<?xml version="1.0" encoding="UTF-8"?>
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  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 14, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
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  <property name="POIMarkerGroup" value="spikes,ladder,evcharge,delivery,fusebox,driveway" />
  <property name="POIMarkerTags" value="#####residential" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_spikes_wood3,part_zztong_ladder_wood_01,part_zztong_ev_charger_01,part_zztong_delivery_03,part_fusebox_01,part_driveway_residential_02" />
  <property name="POIMarkerPartRotations" value="1,3,1,0,3,2" />
  <property name="POIMarkerPartSpawnChance" value="0.4,0.2,0.4,0.2,0.6,1" />
  <property name="Tags" value="residential" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
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    <property name="TotalTriangles" value="60781" />
    <property class="BlockEntities">
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      <property name="Triangles" value="45559" />
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    <property class="ChunkMeshes0">
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      <property name="Triangles" value="10870" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="1280" />
      <property name="Triangles" value="640" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="48" />
      <property name="Triangles" value="24" />
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      <property name="Vertices" value="144" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="2060" />
      <property name="Triangles" value="3616" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="10, 5, 2" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="5, 4, 4" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="12, 4, 22" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="3, 4, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="17, 4, 13" />
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      <property name="3" value="22, 5, 20" />
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    <property class="challenge_sinks">
      <property name="0" value="23, 4, 15" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="19, 4, 4" />
      <property name="1" value="13, 4, 10" />
    </property>
    <property class="FetchContainer">
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    <property class="challenge_mech_parts">
      <property name="0" value="15, 4, 17" />
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    <property class="challenge_leather">
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  </property>
</prefab>