<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperVolumeStart" value="7, 2, 7#8, 4, 3" />
  <property name="SleeperVolumeSize" value="17, 2, 16#16, 6, 21" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,6,8,GroupGenericZombie,4,4" />
  <property name="SleeperVolumeGameStageAdjust" value="," />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="countrytown, nodiagonal" />
  <property name="POIMarkerSize" value="7, 13, 2#7, 13, 2" />
  <property name="POIMarkerStart" value="0, 1, 25#16, 1, 25" />
  <property name="POIMarkerGroup" value="driveway1,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_02,part_driveway_countrytown_02" />
  <property name="POIMarkerPartRotations" value="0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="25, 10, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="19, 4, 14" />
      <property name="1" value="12, 4, 15" />
      <property name="2" value="19, 4, 17" />
      <property name="3" value="19, 4, 20" />
      <property name="4" value="12, 9, 21" />
      <property name="5" value="19, 9, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 3, 13" />
      <property name="1" value="15, 2, 14" />
      <property name="2" value="13, 2, 20" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="13, 2, 17" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="13, 2, 22" />
      <property name="1" value="14, 2, 22" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="7, 2, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="11, 6, 21" />
    </property>
    <property class="Rally">
      <property name="0" value="4, 3, 23" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="16, 2, 13" />
      <property name="1" value="22, 2, 13" />
      <property name="2" value="12, 2, 19" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 4, 18" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="214012" />
    <property name="TotalTriangles" value="70809" />
    <property class="BlockEntities">
      <property name="Vertices" value="201578" />
      <property name="Triangles" value="61351" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="10668" />
      <property name="Triangles" value="6422" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="32" />
      <property name="Triangles" value="16" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1734" />
      <property name="Triangles" value="3020" />
    </property>
  </property>
</prefab>