<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="Zoning" value="none" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-3" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperVolumeStart" value="26, 3, 16#20, 3, 16#5, 6, 16#5, 3, 31#26, 3, 32#26, 8, 18#5, 3, 16" />
  <property name="SleeperVolumeSize" value="14, 4, 15#5, 3, 23#20, 8, 23#14, 3, 8#14, 4, 7#13, 5, 18#15, 3, 15" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupZomSoldier,5,6,GroupZomSoldier,2,3,GroupGenericZombie,1,1,GroupZomSoldier,1,1,GroupGenericZombie,4,5" />
  <property name="SleeperVolumeGameStageAdjust" value=",," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="countrytown, commercial, diagonal" />
  <property name="POIMarkerSize" value="15, 13, 2#8, 5, 9#3, 1, 1#3, 1, 1#2, 1, 2" />
  <property name="POIMarkerStart" value="16, 2, -2#14, 8, 23#27, 8, 37#21, 3, 15#36, 8, 25" />
  <property name="POIMarkerGroup" value="driveway,tent,spikes,wire,vultures" />
  <property name="POIMarkerTags" value="countrytown####" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_04,part_zztong_tent_02,part_zztong_spikes_wood3,part_zztong_barbwire3,part_zztong_vultures_01" />
  <property name="POIMarkerPartRotations" value="2,3,0,0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.4,0.2" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="37, 3, 2" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="21, 3, 26" />
      <property name="1" value="23, 3, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 3, 33" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="20, 3, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 6, 21" />
      <property name="1" value="22, 5, 23" />
      <property name="2" value="26, 4, 25" />
      <property name="3" value="26, 6, 25" />
      <property name="4" value="22, 5, 26" />
      <property name="5" value="26, 4, 26" />
      <property name="6" value="26, 6, 29" />
      <property name="7" value="22, 5, 30" />
      <property name="8" value="22, 5, 36" />
      <property name="9" value="32, 5, 36" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 3, 35" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="20, 3, 24" />
      <property name="1" value="7, 4, 27" />
      <property name="2" value="14, 3, 28" />
      <property name="3" value="14, 4, 34" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="26, 3, 35" />
      <property name="1" value="28, 4, 35" />
      <property name="2" value="26, 3, 36" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="27, 3, 9" />
    </property>
    <property class="quest_feather">
      <property name="0" value="33, 8, 26" />
      <property name="1" value="23, 8, 31" />
    </property>
    <property class="Rally">
      <property name="0" value="37, 4, 2" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="587305" />
    <property name="TotalTriangles" value="280668" />
    <property class="BlockEntities">
      <property name="Vertices" value="549763" />
      <property name="Triangles" value="254714" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="31986" />
      <property name="Triangles" value="17418" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="80" />
      <property name="Triangles" value="40" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="192" />
      <property name="Triangles" value="96" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5284" />
      <property name="Triangles" value="8400" />
    </property>
  </property>
</prefab>