkerSize" value="7, 0, 10" />
|
||||
<property name="POIMarkerStart" value="51, 1, -10" />
|
||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="" />
|
||||
<property name="POIMarkerType" value="RoadExit" />
|
||||
<property name="POIMarkerPartToSpawn" value="" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property name="SleeperVolumeSize" value="15, 6, 19#9, 7, 21#8, 3, 4#8, 5, 7#10, 5, 7#3, 4, 5#3, 4, 5" />
|
||||
<property name="SleeperVolumeStart" value="72, 60, 6#16, 60, 72#42, 1, 63#60, 1, 50#60, 1, 57#65, 1, 64#61, 1, 64" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="S_Zom_Janitor_Only,4,4,S_Zom_Janitor_Only,3,3,S_-Group_Generic_Zombie,2,2,zombieBusinessMan,3,3,S_Zom_Janitor_Only,2,2,S_Zom_Janitor_Only,1,1,S_Zom_Janitor_Only,1,1" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
|
||||
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||
<property class="Stats">
|
||||
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|
||||
<property name="TotalTriangles" value="344120" />
|
||||
<property class="BlockEntities">
|
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|
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|
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<property class="ChunkMeshes0">
|
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|
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<property class="ChunkMeshes2">
|
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|
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<property class="ChunkMeshes6">
|
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<property class="IndexedBlockOffsets">
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||||
<property class="TraderOnOff">
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<property name="1" value="66, 1, 64" />
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||||
</property>
|
||||
<property class="QuestRestorePower">
|
||||
<property name="0" value="81, 62, 18" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="80, 63, 11" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="61, 2, 54" />
|
||||
<property name="1" value="64, 2, 54" />
|
||||
<property name="2" value="64, 5, 61" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="54, 1, 33" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.tts
Normal file
144
Prefabs/POIs/Zap_Arcade_Voltralux.xml
Normal file
@@ -0,0 +1,144 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
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||||
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||||
<property name="DistantPOIYOffset" value="0" />
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||||
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||||
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||||
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||||
<property name="PrefabSize" value="25, 28, 25" />
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||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="EditorGroups" value="downtown" />
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||||
<property name="SleeperVolumeSize" value="16, 3, 10#21, 3, 10#6, 6, 11#16, 5, 12#15, 4, 10#7, 3, 7#16, 5, 14#7, 4, 8#6, 4, 7#6, 4, 6" />
|
||||
<property name="SleeperVolumeStart" value="7, 3, 2#2, 3, 13#2, 6, 2#8, 8, 2#9, 8, 14#2, 8, 16#8, 13, 2#17, 13, 16#11, 13, 17#2, 13, 17" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0" />
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||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
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||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
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||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property name="Tags" value="downtown" />
|
||||
<property name="QuestTags" value="clear, fetch, infested" />
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<property class="IndexedBlockOffsets">
|
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|
||||
<property name="25" value="16, 3, 18" />
|
||||
<property name="26" value="16, 4, 18" />
|
||||
<property name="27" value="17, 3, 18" />
|
||||
<property name="28" value="17, 4, 18" />
|
||||
<property name="29" value="21, 6, 18" />
|
||||
<property name="30" value="21, 11, 18" />
|
||||
<property name="31" value="19, 16, 19" />
|
||||
<property name="32" value="20, 16, 19" />
|
||||
<property name="33" value="21, 6, 19" />
|
||||
<property name="34" value="21, 11, 19" />
|
||||
<property name="35" value="19, 16, 20" />
|
||||
<property name="36" value="20, 16, 20" />
|
||||
<property name="37" value="21, 6, 20" />
|
||||
<property name="38" value="21, 11, 20" />
|
||||
<property name="39" value="12, 6, 21" />
|
||||
<property name="40" value="12, 11, 21" />
|
||||
<property name="41" value="13, 6, 21" />
|
||||
<property name="42" value="13, 11, 21" />
|
||||
<property name="43" value="14, 6, 21" />
|
||||
<property name="44" value="14, 11, 21" />
|
||||
<property name="45" value="15, 6, 21" />
|
||||
<property name="46" value="15, 11, 21" />
|
||||
<property name="47" value="16, 6, 21" />
|
||||
<property name="48" value="16, 11, 21" />
|
||||
<property name="49" value="17, 6, 21" />
|
||||
<property name="50" value="17, 11, 21" />
|
||||
<property name="51" value="18, 6, 21" />
|
||||
<property name="52" value="18, 11, 21" />
|
||||
<property name="53" value="19, 6, 21" />
|
||||
<property name="54" value="19, 11, 21" />
|
||||
<property name="55" value="20, 6, 21" />
|
||||
<property name="56" value="20, 11, 21" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="6, 20, 15" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="19, 13, 16" />
|
||||
<property name="1" value="18, 14, 17" />
|
||||
<property name="2" value="16, 13, 19" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="13, 14, 20" />
|
||||
<property name="1" value="15, 13, 21" />
|
||||
</property>
|
||||
<property class="challenge_vending">
|
||||
<property name="0" value="12, 3, 1" />
|
||||
<property name="1" value="13, 3, 1" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="17, 9, 15" />
|
||||
</property>
|
||||
<property class="challenge_officechairs">
|
||||
<property name="0" value="5, 3, 19" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="20, 3, 0" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="633125" />
|
||||
<property name="TotalTriangles" value="396762" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="490522" />
|
||||
<property name="Triangles" value="304432" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="138011" />
|
||||
<property name="Triangles" value="87538" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="2720" />
|
||||
<property name="Triangles" value="1512" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="1872" />
|
||||
<property name="Triangles" value="3280" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/POIs/house_atomic_01_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.ins
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
Prefabs/POIs/house_atomic_01_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.tts
Normal file
102
Prefabs/POIs/house_atomic_01_Voltralux.xml
Normal file
@@ -0,0 +1,102 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="1" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="42, 20, 42" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="YOffset" value="-5" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="9, 13, 2" />
|
||||
<property name="POIMarkerStart" value="30, 4, -2" />
|
||||
<property name="POIMarkerGroup" value="new" />
|
||||
<property name="POIMarkerTags" value="countryresidential" />
|
||||
<property name="POIMarkerType" value="PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_07" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property name="Tags" value="countryresidential" />
|
||||
<property name="QuestTags" value="clear, fetch, infested" />
|
||||
<property name="SleeperVolumeSize" value="11, 4, 13#4, 4, 6#4, 4, 4#10, 4, 2#6, 4, 5#8, 3, 7" />
|
||||
<property name="SleeperVolumeStart" value="20, 6, 15#16, 6, 15#15, 6, 23#9, 6, 21#8, 6, 23#7, 6, 14" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="36, 5, 36" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="29, 6, 22" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="25, 5, 13" />
|
||||
<property name="1" value="26, 5, 13" />
|
||||
<property name="2" value="27, 5, 13" />
|
||||
<property name="3" value="28, 5, 13" />
|
||||
<property name="4" value="29, 5, 13" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="31, 5, 20" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="27, 7, 26" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="23, 11, 21" />
|
||||
<property name="1" value="24, 11, 21" />
|
||||
<property name="2" value="30, 6, 22" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="25, 8, 22" />
|
||||
<property name="1" value="26, 8, 22" />
|
||||
<property name="2" value="27, 8, 22" />
|
||||
</property>
|
||||
<property class="FetchContainer">
|
||||
<property name="0" value="29, 7, 24" />
|
||||
</property>
|
||||
<property class="Rally">
|
||||
<property name="0" value="22, 6, 1" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="323001" />
|
||||
<property name="TotalTriangles" value="152428" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="256032" />
|
||||
<property name="Triangles" value="111132" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="61181" />
|
||||
<property name="Triangles" value="32352" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="272" />
|
||||
<property name="Triangles" value="136" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="5516" />
|
||||
<property name="Triangles" value="8808" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.jpg
Normal file
|
After Width: | Height: | Size: 5.0 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.tts
Normal file
104
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.xml
Normal file
@@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="True" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-14" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="100, 0, 100" />
|
||||
<property name="POIMarkerStart" value="25, 14, 25" />
|
||||
<property name="POIMarkerGroup" value="1" />
|
||||
<property name="POIMarkerTags" value="rpd" />
|
||||
<property name="POIMarkerType" value="POISpawn" />
|
||||
<property name="SleeperVolumeSize" value="7, 5, 22" />
|
||||
<property name="SleeperVolumeStart" value="43, 14, 118" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="POIMarkerPartToSpawn" value="" />
|
||||
<property name="POIMarkerPartRotations" value="2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||
<property name="PrefabSize" value="150, 34, 150" />
|
||||
<property name="Tags" value="streettile, downtown, rpd, hideui, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="736881" />
|
||||
<property name="TotalTriangles" value="475314" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="423373" />
|
||||
<property name="Triangles" value="220244" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="241906" />
|
||||
<property name="Triangles" value="138646" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="1160" />
|
||||
<property name="Triangles" value="704" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="70442" />
|
||||
<property name="Triangles" value="115720" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="147, 14, 119" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="145, 14, 146" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="142, 14, 143" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="74, 14, 140" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="124, 2, 11" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="76, 14, 136" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="131, 2, 12" />
|
||||
</property>
|
||||
<property class="challenge_leather">
|
||||
<property name="0" value="123, 2, 5" />
|
||||
<property name="1" value="125, 2, 5" />
|
||||
<property name="2" value="126, 2, 5" />
|
||||
<property name="3" value="128, 2, 5" />
|
||||
<property name="4" value="129, 2, 5" />
|
||||
<property name="5" value="130, 2, 5" />
|
||||
<property name="6" value="131, 2, 5" />
|
||||
<property name="7" value="123, 2, 7" />
|
||||
<property name="8" value="125, 2, 7" />
|
||||
<property name="9" value="126, 2, 7" />
|
||||
<property name="10" value="128, 2, 7" />
|
||||
<property name="11" value="129, 2, 7" />
|
||||
<property name="12" value="130, 2, 7" />
|
||||
<property name="13" value="131, 2, 7" />
|
||||
<property name="14" value="127, 2, 9" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||