<?xml version="1.0" encoding="UTF-8"?>
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  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="commercial" />
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  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
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    <property class="challenge_polymers">
      <property name="0" value="28, 2, 26" />
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      <property name="4" value="26, 9, 16" />
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    <property class="Rally">
      <property name="0" value="16, 3, 1" />
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    <property class="POILight">
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      <property name="7" value="26, 7, 15" />
      <property name="8" value="29, 13, 15" />
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    <property class="challenge_steel">
      <property name="0" value="19, 3, 7" />
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      <property name="0" value="27, 2, 34" />
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    <property class="FetchContainer">
      <property name="0" value="23, 15, 10" />
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    <property class="challenge_sinks">
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    <property class="challenge_cars">
      <property name="0" value="29, 2, 13" />
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    <property class="quest_feather">
      <property name="0" value="29, 15, 16" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
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</prefab>