<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="Zoning" value="Commercial" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="YOffset" value="-3" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperVolumeStart" value="8, 3, 6#8, 8, 6#8, 13, 6#8, 18, 6#19, 22, 20#8, 18, 22#8, 13, 22#10, 24, 8#10, 24, 27" />
  <property name="SleeperVolumeSize" value="33, 5, 33#33, 5, 33#33, 5, 16#33, 5, 16#7, 7, 7#33, 5, 17#33, 5, 17#29, 6, 12#29, 6, 10" />
  <property name="SleeperVolumeGroup" value="ZomBusinessman,4,5,ZomBusinessman,4,5,ZomBusinessman,6,6,ZomBusinessman,5,5,ZomJanitorOnly,2,2,GroupGenericZombie,5,5,GroupGenericZombie,6,6,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,1,1" />
  <property name="ShowQuestClearCount" value="2" />
  <property name="Tags" value="commercial" />
  <property name="PrefabSize" value="42, 34, 42" />
  <property name="POIMarkerSize" value="3, 1, 2#4, 1, 1" />
  <property name="POIMarkerStart" value="33, 24, 23#3, 3, 36" />
  <property name="POIMarkerGroup" value="vultures,spikes" />
  <property name="POIMarkerTags" value="#" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_vultures_02,part_zztong_spikes_wood4" />
  <property name="POIMarkerPartRotations" value="0,0" />
  <property name="POIMarkerPartSpawnChance" value="0.4,0.6" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="40, 3, 21" />
      <property name="1" value="40, 3, 22" />
      <property name="2" value="40, 3, 23" />
      <property name="3" value="40, 3, 24" />
      <property name="4" value="40, 3, 26" />
      <property name="5" value="40, 3, 27" />
      <property name="6" value="40, 3, 28" />
      <property name="7" value="40, 3, 29" />
      <property name="8" value="40, 3, 30" />
      <property name="9" value="40, 3, 32" />
      <property name="10" value="40, 3, 33" />
      <property name="11" value="40, 3, 34" />
      <property name="12" value="40, 3, 35" />
      <property name="13" value="40, 3, 36" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 19, 21" />
      <property name="1" value="37, 19, 23" />
      <property name="2" value="37, 19, 27" />
      <property name="3" value="37, 19, 29" />
      <property name="4" value="37, 14, 32" />
      <property name="5" value="37, 19, 32" />
      <property name="6" value="37, 9, 33" />
      <property name="7" value="37, 4, 35" />
      <property name="8" value="37, 9, 35" />
      <property name="9" value="37, 19, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="31, 4, 22" />
      <property name="1" value="31, 9, 22" />
      <property name="2" value="31, 14, 22" />
      <property name="3" value="31, 19, 22" />
      <property name="4" value="22, 24, 23" />
      <property name="5" value="31, 4, 26" />
      <property name="6" value="31, 9, 26" />
      <property name="7" value="31, 14, 26" />
      <property name="8" value="31, 19, 26" />
      <property name="9" value="24, 19, 30" />
      <property name="10" value="30, 19, 30" />
      <property name="11" value="31, 4, 31" />
      <property name="12" value="21, 14, 33" />
      <property name="13" value="27, 4, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="38, 14, 25" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="38, 4, 21" />
      <property name="1" value="38, 4, 22" />
      <property name="2" value="38, 4, 23" />
      <property name="3" value="38, 9, 24" />
      <property name="4" value="38, 9, 25" />
      <property name="5" value="38, 9, 26" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 4, 29" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="28, 4, 23" />
      <property name="1" value="28, 9, 23" />
      <property name="2" value="28, 14, 23" />
      <property name="3" value="28, 19, 23" />
      <property name="4" value="32, 5, 24" />
      <property name="5" value="32, 10, 24" />
      <property name="6" value="32, 15, 24" />
      <property name="7" value="32, 20, 24" />
      <property name="8" value="28, 4, 25" />
      <property name="9" value="28, 9, 25" />
      <property name="10" value="28, 14, 25" />
      <property name="11" value="28, 19, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 24, 29" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="14, 14, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="11, 4, 40" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="1488364" />
    <property name="TotalTriangles" value="481206" />
    <property class="BlockEntities">
      <property name="Vertices" value="1369964" />
      <property name="Triangles" value="414946" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="110636" />
      <property name="Triangles" value="56804" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2640" />
      <property name="Triangles" value="1352" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5124" />
      <property name="Triangles" value="8104" />
    </property>
  </property>
</prefab>