<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 22, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="7, 13, 1#8, 13, 5#3, 4, 3#1, 1, 1#2, 1, 1#1, 1, 1#5, 1, 1" />
  <property name="POIMarkerStart" value="2, 6, -1#2, 6, -5#12, 3, 19#15, 11, 15#11, 8, 7#1, 7, 21#3, 7, 5" />
  <property name="POIMarkerGroup" value="driveway,driveway,furnace,cookpot,delivery,mine,spikes" />
  <property name="POIMarkerTags" value="countryresidential#residential#####" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09,part_driveway_residential_02,part_furnace_01,part_zztong_cookpot,part_zztong_delivery_04,part_zztong_land_mine_01,part_zztong_spikes_wood5" />
  <property name="POIMarkerPartRotations" value="2,2,2,0,0,0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,1,0.6,0.5,0.1,0.1,0.4" />
  <property name="YOffset" value="-7" />
  <property name="SleeperVolumeSize" value="7, 4, 11#7, 3, 9#7, 3, 12#7, 3, 8#6, 3, 5#6, 3, 10#12, 4, 7#8, 3, 7#6, 3, 6#7, 3, 6#7, 3, 8#14, 8, 15" />
  <property name="SleeperVolumeStart" value="2, 7, 10#9, 8, 14#16, 8, 11#16, 8, 3#10, 8, 9#10, 3, 12#4, 12, 9#8, 13, 16#17, 13, 17#16, 13, 11#16, 13, 3#9, 16, 9" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="EditorGroups" value="house new" />
  <property name="Tags" value="countryresidential, residential" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property class="Stats">
    <property name="TotalVertices" value="427724" />
    <property name="TotalTriangles" value="134454" />
    <property class="BlockEntities">
      <property name="Vertices" value="390870" />
      <property name="Triangles" value="112306" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="33410" />
      <property name="Triangles" value="17212" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="892" />
      <property name="Triangles" value="456" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2552" />
      <property name="Triangles" value="4480" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="23, 7, 12" />
      <property name="1" value="23, 7, 13" />
      <property name="2" value="23, 7, 16" />
      <property name="3" value="23, 7, 17" />
      <property name="4" value="23, 7, 18" />
      <property name="5" value="23, 7, 19" />
      <property name="6" value="23, 7, 20" />
    </property>
    <property class="Rally">
      <property name="0" value="3, 8, 7" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="15, 18, 14" />
      <property name="1" value="14, 13, 15" />
      <property name="2" value="18, 13, 17" />
      <property name="3" value="20, 14, 18" />
      <property name="4" value="20, 14, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 16, 12" />
      <property name="1" value="13, 6, 13" />
      <property name="2" value="16, 18, 13" />
      <property name="3" value="19, 11, 13" />
      <property name="4" value="19, 16, 14" />
      <property name="5" value="20, 8, 15" />
      <property name="6" value="13, 11, 16" />
      <property name="7" value="19, 11, 16" />
      <property name="8" value="12, 16, 17" />
      <property name="9" value="12, 6, 18" />
      <property name="10" value="12, 13, 19" />
      <property name="11" value="12, 16, 19" />
      <property name="12" value="13, 11, 19" />
      <property name="13" value="19, 11, 19" />
      <property name="14" value="19, 16, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 16, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="15, 18, 13" />
      <property name="1" value="13, 19, 14" />
      <property name="2" value="13, 8, 19" />
      <property name="3" value="13, 13, 19" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="12, 13, 13" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 13, 18" />
      <property name="1" value="18, 14, 19" />
      <property name="2" value="18, 14, 20" />
      <property name="3" value="13, 9, 21" />
      <property name="4" value="14, 9, 21" />
    </property>
  </property>
</prefab>
