<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear" />
  <property name="ShowQuestClearCount" value="2" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 18, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="countryresidential, rural, gateway" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="4, 1, 1#4, 1, 1#2, 2, 2#3, 2, 2#2, 2, 2#5, 5, 11#5, 4, 5#8, 13, 3#8, 13, 3#6, 13, 1#6, 13, 1#8, 13, 2#8, 13, 2" />
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  <property name="POIMarkerGroup" value="spikes1,spikes2,cobble,dumpster,delivery,camper,shed,drive1,drive2,drive1,drive2,drive2,drive1" />
  <property name="POIMarkerTags" value="#######rural#rural#countryresidential#countryresidential#gateway#" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_spikes_wood4,part_zztong_spikes_wood4,part_zztong_pallets_cobble_01,part_zztong_dumpster_02,part_zztong_delivery_02,part_zztong_camper_01,part_shed_03,part_driveway_rural_06,part_driveway_rural_06,part_driveway_countryresidential_06,part_driveway_countryresidential_06,part_driveway_gateway_05,part_driveway_gateway_05" />
  <property name="POIMarkerPartRotations" value="0,0,3,0,1,0,1,2,2,2,2,2,2" />
  <property name="POIMarkerPartSpawnChance" value="0.4,0.4,0.4,0.6,0.6,0.4,0.8,1,1,1,1,1,1" />
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  <property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,5,5,animalZombieDog,1,1,GroupZomBadass,4,5,GroupZomBadass,8,9,GroupGenericZombie,3,3" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
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  <property name="YOffset" value="-8" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property name="EditorGroups" value="settlements" />
  <property class="Stats">
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    <property name="TotalTriangles" value="366658" />
    <property class="BlockEntities">
      <property name="Vertices" value="712154" />
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    </property>
    <property class="ChunkMeshes0">
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      <property name="Triangles" value="80611" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="1850" />
      <property name="Triangles" value="1350" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
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      <property name="Triangles" value="19720" />
    </property>
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  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
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      <property name="2" value="55, 10, 48" />
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      <property name="4" value="55, 10, 50" />
      <property name="5" value="51, 8, 54" />
    </property>
    <property class="POILight">
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    </property>
    <property class="TraderOnOff">
      <property name="0" value="54, 9, 49" />
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    <property class="challenge_cars">
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    </property>
    <property class="challenge_gore">
      <property name="0" value="48, 8, 37" />
    </property>
    <property class="Rally">
      <property name="0" value="15, 9, 1" />
    </property>
    <property class="FetchContainer">
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    </property>
    <property class="challenge_pallet">
      <property name="0" value="19, 8, 50" />
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      <property name="2" value="20, 8, 51" />
    </property>
    <property class="challenge_leather">
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    </property>
    <property class="challenge_mech_parts">
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</prefab>