<?xml version="1.0" encoding="UTF-8"?>
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  <property name="Zoning" value="none" />
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  <property name="POIMarkerTags" value="residential######" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
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  <property name="SleeperVolumeGroup" value="3ZomUtilityWorker,1,3" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsQuestExclude" value="False" />
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  <property name="YOffset" value="-6" />
  <property name="Tags" value="residential" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
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    <property name="TotalVertices" value="70439" />
    <property name="TotalTriangles" value="25733" />
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      <property name="Vertices" value="60563" />
      <property name="Triangles" value="16829" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="7218" />
      <property name="Triangles" value="4200" />
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      <property name="Vertices" value="2658" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="10, 7, 3" />
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    <property class="TraderOnOff">
      <property name="0" value="11, 6, 4" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 6, 17" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="20, 6, 22" />
    </property>
  </property>
</prefab>