<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 26, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
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  <property name="POIMarkerTags" value="residential########" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04,part_furnace_01,part_fusebox_01,part_gas_contraption_01,part_lab_greeble_15,part_shed_01,part_tank_propane_01,part_zztong_barbwire3,part_zztong_delivery_03" />
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  <property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.4,0.6,0.6,0.6,0.4,0.8" />
  <property name="SleeperVolumeSize" value="14, 6, 10#9, 5, 12#14, 6, 8" />
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  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property name="YOffset" value="-7" />
  <property name="Tags" value="residential" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
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    <property name="TotalTriangles" value="62052" />
    <property class="BlockEntities">
      <property name="Vertices" value="101342" />
      <property name="Triangles" value="41114" />
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    <property class="ChunkMeshes0">
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      <property name="Triangles" value="16234" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="2664" />
      <property name="Triangles" value="4704" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="2, 8, 3" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="4, 7, 7" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 3, 14" />
      <property name="1" value="14, 8, 17" />
      <property name="2" value="17, 13, 18" />
      <property name="3" value="14, 8, 19" />
      <property name="4" value="15, 7, 23" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="14, 3, 14" />
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    <property class="challenge_sinks">
      <property name="0" value="19, 8, 14" />
      <property name="1" value="17, 9, 16" />
      <property name="2" value="18, 9, 16" />
    </property>
    <property class="POILight">
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      <property name="3" value="16, 11, 17" />
      <property name="4" value="17, 9, 19" />
      <property name="5" value="13, 10, 22" />
    </property>
    <property class="quest_wood">
      <property name="0" value="19, 7, 23" />
      <property name="1" value="23, 7, 23" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="2, 7, 21" />
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    <property class="TraderOnOff">
      <property name="0" value="15, 8, 12" />
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      <property name="2" value="17, 9, 13" />
      <property name="3" value="13, 8, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 3, 11" />
    </property>
  </property>
</prefab>