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334
Config/Backup/recipes.xml
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<configs>
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<append xpath="/recipes">
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<recipe name="OldSlotMachineEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceSpring" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="VintageSlotMachineEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceSpring" count="5"/>
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<ingredient name="resourceScrapIron" count="10"/>
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</recipe>
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<recipe name="OldRockingHorseVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="5"/>
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</recipe>
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<recipe name="MilkshakePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="PancakePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="Route66PosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="CoffeePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="SausagePosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="BestTownPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceNail" count="2"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="MusicPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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</recipe>
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<recipe name="PartyPosterVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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</recipe>
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<recipe name="OldPokerTableRoundVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="OldRouletteTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="PokerTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceNail" count="5"/>
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<ingredient name="resourceWood" count="15"/>
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</recipe>
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<recipe name="OldLuggageTrolleyEmptyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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<ingredient name="resourceMetalPipe" count="5"/>
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</recipe>
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<recipe name="NeonLightCatVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightCatAVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightApolloVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightRockVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightPlantVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="NeonLightTapeVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="CBRadioVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceElectricParts" count="4"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceScrapIron" count="5"/>
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</recipe>
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<recipe name="ChalkBoardVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="5"/>
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</recipe>
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<recipe name="OrnamentalGlobeVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="10"/>
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<ingredient name="resourceWood" count="5"/>
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<ingredient name="resourceNail" count="2"/>
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</recipe>
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<recipe name="LawnFlamingoVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapPolymers" count="5"/>
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<ingredient name="resourceMetalPipe" count="2"/>
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</recipe>
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<recipe name="ArcadeMachine01LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine02LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine03LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine04LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine05LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="ArcadeMachine06LootedVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceMechanicalParts" count="5"/>
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<ingredient name="resourceElectricParts" count="5"/>
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<ingredient name="resourceScrapIron" count="15"/>
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</recipe>
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<recipe name="KatanaDisplayVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="4"/>
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<ingredient name="resourceWood" count="4"/>
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<ingredient name="resourceScrapIron" count="4"/>
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<ingredient name="resourceMetalPipe" count="2"/>
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</recipe>
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<recipe name="BrassAngelVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceScrapBrass" count="35"/>
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</recipe>
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<recipe name="SideTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="4"/>
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</recipe>
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<recipe name="MapTableVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceWood" count="10"/>
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<ingredient name="resourceNail" count="4"/>
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<ingredient name="resourceCloth" count="4"/>
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</recipe>
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<recipe name="TeddyBearVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="10"/>
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</recipe>
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<recipe name="Football01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="Football02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="Football03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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<ingredient name="resourceCloth" count="5"/>
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||||||
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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<recipe name="USFootball01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
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||||||
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<ingredient name="resourceCloth" count="5"/>
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||||||
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<ingredient name="resourceScrapPolymers" count="5"/>
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</recipe>
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||||||
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||||||
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<recipe name="Basketball01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
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<ingredient name="resourceCloth" count="5"/>
|
||||||
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<ingredient name="resourceScrapPolymers" count="10"/>
|
||||||
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</recipe>
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||||||
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|
||||||
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<recipe name="FootballHelmet01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceCloth" count="5"/>
|
||||||
|
<ingredient name="resourceScrapPolymers" count="6"/>
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||||||
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</recipe>
|
||||||
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|
||||||
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<recipe name="FootballHelmet02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
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<ingredient name="resourceCloth" count="5"/>
|
||||||
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<ingredient name="resourceScrapPolymers" count="6"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="FootballPads01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceCloth" count="6"/>
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="FootballPads02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceCloth" count="6"/>
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="FootballPads03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceCloth" count="6"/>
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="Snowboard01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
<ingredient name="resourceWood" count="5"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="Snowboard02VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
<ingredient name="resourceWood" count="5"/>
|
||||||
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</recipe>
|
||||||
|
|
||||||
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<recipe name="Snowboard03VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="8"/>
|
||||||
|
<ingredient name="resourceWood" count="5"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="TrainingDummyVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="15"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="WeightRack01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="10"/>
|
||||||
|
<ingredient name="resourceScrapIron" count="10"/>
|
||||||
|
<ingredient name="resourceScrapLead" count="10"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="RecordRegularVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||||
|
<ingredient name="resourceWood" count="4"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="RecordGoldVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||||
|
<ingredient name="resourceWood" count="4"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="RecordPlatinumVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||||
|
<ingredient name="resourceWood" count="4"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="WoodenLeatherBenchVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceLeather" count="5"/>
|
||||||
|
<ingredient name="resourceNail" count="10"/>
|
||||||
|
<ingredient name="resourceWood" count="10"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="YellowCouch01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceCloth" count="15"/>
|
||||||
|
<ingredient name="resourceNail" count="10"/>
|
||||||
|
<ingredient name="resourceWood" count="10"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="Guitar01VLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceElectricParts" count="5"/>
|
||||||
|
<ingredient name="resourceScrapPolymers" count="10"/>
|
||||||
|
<ingredient name="resourceWood" count="10"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="RetroWallClockVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||||
|
<ingredient name="resourceElectricParts" count="4"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="GarageWallClockVLM" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceScrapPolymers" count="5"/>
|
||||||
|
<ingredient name="resourceElectricParts" count="4"/>
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
<recipe name="JukeBoxVLD" count="1" craft_area="workbench" craft_time="10" craft_exp_gain="0" always_unlocked="true">
|
||||||
|
<ingredient name="resourceMechanicalParts" count="5"/>
|
||||||
|
<ingredient name="resourceElectricParts" count="5"/>
|
||||||
|
<ingredient name="resourceScrapIron" count="15"/>
|
||||||
|
<ingredient name="resourceSpring" count="5"/>
|
||||||
|
|
||||||
|
</recipe>
|
||||||
|
|
||||||
|
</append>
|
||||||
|
</configs>
|
||||||
30
Config/blockplaceholders.xml
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
<Voltralux>
|
||||||
|
<append xpath="/blockplaceholders">
|
||||||
|
|
||||||
|
<placeholder name="ArcadeMachine01RandomVLD">
|
||||||
|
<block name="ArcadeMachine01VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine01LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
<placeholder name="ArcadeMachine02RandomVLD">
|
||||||
|
<block name="ArcadeMachine02VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine02LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
<placeholder name="ArcadeMachine03RandomVLD">
|
||||||
|
<block name="ArcadeMachine03VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine03LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
<placeholder name="ArcadeMachine04RandomVLD">
|
||||||
|
<block name="ArcadeMachine04VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine04LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
<placeholder name="ArcadeMachine05RandomVLD">
|
||||||
|
<block name="ArcadeMachine05VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine05LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
<placeholder name="ArcadeMachine06RandomVLD">
|
||||||
|
<block name="ArcadeMachine06VLD" prob=".33"/>
|
||||||
|
<block name="ArcadeMachine06LootedVLD" prob=".66"/>
|
||||||
|
</placeholder>
|
||||||
|
|
||||||
|
</append>
|
||||||
|
</Voltralux>
|
||||||
3344
Config/blocks.xml
Normal file
@@ -0,0 +1,3344 @@
|
|||||||
|
|
||||||
|
<Voltralux>
|
||||||
|
<append xpath="/blocks">
|
||||||
|
|
||||||
|
<!-- *** TOTAL BLOCK COUNT: 144 -->
|
||||||
|
|
||||||
|
<!-- *** CASINO TABLE DECO -->
|
||||||
|
|
||||||
|
<block name="OldRouletteTableVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldRouletteTableVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="4,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.05,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PokerTableVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PokerTableVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PokerTableRedIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="4,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.1,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value=""/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldPokerTableRoundVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldPokerTableRoundVLM2.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RoundRouletteIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,2"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value=""/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** OLD SLOT MACHINE DECO -->
|
||||||
|
|
||||||
|
<block name="OldSlotMachineVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.20"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="OldSlotMachineOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldSlotMachineOpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="DowngradeBlock" value="OldSlotMachineEmptyLitVLD"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldSlotMachineEmptyVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldSlotMachineEmptyLitVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.53"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** VINTAGE SLOT MACHINE DECO -->
|
||||||
|
|
||||||
|
<block name="VintageSlotMachineVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.20"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="VintageSlotMachineOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="VintageSlotMachineOpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="DowngradeBlock" value="VintageSlotMachineEmptyVLD"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="VintageSlotMachineEmptyVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageSlotMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="VintageSlotMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SlotMachinePinkVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.20"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="VintageSlotMachineOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SlotMachinePinkOpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="cashRegister"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="DowngradeBlock" value="VintageSlotMachineEmptyVLD"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="SlotMachinePinkEmptyVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SlotMachinePinkVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FruitMachineIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0.05,-0.8,0.28"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="1000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Building,advBuilding"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- *** LUGGAGE TROLLEY DECO -->
|
||||||
|
|
||||||
|
<block name="OldLuggageTrolleyVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="luggage"/>
|
||||||
|
<property name="DisplayType" value="blockHardened"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldLuggageTrolleyVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldLuggageTrolleyIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.04,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceCloth" count="2,8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="1,2"/>
|
||||||
|
<property name="DowngradeBlock" value="OldLuggageTrolleyEmptyVLD"/>
|
||||||
|
<property name="SortOrder1" value="B113"/>
|
||||||
|
<property name="SortOrder2" value="2001"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldLuggageTrolleyEmptyVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="DisplayType" value="blockHardened"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldLuggageTrolleyVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldLuggageTrolleyIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.04,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2,8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="1,2"/>
|
||||||
|
<property name="SortOrder1" value="B113"/>
|
||||||
|
<property name="SortOrder2" value="2001"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="cbpHardAirVL">
|
||||||
|
<!-- Invisible block that provided structural support -->
|
||||||
|
<property name="CustomIcon" value="shapeCube"/>
|
||||||
|
<property name="CustomIconTint" value="32455E"/>
|
||||||
|
<property name="Material" value="Mbedrock"/>
|
||||||
|
<property name="Shape" value="BillboardPlant"/>
|
||||||
|
<property name="Mesh" value="grass"/>
|
||||||
|
<property name="Texture" value="1"/>
|
||||||
|
<property name="StabilitySupport" value="true"/>
|
||||||
|
<property name="ImposterExclude" value="true"/>
|
||||||
|
<property name="Collide" value=""/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="FilterTags" value="MC_outdoor,SC_terrain"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** STATUES & SCULPTURES DECO -->
|
||||||
|
|
||||||
|
<block name="BrassAngelVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BrassAngelVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BrassAngelIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
<property name="MultiBlockDim" value="3,6,3"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- *** OFFSETS -->
|
||||||
|
|
||||||
|
<block name="barStoolOffsetVL">
|
||||||
|
<property name="Extends" value="corrugatedMetalNoUpgradeMaster" param1="DescriptionKey"/>
|
||||||
|
<property name="CustomIconTint" value="981F2A"/>
|
||||||
|
<property name="Stacknumber" value="10"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="Entities/Furniture/bar_stoolPrefab"/>
|
||||||
|
<property name="ModelOffset" value="0,0.5,0.5"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="OnlySimpleRotations" value="true"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="EconomicValue" value="60"/> <!-- disassemble value -->
|
||||||
|
<property name="SortOrder1" value="B415"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor,SC_commercial,SC_residential"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** GOLD BAR DECO -->
|
||||||
|
|
||||||
|
<block name="GoldBrickStackVL">
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="OldWestChest"/>
|
||||||
|
<property name="DisplayType" value="blockHardened"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GoldBrickStackVLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value="-0.35,-1.1,-0.1"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="SortOrder1" value="B102"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="LargeGoldBrickStackVL">
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="OldWestChest"/>
|
||||||
|
<property name="DisplayType" value="blockHardened"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LargeGoldBrickStackVLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value="-0.36,-0.75,-0.1"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="SortOrder1" value="B102"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="LargeGoldBrickStackEmptyVL">
|
||||||
|
<property name="DisplayType" value="blockHardened"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LargeGoldBrickStackVLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value="-0.36,-0.75,-0.1"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<drop event="Harvest" name="resourceGold" count="3" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="SortOrder1" value="B102"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_treasureRoom"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** WALL DECO -->
|
||||||
|
|
||||||
|
<block name="ArtDecoFrameDD3">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameB.prefab"/>
|
||||||
|
<property name="CustomIcon" value="CordialPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArtDecoFrameDD4">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameD.prefab"/>
|
||||||
|
<property name="CustomIcon" value="TrainPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArtDecoFrameDD5">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArtDecoFrameE.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PelicanPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,1.2,-0.46"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="MilkshakePosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MilkshakePosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MilkshakePosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.75,-0.51"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="MusicPosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MusicPosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.75,-0.51"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PancakePosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PancakePosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PancakePosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.55,-0.51"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="CoffeePosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CoffeePosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="CoffeePosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.74,0.75,-0.52"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SausagePosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SausagePosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="SausagePosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.75,-0.52"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PartyPosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PartyPosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PartyPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.8,-0.535"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Route66PosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Route66PosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Route66PosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.7,-0.52"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="BestTownPosterVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BestTownPosterVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BestTownPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.7,0.75,-0.535"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PlateTrophyVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PlateTrophyVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PlateTrophyIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.2,-1.01"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** DECALS DECO -->
|
||||||
|
|
||||||
|
<block name="PaintDecalYellowVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalAVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PaintDecalGreenVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalBVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PaintDecalPinkVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalCVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PaintDecalBlueVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalDVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="PaintDecalRedVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PaintDecalEVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MusicPosterIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-1.1,0,-0.36"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** ELECTRONICS DECO -->
|
||||||
|
|
||||||
|
|
||||||
|
<block name="RetroWallClockVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AtomicAgeWallClockVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="AtomicWallClockIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.55"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapPolymers" value="4"/>
|
||||||
|
<property name="resourceElectricParts" value="3"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="1,4" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="0,1" tag="salvageHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0006"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="GarageWallClockVLM">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GarageWallClockVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="GarageWallClockIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.55"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapPolymers" value="4"/>
|
||||||
|
<property name="resourceElectricParts" value="3"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="1,4" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="0,1" tag="salvageHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0006"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="TapeRecorderVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TapeRecorderVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="TapeRecorderIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="CBRadioVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CBRadioVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="CBRadioIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FaxMachineVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FaxMachineVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FaxMachineIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="DeskPhoneVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DeskPhoneVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="DeskPhoneBrokenIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="DeskPhoneBrokenVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DeskPhoneBrokenVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="DeskPhoneBrokenIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OldCameraVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldCameraVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="CameraIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
<property name="resourceForgedIron" value="1"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="JukeBoxVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Stacknumber" value="10"/>
|
||||||
|
<property name="Material" value="Mmetal_medium"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?JukeBoxVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="JukeBoxIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="143"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2,4" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="2,4" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceSpring" count="1,3" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,10"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<property name="SortOrder1" value="B456"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="Group" value="Science"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical,SC_commercial"/>
|
||||||
|
<property name="Tags" value="challenge_elec_parts,challenge_mech_parts,challenge_steel"/>
|
||||||
|
<property name="IndexName" value="challenge_steel"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** REFRIGERATORS -->
|
||||||
|
|
||||||
|
<block name="RetroFridgeRedVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="refrigerator"/>
|
||||||
|
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RetroFridgeRedIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-0.07,0,-0.2"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="192"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedIron" value="10"/>
|
||||||
|
<property name="resourceMetalPipe" value="2"/>
|
||||||
|
<property name="resourceElectricParts" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="DowngradeBlock" value="RetroFridgeRedOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RetroFridgeRedOpenVLD">
|
||||||
|
<property name="Extends" value="RetroFridgeRedVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedOpenVLM.prefab"/>
|
||||||
|
<dropextendsoff/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="RetroFridgeRedMossyVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="refrigerator"/>
|
||||||
|
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedMossyVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RetroFridgeMossyIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-0.07,0,-0.2"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="192"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedIron" value="10"/>
|
||||||
|
<property name="resourceMetalPipe" value="2"/>
|
||||||
|
<property name="resourceElectricParts" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="DowngradeBlock" value="RetroFridgeRedMossyOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RetroFridgeRedMossyOpenVLD">
|
||||||
|
<property name="Extends" value="RetroFridgeRedMossyVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroFridgeRedMossyOpenVLM.prefab"/>
|
||||||
|
<dropextendsoff/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="WW2EraFridgeVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="refrigerator"/>
|
||||||
|
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraFridgeVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="WW2FridgeIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="-0.04,0,-0.2"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="27"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="192"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedIron" value="10"/>
|
||||||
|
<property name="resourceMetalPipe" value="2"/>
|
||||||
|
<property name="resourceElectricParts" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="3,6"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="DowngradeBlock" value="WW2EraFridgeOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="WW2EraFridgeOpenVLD">
|
||||||
|
<property name="Extends" value="WW2EraFridgeVLD" param1="Class,LootList,DowngradeBlock"/>
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraFridgeOpenVLM.prefab"/>
|
||||||
|
<dropextendsoff/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="1,2" prob="0.4" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,8" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMetalPipe" count="1" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="0,3" prob="0.2" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="5,20"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B156"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="FilterTags" value="MC_playerBlocks,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** FURNITURE & MISC DECO -->
|
||||||
|
|
||||||
|
<block name="OldRockingHorseVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OldRockingHorseVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldRockingHorseIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RockingHorseVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RockingHorseVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OldRockingHorseIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="MopBucketVLD">
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="waterCooler"/>
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MopBucketVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MopBucketIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="1,3"/>
|
||||||
|
<drop event="Fall" count="0"/>
|
||||||
|
<property name="SortOrder1" value="B425"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SkateboardFishVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardFishVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SkateboardFabVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardFabVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SkateboardSkeleVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardSkeleVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SkateboardAlienVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardAlienVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SkateboardHotDogVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SkateBoardHotDogVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.92"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="bicycleStaticRightVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="TintColor" value="218,200,135"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||||
|
<property name="ModelOffset" value="0.1,0.3,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,2"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="SortOrder1" value="LD04"/>
|
||||||
|
<property name="SortOrder2" value="0700"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="bicycleStaticLeftVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="TintColor" value="218,200,135"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||||
|
<property name="ModelOffset" value="-0.1,0.3,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,2"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="SortOrder1" value="LD04"/>
|
||||||
|
<property name="SortOrder2" value="0700"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="bicycleStaticForwardVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="TintColor" value="218,200,135"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="@:Entities/Vehicles/TraderVehicles/traderMountainBikeStaticPrefab.prefab"/>
|
||||||
|
<property name="ModelOffset" value="-0.1,0.3,1"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,2"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="SortOrder1" value="LD04"/>
|
||||||
|
<property name="SortOrder2" value="0700"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="WoodenLeatherBenchVLD">
|
||||||
|
<property name="Extends" value="couchUglySingleWhite"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WoodLeatherBenchVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="WoodenLeatherBenchIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||||
|
<property name="SortOrder2" value="020"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="WW2CouchVLD">
|
||||||
|
<property name="Extends" value="couchUglySingleWhite"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2EraCouchVLM.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||||
|
<property name="SortOrder2" value="020"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ChalkBoardVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ChalkBoardVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ChalkBoardIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="2,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="3,5"/>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4,6" tag="allHarvest" tool_category="Disassemble"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="GunRackVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="gunSafe"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="20"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.75"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GunRackFullVLM.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="5000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="GunRackLootedVLD"/>
|
||||||
|
<property name="SortOrder1" value="B101"/>
|
||||||
|
<property name="SortOrder2" value="0109"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,A21_NEW"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="GunRackLootedVLD">
|
||||||
|
<property name="CreativeMode" value="None"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="gunSafe"/>
|
||||||
|
<property name="LootStageMod" value="0.05"/>
|
||||||
|
<property name="LootStageBonus" value="6"/>
|
||||||
|
<property name="CustomIcon" value="GunRackFullIconVL"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GunRackLootedVLM.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="MaxDamage" value="5000"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedSteel" value="30"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="SortOrder1" value="B101"/>
|
||||||
|
<property name="SortOrder2" value="0209"/>
|
||||||
|
<property name="Tags" value="safes"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,A21_NEW"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="WW2DresserVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="nightstandNOPOP"/>
|
||||||
|
<property name="CustomIcon" value="WW2DresserIconVL"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="cntGenericRandomLootHelperDesc"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Material" value="Mwood_weak"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WW2DresserSmokedVLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.2"/>
|
||||||
|
<property name="CustomIcon" value="WW2DresserIconVL"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="144"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="6"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="8"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B403"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_loot,SC_helperResidential"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="TowelRackVLD">
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TowelRackVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="TowelRackIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="OrnamentalGlobeVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?OrnamentalGlobeVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="OrnamentalGlobeIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceCloth" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="EvidencePinboardVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?EvidencePinboardVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="EvidencePinboardIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.5,-0.5"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="TeddyBearVLD">
|
||||||
|
<property name="Material" value="Mcloth"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TeddyBearVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="TeddyBearIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NewspaperStackVLD">
|
||||||
|
<property name="Extends" value="decoEntityClothMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NewspaperStackVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NewspaperStackIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="4,8"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="DesktopPCVLD">
|
||||||
|
<property name="Extends" value="decoComputerDeskTopPC"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?DesktopPCVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RetroDeskPCIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="SortOrder2" value="0002"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="MapTableVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MapDeskVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MapTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.05,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="BrokenPhoneBoothVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BrokenPhoneBoothVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BrokenPayPhoneIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0.02,-0.3"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="OnlySimpleRotations" value="true"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="VehicleHitScale" value="8"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="0,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapIron" count="2,6" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="casinoCoin" count="1,8" tag="salvageHarvest"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B701"/>
|
||||||
|
<property name="SortOrder2" value="0073"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_outdoor,SC_signs"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="LinenClosetVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="nightstandNOPOP"/>
|
||||||
|
<property name="CustomIcon" value="cntArmoireDrawerFullWhite"/>
|
||||||
|
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||||
|
<property name="Material" value="Mwood"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LinenClosetVLM.prefab"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="8"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="DowngradeBlock" value="LinenClosetOpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B404"/>
|
||||||
|
<property name="SortOrder2" value="0700"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_residential,A21_NEW"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="LinenClosetOpenVLD">
|
||||||
|
<property name="Extends" value="LinenClosetVLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LinenClosetOpenVLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0601"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="SideTableVLD">
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?SideTableVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RouletteTableIconVL"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="10"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="FilterTags" value="fdecor,fother,ffurniture"/>
|
||||||
|
<property name="DescriptionKey" value="casinoDesc"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="VintageChairVLD">
|
||||||
|
<property name="Extends" value="woodWeakNoUpgradeMaster" param1="DescriptionKey"/>
|
||||||
|
<property name="CustomIcon" value="oldChair1"/>
|
||||||
|
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||||
|
<property name="Stacknumber" value="10"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?VintageChairVLM.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="Weight" value="23"/>
|
||||||
|
<property name="MaxDamage" value="50"/>
|
||||||
|
<property name="CanPickup" value="true" param1="oldChair1VariantHelper"/>
|
||||||
|
<drop event="Destroy" name="resourceCloth" count="1,3"/>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="1,3"/>
|
||||||
|
<drop event="Fall" count="0" prob="0"/>
|
||||||
|
<property name="SortOrder1" value="B412"/>
|
||||||
|
<property name="SortOrder2" value="0008"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor,SC_industrial,SC_commercial,SC_residential"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="LawnFlamingoVLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RetroLawnFlamingoVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RetroLawnFlamingoIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="1.15,0,0"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="EconomicValue" value="20"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceMetalPipe" count="1"/>
|
||||||
|
<drop event="Fall" count="0" prob="0"/>
|
||||||
|
<property name="SortOrder1" value="B436"/>
|
||||||
|
<property name="SortOrder2" value="0100"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="KatanaDisplayVLD">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?KatanaDisplayVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="KatanaDisplayIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** NEON LIGHTS -->
|
||||||
|
|
||||||
|
<block name="NeonLightCatVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonCatDD1"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightCatVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonCatIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NeonLightCatAVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonCatDD2"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightCatAVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonCatAIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NeonLightApolloVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonRockDD1"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightApolloVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonApolloIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NeonLightPlantVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonTapeDD1"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightPlantVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonPlantIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NeonLightRockVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonLightDD1"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightRockVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonRockIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="NeonLightTapeVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="CustomIcon" value="NeonApolloDD1"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?NeonLightTapeVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="NeonTapeIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.47"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="HandleFace" value="South"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="150"/> <!-- disassemble value -->
|
||||||
|
<property name="TakeDelay" value="-1"/>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="2" prob="0.7" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="2" prob="0.8" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,5"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B700"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial,SC_lighting,MC_outdoor"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** CORPSE DECO -->
|
||||||
|
|
||||||
|
<block name="BodyTableVLM">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CorpseTableVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BodyTableIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,2"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="ImposterExchange" value="imposterHalf" param1="148"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="EconomicValue" value="56"/>
|
||||||
|
<property name="MaxDamage" value="200"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="5"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourcefoodRottingFlesh" count="4" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapIron" count="12" tag="allHarvest"/>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedStone" count="1" prob="0.1" stick_chance="0.5"/>
|
||||||
|
<property name="SortOrder1" value="B109"/>
|
||||||
|
<property name="SortOrder2" value="0300"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_plumbing"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="BodyLayingVLM">
|
||||||
|
<property name="Material" value="Morganic"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyLayingVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BodyLayingIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="ImposterExclude" value="true"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="MaxDamage" value="80"/>
|
||||||
|
<property name="FallDamage" value=".9"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B265"/>
|
||||||
|
<property name="SortOrder2" value="0001"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||||
|
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||||
|
Would drop this entity on destruction, containing any loot the block had. -->
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="BodyCoveredVLM">
|
||||||
|
<property name="Material" value="Morganic"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyCoveredVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BodyCoveredIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="ImposterExclude" value="true"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="MaxDamage" value="80"/>
|
||||||
|
<property name="FallDamage" value=".9"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B265"/>
|
||||||
|
<property name="SortOrder2" value="0001"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||||
|
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||||
|
Would drop this entity on destruction, containing any loot the block had. -->
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="BodyHangingVLM">
|
||||||
|
<property name="Material" value="Morganic"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BodyHangingVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="BodyHangingIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,-0.6,0"/>
|
||||||
|
<property name="ImposterExclude" value="true"/>
|
||||||
|
<property name="ImposterDontBlock" value="true"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="MaxDamage" value="80"/>
|
||||||
|
<property name="FallDamage" value=".9"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1" tag="allHarvest" tool_category="Butcher"/>
|
||||||
|
<drop event="Harvest" name="foodRottingFlesh" count="1,2" tag="butcherHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="4,8" tag="butcherHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceBone" count="5,9" tag="butcherHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B265"/>
|
||||||
|
<property name="SortOrder2" value="0001"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor"/>
|
||||||
|
<!-- <property name="DroppedEntityClass" value="EvisceratedRemains"/>
|
||||||
|
Would drop this entity on destruction, containing any loot the block had. -->
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** RACCOON POLICE DEPARTMENT -->
|
||||||
|
|
||||||
|
<block name="LadyJusticeDeco">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LadyStatuePrefab2.prefab"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
<property name="MultiBlockDim" value="4,8,4"/>
|
||||||
|
<property name="ModelOffset" value="-0.2,2.6,7"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDHorseDeco">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDHorsePrefab.prefab"/>
|
||||||
|
<property name="CustomIcon" value="HorseStatueIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
<property name="MultiBlockDim" value="2,3,2"/>
|
||||||
|
<property name="ModelOffset" value="1.5,-0.8,-0.5"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDLionDeco">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDLionPrefab.prefab"/>
|
||||||
|
<property name="CustomIcon" value="LionStatueIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
<property name="MultiBlockDim" value="2,3,2"/>
|
||||||
|
<property name="ModelOffset" value="2,2.8,8.85"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDSign03">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDSignCPrefab.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="CustomIcon" value="SafetyDepositIcon"/>
|
||||||
|
<property name="ModelOffset" value="0,0,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="StarsPoster">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?STARSPOSTERPrefab.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="2,2,1"/>
|
||||||
|
<property name="ModelOffset" value="1.7,2.7,7.3"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDFloorTile">
|
||||||
|
<property name="Extends" value="decoEntityWoodMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RPDFloorPrefab2.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="4,4,1"/>
|
||||||
|
<property name="ModelOffset" value="0.65,-0.8,-1.347"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourcePaper" count="3,5"/>
|
||||||
|
<property name="SortOrder1" value="B704"/>
|
||||||
|
<property name="SortOrder2" value="0003"/>
|
||||||
|
<property name="MaxDamage" value="30000"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="MaleStatueBust">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?MaleStatueBustPrefab.prefab"/>
|
||||||
|
<property name="CustomIcon" value="MaleBustIconVL"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="LightOpacity" value="0"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapBrass" count="1,12"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,-0.23,0"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="CanPickup" value="true"/>
|
||||||
|
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDLeatherCouch">
|
||||||
|
<property name="Extends" value="woodNoUpgradeMaster"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?LeatherBenchPrefab.prefab"/>
|
||||||
|
<property name="CustomIcon" value="LeatherBenchIcon"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.1"/>
|
||||||
|
<property name="UseGlobalUV" value="Local"/>
|
||||||
|
<property name="MultiBlockDim" value="3,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="4,8"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B424"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_outdoor,SC_decor"/>
|
||||||
|
<property name="AllowAllRotations" value="true"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="RPDBureauDeskVLM">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="woodenDesk"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mwood_weak"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AntiqueDeskVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RPDDeskIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="ModelOffset" value="-0.6,0,0.1"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="81"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="true"/>
|
||||||
|
<property name="FuelValue" value="300"/>
|
||||||
|
<property name="EconomicValue" value="15"/>
|
||||||
|
<property name="EconomicBundleSize" value="20"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="15"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="2,6"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="DowngradeBlock" value="RPDBureauDeskLootedVLM"/>
|
||||||
|
<property name="SortOrder1" value="B406"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_loot,A21_NEW"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RPDBureauDeskLootedVLM">
|
||||||
|
<property name="Extends" value="RPDBureauDeskVLM" param1="Class,LootList,DowngradeBlock"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?AntiqueDeskLootedVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RPDDeskEmptyIconVL"/>
|
||||||
|
<property name="SortOrder1" value="B406"/>
|
||||||
|
<property name="SortOrder2" value="0001"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="IceBlockVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Material" value="Mglass"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?IceBlockVLM.prefab"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="5"/>
|
||||||
|
<property name="EconomicBundleSize" value="1"/>
|
||||||
|
<drop event="Destroy" name="resourceSnowBall" count="5,10"/>
|
||||||
|
<drop event="Fall" count="0" prob="0"/>
|
||||||
|
<property name="SortOrder1" value="M270"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="CryopodVLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CryopodVLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value=".5,.5,0"/>
|
||||||
|
<property name="MultiBlockDim" value="2,2,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="MaxDamage" value="200"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceForgedIron" value="2"/>
|
||||||
|
<property name="resourceMechanicalParts" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="4"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapIron" count="15,24" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceSnowBall" count="11" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMechanicalParts" count="1,3" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,4" tag="salvageHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B457"/>
|
||||||
|
<property name="SortOrder2" value="000"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** ARCADE MACHINES -->
|
||||||
|
|
||||||
|
<block name="ArcadeMachineMasterVLD">
|
||||||
|
<property name="CreativeMode" value="None"/>
|
||||||
|
<property name="DescriptionKey" value="refrigeratorGroupDesc"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_weak"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="Entities/Commercial/freezer_store_emptyPrefab"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,3,1"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="MaxDamage" value="600"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,5" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceMetalPipe" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapIron" count="1,15"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B459"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_electrical,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine01VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine01OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine01OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine01LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine01RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine01IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine01VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine02VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine02OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine02OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine02LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="500"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine02RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine02IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine02VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine03VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine03OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine03OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine03LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine03RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine03IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine03VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine04VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine04OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine04OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine04LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine04RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine04IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.23"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine04VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine05VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine05OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine05OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine05LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine05RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine05IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.24"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine05VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine06VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="SecureLoot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="LockPickItem" value="resourceLockPick"/>
|
||||||
|
<property name="LockPickTime" value="5"/>
|
||||||
|
<property name="LockPickBreakChance" value="0.30"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.17"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="250"/>
|
||||||
|
<property name="Buff" value="buffShocked"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine06OpenVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine06OpenVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.17"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeBlock" value="ArcadeMachine06LootedVLD"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="ArcadeMachine06LootedVLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="DisplayType" value="blockHardenedMulti"/>
|
||||||
|
<property name="Material" value="Mmetal_hard"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.17"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="18"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacer"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="EconomicValue" value="690"/>
|
||||||
|
<property name="MaxDamage" value="300"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="4"/>
|
||||||
|
<property name="resourceMetalPipe" value="3"/>
|
||||||
|
<property name="resourceElectricParts" value="2"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Destroy" count="0"/>
|
||||||
|
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="SortOrder1" value="B453"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="Tags" value="safes,timecharge"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
|
||||||
|
<block name="ArcadeMachine06RandomVLD">
|
||||||
|
<property name="Extends" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Class" value="Loot"/>
|
||||||
|
<property name="LootList" value="arcadeMachineVL"/>
|
||||||
|
<property name="CustomIcon" value="ArcadeMachine06IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0.17"/>
|
||||||
|
<property name="MultiBlockDim" value="1,2,1"/>
|
||||||
|
<property name="ItemTypeIcon" value="other"/>
|
||||||
|
<property name="DescriptionKey" value="ArcadeMachineMasterVLD"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
<property name="DisplayInfo" value="Name"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?ArcadeMachine06VLM.prefab"/>
|
||||||
|
<property name="SortOrder2" value="0009"/>
|
||||||
|
<property name="FilterTags" value="MC_helpers,SC_helperCommercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RecordRegularVLD">
|
||||||
|
<property name="CreativeMode" value="Player"/>
|
||||||
|
<property name="CustomIcon" value="RecordRegularIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="Material" value="Mglass"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?RegularRecordVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="RegularRecordIconVL"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<drop event="Destroy" name="resourceBrokenGlass" count="1,3"/>
|
||||||
|
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||||
|
<drop event="Fall" count="0" prob="0"/>
|
||||||
|
<property name="SortOrder1" value="M270"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RecordGoldVLD">
|
||||||
|
<property name="Extends" value="RecordRegularVLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?GoldRecordVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="GoldRecordIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="SortOrder1" value="B462"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="RecordPlatinumVLD">
|
||||||
|
<property name="Extends" value="RecordRegularVLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?PlatinumRecordVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="PlatinumRecordIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.49"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="SortOrder1" value="B462"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<!-- *** SPORT EQUIPMENT DECO -->
|
||||||
|
|
||||||
|
<block name="Football01VLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Football01IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0.04,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="50"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceCloth" count="1,3" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Football02VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Football02IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Football03VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Football03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Football03IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="USFootball01VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?USFootball01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="USFootballIconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Basketball01VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?BasketBall01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Basketball01IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FootballHelmet01VLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballHelmet01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FootballHelmet01IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0.04,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="50"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="1,3" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FootballHelmet02VLD">
|
||||||
|
<property name="Extends" value="FootballHelmet01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballHelmet02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FootballHelmet02IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FootballPads01VLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FootballPads01IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="50"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="3,5" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FootballPads02VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads02VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FootballPads02IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="FootballPads03VLD">
|
||||||
|
<property name="Extends" value="Football01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?FootballPads03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="FootballPads03IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="TrainingDummyVLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?TrainingDummyVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="TrainingDummyIconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="CanDecorateOnSlopes" value="false"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="4,12" tag="allToolsHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="2,4" tag="oreWoodHarvest"/>
|
||||||
|
<drop event="Fall" name="resourceScrapPolymers" count="3" prob="0.3" stick_chance="0"/>
|
||||||
|
<property name="SortOrder1" value="B260"/>
|
||||||
|
<property name="SortOrder2" value="0600"/>
|
||||||
|
<property name="Tags" value="challenge_barrels"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Snowboard01VLD">
|
||||||
|
<property name="Material" value="Mplastics"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Snowboard01IconVL"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="StabilitySupport" value="false"/>
|
||||||
|
<property name="MaxDamage" value="100"/>
|
||||||
|
<property name="SellableToTrader" value="false"/>
|
||||||
|
<drop event="Destroy" name="resourceScrapPolymers" count="0"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapPolymers" count="3,5" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B112"/>
|
||||||
|
<property name="SortOrder2" value="0303"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_commercial"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Snowboard02VLD">
|
||||||
|
<property name="Extends" value="Snowboard01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard02VLM.prefab"/>
|
||||||
|
<property name="ModelOffset" value="0,0.1,0"/>
|
||||||
|
<property name="CustomIcon" value="Snowboard02IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Snowboard03VLD">
|
||||||
|
<property name="Extends" value="Snowboard01VLD"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Snowboard03VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="Snowboard03IconVL"/>
|
||||||
|
<property name="SortOrder2" value="0304"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="WeightRack01VLD">
|
||||||
|
<property name="Extends" value="decoEntityMetalMaster" param1="RepairItems,CustomIcon"/>
|
||||||
|
<property name="DisplayType" value="blockMulti"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?WeightRack01VLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="WeightRackIconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,2"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceScrapIron" value="6"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapIron" count="4,10" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceScrapLead" count="2,4" tag="salvageHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B162"/>
|
||||||
|
<property name="SortOrder2" value="0011"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_electrical"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="YellowCouch01VLD">
|
||||||
|
<property name="CustomIconTint" value="A0A0A0"/>
|
||||||
|
<property name="TintColor" value="A0A0A0"/>
|
||||||
|
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||||
|
<property name="Material" value="Mfurniture"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?CouchYellowVLM.prefab"/>
|
||||||
|
<property name="CustomIcon" value="YellowCouch01IconVL"/>
|
||||||
|
<property name="MultiBlockDim" value="2,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,0"/>
|
||||||
|
<property name="ImposterExchange" value="imposterBlock" param1="149"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property name="IsTerrainDecoration" value="true"/>
|
||||||
|
<property name="FuelValue" value="300"/>
|
||||||
|
<property name="EconomicValue" value="18"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="6"/>
|
||||||
|
<property name="resourceCloth" value="4"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
|
||||||
|
<drop event="Harvest" name="oldCash" count="1,3" prob="0.15" tag="salvageHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest,lumberjackHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceCloth" count="2" tag="allHarvest"/>
|
||||||
|
<property name="SortOrder1" value="B418"/>
|
||||||
|
<property name="SortOrder2" value="0000"/>
|
||||||
|
<property name="Group" value="Decor/Miscellaneous"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_decor,SC_residential"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
<block name="Guitar01VLD">
|
||||||
|
<property name="CreativeMode" value="Dev"/>
|
||||||
|
<property name="Material" value="MwoodCatwalk"/>
|
||||||
|
<property name="CustomIcon" value="Guitar01IconVL"/>
|
||||||
|
<property name="DescriptionKey" value="furnitureGroupDesc"/>
|
||||||
|
<property name="Material" value="Mwood"/>
|
||||||
|
<property name="Shape" value="ModelEntity"/>
|
||||||
|
<property name="Model" value="#@modfolder:Resources/VoltraluxPOIPack.unity3d?Guitar01VLM.prefab"/>
|
||||||
|
<property name="MultiBlockDim" value="1,1,1"/>
|
||||||
|
<property name="ModelOffset" value="0,0,-0.4"/>
|
||||||
|
<property name="WaterFlow" value="permitted"/>
|
||||||
|
<property name="Place" value="TowardsPlacerInverted"/>
|
||||||
|
<property name="Path" value="solid"/>
|
||||||
|
<property class="RepairItems">
|
||||||
|
<property name="resourceWood" value="8"/>
|
||||||
|
</property>
|
||||||
|
<drop event="Harvest" name="resourceWood" count="2,4" tag="allHarvest"/>
|
||||||
|
<drop event="Harvest" name="resourceElectricParts" count="1,2" tag="salvageHarvest"/>
|
||||||
|
<drop event="Destroy" name="resourceWood" count="2,3"/>
|
||||||
|
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1"/>
|
||||||
|
<property name="DowngradeFX" value="impact_organic_on_metal,silencefiller"/>
|
||||||
|
<property name="SortOrder1" value="B404"/>
|
||||||
|
<property name="SortOrder2" value="0700"/>
|
||||||
|
<property name="FilterTags" value="MC_building,SC_loot,SC_residential,A21_NEW"/>
|
||||||
|
</block>
|
||||||
|
|
||||||
|
</append>
|
||||||
|
|
||||||
|
</Voltralux>
|
||||||
141
Config/localization.txt
Normal file
@@ -0,0 +1,141 @@
|
|||||||
|
Key,File,Type,UsedInMainMenu,NoTranslate,english,Context / Alternate Text,german,spanish,french,italian,japanese,koreana,polish,brazilian,russian,turkish,schinese,tchinese
|
||||||
|
Casino_Voltralux,POI,POIName,,x,Voltralux Casino,,,,,,,,,,,,,
|
||||||
|
Alamo_Restaurant_Voltralux,POI,POIName,,x,The Alamo,,,,,,,,,,,,,
|
||||||
|
Boxing_Gym_Voltralux,POI,POIName,,x,Misters Boxing Gym,,,,,,,,,,,,,
|
||||||
|
Central_Station_Voltralux,POI,POIName,,x,Central Station,,,,,,,,,,,,,
|
||||||
|
Crash_Site_Voltralux,POI,POIName,,x,Mysterious Crash Site,,,,,,,,,,,,,
|
||||||
|
Eternal_Rests_Voltralux,POI,POIName,,x,Eternal Rests,,,,,,,,,,,,,
|
||||||
|
Fastfood_Roosters_Voltralux,POI,POIName,,x,Roosters,,,,,,,,,,,,,
|
||||||
|
house_atomic_01_Voltralux,POI,POIName,,x,Sole Survivours Residence,,,,,,,,,,,,,
|
||||||
|
KickFlipz_SkateStore_Voltralux,POI,POIName,,x,Kickflipz,,,,,,,,,,,,,
|
||||||
|
Liberty_Apartments_Voltralux,POI,POIName,,x,Liberty Apartments,,,,,,,,,,,,,
|
||||||
|
LittleItaly_Voltralux,POI,POIName,,x,Little Italy,,,,,,,,,,,,,
|
||||||
|
Mafia_Museum_Voltralux,POI,POIName,,x,Mafia Museum,,,,,,,,,,,,,
|
||||||
|
Neptunes_Casino_Voltralux,POI,POIName,,x,Neptunes Casino,,,,,,,,,,,,,
|
||||||
|
Oasis_Apartments_Voltralux,POI,POIName,,x,Oasis Apartments,,,,,,,,,,,,,
|
||||||
|
GunShop_Kendo_Voltralux,POI,POIName,,x,Gun Shop Kendo,,,,,,,,,,,,,
|
||||||
|
RPD_Voltralux,POI,POIName,,x,Raccoon Police Department,,,,,,,,,,,,,
|
||||||
|
Umbrella_Corp_Voltralux,POI,POIName,,x,Umbrella Corporation,,,,,,,,,,,,,
|
||||||
|
Video_Rental_Voltralux,POI,POIName,,x,Videodrome Video Rental,,,,,,,,,,,,,
|
||||||
|
Quick_Cabs_Voltralux,POI,POIName,,x,Quick Cabs,,,,,,,,,,,,,
|
||||||
|
Roadside_Haunt_Voltralux,POI,POIName,,x,Roadside Haunt,,,,,,,,,,,,,
|
||||||
|
WindFarm_Voltralux,POI,POIName,,x,Blue Sky Energy,,,,,,,,,,,,,
|
||||||
|
Zap_Arcade_Voltralux,POI,POIName,,x,Zap Arcade,,,,,,,,,,,,,
|
||||||
|
Paradise_Plaza_Voltralux,POI,POIName,,x,Paradise Plaza,,,,,,,,,,,,,
|
||||||
|
Crystal_Creek_Voltralux,POI,POIName,,x,Crystal Creek Campgrounds,,,,,,,,,,,,,
|
||||||
|
Community_Centre_Voltralux,POI,POIName,,x,Community Center,,,,,,,,,,,,,
|
||||||
|
OldSlotMachineVLD,blocks,Container,,,Old Slot Machine
|
||||||
|
OldSlotMachineOpenVLD,blocks,Container,,,Old Slot Machine
|
||||||
|
OldSlotMachineEmptyVLD,blocks,Block,,,Old Slot Machine
|
||||||
|
OldSlotMachineEmptyOffVLD,blocks,Block,,,Old Slot Machine
|
||||||
|
OldSlotMachineEmptyOffLitVLD,blocks,Block,,,Old Slot Machine
|
||||||
|
VintageSlotMachineVLD,blocks,Container,,,Vintage Slot Machine
|
||||||
|
VintageSlotMachineOpenVLD,blocks,Container,,,Vintage Slot Machine
|
||||||
|
VintageSlotMachineEmptyVLD,blocks,Block,,,Vintage Slot Machine
|
||||||
|
OldRouletteTableVLD,blocks,Block,,,Old Roulette Table
|
||||||
|
OldPokerTableRoundVLD,blocks,Block,,,Old Poker Table
|
||||||
|
PokerTableVLD,blocks,Block,,,Poker Table
|
||||||
|
OldLuggageTrolleyVLD,blocks,Block,,,Old Luggage Trolley
|
||||||
|
OldLuggageTrolleyEmptyVLD,blocks,Block,,,Old Luggage Trolley
|
||||||
|
OldCameraVLM,blocks,Block,,,Old Camera
|
||||||
|
MopBucketVLD,blocks,Block,,,Mop Bucket
|
||||||
|
WoodenLeatherBenchVLD,blocks,Block,,,Wooden Leather Bench
|
||||||
|
RecordsCabinetVLD,blocks,Container,,,Records Cabinet
|
||||||
|
OldRockingHorseVLD,blocks,Block,,,Old Rocking Horse
|
||||||
|
WW2EraFridgeSmokedVLD,blocks,Container,,,Dirty White Refridgerator
|
||||||
|
WW2EraFridgeVLD,blocks,Container,,,White Refridgerator
|
||||||
|
RetroFridgeRedMossyVLD,blocks,Container,,,Dirty Retro Refridgerator
|
||||||
|
RetroFridgeRedVLD,blocks,Container,,,Retro Red Refridgerator
|
||||||
|
JukeBoxVLD,blocks,Block,,,Juke Box
|
||||||
|
SkateboardFishVLD,blocks,Block,,,Fish Deck
|
||||||
|
SkateboardFabVLD,blocks,Block,,,Fabulous Deck
|
||||||
|
SkateboardSkeleVLD,blocks,Block,,,Skeleton Deck
|
||||||
|
SkateboardHotDogVLD,blocks,Block,,,Hot Dog Deck
|
||||||
|
ChalkBoardVLD,blocks,Block,,,
|
||||||
|
ArtDecoFrameDD5,blocks,Block,,,Pelican Poster
|
||||||
|
ArtDecoFrameDD4,blocks,Block,,,Train Poster
|
||||||
|
ArtDecoFrameDD3,blocks,Block,,,Cordial Poster
|
||||||
|
MilkshakePosterVLD,blocks,Block,,,Milkshake Poster
|
||||||
|
MusicPosterVLD,blocks,Block,,,Music Poster
|
||||||
|
PancakePosterVLD,blocks,Block,,,Pancake Poster
|
||||||
|
CoffeePosterVLD,blocks,Block,,,Coffee Decal
|
||||||
|
SausagePosterVLD,blocks,Block,,,Deli Decal
|
||||||
|
PartyPosterVLD,blocks,Block,,,Retro Party Poster
|
||||||
|
Route66PosterVLD,blocks,Block,,,Route 66 Decal
|
||||||
|
BestTownPosterVLD,blocks,Block,,,Best Menu Poster
|
||||||
|
RPDLionDeco,blocks,Block,,,Lion Statue
|
||||||
|
RPDHorseDeco,blocks,Block,,,Horse Statue
|
||||||
|
RPDBureauDeskVLM,blocks,Block,,,Bureau Desk
|
||||||
|
RPDBureauDeskLootedVLM,blocks,Block,,,Bureau Desk (Opened)
|
||||||
|
DesktopPCVLD,blocks,Block,,,Old Computer
|
||||||
|
DeskPhoneVLD,blocks,Block,,,Desk Phone
|
||||||
|
DeskPhoneBrokenVLD,blocks,Block,,,Broken Desk Phone
|
||||||
|
MopBucketVLD,blocks,Block,,,Mop Bucket
|
||||||
|
NeonLightCatVLD,blocks,Block,,,Neon Lucky Cat
|
||||||
|
NeonLightCatAVLD,blocks,Block,,,Neon Lucky Cat
|
||||||
|
NeonLightApolloVLD,blocks,Block,,,Neon Apollo
|
||||||
|
NeonLightRockVLD,blocks,Block,,,Neon Rock and Roll
|
||||||
|
NeonLightPlantVLD,blocks,Block,,,Neon Plant
|
||||||
|
NeonLightTapeVLD,blocks,Block,,,Neon Cassette
|
||||||
|
OrnamentalGlobeVLD,blocks,Block,,,Ornamental Globe
|
||||||
|
TapeRecorderVLD,blocks,Block,,,Tape Recorder
|
||||||
|
TowelRackVLD,blocks,Block,,,Towel Rack
|
||||||
|
TeddyBearVLD,blocks,Block,,,Teddy Bear
|
||||||
|
NeonLightTapeVLD,blocks,Block,,,Neon Cassette
|
||||||
|
OldCameraVLD,blocks,Block,,,Video Camera
|
||||||
|
EvidencePinboardVLD,blocks,Block,,,Evidence Pinboard
|
||||||
|
BrokenPhoneBoothVLD,blocks,Block,,,Broken Payphone
|
||||||
|
BrassAngelVLD,blocks,Block,,,Brass Angel Statue
|
||||||
|
CBRadioVLD,blocks,Block,,,CB Radio
|
||||||
|
FaxMachineVLD,blocks,Block,,,Fax Machine
|
||||||
|
LawnFlamingoVLD,blocks,Block,,,Retro Lawn Flamingo
|
||||||
|
ArcadeMachine01VLD,blocks,Block,,,Invaders Arcade Machine
|
||||||
|
ArcadeMachine01OpenVLD,blocks,Block,,,Invaders Arcade Machine
|
||||||
|
ArcadeMachine01LootedVLD,blocks,Block,,,Invaders Arcade Machine
|
||||||
|
ArcadeMachine02VLD,blocks,Block,,,Driver Arcade Machine
|
||||||
|
ArcadeMachine02OpenVLD,blocks,Block,,,Driver Arcade Machine
|
||||||
|
ArcadeMachine02LootedVLD,blocks,Block,,,Driver Arcade Machine
|
||||||
|
ArcadeMachine03VLD,blocks,Block,,,NCA Arcade Machine
|
||||||
|
ArcadeMachine03OpenVLD,blocks,Block,,,NCA Arcade Machine
|
||||||
|
ArcadeMachine03LootedVLD,blocks,Block,,,NCA Arcade Machine
|
||||||
|
ArcadeMachine04VLD,blocks,Block,,,Munkee Arcade Machine
|
||||||
|
ArcadeMachine04OpenVLD,blocks,Block,,,Munkee Arcade Machine
|
||||||
|
ArcadeMachine04LootedVLD,blocks,Block,,,Munkee Arcade Machine
|
||||||
|
ArcadeMachine05VLD,blocks,Block,,,Fury Arcade Machine
|
||||||
|
ArcadeMachine05OpenVLD,blocks,Block,,,Fury Arcade Machine
|
||||||
|
ArcadeMachine05LootedVLD,blocks,Block,,,Fury Arcade Machine
|
||||||
|
ArcadeMachine06VLD,blocks,Block,,,Commander Arcade Machine
|
||||||
|
ArcadeMachine06OpenVLD,blocks,Block,,,Commander Arcade Machine
|
||||||
|
ArcadeMachine06LootedVLD,blocks,Block,,,Commander Arcade Machine
|
||||||
|
MapTableVLD,blocks,Block,,,Map Table
|
||||||
|
KatanaDisplayVLD,blocks,Block,,,KatanaDisplay
|
||||||
|
ChalkBoardVLD,blocks,Block,,,Chalk Board
|
||||||
|
PlateTrophyVLD,blocks,Block,,,Plate Trophy
|
||||||
|
NewspaperStackVLD,blocks,Block,,,Newspaper Stack
|
||||||
|
WW2CouchVLD,blocks,Block,,,Old Leather Couch
|
||||||
|
SlotMachinePinkVLD,blocks,Block,,,Fruit Machine
|
||||||
|
GoldBrickStackVL,blocks,Container,,,Gold Stack
|
||||||
|
LargeGoldBrickStackVL,blocks,Container,,,Large Gold Stack
|
||||||
|
TrainingDummyVLD,blocks,Block,,,Training Dummy
|
||||||
|
Football01VLD,blocks,Block,,,Pro Soccerball
|
||||||
|
Football02VLD,blocks,Block,,,Classic Soccerball
|
||||||
|
Football03VLD,blocks,Block,,,Volleyball
|
||||||
|
USFootball01VLD,blocks,Block,,,Pigskin Football
|
||||||
|
Basketball01VLD,blocks,Block,,,Basketball
|
||||||
|
FootballHelmet01VLD,blocks,Block,,,Blue Football Helmet
|
||||||
|
FootballHelmet02VLD,blocks,Block,,,Red Football Helmet
|
||||||
|
FootballPads01VLD,blocks,Block,,,Blue Football Pads
|
||||||
|
FootballPads02VLD,blocks,Block,,,Orange Football Pads
|
||||||
|
FootballPads03VLD,blocks,Block,,,Green Football Pads
|
||||||
|
Snowboard01VLD,blocks,Block,,,Snowboard
|
||||||
|
Snowboard02VLD,blocks,Block,,,Snowboard Backface
|
||||||
|
Snowboard03VLD,blocks,Block,,,Snowboard
|
||||||
|
WeightRack01VLD,blocks,Block,,,Weight Rack
|
||||||
|
RecordRegularVLD,blocks,Block,,,Framed Record
|
||||||
|
RecordGoldVLD,blocks,Block,,,Golden Record
|
||||||
|
RecordPlatinumVLD,blocks,Block,,,Platinum Record
|
||||||
|
YellowCouch01VLD,blocks,Block,,,Yellow Couch
|
||||||
|
GarageWallClockVLM,blocks,Block,,,Classic Garage Clock
|
||||||
|
RetroWallClockVLD,blocks,Block,,,Retro Wall Clock
|
||||||
|
|
||||||
|
|
||||||
10
Config/loot.xml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<Voltralux>
|
||||||
|
<append xpath="/lootcontainers">
|
||||||
|
|
||||||
|
<!-- Arcade Cab-->
|
||||||
|
<lootcontainer name="arcadeMachineVL" count="1,5" size="6,1" sound_open="UseActions/open_cash_register" sound_close="UseActions/close_cash_register" loot_quality_template="qualBaseTemplate" destroy_on_close="false">
|
||||||
|
<item name="casinoCoin" count="1,25"/>
|
||||||
|
</lootcontainer>
|
||||||
|
|
||||||
|
</append>
|
||||||
|
</Voltralux>
|
||||||
14
Config/rwgmixer.xml
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
<voltraLux>
|
||||||
|
<append xpath="/rwgmixer">
|
||||||
|
|
||||||
|
<streettile name="rwg_tile_commercial_intersection_rpd">
|
||||||
|
<property name="mintiles" value="4"/>
|
||||||
|
<property name="maxtiles" value="4"/>
|
||||||
|
<property name="maxdensity" value="200"/>
|
||||||
|
</streettile>
|
||||||
|
|
||||||
|
<prefab_spawn_adjust partial_name="VoltraLuxCasino" biomeTags="desert"/>
|
||||||
|
<prefab_spawn_adjust partial_name="Crystal_Creek_Voltralux" biomeTags="forest"/>
|
||||||
|
|
||||||
|
</append>
|
||||||
|
</voltraLux>
|
||||||
63
Credits.txt
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
Special Thanks:
|
||||||
|
--------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
StallionsDen and CompoPack
|
||||||
|
|
||||||
|
For advice and support on XML editing, prefab building and quality assurance.
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
FuriousRamsey and Rebirth
|
||||||
|
|
||||||
|
For advice and support on optimisation and implementation of Unity Assets
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
Model Information:
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Vintage Slot Machine
|
||||||
|
* source: https://sketchfab.com/3d-models/vintage-slot-machine-d8b3751f503d4b70ac7dc4a3e4b55bb2
|
||||||
|
* author: doomsentinel (https://sketchfab.com/doomsentinel)
|
||||||
|
* license: https://creativecommons.org/licenses/by/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Roulette Wheel
|
||||||
|
* source: https://sketchfab.com/3d-models/roulette-wheel-4d41d3c2253641b5b2075522060dd3db
|
||||||
|
* author: advên (https://sketchfab.com/adven-troust)
|
||||||
|
* license: https://creativecommons.org/licenses/by-nc/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Poker Table
|
||||||
|
* source: https://sketchfab.com/3d-models/poker-table-a48473a5ae7c437496a7aa388f8c458b
|
||||||
|
* author: Pieter Ferreira (https://sketchfab.com/Badboy17Aiden)
|
||||||
|
* license: https://creativecommons.org/licenses/by/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Poker Table
|
||||||
|
* source: https://sketchfab.com/3d-models/poker-table-9f96e4c2fde44b4f8cdb9759e0591f79
|
||||||
|
* author: samt2510 (https://sketchfab.com/samt2510)
|
||||||
|
* license: https://creativecommons.org/licenses/by-nc/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Gold Hotel Luggage Trolley (Fallout: Miami)
|
||||||
|
* source: https://sketchfab.com/3d-models/gold-hotel-luggage-trolley-fallout-miami-d89f1bba5e62451d9d11eaf599a6542b
|
||||||
|
* author: Damian Tkaczyk (https://sketchfab.com/iDamian)
|
||||||
|
* license: https://creativecommons.org/licenses/by/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Old Roulette Table
|
||||||
|
* source: https://sketchfab.com/3d-models/old-roulette-table-ca850473757342448cb141ccf26451e0
|
||||||
|
* author: krazytea (https://sketchfab.com/krazytea)
|
||||||
|
* license: Standard (Paid)
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Forgotten Digital Gambling Machine
|
||||||
|
* source: https://sketchfab.com/3d-models/forgotten-digital-gambling-machine-e017da3f32064877809c1298b454c571
|
||||||
|
* author: Álterego (https://sketchfab.com/alter_ego)
|
||||||
|
* license: https://creativecommons.org/licenses/by-nc/4.0/
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Gold Bar PBR
|
||||||
|
* source: https://assetstore.unity.com/packages/3d/props/gold-bar-pbr-145516
|
||||||
|
* author: Kubiqual (https://assetstore.unity.com/publishers/31878)
|
||||||
|
* license: Standard Unity Asset Store EULA (Paid)
|
||||||
|
---------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
* title: Angel (brass version)
|
||||||
|
* source: https://sketchfab.com/3d-models/angel-brass-version-1ed059cb4976440f9a595621949428f8
|
||||||
|
* author: SebastianSosnowski (https://sketchfab.com/SebastianSosnowski)
|
||||||
|
* license: Standard Unity Asset Store EULA (Paid)
|
||||||
|
|
||||||
|
|
||||||
9
ModInfo.xml
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
|
<xml>
|
||||||
|
<Name value="VoltraLuxPOIPack" />
|
||||||
|
<Author value="Voltralux" />
|
||||||
|
<Description value="A collection of POIs" />
|
||||||
|
<DisplayName value="Voltralux POI Pack" />
|
||||||
|
<Version value="21.1.0.1" />
|
||||||
|
<Website value="" />
|
||||||
|
</xml>
|
||||||
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Alamo_Restaurant_Voltralux.tts
Normal file
140
Prefabs/POIs/Alamo_Restaurant_Voltralux.xml
Normal file
@@ -0,0 +1,140 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="Zoning" value="Commercial, downtown" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="AllowedTownships" value="city,town,rural" />
|
||||||
|
<property name="YOffset" value="-2" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="SleeperVolumeSize" value="20, 5, 14#5, 4, 6#5, 4, 6#8, 4, 6#9, 4, 6#13, 4, 5#9, 5, 5#30, 3, 21" />
|
||||||
|
<property name="SleeperVolumeStart" value="16, 2, 13#16, 2, 27#22, 2, 27#28, 2, 27#27, 2, 33#14, 2, 34#25, 6, 32#10, 7, 10" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,5,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4" />
|
||||||
|
<property name="SleeperVolumeGameStageAdjust" value="" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="EditorGroups" value="commercial" />
|
||||||
|
<property name="SleeperIsBossVolume" value="True,False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="PrefabSize" value="42, 14, 42" />
|
||||||
|
<property name="Tags" value="commercial" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="646113" />
|
||||||
|
<property name="TotalTriangles" value="257161" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="538292" />
|
||||||
|
<property name="Triangles" value="188813" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="101469" />
|
||||||
|
<property name="Triangles" value="59604" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="1160" />
|
||||||
|
<property name="Triangles" value="588" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="48" />
|
||||||
|
<property name="Triangles" value="24" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="5144" />
|
||||||
|
<property name="Triangles" value="8132" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="30, 5, 37" />
|
||||||
|
<property name="1" value="34, 5, 37" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_stone">
|
||||||
|
<property name="0" value="5, 2, 9" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="38, 3, 9" />
|
||||||
|
<property name="1" value="40, 3, 10" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_booths">
|
||||||
|
<property name="0" value="22, 2, 13" />
|
||||||
|
<property name="1" value="24, 2, 13" />
|
||||||
|
<property name="2" value="27, 2, 13" />
|
||||||
|
<property name="3" value="29, 2, 13" />
|
||||||
|
<property name="4" value="32, 2, 13" />
|
||||||
|
<property name="5" value="34, 2, 13" />
|
||||||
|
<property name="6" value="35, 2, 15" />
|
||||||
|
<property name="7" value="21, 2, 17" />
|
||||||
|
<property name="8" value="23, 2, 17" />
|
||||||
|
<property name="9" value="24, 2, 17" />
|
||||||
|
<property name="10" value="26, 2, 17" />
|
||||||
|
<property name="11" value="27, 2, 17" />
|
||||||
|
<property name="12" value="29, 2, 17" />
|
||||||
|
<property name="13" value="30, 2, 17" />
|
||||||
|
<property name="14" value="32, 2, 17" />
|
||||||
|
<property name="15" value="35, 2, 17" />
|
||||||
|
<property name="16" value="21, 2, 18" />
|
||||||
|
<property name="17" value="23, 2, 18" />
|
||||||
|
<property name="18" value="24, 2, 18" />
|
||||||
|
<property name="19" value="26, 2, 18" />
|
||||||
|
<property name="20" value="27, 2, 18" />
|
||||||
|
<property name="21" value="29, 2, 18" />
|
||||||
|
<property name="22" value="30, 2, 18" />
|
||||||
|
<property name="23" value="32, 2, 18" />
|
||||||
|
<property name="24" value="35, 2, 18" />
|
||||||
|
<property name="25" value="21, 2, 20" />
|
||||||
|
<property name="26" value="23, 2, 20" />
|
||||||
|
<property name="27" value="24, 2, 20" />
|
||||||
|
<property name="28" value="26, 2, 20" />
|
||||||
|
<property name="29" value="27, 2, 20" />
|
||||||
|
<property name="30" value="29, 2, 20" />
|
||||||
|
<property name="31" value="30, 2, 20" />
|
||||||
|
<property name="32" value="32, 2, 20" />
|
||||||
|
<property name="33" value="35, 2, 20" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="27, 2, 38" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="5, 2, 28" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="22, 3, 28" />
|
||||||
|
<property name="1" value="24, 3, 28" />
|
||||||
|
<property name="2" value="28, 3, 28" />
|
||||||
|
<property name="3" value="23, 2, 32" />
|
||||||
|
<property name="4" value="25, 2, 32" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="20, 7, 34" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="13, 3, 36" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="28, 3, 25" />
|
||||||
|
<property name="1" value="30, 3, 35" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_feather">
|
||||||
|
<property name="0" value="26, 8, 23" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="26, 7, 32" />
|
||||||
|
<property name="1" value="26, 7, 35" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Boxing_Gym_Voltralux.tts
Normal file
103
Prefabs/POIs/Boxing_Gym_Voltralux.xml
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="4" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 19, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="EditorGroups" value="industrial" />
|
||||||
|
<property name="Tags" value="industrial" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property name="SleeperVolumeSize" value="11, 5, 13#12, 5, 5#6, 3, 3#10, 5, 7#12, 5, 6#24, 10, 16#8, 4, 15#8, 6, 15#9, 4, 17#10, 4, 8#34, 4, 33#10, 3, 8#9, 4, 5#6, 3, 8#4, 5, 3#4, 4, 14" />
|
||||||
|
<property name="SleeperVolumeStart" value="26, 3, 4#9, 3, 8#5, 3, 5#5, 3, 13#15, 3, 14#13, 3, 20#5, 3, 21#5, 7, 21#5, 9, 4#27, 9, 4#4, 14, 4#27, 9, 12#18, 9, 4#21, 9, 9#12, 3, 5#14, 9, 4" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,10,10,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,4,4,S_-_Group_Biker_Bar,3,3,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_Zom_FatCops,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="31, 9, 24" />
|
||||||
|
<property name="1" value="32, 9, 24" />
|
||||||
|
<property name="2" value="33, 9, 24" />
|
||||||
|
<property name="3" value="34, 9, 24" />
|
||||||
|
<property name="4" value="35, 9, 24" />
|
||||||
|
<property name="5" value="31, 9, 25" />
|
||||||
|
<property name="6" value="31, 9, 26" />
|
||||||
|
<property name="7" value="31, 9, 27" />
|
||||||
|
<property name="8" value="31, 9, 28" />
|
||||||
|
<property name="9" value="35, 10, 28" />
|
||||||
|
<property name="10" value="31, 9, 29" />
|
||||||
|
<property name="11" value="31, 9, 30" />
|
||||||
|
<property name="12" value="31, 9, 31" />
|
||||||
|
<property name="13" value="31, 9, 32" />
|
||||||
|
<property name="14" value="31, 9, 33" />
|
||||||
|
<property name="15" value="32, 9, 33" />
|
||||||
|
<property name="16" value="33, 9, 33" />
|
||||||
|
<property name="17" value="34, 9, 33" />
|
||||||
|
<property name="18" value="35, 9, 33" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="27, 9, 7" />
|
||||||
|
<property name="1" value="29, 9, 12" />
|
||||||
|
<property name="2" value="23, 14, 13" />
|
||||||
|
<property name="3" value="31, 15, 15" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="25, 9, 35" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="31, 3, 1" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="31, 15, 17" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_feather">
|
||||||
|
<property name="0" value="23, 9, 28" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1118991" />
|
||||||
|
<property name="TotalTriangles" value="463485" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="895660" />
|
||||||
|
<property name="Triangles" value="300252" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="211485" />
|
||||||
|
<property name="Triangles" value="150781" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="6460" />
|
||||||
|
<property name="Triangles" value="3888" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="5386" />
|
||||||
|
<property name="Triangles" value="8564" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Casino_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Casino_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Casino_Voltralux.tts
Normal file
163
Prefabs/POIs/Casino_Voltralux.xml
Normal file
@@ -0,0 +1,163 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="DuplicateRepeatDistance" value="4000" />
|
||||||
|
<property name="ShowQuestClearCount" value="3" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="150, 73, 150" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="SleeperVolumeSize" value="35, 4, 16#20, 5, 9#20, 5, 28#9, 5, 18#48, 10, 20#48, 3, 21#15, 5, 8#18, 9, 14#8, 5, 10#12, 5, 10#15, 5, 20#18, 5, 10#24, 9, 14#7, 3, 13#23, 4, 18#5, 3, 7#14, 5, 15#17, 6, 15#6, 4, 15#22, 3, 9#6, 4, 14#5, 3, 7#18, 6, 18#6, 4, 13#21, 3, 19#16, 3, 8#18, 6, 6#9, 5, 20#9, 5, 19#9, 5, 19#18, 5, 9#20, 6, 9#9, 5, 13#9, 5, 19#20, 5, 9#20, 5, 9#9, 5, 18#9, 5, 20#4, 5, 22#19, 5, 10#9, 5, 19#9, 5, 19#20, 5, 9#11, 5, 18#11, 5, 20#22, 3, 29#24, 3, 14#17, 3, 15#7, 5, 19#10, 5, 12#8, 4, 14#10, 4, 8#11, 4, 3#16, 6, 22#17, 6, 21#21, 3, 8#11, 4, 6" />
|
||||||
|
<property name="SleeperVolumeStart" value="55, 56, 76#79, 35, 115#64, 35, 86#51, 35, 85#51, 14, 75#51, 14, 96#59, 35, 116#75, 25, 102#82, 41, 75#60, 41, 115#70, 41, 90#72, 47, 75#51, 25, 102#71, 47, 89#68, 30, 76#73, 25, 87#70, 2, 112#84, 2, 112#85, 25, 76#64, 47, 102#79, 25, 80#73, 25, 79#50, 28, 76#94, 25, 106#51, 25, 76#56, 25, 116#55, 28, 118#51, 35, 104#90, 35, 96#90, 35, 76#72, 35, 76#51, 35, 76#90, 41, 82#90, 41, 96#79, 41, 115#51, 41, 76#51, 41, 85#51, 41, 104#86, 41, 85#80, 47, 115#90, 47, 96#90, 47, 76#51, 47, 76#51, 47, 85#51, 47, 104#77, 56, 93#53, 56, 108#53, 56, 92#92, 25, 77#52, 2, 115#62, 2, 114#78, 25, 116#88, 25, 121#83, 18, 96#51, 18, 96#78, 14, 117#78, 20, 118" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,7,GroupGenericZombie,3,3,ZomBusinessman,5,6,GroupGenericZombie,1,2,GroupGenericZombie,12,12,GroupGenericZombie,8,8,GroupGenericZombie,2,2,GroupNightClub,3,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,5,6,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,9,9,GroupGenericZombie,1,1,GroupGenericZombie,6,8,zombieFatCopFeral,1,1,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,1,1,GroupGenericZombie,4,5,GroupNightClub,2,3,GroupGenericZombie,5,6,GroupGenericZombie,2,3,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupNightClub,5,5,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,3,3,GroupGenericZombie,4,5,GroupGenericZombie,2,3,GroupNightClub,2,2,animalZombieDog,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupNightClub,2,3,zombieBurntFeral,2,3,zombieBurnt,2,3,GroupGenericZombie,2,3,zombieBurntFeral,2,3,zombieBurntFeral,3,4,GroupGenericZombie,5,6,GroupGenericZombie,4,4,GroupNightClub,4,4,GroupZomPoliceCarHorde,5,5,GroupGenericZombie,3,3,zombieFatCopFeral,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="Tags" value="wilderness" />
|
||||||
|
<property name="QuestTags" value="clear, restore_power, infested" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-12" />
|
||||||
|
<property name="POIMarkerSize" value="12, 1, 4" />
|
||||||
|
<property name="POIMarkerStart" value="69, 11, -3" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="" />
|
||||||
|
<property name="POIMarkerType" value="RoadExit" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="139, 13, 58" />
|
||||||
|
<property name="1" value="142, 13, 58" />
|
||||||
|
<property name="2" value="144, 13, 58" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="124, 13, 57" />
|
||||||
|
<property name="1" value="136, 13, 57" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="91, 27, 108" />
|
||||||
|
<property name="1" value="98, 41, 111" />
|
||||||
|
<property name="2" value="91, 27, 112" />
|
||||||
|
<property name="3" value="95, 26, 116" />
|
||||||
|
<property name="4" value="95, 20, 119" />
|
||||||
|
<property name="5" value="93, 30, 122" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="52, 15, 86" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="97, 35, 123" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="92, 15, 123" />
|
||||||
|
<property name="1" value="92, 48, 123" />
|
||||||
|
<property name="2" value="93, 15, 123" />
|
||||||
|
<property name="3" value="93, 36, 123" />
|
||||||
|
<property name="4" value="93, 42, 123" />
|
||||||
|
<property name="5" value="95, 20, 123" />
|
||||||
|
<property name="6" value="97, 20, 123" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="91, 31, 123" />
|
||||||
|
<property name="1" value="92, 37, 123" />
|
||||||
|
<property name="2" value="92, 43, 123" />
|
||||||
|
<property name="3" value="92, 49, 123" />
|
||||||
|
<property name="4" value="95, 31, 123" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="91, 14, 107" />
|
||||||
|
<property name="1" value="92, 14, 107" />
|
||||||
|
<property name="2" value="98, 14, 107" />
|
||||||
|
<property name="3" value="91, 14, 108" />
|
||||||
|
<property name="4" value="92, 14, 108" />
|
||||||
|
<property name="5" value="93, 14, 108" />
|
||||||
|
<property name="6" value="97, 14, 108" />
|
||||||
|
<property name="7" value="98, 14, 108" />
|
||||||
|
<property name="8" value="91, 14, 109" />
|
||||||
|
<property name="9" value="92, 14, 109" />
|
||||||
|
<property name="10" value="93, 14, 109" />
|
||||||
|
<property name="11" value="97, 14, 109" />
|
||||||
|
<property name="12" value="98, 14, 109" />
|
||||||
|
<property name="13" value="91, 14, 110" />
|
||||||
|
<property name="14" value="92, 14, 110" />
|
||||||
|
<property name="15" value="98, 14, 110" />
|
||||||
|
<property name="16" value="91, 14, 111" />
|
||||||
|
<property name="17" value="92, 14, 111" />
|
||||||
|
<property name="18" value="93, 14, 111" />
|
||||||
|
<property name="19" value="97, 14, 111" />
|
||||||
|
<property name="20" value="98, 14, 111" />
|
||||||
|
<property name="21" value="97, 14, 112" />
|
||||||
|
<property name="22" value="98, 14, 112" />
|
||||||
|
<property name="23" value="98, 14, 113" />
|
||||||
|
<property name="24" value="97, 14, 114" />
|
||||||
|
<property name="25" value="98, 14, 114" />
|
||||||
|
<property name="26" value="95, 35, 117" />
|
||||||
|
<property name="27" value="94, 47, 119" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="95, 25, 108" />
|
||||||
|
<property name="1" value="95, 25, 110" />
|
||||||
|
<property name="2" value="95, 25, 112" />
|
||||||
|
<property name="3" value="91, 25, 121" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="92, 2, 127" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="98, 2, 123" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_elec_parts">
|
||||||
|
<property name="0" value="54, 30, 119" />
|
||||||
|
<property name="1" value="54, 30, 120" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="53, 2, 124" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="94, 42, 91" />
|
||||||
|
<property name="1" value="95, 42, 91" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="75, 14, 70" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="9712437" />
|
||||||
|
<property name="TotalTriangles" value="5950721" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="7885237" />
|
||||||
|
<property name="Triangles" value="4598029" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="1670426" />
|
||||||
|
<property name="Triangles" value="1193196" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="9792" />
|
||||||
|
<property name="Triangles" value="4896" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="35536" />
|
||||||
|
<property name="Triangles" value="17768" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="40152" />
|
||||||
|
<property name="Triangles" value="20076" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="71294" />
|
||||||
|
<property name="Triangles" value="116756" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Central_Station_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
Prefabs/POIs/Central_Station_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Central_Station_Voltralux.tts
Normal file
161
Prefabs/POIs/Central_Station_Voltralux.xml
Normal file
@@ -0,0 +1,161 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="4" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="100, 28, 100" />
|
||||||
|
<property name="RotationToFaceNorth" value="1" />
|
||||||
|
<property name="YOffset" value="-10" />
|
||||||
|
<property name="EditorGroups" value="rpd, commercial" />
|
||||||
|
<property name="SleeperVolumeSize" value="38, 3, 33#13, 3, 9#16, 3, 13#19, 4, 7#5, 4, 7#37, 4, 14#11, 3, 67#4, 5, 56#15, 3, 65#4, 3, 22#4, 3, 22#4, 3, 22#14, 3, 61#44, 5, 15#11, 3, 9#5, 3, 7#13, 3, 9#14, 3, 9" />
|
||||||
|
<property name="SleeperVolumeStart" value="60, 9, 1#83, 10, 56#64, 10, 56#65, 10, 35#85, 10, 35#59, 10, 42#48, 10, 18#43, 9, 24#27, 10, 19#22, 11, 51#22, 11, 27#22, 11, 3#1, 9, 18#13, 16, 12#35, 21, 87#91, 10, 35#22, 21, 87#7, 21, 87" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,12,13,GroupGenericZombie,4,5,GroupGenericZombie,4,5,GroupGenericZombie,7,8,zombieScreamerFeral,1,2,GroupGenericZombie,9,10,GroupGenericZombie,6,7,GroupGenericZombie,14,15,GroupGenericZombie,5,6,GroupGenericZombie,10,11,GroupGenericZombie,9,10,GroupGenericZombie,3,4,GroupZomSoldier,7,8,GroupGenericZombie,4,5,GroupGenericZombie,5,6,GroupGenericZombie,1,2,GroupGenericZombie,3,4,GroupZomBadassOnly,5,6" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="Tags" value="commercial, industrial, downtown, rpd" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="2376711" />
|
||||||
|
<property name="TotalTriangles" value="993622" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1608297" />
|
||||||
|
<property name="Triangles" value="476376" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="722188" />
|
||||||
|
<property name="Triangles" value="457554" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="1536" />
|
||||||
|
<property name="Triangles" value="768" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="7214" />
|
||||||
|
<property name="Triangles" value="3756" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="4680" />
|
||||||
|
<property name="Triangles" value="2340" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="32796" />
|
||||||
|
<property name="Triangles" value="52828" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="86, 13, 58" />
|
||||||
|
<property name="1" value="89, 13, 58" />
|
||||||
|
<property name="2" value="92, 13, 58" />
|
||||||
|
<property name="3" value="95, 13, 58" />
|
||||||
|
<property name="4" value="86, 13, 60" />
|
||||||
|
<property name="5" value="95, 13, 60" />
|
||||||
|
<property name="6" value="86, 13, 62" />
|
||||||
|
<property name="7" value="95, 13, 62" />
|
||||||
|
<property name="8" value="86, 13, 64" />
|
||||||
|
<property name="9" value="89, 13, 64" />
|
||||||
|
<property name="10" value="92, 13, 64" />
|
||||||
|
<property name="11" value="95, 13, 64" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="96, 10, 50" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="91, 10, 55" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="8, 11, 23" />
|
||||||
|
<property name="1" value="8, 11, 30" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="86, 10, 52" />
|
||||||
|
<property name="1" value="87, 10, 52" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="89, 10, 42" />
|
||||||
|
<property name="1" value="90, 10, 42" />
|
||||||
|
<property name="2" value="91, 10, 42" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="44, 10, 66" />
|
||||||
|
<property name="1" value="46, 10, 66" />
|
||||||
|
<property name="2" value="44, 10, 67" />
|
||||||
|
<property name="3" value="46, 10, 67" />
|
||||||
|
<property name="4" value="44, 10, 68" />
|
||||||
|
<property name="5" value="46, 10, 68" />
|
||||||
|
<property name="6" value="44, 10, 69" />
|
||||||
|
<property name="7" value="46, 10, 69" />
|
||||||
|
<property name="8" value="44, 10, 71" />
|
||||||
|
<property name="9" value="46, 10, 71" />
|
||||||
|
<property name="10" value="44, 10, 72" />
|
||||||
|
<property name="11" value="46, 10, 72" />
|
||||||
|
<property name="12" value="44, 10, 74" />
|
||||||
|
<property name="13" value="46, 10, 74" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="72, 10, 35" />
|
||||||
|
<property name="1" value="75, 10, 35" />
|
||||||
|
<property name="2" value="78, 10, 35" />
|
||||||
|
<property name="3" value="66, 10, 36" />
|
||||||
|
<property name="4" value="69, 10, 36" />
|
||||||
|
<property name="5" value="67, 10, 40" />
|
||||||
|
<property name="6" value="69, 10, 40" />
|
||||||
|
<property name="7" value="71, 10, 40" />
|
||||||
|
<property name="8" value="73, 10, 40" />
|
||||||
|
<property name="9" value="75, 10, 40" />
|
||||||
|
<property name="10" value="77, 10, 40" />
|
||||||
|
<property name="11" value="79, 10, 40" />
|
||||||
|
<property name="12" value="81, 10, 40" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="10, 21, 93" />
|
||||||
|
<property name="1" value="16, 21, 93" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="82, 10, 58" />
|
||||||
|
<property name="1" value="83, 10, 58" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="30, 22, 87" />
|
||||||
|
<property name="1" value="26, 21, 88" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="57, 10, 2" />
|
||||||
|
<property name="1" value="57, 10, 6" />
|
||||||
|
<property name="2" value="58, 10, 6" />
|
||||||
|
<property name="3" value="58, 10, 7" />
|
||||||
|
<property name="4" value="50, 10, 10" />
|
||||||
|
<property name="5" value="58, 10, 12" />
|
||||||
|
<property name="6" value="57, 10, 13" />
|
||||||
|
<property name="7" value="58, 10, 13" />
|
||||||
|
<property name="8" value="58, 11, 13" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="86, 10, 89" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="89, 11, 26" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_stone">
|
||||||
|
<property name="0" value="85, 10, 82" />
|
||||||
|
<property name="1" value="92, 10, 86" />
|
||||||
|
<property name="2" value="85, 10, 89" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="98, 10, 50" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Community_Centre_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
Prefabs/POIs/Community_Centre_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Community_Centre_Voltralux.tts
Normal file
84
Prefabs/POIs/Community_Centre_Voltralux.xml
Normal file
@@ -0,0 +1,84 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="3" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 12, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="SleeperVolumeSize" value="12, 7, 14#14, 7, 15#5, 3, 20#9, 8, 8#9, 7, 10#14, 8, 9#10, 4, 1#14, 3, 13" />
|
||||||
|
<property name="SleeperVolumeStart" value="28, 2, 10#26, 2, 25#21, 2, 19#12, 2, 31#12, 2, 20#12, 2, 10#29, 2, 24#27, 2, 9" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_-_Group_Hospital,9,10,S_-Group_Generic_Zombie,7,8,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,3,4,S_-Group_Generic_Zombie,5,6,S_-Group_Generic_Zombie,5,6,zombieJanitorFeral,1,2,S_-Group_Generic_Zombie,9,10" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||||
|
<property name="EditorGroups" value="rural" />
|
||||||
|
<property name="Tags" value="rural" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-2" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1033095" />
|
||||||
|
<property name="TotalTriangles" value="423128" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="911602" />
|
||||||
|
<property name="Triangles" value="345564" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="113929" />
|
||||||
|
<property name="Triangles" value="68292" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="1536" />
|
||||||
|
<property name="Triangles" value="768" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="944" />
|
||||||
|
<property name="Triangles" value="472" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="24" />
|
||||||
|
<property name="Triangles" value="12" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="5060" />
|
||||||
|
<property name="Triangles" value="8020" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="21, 2, 8" />
|
||||||
|
<property name="1" value="23, 2, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="21, 3, 37" />
|
||||||
|
<property name="1" value="25, 3, 37" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_stone">
|
||||||
|
<property name="0" value="5, 2, 6" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="34, 2, 25" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="21, 2, 2" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="39, 3, 4" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Crash_Site_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Crash_Site_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Crash_Site_Voltralux.tts
Normal file
86
Prefabs/POIs/Crash_Site_Voltralux.xml
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="0" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 27, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="SleeperVolumeSize" value="19, 5, 21#10, 3, 20#11, 3, 20#15, 6, 7" />
|
||||||
|
<property name="SleeperVolumeStart" value="11, 4, 0#0, 6, 0#31, 6, 1#14, 4, 21" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_Zom_HazMat_Only,3,3,zombieLab,3,3,zombieSoldier,2,2,animalChicken,2,2" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,True" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-6" />
|
||||||
|
<property name="Tags" value="wilderness" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, infested" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="39, 6, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="21, 4, 22" />
|
||||||
|
<property name="1" value="22, 4, 22" />
|
||||||
|
<property name="2" value="21, 4, 23" />
|
||||||
|
<property name="3" value="22, 4, 23" />
|
||||||
|
<property name="4" value="36, 26, 23" />
|
||||||
|
<property name="5" value="21, 4, 24" />
|
||||||
|
<property name="6" value="22, 4, 24" />
|
||||||
|
<property name="7" value="21, 4, 25" />
|
||||||
|
<property name="8" value="22, 4, 25" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="38, 6, 17" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="11, 6, 29" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="21, 6, 40" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="367139" />
|
||||||
|
<property name="TotalTriangles" value="154425" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="344522" />
|
||||||
|
<property name="Triangles" value="133044" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="16355" />
|
||||||
|
<property name="Triangles" value="11417" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="16" />
|
||||||
|
<property name="Triangles" value="8" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="96" />
|
||||||
|
<property name="Triangles" value="48" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="6150" />
|
||||||
|
<property name="Triangles" value="9908" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Crystal_Creek_Voltralux.tts
Normal file
131
Prefabs/POIs/Crystal_Creek_Voltralux.xml
Normal file
@@ -0,0 +1,131 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="3" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="150, 37, 150" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="5, 5, 11#11, 5, 9#11, 5, 9#5, 5, 15#5, 5, 15#9, 3, 9#9, 3, 8#21, 5, 51#15, 4, 15#12, 7, 13#16, 5, 10#7, 3, 10#7, 7, 11#9, 4, 11#23, 3, 19#18, 3, 25#9, 4, 14#14, 3, 43#5, 4, 5" />
|
||||||
|
<property name="SleeperVolumeStart" value="6, 9, 112#70, 9, 109#90, 9, 109#142, 9, 120#123, 9, 122#135, 9, 72#135, 9, 63#45, 9, 98#127, 14, 23#4, 13, 28#8, 20, 16#14, 29, 13#61, 8, 32#2, 9, 59#3, 9, 76#11, 9, 102#133, 8, 23#128, 9, 106#15, 25, 14" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,animalZombieBear,1,1,GroupGenericZombie,4,4,animalZombieVulture,1,1,animalZombieVulture,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,7,7,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # #1#1# # # # # # # # # # # " />
|
||||||
|
<property name="EditorGroups" value="Wilderness" />
|
||||||
|
<property name="Tags" value="wilderness" />
|
||||||
|
<property name="POIMarkerSize" value="9, 13, 5" />
|
||||||
|
<property name="POIMarkerStart" value="84, 8, -5" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="" />
|
||||||
|
<property name="POIMarkerType" value="RoadExit" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="part_driveway_rural_07" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="YOffset" value="-9" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="2157900" />
|
||||||
|
<property name="TotalTriangles" value="1542446" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1521736" />
|
||||||
|
<property name="Triangles" value="1126236" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="234640" />
|
||||||
|
<property name="Triangles" value="134306" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="327360" />
|
||||||
|
<property name="Triangles" value="163680" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="3560" />
|
||||||
|
<property name="Triangles" value="2144" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="136" />
|
||||||
|
<property name="Triangles" value="68" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="70468" />
|
||||||
|
<property name="Triangles" value="116012" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="147, 9, 140" />
|
||||||
|
<property name="1" value="144, 9, 144" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_stone_boulder">
|
||||||
|
<property name="0" value="30, 9, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_feather">
|
||||||
|
<property name="0" value="29, 9, 4" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="145, 12, 124" />
|
||||||
|
<property name="1" value="143, 11, 126" />
|
||||||
|
<property name="2" value="145, 11, 126" />
|
||||||
|
<property name="3" value="145, 12, 126" />
|
||||||
|
<property name="4" value="145, 12, 128" />
|
||||||
|
<property name="5" value="144, 12, 131" />
|
||||||
|
<property name="6" value="144, 11, 132" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="140, 9, 127" />
|
||||||
|
<property name="1" value="144, 9, 137" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="144, 10, 126" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="143, 10, 125" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="143, 10, 123" />
|
||||||
|
<property name="1" value="146, 11, 125" />
|
||||||
|
<property name="2" value="145, 10, 126" />
|
||||||
|
<property name="3" value="146, 11, 126" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="93, 9, 7" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="146, 10, 127" />
|
||||||
|
<property name="1" value="146, 10, 129" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="139, 15, 32" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="138, 8, 23" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="43, 9, 118" />
|
||||||
|
<property name="1" value="44, 9, 119" />
|
||||||
|
<property name="2" value="43, 9, 120" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="75, 9, 85" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="88, 9, 1" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="134, 9, 67" />
|
||||||
|
<property name="1" value="134, 9, 66" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Eternal_Rests_Voltralux.tts
Normal file
95
Prefabs/POIs/Eternal_Rests_Voltralux.xml
Normal file
@@ -0,0 +1,95 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 12, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="3" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="14, 4, 33#11, 3, 6#10, 4, 6#4, 3, 9#4, 3, 9#4, 3, 9#4, 3, 9#10, 3, 6#3, 3, 11" />
|
||||||
|
<property name="SleeperVolumeStart" value="9, 3, 2#23, 3, 12#23, 3, 19#24, 3, 25#29, 3, 25#24, 3, 3#29, 3, 3#23, 3, 19#37, 4, 12" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,5,5,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
|
||||||
|
<property name="EditorGroups" value="commercial" />
|
||||||
|
<property name="Tags" value="commercial" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="4, 3, 18" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="24, 6, 21" />
|
||||||
|
<property name="1" value="28, 6, 21" />
|
||||||
|
<property name="2" value="31, 6, 21" />
|
||||||
|
<property name="3" value="34, 10, 22" />
|
||||||
|
<property name="4" value="25, 6, 26" />
|
||||||
|
<property name="5" value="31, 6, 26" />
|
||||||
|
<property name="6" value="32, 5, 27" />
|
||||||
|
<property name="7" value="32, 5, 28" />
|
||||||
|
<property name="8" value="25, 6, 30" />
|
||||||
|
<property name="9" value="31, 6, 30" />
|
||||||
|
<property name="10" value="34, 10, 30" />
|
||||||
|
<property name="11" value="25, 6, 33" />
|
||||||
|
<property name="12" value="31, 6, 33" />
|
||||||
|
<property name="13" value="21, 10, 35" />
|
||||||
|
<property name="14" value="29, 10, 35" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="23, 3, 22" />
|
||||||
|
<property name="1" value="25, 3, 25" />
|
||||||
|
<property name="2" value="31, 3, 25" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="27, 5, 30" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="29, 4, 12" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="621503" />
|
||||||
|
<property name="TotalTriangles" value="242486" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="558888" />
|
||||||
|
<property name="Triangles" value="200830" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="54859" />
|
||||||
|
<property name="Triangles" value="32088" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="2528" />
|
||||||
|
<property name="Triangles" value="1264" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="5228" />
|
||||||
|
<property name="Triangles" value="8304" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Fastfood_Roosters_Voltralux.tts
Normal file
118
Prefabs/POIs/Fastfood_Roosters_Voltralux.xml
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 11, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="8, 4, 12#8, 4, 12#6, 3, 6#8, 3, 6#8, 3, 14#6, 3, 8" />
|
||||||
|
<property name="SleeperVolumeStart" value="26, 2, 13#10, 2, 13#11, 2, 25#18, 2, 28#18, 2, 13#27, 2, 26" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,3,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
|
||||||
|
<property name="EditorGroups" value="commercial" />
|
||||||
|
<property name="QuestTags" value="clear, fetch" />
|
||||||
|
<property name="YOffset" value="-2" />
|
||||||
|
<property name="Tags" value="commercial" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="389008" />
|
||||||
|
<property name="TotalTriangles" value="176625" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="291507" />
|
||||||
|
<property name="Triangles" value="111724" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="89469" />
|
||||||
|
<property name="Triangles" value="55421" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="2704" />
|
||||||
|
<property name="Triangles" value="1352" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="296" />
|
||||||
|
<property name="Triangles" value="148" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="5032" />
|
||||||
|
<property name="Triangles" value="7980" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="33, 3, 8" />
|
||||||
|
<property name="1" value="33, 3, 12" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="29, 2, 24" />
|
||||||
|
<property name="1" value="25, 2, 29" />
|
||||||
|
<property name="2" value="22, 2, 30" />
|
||||||
|
<property name="3" value="24, 2, 32" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="27, 3, 23" />
|
||||||
|
<property name="1" value="32, 3, 23" />
|
||||||
|
<property name="2" value="21, 5, 26" />
|
||||||
|
<property name="3" value="22, 5, 26" />
|
||||||
|
<property name="4" value="23, 5, 26" />
|
||||||
|
<property name="5" value="24, 5, 26" />
|
||||||
|
<property name="6" value="25, 5, 26" />
|
||||||
|
<property name="7" value="31, 5, 27" />
|
||||||
|
<property name="8" value="22, 5, 31" />
|
||||||
|
<property name="9" value="31, 5, 31" />
|
||||||
|
<property name="10" value="28, 5, 33" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="27, 2, 21" />
|
||||||
|
<property name="1" value="28, 2, 21" />
|
||||||
|
<property name="2" value="31, 2, 21" />
|
||||||
|
<property name="3" value="32, 2, 21" />
|
||||||
|
<property name="4" value="27, 2, 22" />
|
||||||
|
<property name="5" value="28, 2, 22" />
|
||||||
|
<property name="6" value="31, 2, 22" />
|
||||||
|
<property name="7" value="32, 2, 22" />
|
||||||
|
<property name="8" value="27, 2, 24" />
|
||||||
|
<property name="9" value="28, 2, 24" />
|
||||||
|
<property name="10" value="31, 2, 24" />
|
||||||
|
<property name="11" value="32, 2, 24" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="22, 2, 23" />
|
||||||
|
<property name="1" value="22, 2, 25" />
|
||||||
|
<property name="2" value="27, 2, 28" />
|
||||||
|
<property name="3" value="30, 2, 31" />
|
||||||
|
<property name="4" value="22, 2, 32" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="28, 2, 29" />
|
||||||
|
<property name="1" value="26, 2, 31" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="25, 3, 33" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="28, 3, 23" />
|
||||||
|
<property name="1" value="32, 4, 27" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="22, 3, 6" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/GunShopKendo_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.ins
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/POIs/GunShopKendo_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/GunShopKendo_Voltralux.tts
Normal file
101
Prefabs/POIs/GunShopKendo_Voltralux.xml
Normal file
@@ -0,0 +1,101 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="25, 16, 25" />
|
||||||
|
<property name="RotationToFaceNorth" value="1" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="12, 5, 14#12, 4, 7#11, 4, 7#12, 4, 12#6, 3, 7" />
|
||||||
|
<property name="SleeperVolumeStart" value="2, 8, 8#2, 7, 1#3, 3, 2#3, 3, 9#16, 3, 2" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,6,6,GroupGenericZombie,2,2" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
|
||||||
|
<property name="EditorGroups" value="rpd, commercial" />
|
||||||
|
<property name="Tags" value="countrytown, nodiagonal, kendo" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property name="POIMarkerSize" value="2, 13, 8" />
|
||||||
|
<property name="POIMarkerStart" value="25, 2, 17" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="" />
|
||||||
|
<property name="POIMarkerType" value="PartSpawn" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_06" />
|
||||||
|
<property name="POIMarkerPartRotations" value="1" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="21, 3, 6" />
|
||||||
|
<property name="1" value="12, 3, 7" />
|
||||||
|
<property name="2" value="19, 3, 7" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="13, 6, 13" />
|
||||||
|
<property name="1" value="13, 6, 14" />
|
||||||
|
<property name="2" value="13, 6, 18" />
|
||||||
|
<property name="3" value="13, 6, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="4, 3, 4" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="16, 4, 18" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="13, 9, 14" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="6, 4, 20" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="13, 3, 3" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_vending">
|
||||||
|
<property name="0" value="23, 3, 5" />
|
||||||
|
<property name="1" value="23, 3, 6" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="20, 3, 19" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="451106" />
|
||||||
|
<property name="TotalTriangles" value="164457" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="405689" />
|
||||||
|
<property name="Triangles" value="136238" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="42153" />
|
||||||
|
<property name="Triangles" value="24243" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="1392" />
|
||||||
|
<property name="Triangles" value="696" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="1872" />
|
||||||
|
<property name="Triangles" value="3280" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.ins
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 7.1 KiB |
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.tts
Normal file
79
Prefabs/POIs/KickFlipz_SkateStore_Voltralux.xml
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="1" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="25, 10, 25" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="21, 6, 16" />
|
||||||
|
<property name="SleeperVolumeStart" value="2, 3, 7" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,11" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||||
|
<property name="EditorGroups" value="commercial, downtown" />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="365255" />
|
||||||
|
<property name="TotalTriangles" value="155779" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="335817" />
|
||||||
|
<property name="Triangles" value="137727" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="25504" />
|
||||||
|
<property name="Triangles" value="13692" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="2024" />
|
||||||
|
<property name="Triangles" value="1012" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="1910" />
|
||||||
|
<property name="Triangles" value="3348" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="8, 3, 1" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="7, 4, 6" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="12, 7, 16" />
|
||||||
|
<property name="1" value="17, 7, 16" />
|
||||||
|
<property name="2" value="22, 7, 16" />
|
||||||
|
<property name="3" value="13, 6, 23" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="17, 5, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_vending">
|
||||||
|
<property name="0" value="17, 3, 22" />
|
||||||
|
<property name="1" value="18, 3, 22" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Liberty_Apartments_Voltralux.tts
Normal file
128
Prefabs/POIs/Liberty_Apartments_Voltralux.xml
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="60, 48, 60" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="downtown" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="YOffset" value="-6" />
|
||||||
|
<property name="Tags" value="commercial, downtown" />
|
||||||
|
<property name="SleeperVolumeSize" value="19, 5, 42#12, 5, 8#5, 4, 11#10, 4, 3#9, 4, 8#13, 4, 10#10, 4, 7#10, 4, 12#8, 4, 10#14, 4, 5#12, 4, 9#10, 3, 4#13, 3, 15#13, 5, 17#14, 4, 8#13, 5, 8#8, 5, 8#13, 3, 9#10, 4, 5#12, 4, 8#10, 4, 6#19, 4, 10#9, 4, 8#8, 4, 9#10, 4, 22#19, 4, 10#8, 4, 8#9, 4, 19#10, 4, 18#12, 3, 9#10, 3, 4#12, 4, 9#9, 4, 4#12, 4, 9#9, 4, 5#12, 4, 13#10, 4, 8#7, 4, 8#11, 4, 21#19, 4, 11#19, 4, 11#9, 3, 8#8, 4, 5#12, 4, 18#11, 3, 18#7, 3, 9#19, 3, 12#10, 4, 3#8, 4, 8#8, 4, 9#10, 3, 18#12, 4, 10#12, 4, 9#21, 6, 43#15, 6, 28#8, 3, 11#21, 4, 45#21, 4, 44#21, 4, 45" />
|
||||||
|
<property name="SleeperVolumeStart" value="17, 6, 8#5, 6, 19#38, 12, 43#38, 12, 39#48, 12, 34#43, 12, 42#47, 12, 21#46, 12, 9#38, 12, 8#34, 12, 28#4, 12, 9#3, 12, 19#3, 12, 38#4, 6, 34#41, 6, 34#4, 6, 10#47, 6, 10#3, 17, 43#3, 17, 38#4, 17, 9#3, 17, 17#37, 17, 42#47, 17, 34#38, 17, 8#46, 17, 9#37, 22, 42#48, 22, 34#37, 22, 8#46, 22, 9#4, 22, 9#3, 22, 19#4, 22, 43#4, 22, 38#4, 27, 9#4, 27, 18#4, 27, 39#38, 27, 34#49, 27, 34#45, 27, 9#37, 27, 42#37, 32, 42#47, 32, 34#4, 32, 38#4, 32, 9#45, 32, 9#38, 32, 8#37, 37, 42#38, 37, 39#48, 37, 34#38, 37, 8#46, 37, 9#4, 37, 9#4, 37, 43#34, 42, 9#4, 42, 24#38, 6, 9#16, 17, 8#16, 27, 8#16, 37, 8" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,6,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupBikerBar,3,4,GroupBikerBar,5,6,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupZomSoldier,4,4,GroupZomSoldier,3,3,GroupHospital,3,4,GroupGenericZombie,5,6,ZomBurnt,2,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,ZomUtilityWorker,3,4,GroupGenericZombie,5,6,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,10,12,GroupGenericZombie,5,6,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,3,4" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="2,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,4,4,4" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="QuestTags" value="clear, restore_power, infested" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="51, 18, 46" />
|
||||||
|
<property name="1" value="49, 18, 47" />
|
||||||
|
<property name="2" value="51, 6, 47" />
|
||||||
|
<property name="3" value="51, 43, 47" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="48, 25, 46" />
|
||||||
|
<property name="1" value="50, 25, 46" />
|
||||||
|
<property name="2" value="50, 9, 48" />
|
||||||
|
<property name="3" value="50, 7, 50" />
|
||||||
|
<property name="4" value="52, 8, 50" />
|
||||||
|
<property name="5" value="53, 8, 50" />
|
||||||
|
<property name="6" value="54, 8, 50" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="47, 12, 49" />
|
||||||
|
<property name="1" value="47, 17, 49" />
|
||||||
|
<property name="2" value="47, 22, 49" />
|
||||||
|
<property name="3" value="47, 27, 49" />
|
||||||
|
<property name="4" value="47, 32, 49" />
|
||||||
|
<property name="5" value="47, 37, 49" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="50, 13, 47" />
|
||||||
|
<property name="1" value="50, 23, 47" />
|
||||||
|
<property name="2" value="50, 28, 47" />
|
||||||
|
<property name="3" value="50, 33, 47" />
|
||||||
|
<property name="4" value="50, 38, 47" />
|
||||||
|
<property name="5" value="46, 17, 50" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="52, 38, 34" />
|
||||||
|
<property name="1" value="52, 37, 35" />
|
||||||
|
<property name="2" value="52, 38, 36" />
|
||||||
|
<property name="3" value="51, 27, 37" />
|
||||||
|
<property name="4" value="52, 38, 37" />
|
||||||
|
<property name="5" value="51, 38, 40" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="51, 17, 35" />
|
||||||
|
<property name="1" value="51, 12, 37" />
|
||||||
|
<property name="2" value="50, 6, 39" />
|
||||||
|
<property name="3" value="48, 6, 43" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="53, 6, 57" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="24, 6, 3" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="32, 7, 33" />
|
||||||
|
<property name="1" value="32, 7, 36" />
|
||||||
|
<property name="2" value="32, 7, 45" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="51, 22, 38" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="36, 22, 52" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="50, 7, 48" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="51, 6, 12" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="3396938" />
|
||||||
|
<property name="TotalTriangles" value="1388970" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="2714359" />
|
||||||
|
<property name="Triangles" value="973393" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="654357" />
|
||||||
|
<property name="Triangles" value="388445" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="1536" />
|
||||||
|
<property name="Triangles" value="768" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="9624" />
|
||||||
|
<property name="Triangles" value="5096" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="6432" />
|
||||||
|
<property name="Triangles" value="3216" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="10630" />
|
||||||
|
<property name="Triangles" value="18052" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Little_Italy_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Little_Italy_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Little_Italy_Voltralux.tts
Normal file
119
Prefabs/POIs/Little_Italy_Voltralux.xml
Normal file
@@ -0,0 +1,119 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="60, 22, 60" />
|
||||||
|
<property name="RotationToFaceNorth" value="3" />
|
||||||
|
<property name="SleeperVolumeSize" value="21, 4, 11#21, 4, 11#9, 3, 4#9, 3, 4#21, 4, 13#26, 4, 13#7, 4, 13#11, 3, 8#13, 4, 6#9, 5, 11#9, 5, 13#21, 4, 5#10, 4, 11#10, 4, 11#8, 4, 9#5, 3, 9#10, 4, 11#10, 4, 11#10, 4, 5#16, 5, 13#11, 5, 8#16, 4, 14#11, 4, 10#13, 3, 5#10, 3, 7#9, 3, 9#8, 5, 5" />
|
||||||
|
<property name="SleeperVolumeStart" value="6, 5, 3#28, 5, 3#49, 5, 8#49, 5, 3#5, 10, 1#26, 10, 1#52, 10, 1#47, 5, 37#33, 5, 40#12, 5, 40#2, 5, 38#2, 5, 52#0, 11, 37#12, 11, 37#14, 11, 50#9, 11, 50#12, 16, 37#0, 16, 37#12, 16, 51#43, 11, 38#32, 11, 38#43, 16, 37#32, 16, 37#40, 1, 44#30, 1, 42#30, 1, 33#50, 5, 46" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,4,4,GroupGenericZombie,2,2,ZomFatCops,1,1,GroupNightClub,4,4,GroupNightClub,6,6,GroupNightClub,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,zombiePartyGirl,2,2,zombiePartyGirl,2,2,GroupGenericZombie,4,4,GroupGenericZombie,4,4,ZomJanitorOnly,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="Tags" value="commercial, downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-5" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="46, 14, 47" />
|
||||||
|
<property name="1" value="46, 19, 47" />
|
||||||
|
<property name="2" value="54, 14, 47" />
|
||||||
|
<property name="3" value="54, 19, 47" />
|
||||||
|
<property name="4" value="48, 10, 48" />
|
||||||
|
<property name="5" value="48, 15, 48" />
|
||||||
|
<property name="6" value="48, 10, 49" />
|
||||||
|
<property name="7" value="48, 15, 49" />
|
||||||
|
<property name="8" value="47, 8, 51" />
|
||||||
|
<property name="9" value="49, 6, 51" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="54, 5, 47" />
|
||||||
|
<property name="1" value="56, 5, 48" />
|
||||||
|
<property name="2" value="53, 16, 51" />
|
||||||
|
<property name="3" value="53, 17, 51" />
|
||||||
|
<property name="4" value="53, 18, 51" />
|
||||||
|
<property name="5" value="53, 19, 51" />
|
||||||
|
<property name="6" value="56, 5, 52" />
|
||||||
|
<property name="7" value="57, 5, 52" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="52, 1, 46" />
|
||||||
|
<property name="1" value="56, 5, 47" />
|
||||||
|
<property name="2" value="50, 5, 48" />
|
||||||
|
<property name="3" value="51, 11, 50" />
|
||||||
|
<property name="4" value="51, 16, 50" />
|
||||||
|
<property name="5" value="50, 5, 53" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="0, 5, 25" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="50, 5, 5" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="46, 17, 39" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="48, 12, 49" />
|
||||||
|
<property name="1" value="48, 17, 49" />
|
||||||
|
<property name="2" value="55, 12, 49" />
|
||||||
|
<property name="3" value="55, 17, 49" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="46, 11, 40" />
|
||||||
|
<property name="1" value="46, 16, 40" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="45, 7, 42" />
|
||||||
|
<property name="1" value="45, 8, 43" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="35, 1, 48" />
|
||||||
|
<property name="1" value="36, 1, 48" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="30, 1, 44" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="2568922" />
|
||||||
|
<property name="TotalTriangles" value="1415778" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1991152" />
|
||||||
|
<property name="Triangles" value="945862" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="516190" />
|
||||||
|
<property name="Triangles" value="428848" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="49152" />
|
||||||
|
<property name="Triangles" value="24576" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="3280" />
|
||||||
|
<property name="Triangles" value="1640" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="864" />
|
||||||
|
<property name="Triangles" value="432" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="8284" />
|
||||||
|
<property name="Triangles" value="14420" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Mafia_Museum_Voltralux.tts
Normal file
146
Prefabs/POIs/Mafia_Museum_Voltralux.xml
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="4" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 24, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="SleeperVolumeSize" value="22, 4, 12#22, 5, 18#5, 4, 28#5, 4, 28#12, 3, 14#12, 4, 14#8, 5, 14#11, 5, 13#12, 5, 14#22, 7, 20#6, 4, 28#23, 4, 12#5, 5, 28" />
|
||||||
|
<property name="SleeperVolumeStart" value="10, 3, 8#10, 7, 5#33, 9, 9#4, 9, 9#9, 9, 24#21, 9, 24#5, 3, 23#13, 3, 24#25, 3, 23#10, 13, 18#32, 15, 9#9, 15, 5#4, 15, 9" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # " />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, infested" />
|
||||||
|
<property name="YOffset" value="-1" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="38, 1, 37" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_booths">
|
||||||
|
<property name="0" value="21, 15, 6" />
|
||||||
|
<property name="1" value="22, 15, 6" />
|
||||||
|
<property name="2" value="23, 15, 6" />
|
||||||
|
<property name="3" value="24, 15, 6" />
|
||||||
|
<property name="4" value="25, 15, 6" />
|
||||||
|
<property name="5" value="26, 15, 6" />
|
||||||
|
<property name="6" value="27, 15, 6" />
|
||||||
|
<property name="7" value="28, 15, 6" />
|
||||||
|
<property name="8" value="29, 15, 6" />
|
||||||
|
<property name="9" value="30, 15, 6" />
|
||||||
|
<property name="10" value="22, 15, 7" />
|
||||||
|
<property name="11" value="23, 15, 7" />
|
||||||
|
<property name="12" value="26, 15, 7" />
|
||||||
|
<property name="13" value="27, 15, 7" />
|
||||||
|
<property name="14" value="30, 15, 7" />
|
||||||
|
<property name="15" value="22, 15, 10" />
|
||||||
|
<property name="16" value="24, 15, 10" />
|
||||||
|
<property name="17" value="27, 15, 10" />
|
||||||
|
<property name="18" value="22, 15, 11" />
|
||||||
|
<property name="19" value="24, 15, 11" />
|
||||||
|
<property name="20" value="27, 15, 11" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="34, 12, 21" />
|
||||||
|
<property name="1" value="34, 18, 21" />
|
||||||
|
<property name="2" value="35, 12, 21" />
|
||||||
|
<property name="3" value="35, 18, 21" />
|
||||||
|
<property name="4" value="28, 17, 22" />
|
||||||
|
<property name="5" value="36, 16, 22" />
|
||||||
|
<property name="6" value="33, 17, 24" />
|
||||||
|
<property name="7" value="34, 12, 24" />
|
||||||
|
<property name="8" value="34, 18, 24" />
|
||||||
|
<property name="9" value="35, 12, 24" />
|
||||||
|
<property name="10" value="35, 18, 24" />
|
||||||
|
<property name="11" value="34, 12, 25" />
|
||||||
|
<property name="12" value="34, 18, 25" />
|
||||||
|
<property name="13" value="35, 12, 25" />
|
||||||
|
<property name="14" value="35, 18, 25" />
|
||||||
|
<property name="15" value="36, 16, 26" />
|
||||||
|
<property name="16" value="21, 5, 27" />
|
||||||
|
<property name="17" value="33, 17, 28" />
|
||||||
|
<property name="18" value="34, 12, 28" />
|
||||||
|
<property name="19" value="34, 18, 28" />
|
||||||
|
<property name="20" value="35, 12, 28" />
|
||||||
|
<property name="21" value="35, 18, 28" />
|
||||||
|
<property name="22" value="28, 18, 29" />
|
||||||
|
<property name="23" value="34, 12, 29" />
|
||||||
|
<property name="24" value="34, 18, 29" />
|
||||||
|
<property name="25" value="35, 12, 29" />
|
||||||
|
<property name="26" value="35, 18, 29" />
|
||||||
|
<property name="27" value="28, 18, 31" />
|
||||||
|
<property name="28" value="34, 12, 32" />
|
||||||
|
<property name="29" value="34, 18, 32" />
|
||||||
|
<property name="30" value="35, 12, 32" />
|
||||||
|
<property name="31" value="35, 18, 32" />
|
||||||
|
<property name="32" value="34, 12, 33" />
|
||||||
|
<property name="33" value="34, 18, 33" />
|
||||||
|
<property name="34" value="35, 12, 33" />
|
||||||
|
<property name="35" value="35, 18, 33" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="34, 3, 23" />
|
||||||
|
<property name="1" value="24, 3, 26" />
|
||||||
|
<property name="2" value="32, 9, 34" />
|
||||||
|
<property name="3" value="32, 15, 34" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_vending">
|
||||||
|
<property name="0" value="31, 9, 13" />
|
||||||
|
<property name="1" value="31, 9, 14" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="30, 10, 27" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="31, 10, 30" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="30, 9, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="21, 1, 1" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1115588" />
|
||||||
|
<property name="TotalTriangles" value="481183" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="756057" />
|
||||||
|
<property name="Triangles" value="247241" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="353747" />
|
||||||
|
<property name="Triangles" value="231050" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="5784" />
|
||||||
|
<property name="Triangles" value="2892" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Neptunes_Casino_Voltralux.tts
Normal file
104
Prefabs/POIs/Neptunes_Casino_Voltralux.xml
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="4" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="60, 33, 60" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="SleeperVolumeSize" value="32, 9, 16#50, 12, 31#5, 4, 7#3, 3, 14#5, 4, 10#19, 4, 20#19, 4, 9#7, 4, 7#7, 3, 10#22, 4, 16#22, 3, 14#7, 4, 14#3, 3, 14#4, 4, 13#4, 3, 4#4, 4, 12" />
|
||||||
|
<property name="SleeperVolumeStart" value="15, 3, 8#5, 8, 24#8, 8, 16#5, 8, 9#8, 12, 12#36, 3, 24#36, 3, 46#28, 3, 24#28, 3, 32#5, 3, 24#5, 3, 41#48, 8, 9#48, 3, 9#10, 3, 10#5, 3, 9#5, 3, 13" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupNightClub,7,7,GroupNightClub,12,12,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,6,6,GroupNightClub,6,6,ZomFatCops,1,1,GroupGenericZombie,3,4,GroupNightClub,5,5,GroupNightClub,5,6,GroupNightClub,2,2,GroupNightClub,1,1,GroupNightClub,1,1,GroupNightClub,2,2,ZomFatCops,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1443472" />
|
||||||
|
<property name="TotalTriangles" value="636946" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1061716" />
|
||||||
|
<property name="Triangles" value="384503" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="366700" />
|
||||||
|
<property name="Triangles" value="233311" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="2752" />
|
||||||
|
<property name="Triangles" value="1376" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="1984" />
|
||||||
|
<property name="Triangles" value="992" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="552" />
|
||||||
|
<property name="Triangles" value="276" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="9768" />
|
||||||
|
<property name="Triangles" value="16488" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="49, 9, 53" />
|
||||||
|
<property name="1" value="52, 11, 53" />
|
||||||
|
<property name="2" value="47, 10, 54" />
|
||||||
|
<property name="3" value="51, 9, 54" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="47, 3, 21" />
|
||||||
|
<property name="1" value="51, 8, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="48, 3, 14" />
|
||||||
|
<property name="1" value="48, 3, 16" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="54, 8, 14" />
|
||||||
|
<property name="1" value="48, 9, 16" />
|
||||||
|
<property name="2" value="54, 8, 16" />
|
||||||
|
<property name="3" value="48, 9, 18" />
|
||||||
|
<property name="4" value="54, 8, 18" />
|
||||||
|
<property name="5" value="54, 8, 20" />
|
||||||
|
<property name="6" value="54, 8, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="46, 4, 35" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_booths">
|
||||||
|
<property name="0" value="46, 3, 46" />
|
||||||
|
<property name="1" value="47, 3, 46" />
|
||||||
|
<property name="2" value="47, 3, 47" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="33, 4, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="32, 3, 34" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="35, 3, 1" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_feather">
|
||||||
|
<property name="0" value="35, 13, 40" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="33, 3, 49" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Oasis_Apartments_Voltralux.tts
Normal file
112
Prefabs/POIs/Oasis_Apartments_Voltralux.xml
Normal file
@@ -0,0 +1,112 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="True" />
|
||||||
|
<property name="Zoning" value="commercial, downtown" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="AllowedTownships" value="city,town,rural" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="SleeperVolumeSize" value="23, 6, 25#10, 4, 12#9, 3, 12#23, 4, 11#23, 4, 11#10, 4, 12#9, 4, 10#9, 3, 10#10, 4, 13#23, 4, 10#11, 5, 12#12, 5, 8#7, 5, 8" />
|
||||||
|
<property name="SleeperVolumeStart" value="10, 24, 1#23, 19, 13#10, 19, 14#10, 19, 2#10, 14, 2#23, 14, 13#10, 14, 15#10, 9, 15#23, 9, 12#10, 9, 2#20, 3, 12#19, 3, 4#12, 3, 15" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
|
||||||
|
<property name="SleeperVolumeGameStageAdjust" value="" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="SleeperIsBossVolume" value="False,False,False,False,False" />
|
||||||
|
<property name="DifficultyTier" value="3" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="PrefabSize" value="42, 32, 42" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # " />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1762717" />
|
||||||
|
<property name="TotalTriangles" value="660101" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1541604" />
|
||||||
|
<property name="Triangles" value="533310" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="209307" />
|
||||||
|
<property name="Triangles" value="113087" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="768" />
|
||||||
|
<property name="Triangles" value="384" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="3024" />
|
||||||
|
<property name="Triangles" value="1512" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="744" />
|
||||||
|
<property name="Triangles" value="372" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="7270" />
|
||||||
|
<property name="Triangles" value="11436" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="37, 4, 24" />
|
||||||
|
<property name="1" value="40, 3, 27" />
|
||||||
|
<property name="2" value="38, 3, 30" />
|
||||||
|
<property name="3" value="40, 3, 30" />
|
||||||
|
<property name="4" value="41, 4, 32" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="37, 3, 4" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="25, 12, 21" />
|
||||||
|
<property name="1" value="25, 17, 21" />
|
||||||
|
<property name="2" value="25, 22, 21" />
|
||||||
|
<property name="3" value="27, 12, 21" />
|
||||||
|
<property name="4" value="27, 17, 21" />
|
||||||
|
<property name="5" value="27, 22, 21" />
|
||||||
|
<property name="6" value="29, 12, 21" />
|
||||||
|
<property name="7" value="29, 17, 21" />
|
||||||
|
<property name="8" value="29, 22, 21" />
|
||||||
|
<property name="9" value="22, 9, 22" />
|
||||||
|
<property name="10" value="22, 19, 22" />
|
||||||
|
<property name="11" value="28, 10, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="30, 19, 14" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="30, 10, 8" />
|
||||||
|
<property name="1" value="30, 15, 8" />
|
||||||
|
<property name="2" value="30, 20, 8" />
|
||||||
|
<property name="3" value="27, 10, 11" />
|
||||||
|
<property name="4" value="27, 15, 11" />
|
||||||
|
<property name="5" value="27, 20, 11" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="21, 10, 6" />
|
||||||
|
<property name="1" value="30, 15, 6" />
|
||||||
|
<property name="2" value="21, 26, 13" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_barrels">
|
||||||
|
<property name="0" value="12, 14, 17" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="14, 3, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="25, 3, 27" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 7.3 KiB |
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Paradise_Plaza_Voltralux.tts
Normal file
126
Prefabs/POIs/Paradise_Plaza_Voltralux.xml
Normal file
@@ -0,0 +1,126 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="True" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="EditorGroups" value="RPD, commercial" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="Zoning" value="downtown, Commercial" />
|
||||||
|
<property name="PrefabSize" value="100, 18, 100" />
|
||||||
|
<property name="Tags" value="commercial, rpd" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property name="SleeperVolumeSize" value="6, 5, 22#5, 2, 3#7, 3, 9#8, 3, 5#5, 3, 6#9, 3, 11#8, 3, 6#9, 3, 8#11, 3, 10#11, 3, 7#10, 4, 15#19, 3, 17#12, 3, 14#11, 5, 14#9, 4, 7#5, 3, 6#10, 3, 14#6, 3, 11#6, 3, 4#11, 3, 8#6, 3, 5#9, 3, 10" />
|
||||||
|
<property name="SleeperVolumeStart" value="35, 9, 64#47, 9, 51#59, 9, 25#59, 9, 37#60, 9, 73#57, 9, 61#34, 9, 88#57, 9, 87#34, 3, 86#56, 3, 89#34, 3, 64#41, 3, 43#55, 3, 24#46, 3, 64#35, 9, 33#35, 9, 25#44, 3, 20#35, 9, 51#36, 3, 81#44, 3, 34#61, 9, 44#57, 3, 78" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="zombieSoldierFeral,5,6,GroupZomPoliceCarHorde,3,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,3,4,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,2,3,GroupZomBadassOnly,3,4,GroupZomBadassOnly,5,6,GroupZomBadassOnly,3,4,GroupZomBadassOnly,2,3,GroupGenericZombie,5,6,GroupZomBadass,1,2,zombieFatCopFeral,1,2,GroupGenericZombie,5,6,GroupZomBadassOnly,1,2,GroupGenericZombie,1,2,GroupGenericZombie,3,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,3,0,0,0,0,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" #3# # # # #5# # # # # # # # #6# # # # # # " />
|
||||||
|
<property name="TriggerVolumeSize" value="4, 3, 3" />
|
||||||
|
<property name="TriggerVolumeStart" value="48, 3, 81" />
|
||||||
|
<property name="TriggerVolumeTriggers" value="3" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="1934121" />
|
||||||
|
<property name="TotalTriangles" value="813351" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="1509268" />
|
||||||
|
<property name="Triangles" value="533142" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="373269" />
|
||||||
|
<property name="Triangles" value="224825" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="2560" />
|
||||||
|
<property name="Triangles" value="1280" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="21192" />
|
||||||
|
<property name="Triangles" value="10608" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="480" />
|
||||||
|
<property name="Triangles" value="240" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="27352" />
|
||||||
|
<property name="Triangles" value="43256" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="68, 4, 9" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="62, 3, 83" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="71, 9, 82" />
|
||||||
|
<property name="1" value="71, 9, 86" />
|
||||||
|
<property name="2" value="71, 9, 90" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="58, 3, 82" />
|
||||||
|
<property name="1" value="59, 9, 82" />
|
||||||
|
<property name="2" value="59, 9, 90" />
|
||||||
|
<property name="3" value="58, 3, 91" />
|
||||||
|
<property name="4" value="51, 3, 96" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="59, 3, 75" />
|
||||||
|
<property name="1" value="61, 9, 78" />
|
||||||
|
<property name="2" value="63, 9, 78" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="65, 12, 82" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="36, 9, 85" />
|
||||||
|
<property name="1" value="39, 9, 85" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="50, 8, 82" />
|
||||||
|
<property name="1" value="64, 4, 83" />
|
||||||
|
<property name="2" value="64, 10, 89" />
|
||||||
|
<property name="3" value="63, 4, 94" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="43, 3, 82" />
|
||||||
|
<property name="1" value="43, 3, 83" />
|
||||||
|
<property name="2" value="40, 9, 88" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="64, 3, 66" />
|
||||||
|
<property name="1" value="65, 3, 66" />
|
||||||
|
<property name="2" value="59, 3, 67" />
|
||||||
|
<property name="3" value="60, 3, 67" />
|
||||||
|
<property name="4" value="64, 3, 67" />
|
||||||
|
<property name="5" value="65, 3, 67" />
|
||||||
|
<property name="6" value="65, 3, 68" />
|
||||||
|
<property name="7" value="59, 3, 69" />
|
||||||
|
<property name="8" value="60, 3, 69" />
|
||||||
|
<property name="9" value="64, 3, 69" />
|
||||||
|
<property name="10" value="65, 3, 69" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="64, 3, 42" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="50, 3, 20" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="50, 4, 82" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Quick_Cabs_Voltralux.tts
Normal file
112
Prefabs/POIs/Quick_Cabs_Voltralux.xml
Normal file
@@ -0,0 +1,112 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 14, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="POIMarkerSize" value="5, 13, 2" />
|
||||||
|
<property name="POIMarkerStart" value="11, 3, -2" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="" />
|
||||||
|
<property name="POIMarkerType" value="None" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_13" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property name="YOffset" value="-4" />
|
||||||
|
<property name="SleeperVolumeSize" value="5, 4, 3#3, 3, 5#4, 3, 5#4, 3, 5#6, 3, 8#13, 5, 13#13, 3, 13#15, 4, 19" />
|
||||||
|
<property name="SleeperVolumeStart" value="24, 4, 21#28, 4, 15#28, 4, 10#34, 4, 8#32, 4, 15#25, 4, 24#26, 1, 25#23, 9, 3" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomBusinessman,2,2,ZomBusinessman,2,2,ZomBusinessman,3,3,ZomJanitorOnly,4,4,ZomUtilityWorker,5,5,ZomBusinessman,5,5" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="13, 4, 0" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="33, 4, 8" />
|
||||||
|
<property name="1" value="29, 4, 9" />
|
||||||
|
<property name="2" value="22, 4, 13" />
|
||||||
|
<property name="3" value="34, 4, 15" />
|
||||||
|
<property name="4" value="25, 4, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="6, 4, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="40, 12, 7" />
|
||||||
|
<property name="1" value="40, 12, 12" />
|
||||||
|
<property name="2" value="37, 7, 14" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="35, 4, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="30, 4, 6" />
|
||||||
|
<property name="1" value="33, 9, 7" />
|
||||||
|
<property name="2" value="24, 9, 10" />
|
||||||
|
<property name="3" value="25, 4, 12" />
|
||||||
|
<property name="4" value="29, 9, 13" />
|
||||||
|
<property name="5" value="33, 4, 13" />
|
||||||
|
<property name="6" value="28, 9, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="31, 4, 22" />
|
||||||
|
<property name="1" value="36, 2, 26" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="31, 4, 24" />
|
||||||
|
<property name="1" value="29, 4, 36" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_vending">
|
||||||
|
<property name="0" value="22, 4, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="37, 4, 33" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="643676" />
|
||||||
|
<property name="TotalTriangles" value="234117" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="564383" />
|
||||||
|
<property name="Triangles" value="182751" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="73147" />
|
||||||
|
<property name="Triangles" value="42322" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="680" />
|
||||||
|
<property name="Triangles" value="340" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="5466" />
|
||||||
|
<property name="Triangles" value="8704" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/RPD_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.ins
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/POIs/RPD_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/RPD_Voltralux.tts
Normal file
135
Prefabs/POIs/RPD_Voltralux.xml
Normal file
@@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="DuplicateRepeatDistance" value="16000" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="100, 38, 100" />
|
||||||
|
<property name="RotationToFaceNorth" value="1" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="Tags" value="commercial, rpd" />
|
||||||
|
<property name="YOffset" value="-8" />
|
||||||
|
<property name="SleeperVolumeSize" value="13, 3, 25#10, 3, 12#5, 3, 8#3, 3, 24#39, 15, 21#3, 3, 27#32, 3, 3#10, 3, 14#12, 4, 15#12, 4, 5#9, 4, 15#6, 3, 28#30, 3, 5#22, 4, 13#19, 10, 17#26, 3, 14#14, 3, 13#10, 4, 11#8, 5, 11#16, 3, 5#15, 3, 6#11, 3, 18#17, 3, 7#15, 3, 6#8, 3, 18#7, 5, 7#25, 4, 4#19, 4, 15#14, 3, 15#22, 6, 43#8, 5, 11#7, 3, 12#10, 4, 10#9, 3, 9#10, 3, 10#10, 3, 7#8, 4, 13#5, 3, 20" />
|
||||||
|
<property name="SleeperVolumeStart" value="84, 1, 27#73, 1, 38#54, 8, 84#60, 8, 63#39, 8, 41#72, 8, 2#39, 8, 2#43, 8, 6#54, 8, 25#39, 8, 25#62, 8, 6#39, 13, 2#45, 13, 1#49, 13, 6#48, 13, 20#44, 19, 5#39, 19, 65#61, 13, 77#39, 13, 66#59, 13, 87#39, 8, 62#64, 8, 66#43, 8, 73#60, 8, 87#67, 18, 19#67, 28, 23#39, 7, 94#35, 1, 56#58, 1, 66#50, 1, 12#66, 0, 85#53, 1, 85#43, 1, 76#39, 18, 22#72, 1, 14#54, 13, 66#53, 8, 7#39, 18, 2" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="ZomJanitorOnly,7,7,zombieFatCop,2,2,zombieBusinessManFeral,1,2,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,1,1,zombieFatCopFeral,2,2,GroupGenericZombie,4,4,zombieFatCopFeral,2,2,ZomBusinessman,4,4,GroupGenericZombie,3,4,GroupGenericZombie,3,3,zombieFatCopFeral,2,2,GroupGenericZombie,5,5,GroupGenericZombie,5,5,GroupGenericZombie,4,4,GroupGenericZombie,4,4,zombieFatCopFeral,2,2,zombieBurntFeral,2,2,ZomSpiderOnly,4,4,GroupGenericZombie,4,4,GroupGenericZombie,4,4,zombieFatCop,2,2,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,animalZombieDog,3,3,GroupGenericZombie,6,6,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="23, 8, 88" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="82, 9, 82" />
|
||||||
|
<property name="1" value="84, 8, 82" />
|
||||||
|
<property name="2" value="92, 8, 82" />
|
||||||
|
<property name="3" value="82, 9, 83" />
|
||||||
|
<property name="4" value="84, 8, 83" />
|
||||||
|
<property name="5" value="92, 8, 83" />
|
||||||
|
<property name="6" value="82, 9, 84" />
|
||||||
|
<property name="7" value="82, 9, 85" />
|
||||||
|
<property name="8" value="92, 8, 85" />
|
||||||
|
<property name="9" value="82, 9, 86" />
|
||||||
|
<property name="10" value="92, 8, 86" />
|
||||||
|
<property name="11" value="82, 9, 87" />
|
||||||
|
<property name="12" value="92, 8, 87" />
|
||||||
|
<property name="13" value="82, 9, 88" />
|
||||||
|
<property name="14" value="92, 8, 88" />
|
||||||
|
<property name="15" value="82, 9, 89" />
|
||||||
|
<property name="16" value="92, 8, 89" />
|
||||||
|
<property name="17" value="82, 9, 90" />
|
||||||
|
<property name="18" value="92, 8, 90" />
|
||||||
|
<property name="19" value="92, 8, 91" />
|
||||||
|
<property name="20" value="92, 8, 92" />
|
||||||
|
<property name="21" value="92, 8, 93" />
|
||||||
|
<property name="22" value="92, 8, 94" />
|
||||||
|
<property name="23" value="92, 8, 95" />
|
||||||
|
<property name="24" value="92, 8, 96" />
|
||||||
|
<property name="25" value="92, 8, 97" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="95, 11, 55" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="98, 8, 51" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="83, 9, 54" />
|
||||||
|
<property name="1" value="84, 8, 55" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="93, 8, 50" />
|
||||||
|
<property name="1" value="94, 8, 52" />
|
||||||
|
<property name="2" value="88, 8, 64" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="82, 1, 51" />
|
||||||
|
<property name="1" value="83, 1, 51" />
|
||||||
|
<property name="2" value="86, 1, 51" />
|
||||||
|
<property name="3" value="87, 1, 51" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="68, 13, 91" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="66, 13, 66" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_pallet">
|
||||||
|
<property name="0" value="66, 13, 79" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="67, 14, 84" />
|
||||||
|
<property name="1" value="69, 2, 91" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="67, 18, 33" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="66, 1, 34" />
|
||||||
|
<property name="1" value="67, 1, 45" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="96, 8, 51" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="5579299" />
|
||||||
|
<property name="TotalTriangles" value="3083575" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="4418859" />
|
||||||
|
<property name="Triangles" value="2338928" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="1118654" />
|
||||||
|
<property name="Triangles" value="684873" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="4584" />
|
||||||
|
<property name="Triangles" value="2354" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="2688" />
|
||||||
|
<property name="Triangles" value="1344" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="34514" />
|
||||||
|
<property name="Triangles" value="56076" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Roadside_Haunt_Voltralux.tts
Normal file
90
Prefabs/POIs/Roadside_Haunt_Voltralux.xml
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="60, 23, 60" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-2" />
|
||||||
|
<property name="Tags" value="gateway,nocheckpoint" />
|
||||||
|
<property name="EditorGroups" value="rural" />
|
||||||
|
<property name="QuestTags" value="clear, fetch" />
|
||||||
|
<property name="SleeperVolumeSize" value="8, 4, 7#15, 3, 7#7, 3, 9#3, 3, 5#7, 3, 3#3, 3, 4#8, 2, 9#8, 5, 13#3, 3, 1#3, 3, 1#3, 3, 1#3, 3, 1#7, 4, 11#10, 3, 4#8, 3, 9#5, 3, 15" />
|
||||||
|
<property name="SleeperVolumeStart" value="33, 2, 27#6, 2, 36#6, 2, 27#14, 2, 27#14, 2, 32#18, 2, 27#21, 2, 26#22, 5, 30#31, 6, 37#31, 6, 35#31, 6, 32#31, 6, 30#14, 6, 27#11, 6, 39#34, 2, 34#6, 6, 26" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,3,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="POIMarkerSize" value="11, 13, 2" />
|
||||||
|
<property name="POIMarkerStart" value="42, 1, -2" />
|
||||||
|
<property name="POIMarkerGroup" value="driveway" />
|
||||||
|
<property name="POIMarkerTags" value="gateway" />
|
||||||
|
<property name="POIMarkerType" value="PartSpawn" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="part_driveway_gateway_03" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="847446" />
|
||||||
|
<property name="TotalTriangles" value="402950" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="729895" />
|
||||||
|
<property name="Triangles" value="326336" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="107183" />
|
||||||
|
<property name="Triangles" value="60066" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="128" />
|
||||||
|
<property name="Triangles" value="64" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="328" />
|
||||||
|
<property name="Triangles" value="164" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="328" />
|
||||||
|
<property name="Triangles" value="164" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="9584" />
|
||||||
|
<property name="Triangles" value="16156" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="36, 2, 33" />
|
||||||
|
<property name="1" value="41, 2, 38" />
|
||||||
|
<property name="2" value="30, 6, 41" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="53, 11, 8" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="22, 2, 34" />
|
||||||
|
<property name="1" value="18, 6, 42" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="8, 2, 53" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="46, 2, 38" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.blocks.nim
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.ins
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.mesh
Normal file
BIN
Prefabs/POIs/Umbrella_Corp_VoltraLux.tts
Normal file
144
Prefabs/POIs/Umbrella_Corp_VoltraLux.xml
Normal file
@@ -0,0 +1,144 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="True" />
|
||||||
|
<property name="DifficultyTier" value="5" />
|
||||||
|
<property name="DuplicateRepeatDistance" value="16000" />
|
||||||
|
<property name="ShowQuestClearCount" value="3" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="100, 53, 100" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="TriggerVolumeSize" value="15, 3, 5" />
|
||||||
|
<property name="TriggerVolumeStart" value="41, 2, 83" />
|
||||||
|
<property name="TriggerVolumeTriggers" value="7" />
|
||||||
|
<property name="SleeperVolumeSize" value="15, 4, 24#10, 3, 20#9, 3, 21#23, 3, 12#25, 3, 13#24, 3, 20#27, 5, 30#25, 9, 10#21, 3, 18#16, 5, 22#12, 3, 17#29, 10, 34#24, 5, 19#11, 4, 24#26, 5, 21#24, 4, 19#27, 8, 20#10, 4, 12#18, 4, 11#19, 6, 11#19, 5, 22#15, 5, 22#11, 4, 10#10, 4, 10#17, 5, 17#12, 3, 16#6, 2, 11" />
|
||||||
|
<property name="SleeperVolumeStart" value="74, 21, 46#88, 21, 78#74, 21, 77#49, 21, 60#47, 21, 46#48, 21, 78#12, 21, 36#12, 21, 67#55, 21, 16#21, 12, 55#39, 12, 60#51, 9, 54#47, 12, 35#20, 12, 29#11, 11, 1#47, 2, 35#10, 2, 1#72, 2, 41#63, 2, 54#62, 2, 65#38, 2, 60#21, 2, 55#20, 2, 29#20, 2, 43#63, 2, 77#14, 2, 77#23, 8, 54" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="zombieBusinessManFeral,10,10,zombieBusinessManFeral,4,4,zombieBusinessManFeral,4,4,zombieBusinessManFeral,8,8,zombieBusinessManFeral,8,8,zombieLabFeral,10,10,zombieLabFeral,10,10,zombieJanitorFeral,5,5,zombieLabFeral,2,4,zombieMutatedFeral,5,7,zombieBusinessManFeral,5,10,GroupZomBadassOnly,10,15,zombieLabFeral,10,10,zombieBurntFeral,5,5,zombieMaleHazmatFeral,10,15,zombieSpiderFeral,11,11,zombieSoldierFeral,10,15,animalZombieDog,3,3,animalZombieDog,4,4,zombieLabFeral,5,8,zombieMaleHazmatFeral,10,13,GroupZomPoliceCarHorde,5,7,zombieWightRadiated,1,1,zombieWightRadiated,1,1,zombieLabFeral,15,15,zombieSoldierFeral,4,4,zombieBusinessManFeral,2,4" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # " />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="Tags" value="commercial, rpd" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||||
|
<property name="YOffset" value="-32" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="95, 22, 82" />
|
||||||
|
<property name="1" value="85, 24, 83" />
|
||||||
|
<property name="2" value="85, 24, 85" />
|
||||||
|
<property name="3" value="85, 24, 87" />
|
||||||
|
<property name="4" value="90, 22, 87" />
|
||||||
|
<property name="5" value="95, 22, 87" />
|
||||||
|
<property name="6" value="85, 24, 89" />
|
||||||
|
<property name="7" value="90, 24, 89" />
|
||||||
|
<property name="8" value="95, 24, 89" />
|
||||||
|
<property name="9" value="90, 22, 90" />
|
||||||
|
<property name="10" value="95, 22, 90" />
|
||||||
|
<property name="11" value="85, 24, 91" />
|
||||||
|
<property name="12" value="85, 24, 93" />
|
||||||
|
<property name="13" value="85, 24, 95" />
|
||||||
|
<property name="14" value="95, 24, 96" />
|
||||||
|
<property name="15" value="85, 24, 97" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="90, 21, 82" />
|
||||||
|
<property name="1" value="96, 21, 83" />
|
||||||
|
<property name="2" value="90, 21, 86" />
|
||||||
|
<property name="3" value="96, 21, 86" />
|
||||||
|
<property name="4" value="90, 21, 91" />
|
||||||
|
<property name="5" value="96, 21, 91" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="88, 21, 94" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="89, 32, 82" />
|
||||||
|
<property name="1" value="94, 32, 83" />
|
||||||
|
<property name="2" value="85, 32, 86" />
|
||||||
|
<property name="3" value="82, 32, 87" />
|
||||||
|
<property name="4" value="83, 32, 87" />
|
||||||
|
<property name="5" value="87, 32, 88" />
|
||||||
|
<property name="6" value="83, 32, 90" />
|
||||||
|
<property name="7" value="83, 32, 93" />
|
||||||
|
<property name="8" value="85, 32, 93" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="92, 32, 90" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="71, 3, 85" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="36, 21, 72" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="79, 10, 87" />
|
||||||
|
<property name="1" value="72, 22, 95" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="47, 13, 73" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="73, 2, 52" />
|
||||||
|
<property name="1" value="68, 3, 56" />
|
||||||
|
<property name="2" value="73, 3, 56" />
|
||||||
|
<property name="3" value="73, 3, 62" />
|
||||||
|
<property name="4" value="78, 3, 62" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="67, 21, 84" />
|
||||||
|
<property name="1" value="67, 21, 85" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="49, 32, 16" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="51, 9, 84" />
|
||||||
|
<property name="1" value="53, 9, 84" />
|
||||||
|
<property name="2" value="54, 9, 84" />
|
||||||
|
<property name="3" value="56, 9, 84" />
|
||||||
|
<property name="4" value="51, 9, 85" />
|
||||||
|
<property name="5" value="53, 9, 85" />
|
||||||
|
<property name="6" value="54, 9, 85" />
|
||||||
|
<property name="7" value="56, 9, 85" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="6667656" />
|
||||||
|
<property name="TotalTriangles" value="2277400" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="5283972" />
|
||||||
|
<property name="Triangles" value="1288707" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="1259332" />
|
||||||
|
<property name="Triangles" value="829235" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="17152" />
|
||||||
|
<property name="Triangles" value="8576" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="16262" />
|
||||||
|
<property name="Triangles" value="8402" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="816" />
|
||||||
|
<property name="Triangles" value="408" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="90122" />
|
||||||
|
<property name="Triangles" value="142072" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Video_Rental_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Video_Rental_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Video_Rental_Voltralux.tts
Normal file
86
Prefabs/POIs/Video_Rental_Voltralux.xml
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="0" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="25, 13, 25" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="SleeperVolumeSize" value="21, 5, 13#7, 5, 6#7, 4, 5#23, 4, 20" />
|
||||||
|
<property name="SleeperVolumeStart" value="2, 3, 4#2, 3, 18#16, 3, 18#1, 8, 4" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,6,6,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, infested" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="14, 6, 12" />
|
||||||
|
<property name="1" value="17, 6, 12" />
|
||||||
|
<property name="2" value="21, 6, 12" />
|
||||||
|
<property name="3" value="14, 6, 15" />
|
||||||
|
<property name="4" value="17, 6, 15" />
|
||||||
|
<property name="5" value="21, 6, 15" />
|
||||||
|
<property name="6" value="17, 6, 16" />
|
||||||
|
<property name="7" value="19, 7, 20" />
|
||||||
|
<property name="8" value="15, 5, 22" />
|
||||||
|
<property name="9" value="15, 6, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="16, 3, 20" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="15, 9, 12" />
|
||||||
|
<property name="1" value="19, 5, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="12, 3, 1" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="287318" />
|
||||||
|
<property name="TotalTriangles" value="115267" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="238106" />
|
||||||
|
<property name="Triangles" value="83197" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="47060" />
|
||||||
|
<property name="Triangles" value="28650" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="280" />
|
||||||
|
<property name="Triangles" value="140" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
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|
||||||
|
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|
||||||
|
</property>
|
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<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="1872" />
|
||||||
|
<property name="Triangles" value="3280" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/WindFarm_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.ins
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Prefabs/POIs/WindFarm_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/WindFarm_Voltralux.tts
Normal file
90
Prefabs/POIs/WindFarm_Voltralux.xml
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
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|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="100, 87, 100" />
|
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|
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|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="EditorGroups" value="Wilderness" />
|
||||||
|
<property name="Tags" value="wilderness" />
|
||||||
|
<property name="YOffset" value="-1" />
|
||||||
|
<property name="POIMarkerSize" value="7, 0, 10" />
|
||||||
|
<property name="POIMarkerStart" value="51, 1, -10" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="" />
|
||||||
|
<property name="POIMarkerType" value="RoadExit" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property name="SleeperVolumeSize" value="15, 6, 19#9, 7, 21#8, 3, 4#8, 5, 7#10, 5, 7#3, 4, 5#3, 4, 5" />
|
||||||
|
<property name="SleeperVolumeStart" value="72, 60, 6#16, 60, 72#42, 1, 63#60, 1, 50#60, 1, 57#65, 1, 64#61, 1, 64" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="S_Zom_Janitor_Only,4,4,S_Zom_Janitor_Only,3,3,S_-Group_Generic_Zombie,2,2,zombieBusinessMan,3,3,S_Zom_Janitor_Only,2,2,S_Zom_Janitor_Only,1,1,S_Zom_Janitor_Only,1,1" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
|
||||||
|
<property name="QuestTags" value="clear, fetch, restore_power" />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="728416" />
|
||||||
|
<property name="TotalTriangles" value="344120" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="483574" />
|
||||||
|
<property name="Triangles" value="164931" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="196758" />
|
||||||
|
<property name="Triangles" value="127649" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="208" />
|
||||||
|
<property name="Triangles" value="104" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="22360" />
|
||||||
|
<property name="Triangles" value="11180" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes6">
|
||||||
|
<property name="Vertices" value="25516" />
|
||||||
|
<property name="Triangles" value="40256" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="66, 1, 57" />
|
||||||
|
<property name="1" value="66, 1, 64" />
|
||||||
|
</property>
|
||||||
|
<property class="QuestRestorePower">
|
||||||
|
<property name="0" value="81, 62, 18" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="80, 63, 11" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="61, 2, 54" />
|
||||||
|
<property name="1" value="64, 2, 54" />
|
||||||
|
<property name="2" value="64, 5, 61" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="54, 1, 33" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.ins
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/Zap_Arcade_Voltralux.tts
Normal file
144
Prefabs/POIs/Zap_Arcade_Voltralux.xml
Normal file
@@ -0,0 +1,144 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="2" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="25, 28, 25" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="EditorGroups" value="downtown" />
|
||||||
|
<property name="SleeperVolumeSize" value="16, 3, 10#21, 3, 10#6, 6, 11#16, 5, 12#15, 4, 10#7, 3, 7#16, 5, 14#7, 4, 8#6, 4, 7#6, 4, 6" />
|
||||||
|
<property name="SleeperVolumeStart" value="7, 3, 2#2, 3, 13#2, 6, 2#8, 8, 2#9, 8, 14#2, 8, 16#8, 13, 2#17, 13, 16#11, 13, 17#2, 13, 17" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
|
||||||
|
<property name="YOffset" value="-3" />
|
||||||
|
<property name="Tags" value="downtown" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, infested" />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="14, 15, 12" />
|
||||||
|
<property name="1" value="19, 16, 12" />
|
||||||
|
<property name="2" value="21, 11, 12" />
|
||||||
|
<property name="3" value="12, 15, 13" />
|
||||||
|
<property name="4" value="14, 15, 13" />
|
||||||
|
<property name="5" value="19, 16, 13" />
|
||||||
|
<property name="6" value="21, 11, 13" />
|
||||||
|
<property name="7" value="21, 6, 14" />
|
||||||
|
<property name="8" value="12, 3, 15" />
|
||||||
|
<property name="9" value="13, 3, 15" />
|
||||||
|
<property name="10" value="16, 3, 15" />
|
||||||
|
<property name="11" value="17, 3, 15" />
|
||||||
|
<property name="12" value="21, 6, 15" />
|
||||||
|
<property name="13" value="12, 3, 16" />
|
||||||
|
<property name="14" value="13, 3, 16" />
|
||||||
|
<property name="15" value="16, 3, 16" />
|
||||||
|
<property name="16" value="17, 3, 16" />
|
||||||
|
<property name="17" value="21, 6, 16" />
|
||||||
|
<property name="18" value="21, 11, 16" />
|
||||||
|
<property name="19" value="22, 8, 16" />
|
||||||
|
<property name="20" value="22, 9, 16" />
|
||||||
|
<property name="21" value="21, 6, 17" />
|
||||||
|
<property name="22" value="21, 11, 17" />
|
||||||
|
<property name="23" value="12, 3, 18" />
|
||||||
|
<property name="24" value="12, 4, 18" />
|
||||||
|
<property name="25" value="16, 3, 18" />
|
||||||
|
<property name="26" value="16, 4, 18" />
|
||||||
|
<property name="27" value="17, 3, 18" />
|
||||||
|
<property name="28" value="17, 4, 18" />
|
||||||
|
<property name="29" value="21, 6, 18" />
|
||||||
|
<property name="30" value="21, 11, 18" />
|
||||||
|
<property name="31" value="19, 16, 19" />
|
||||||
|
<property name="32" value="20, 16, 19" />
|
||||||
|
<property name="33" value="21, 6, 19" />
|
||||||
|
<property name="34" value="21, 11, 19" />
|
||||||
|
<property name="35" value="19, 16, 20" />
|
||||||
|
<property name="36" value="20, 16, 20" />
|
||||||
|
<property name="37" value="21, 6, 20" />
|
||||||
|
<property name="38" value="21, 11, 20" />
|
||||||
|
<property name="39" value="12, 6, 21" />
|
||||||
|
<property name="40" value="12, 11, 21" />
|
||||||
|
<property name="41" value="13, 6, 21" />
|
||||||
|
<property name="42" value="13, 11, 21" />
|
||||||
|
<property name="43" value="14, 6, 21" />
|
||||||
|
<property name="44" value="14, 11, 21" />
|
||||||
|
<property name="45" value="15, 6, 21" />
|
||||||
|
<property name="46" value="15, 11, 21" />
|
||||||
|
<property name="47" value="16, 6, 21" />
|
||||||
|
<property name="48" value="16, 11, 21" />
|
||||||
|
<property name="49" value="17, 6, 21" />
|
||||||
|
<property name="50" value="17, 11, 21" />
|
||||||
|
<property name="51" value="18, 6, 21" />
|
||||||
|
<property name="52" value="18, 11, 21" />
|
||||||
|
<property name="53" value="19, 6, 21" />
|
||||||
|
<property name="54" value="19, 11, 21" />
|
||||||
|
<property name="55" value="20, 6, 21" />
|
||||||
|
<property name="56" value="20, 11, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_feather">
|
||||||
|
<property name="0" value="6, 20, 15" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="19, 13, 16" />
|
||||||
|
<property name="1" value="18, 14, 17" />
|
||||||
|
<property name="2" value="16, 13, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="13, 14, 20" />
|
||||||
|
<property name="1" value="15, 13, 21" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_vending">
|
||||||
|
<property name="0" value="12, 3, 1" />
|
||||||
|
<property name="1" value="13, 3, 1" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="17, 9, 15" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_officechairs">
|
||||||
|
<property name="0" value="5, 3, 19" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="20, 3, 0" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="633125" />
|
||||||
|
<property name="TotalTriangles" value="396762" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="490522" />
|
||||||
|
<property name="Triangles" value="304432" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="138011" />
|
||||||
|
<property name="Triangles" value="87538" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="2720" />
|
||||||
|
<property name="Triangles" value="1512" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="1872" />
|
||||||
|
<property name="Triangles" value="3280" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/POIs/house_atomic_01_Voltralux.blocks.nim
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.ins
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.jpg
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
Prefabs/POIs/house_atomic_01_Voltralux.mesh
Normal file
BIN
Prefabs/POIs/house_atomic_01_Voltralux.tts
Normal file
102
Prefabs/POIs/house_atomic_01_Voltralux.xml
Normal file
@@ -0,0 +1,102 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="False" />
|
||||||
|
<property name="DifficultyTier" value="1" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="PrefabSize" value="42, 20, 42" />
|
||||||
|
<property name="RotationToFaceNorth" value="2" />
|
||||||
|
<property name="YOffset" value="-5" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="POIMarkerSize" value="9, 13, 2" />
|
||||||
|
<property name="POIMarkerStart" value="30, 4, -2" />
|
||||||
|
<property name="POIMarkerGroup" value="new" />
|
||||||
|
<property name="POIMarkerTags" value="countryresidential" />
|
||||||
|
<property name="POIMarkerType" value="PartSpawn" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_07" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property name="Tags" value="countryresidential" />
|
||||||
|
<property name="QuestTags" value="clear, fetch, infested" />
|
||||||
|
<property name="SleeperVolumeSize" value="11, 4, 13#4, 4, 6#4, 4, 4#10, 4, 2#6, 4, 5#8, 3, 7" />
|
||||||
|
<property name="SleeperVolumeStart" value="20, 6, 15#16, 6, 15#15, 6, 23#9, 6, 21#8, 6, 23#7, 6, 14" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="36, 5, 36" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="29, 6, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood">
|
||||||
|
<property name="0" value="25, 5, 13" />
|
||||||
|
<property name="1" value="26, 5, 13" />
|
||||||
|
<property name="2" value="27, 5, 13" />
|
||||||
|
<property name="3" value="28, 5, 13" />
|
||||||
|
<property name="4" value="29, 5, 13" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="31, 5, 20" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_sinks">
|
||||||
|
<property name="0" value="27, 7, 26" />
|
||||||
|
</property>
|
||||||
|
<property class="TraderOnOff">
|
||||||
|
<property name="0" value="23, 11, 21" />
|
||||||
|
<property name="1" value="24, 11, 21" />
|
||||||
|
<property name="2" value="30, 6, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="25, 8, 22" />
|
||||||
|
<property name="1" value="26, 8, 22" />
|
||||||
|
<property name="2" value="27, 8, 22" />
|
||||||
|
</property>
|
||||||
|
<property class="FetchContainer">
|
||||||
|
<property name="0" value="29, 7, 24" />
|
||||||
|
</property>
|
||||||
|
<property class="Rally">
|
||||||
|
<property name="0" value="22, 6, 1" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="323001" />
|
||||||
|
<property name="TotalTriangles" value="152428" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="256032" />
|
||||||
|
<property name="Triangles" value="111132" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="61181" />
|
||||||
|
<property name="Triangles" value="32352" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="272" />
|
||||||
|
<property name="Triangles" value="136" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="5516" />
|
||||||
|
<property name="Triangles" value="8808" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.jpg
Normal file
|
After Width: | Height: | Size: 5.0 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.tts
Normal file
104
Prefabs/RWGTiles/rwg_tile_commercial_intersection_rpd.xml
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<prefab>
|
||||||
|
<property name="CopyAirBlocks" value="True" />
|
||||||
|
<property name="DifficultyTier" value="0" />
|
||||||
|
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||||
|
<property name="ExcludePOICulling" value="False" />
|
||||||
|
<property name="DistantPOIYOffset" value="0" />
|
||||||
|
<property name="AllowTopSoilDecorations" value="True" />
|
||||||
|
<property name="ShowQuestClearCount" value="1" />
|
||||||
|
<property name="TraderArea" value="False" />
|
||||||
|
<property name="YOffset" value="-14" />
|
||||||
|
<property name="RotationToFaceNorth" value="0" />
|
||||||
|
<property name="Zoning" value="none" />
|
||||||
|
<property name="POIMarkerSize" value="100, 0, 100" />
|
||||||
|
<property name="POIMarkerStart" value="25, 14, 25" />
|
||||||
|
<property name="POIMarkerGroup" value="1" />
|
||||||
|
<property name="POIMarkerTags" value="rpd" />
|
||||||
|
<property name="POIMarkerType" value="POISpawn" />
|
||||||
|
<property name="SleeperVolumeSize" value="7, 5, 22" />
|
||||||
|
<property name="SleeperVolumeStart" value="43, 14, 118" />
|
||||||
|
<property name="SleeperVolumeGroupId" value="0" />
|
||||||
|
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
|
||||||
|
<property name="SleeperIsLootVolume" value="False" />
|
||||||
|
<property name="SleeperIsQuestExclude" value="False" />
|
||||||
|
<property name="SleeperVolumeFlags" value="0" />
|
||||||
|
<property name="POIMarkerPartToSpawn" value="" />
|
||||||
|
<property name="POIMarkerPartRotations" value="2" />
|
||||||
|
<property name="POIMarkerPartSpawnChance" value="1" />
|
||||||
|
<property name="PrefabSize" value="150, 34, 150" />
|
||||||
|
<property name="Tags" value="streettile, downtown, rpd, hideui, rwgonly" />
|
||||||
|
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||||
|
<property class="Stats">
|
||||||
|
<property name="TotalVertices" value="736881" />
|
||||||
|
<property name="TotalTriangles" value="475314" />
|
||||||
|
<property class="BlockEntities">
|
||||||
|
<property name="Vertices" value="423373" />
|
||||||
|
<property name="Triangles" value="220244" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes0">
|
||||||
|
<property name="Vertices" value="241906" />
|
||||||
|
<property name="Triangles" value="138646" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes1">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes2">
|
||||||
|
<property name="Vertices" value="1160" />
|
||||||
|
<property name="Triangles" value="704" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes3">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes4">
|
||||||
|
<property name="Vertices" value="0" />
|
||||||
|
<property name="Triangles" value="0" />
|
||||||
|
</property>
|
||||||
|
<property class="ChunkMeshes5">
|
||||||
|
<property name="Vertices" value="70442" />
|
||||||
|
<property name="Triangles" value="115720" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
<property class="IndexedBlockOffsets">
|
||||||
|
<property class="challenge_mech_parts">
|
||||||
|
<property name="0" value="147, 14, 119" />
|
||||||
|
</property>
|
||||||
|
<property class="quest_wood_trees">
|
||||||
|
<property name="0" value="145, 14, 146" />
|
||||||
|
</property>
|
||||||
|
<property class="POILight">
|
||||||
|
<property name="0" value="142, 14, 143" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_gore">
|
||||||
|
<property name="0" value="74, 14, 140" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_polymers">
|
||||||
|
<property name="0" value="124, 2, 11" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_cars">
|
||||||
|
<property name="0" value="76, 14, 136" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_steel">
|
||||||
|
<property name="0" value="131, 2, 12" />
|
||||||
|
</property>
|
||||||
|
<property class="challenge_leather">
|
||||||
|
<property name="0" value="123, 2, 5" />
|
||||||
|
<property name="1" value="125, 2, 5" />
|
||||||
|
<property name="2" value="126, 2, 5" />
|
||||||
|
<property name="3" value="128, 2, 5" />
|
||||||
|
<property name="4" value="129, 2, 5" />
|
||||||
|
<property name="5" value="130, 2, 5" />
|
||||||
|
<property name="6" value="131, 2, 5" />
|
||||||
|
<property name="7" value="123, 2, 7" />
|
||||||
|
<property name="8" value="125, 2, 7" />
|
||||||
|
<property name="9" value="126, 2, 7" />
|
||||||
|
<property name="10" value="128, 2, 7" />
|
||||||
|
<property name="11" value="129, 2, 7" />
|
||||||
|
<property name="12" value="130, 2, 7" />
|
||||||
|
<property name="13" value="131, 2, 7" />
|
||||||
|
<property name="14" value="127, 2, 9" />
|
||||||
|
</property>
|
||||||
|
</property>
|
||||||
|
</prefab>
|
||||||
BIN
Resources/VoltraluxPOIPack.unity3d
Normal file
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine01IconVL.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine02IconVL.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine03IconVL.png
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine04IconVL.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine05IconVL.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
UIAtlases/ItemIconAtlas/ArcadeMachine06IconVL.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
UIAtlases/ItemIconAtlas/AtomicWallClockIconVL.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
UIAtlases/ItemIconAtlas/Basketball01IconVL.png
Normal file
|
After Width: | Height: | Size: 7.9 KiB |
BIN
UIAtlases/ItemIconAtlas/BestTownPosterIconVL.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
UIAtlases/ItemIconAtlas/BodyHangingIconVL.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
UIAtlases/ItemIconAtlas/BodyLayingIconVL.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
UIAtlases/ItemIconAtlas/BrassAngelIconVL.png
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
BIN
UIAtlases/ItemIconAtlas/BrokenPayPhoneIconVL.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
UIAtlases/ItemIconAtlas/CBRadioIconVL.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
UIAtlases/ItemIconAtlas/CameraIconVL.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
UIAtlases/ItemIconAtlas/ChalkBoardIconVL.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
UIAtlases/ItemIconAtlas/CoffeePosterIconVL.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
UIAtlases/ItemIconAtlas/CordialPosterIconVL.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
UIAtlases/ItemIconAtlas/DeskPhoneBrokenIconVL.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
UIAtlases/ItemIconAtlas/EvidencePinboardIconVL.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
UIAtlases/ItemIconAtlas/FaxMachineIconVL.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
UIAtlases/ItemIconAtlas/Football01IconVL.png
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
UIAtlases/ItemIconAtlas/Football02IconVL.png
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
BIN
UIAtlases/ItemIconAtlas/Football03IconVL.png
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
BIN
UIAtlases/ItemIconAtlas/FootballHelmet01IconVL.png
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
UIAtlases/ItemIconAtlas/FootballHelmet02IconVL.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
BIN
UIAtlases/ItemIconAtlas/FootballPads01IconVL.png
Normal file
|
After Width: | Height: | Size: 7.9 KiB |
BIN
UIAtlases/ItemIconAtlas/FootballPads02IconVL.png
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
UIAtlases/ItemIconAtlas/FootballPads03IconVL.png
Normal file
|
After Width: | Height: | Size: 9.7 KiB |
BIN
UIAtlases/ItemIconAtlas/FruitMachineIconVL.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
BIN
UIAtlases/ItemIconAtlas/GarageWallClockIconVL.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
UIAtlases/ItemIconAtlas/GoldBrickIconV.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
UIAtlases/ItemIconAtlas/GoldRecordIconVL.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
UIAtlases/ItemIconAtlas/Guitar01IconVL.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
UIAtlases/ItemIconAtlas/GunRackEmptyIconVL.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
UIAtlases/ItemIconAtlas/GunRackFullIconVL.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
UIAtlases/ItemIconAtlas/GunRackLootedIconVL.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
UIAtlases/ItemIconAtlas/HorseStatueIconVL.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
UIAtlases/ItemIconAtlas/JukeBoxIconVL.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
BIN
UIAtlases/ItemIconAtlas/KatanaDisplayIconVL.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
UIAtlases/ItemIconAtlas/LawnFlamingoIconVL.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
UIAtlases/ItemIconAtlas/LionStatueIconVL.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
UIAtlases/ItemIconAtlas/MaleBustIconVL.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
UIAtlases/ItemIconAtlas/MapTableIconVL.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
UIAtlases/ItemIconAtlas/MilkshakePosterIconVL.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
UIAtlases/ItemIconAtlas/MopBucketIconVL.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
UIAtlases/ItemIconAtlas/MusicPosterIconVL.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonApolloIconVL.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonCatAIconVL.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonCatIconVL.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonPlantIconVL.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonRockIconVL.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
UIAtlases/ItemIconAtlas/NeonTapeIconVL.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
UIAtlases/ItemIconAtlas/NewspaperStackIconVL.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
UIAtlases/ItemIconAtlas/OldLuggageTrolleyIconVL.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
BIN
UIAtlases/ItemIconAtlas/OldRockingHorseIconVL.png
Normal file
|
After Width: | Height: | Size: 7.1 KiB |
BIN
UIAtlases/ItemIconAtlas/OldSlotMachineIconVL.png
Normal file
|
After Width: | Height: | Size: 6.9 KiB |
BIN
UIAtlases/ItemIconAtlas/OrnamentalGlobeIconVL.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
UIAtlases/ItemIconAtlas/PancakePosterIconVL.png
Normal file
|
After Width: | Height: | Size: 8.5 KiB |
BIN
UIAtlases/ItemIconAtlas/PartyPosterIconVL.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
UIAtlases/ItemIconAtlas/PelicanPosterIconVL.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
UIAtlases/ItemIconAtlas/PlateTrophyIconVL.png
Normal file
|
After Width: | Height: | Size: 8.2 KiB |
BIN
UIAtlases/ItemIconAtlas/PlatinumRecordIconVL.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
UIAtlases/ItemIconAtlas/PokerTableRedIconVL.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
UIAtlases/ItemIconAtlas/RPDDeskEmptyIconVL.png
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
BIN
UIAtlases/ItemIconAtlas/RPDDeskIconVL.png
Normal file
|
After Width: | Height: | Size: 5.5 KiB |
BIN
UIAtlases/ItemIconAtlas/RegularRecordIconVL.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
UIAtlases/ItemIconAtlas/RetroDeskPCIconVL.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
UIAtlases/ItemIconAtlas/RetroFridgeMossyIconVL.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
UIAtlases/ItemIconAtlas/RetroFridgeRedIconVL.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
BIN
UIAtlases/ItemIconAtlas/RetroLawnFlamingoIconVL.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
UIAtlases/ItemIconAtlas/RouletteTableIconVL.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
UIAtlases/ItemIconAtlas/RoundRouletteIconVL.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
UIAtlases/ItemIconAtlas/Route66PosterIconVL.png
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
UIAtlases/ItemIconAtlas/SausagePosterIconVL.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
UIAtlases/ItemIconAtlas/Snowboard01IconVL.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
UIAtlases/ItemIconAtlas/Snowboard02IconVL.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
UIAtlases/ItemIconAtlas/Snowboard03IconVL.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
BIN
UIAtlases/ItemIconAtlas/TapeRecorderIconVL.png
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After Width: | Height: | Size: 8.4 KiB |
BIN
UIAtlases/ItemIconAtlas/TeddyBearIconVL.png
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After Width: | Height: | Size: 5.6 KiB |
BIN
UIAtlases/ItemIconAtlas/TowelRackIconVL.png
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After Width: | Height: | Size: 4.4 KiB |
BIN
UIAtlases/ItemIconAtlas/TrainPosterIconVL.png
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After Width: | Height: | Size: 6.3 KiB |
BIN
UIAtlases/ItemIconAtlas/TrainingDummyIconVL.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
UIAtlases/ItemIconAtlas/USFootballIconVL.png
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After Width: | Height: | Size: 4.7 KiB |
BIN
UIAtlases/ItemIconAtlas/VintageSlotMachineIconVL.png
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After Width: | Height: | Size: 8.8 KiB |
BIN
UIAtlases/ItemIconAtlas/WW2DresserIconVL.png
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After Width: | Height: | Size: 6.1 KiB |
BIN
UIAtlases/ItemIconAtlas/WW2FridgeIconVL.png
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After Width: | Height: | Size: 8.1 KiB |
BIN
UIAtlases/ItemIconAtlas/WW2FridgeSmokedIconVL.png
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After Width: | Height: | Size: 7.3 KiB |
BIN
UIAtlases/ItemIconAtlas/WeightRackIconVL.png
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After Width: | Height: | Size: 9.1 KiB |
BIN
UIAtlases/ItemIconAtlas/WoodLeatherCouchIconVL.png
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After Width: | Height: | Size: 3.1 KiB |
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UIAtlases/ItemIconAtlas/WoodenLeatherBenchIconVL.png
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After Width: | Height: | Size: 6.1 KiB |
BIN
UIAtlases/ItemIconAtlas/YellowCouch01IconVL.png
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After Width: | Height: | Size: 9.1 KiB |