<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-4" />
  <property name="RotationToFaceNorth" value="1" />
  <property name="EditorGroups" value="parts" />
  <property name="Zoning" value="ResidentialOld, none" />
  <property name="SleeperVolumeSize" value="7, 4, 6" />
  <property name="SleeperVolumeStart" value="0, 2, 0" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,3" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="0" />
  <property name="PrefabSize" value="7, 7, 7" />
  <property name="Tags" value="part,hideui" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property class="Stats">
    <property name="TotalVertices" value="22069" />
    <property name="TotalTriangles" value="9434" />
    <property class="BlockEntities">
      <property name="Vertices" value="20223" />
      <property name="Triangles" value="8200" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="1496" />
      <property name="Triangles" value="738" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="350" />
      <property name="Triangles" value="496" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="1, 2, 3" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="6, 4, 2" />
    </property>
  </property>
</prefab>
