<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-3" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="streettile, rwgonly, gatewaytile" />
  <property name="PrefabSize" value="150, 23, 150" />
  <property name="POIMarkerSize" value="60, 0, 60#60, 0, 60#42, 0, 42#42, 0, 42#42, 0, 42#6, 1, 1#11, 16, 13#5, 1, 5#12, 3, 3#7, 4, 5#1, 1, 8#5, 1, 5#8, 2, 18#16, 0, 16#8, 2, 18#16, 0, 16#18, 2, 8#16, 0, 16" />
  <property name="POIMarkerStart" value="5, 3, 0#85, 3, 0#9, 3, 85#53, 3, 85#97, 3, 85#68, 3, 66#139, 3, 83#125, 3, 130#10, 3, 128#1, 3, 133#1, 3, 18#72, 3, 73#0, 2, 66#-8, 3, 67#142, 2, 66#142, 3, 67#66, 2, 0#67, 3, -8" />
  <property name="POIMarkerGroup" value="M1,M2,S1,S2,S3,barrier,billboard,camp,culvert,excavator,log,minesfake,highwayW,reW,highwayE,reE,highwayS,reS" />
  <property name="POIMarkerTags" value="#nocheckpoint################" />
  <property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,RoadExit,PartSpawn,RoadExit,PartSpawn,RoadExit" />
  <property name="POIMarkerPartToSpawn" value=",,,,,part_zztong_barrier6_white,part_zztong_billboard_kzmb,part_zztong_campsite_01,part_zztong_culvert_pipe,part_zztong_excavator_01,part_zztong_log8,part_zztong_mine_field_fake_01,part_highway_transition,,part_highway_transition,,part_highway_transition," />
  <property name="POIMarkerPartRotations" value="3,1,2,2,2,0,1,0,0,0,1,0,3,1,1,3,2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,0.4,0.5,0.2,0.5,0.5,0.5,0.1,0,1,0,1,0,1" />
  <property class="Stats">
    <property name="TotalVertices" value="330809" />
    <property name="TotalTriangles" value="362232" />
    <property class="BlockEntities">
      <property name="Vertices" value="259595" />
      <property name="Triangles" value="256476" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="12556" />
      <property name="Triangles" value="10328" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="58658" />
      <property name="Triangles" value="95428" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_cars">
      <property name="0" value="117, 3, 68" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="144, 3, 134" />
      <property name="1" value="139, 3, 137" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="143, 3, 93" />
    </property>
  </property>
</prefab>