<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 13, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property name="Tags" value="rural, gateway" />
  <property name="SleeperVolumeSize" value="19, 6, 8#7, 6, 30#13, 6, 14#8, 6, 37#6, 6, 8#14, 3, 16" />
  <property name="SleeperVolumeStart" value="12, 3, 33#1, 3, 8#18, 3, 3#32, 3, 4#21, 4, 19#18, 3, 17" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,4" />
  <property name="POIMarkerSize" value="5, 2, 11#7, 13, 3#9, 3, 12#5, 1, 1#1, 1, 4#5, 1, 5#2, 1, 2#1, 1, 8#7, 13, 2" />
  <property name="POIMarkerStart" value="11, 3, 19#9, 2, -3#9, 3, 18#30, 3, 3#1, 3, 5#6, 3, 11#34, 3, 20#17, 3, 10#9, 2, -2" />
  <property name="POIMarkerGroup" value="bigpart,driveway,bigpart,spikes1,spikes2,fakemines,hay,ibeam,driveway" />
  <property name="POIMarkerTags" value="#rural#######gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_trailer_bodybags,part_driveway_rural_12,part_campsite_01,part_zztong_spikes_wood5,part_zztong_spikes_wood4,part_zztong_mine_field_fake_01,part_zztong_hay_bale_round_02,part_zztong_ibeam8,part_driveway_gateway_02" />
  <property name="POIMarkerPartRotations" value="3,2,0,0,1,0,0,1,2" />
  <property name="POIMarkerPartSpawnChance" value="0.5,1,0.3,0.3,0.3,0.2,0.4,0.5,1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property name="EditorGroups" value="rural" />
  <property class="Stats">
    <property name="TotalVertices" value="479260" />
    <property name="TotalTriangles" value="171988" />
    <property class="BlockEntities">
      <property name="Vertices" value="461040" />
      <property name="Triangles" value="156822" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="13118" />
      <property name="Triangles" value="7102" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="8" />
      <property name="Triangles" value="4" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5094" />
      <property name="Triangles" value="8060" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="39, 3, 27" />
    </property>
    <property class="Rally">
      <property name="0" value="10, 4, 4" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 3, 11" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="28, 3, 32" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 4, 7" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 3, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 11, 27" />
    </property>
  </property>
</prefab>