<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="150, 24, 150" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="16, 0, 16#16, 0, 16#62, 0, 62#16, 0, 16#16, 0, 16#25, 0, 25#25, 0, 25#5, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 3#6, 1, 1#6, 18, 13#13, 15, 6#6, 18, 13#13, 17, 6#11, 5, 5#5, 1, 5#14, 90, 14#15, 14, 7#3, 2, 2#7, 4, 5#11, 4, 1#5, 2, 1#1, 2, 5#1, 2, 8#8, 2, 2#1, 1, 8#1, 1, 8#2, 1, 2#1, 3, 1#1, 3, 1#1, 3, 1#1, 3, 1#1, 3, 1#1, 1, 1#8, 1, 1#2, 2, 2#5, 1, 1#5, 8, 3#2, 7, 7#7, 7, 2#6, 4, 14#1, 1, 1#5, 9, 5#7, 16, 8#4, 3, 4#9, 3, 12#7, 4, 7#11, 5, 7#4, 12, 6#7, 6, 7#7, 6, 7#4, 3, 6#11, 5, 8#4, 9, 5#11, 5, 7#5, 10, 11#10, 4, 9#11, 10, 9#5, 15, 6#6, 4, 5#6, 4, 5#11, 5, 7#5, 2, 11#9, 4, 7#7, 5, 7#7, 5, 7#4, 3, 4#9, 4, 4#18, 2, 8#8, 2, 18#18, 2, 8#8, 2, 18" />
  <property name="POIMarkerStart" value="142, 4, 67#-8, 4, 67#44, 4, 39#67, 4, 142#67, 4, -8#43, 4, 104#79, 4, 104#71, 4, 110#42, 4, 101#76, 4, 120#69, 4, 129#128, 4, 85#81, 4, 17#20, 4, 71#23, 4, 72#58, 4, 2#143, 4, 85#52, 4, 143#0, 4, 52#85, 4, 0#65, 4, 17#35, 4, 66#113, 3, 64#15, 4, 15#85, 4, 17#23, 4, 16#19, 4, 18#46, 4, 132#17, 4, 60#129, 4, 88#92, 4, 17#82, 4, 30#76, 4, 30#14, 4, 51#14, 5, 36#33, 5, 14#132, 5, 18#131, 5, 132#18, 5, 132#74, 4, 131#90, 4, 20#87, 4, 21#77, 4, 30#14, 4, 107#14, 4, 105#109, 4, 14#126, 4, 103#99, 4, 21#122, 4, 73#113, 3, 70#14, 4, 107#33, 4, 60#68, 3, 31#108, 4, 81#14, 4, 106#35, 3, 64#35, 3, 61#109, 4, 71#19, 4, 15#111, 4, 14#21, 4, 77#126, 4, 105#84, 4, 29#113, 3, 69#114, 4, 72#111, 4, 83#110, 4, 83#21, 4, 77#126, 4, 104#85, 4, 31#68, 3, 31#68, 3, 31#111, 4, 14#99, 4, 23#66, 3, 142#0, 3, 66#66, 3, 0#142, 3, 66" />
  <property name="POIMarkerGroup" value="RoadE,RoadW,M1,RoadN,RoadS,XS1,XS2,barb1,barrel1-1,barrel3-1,burnN,burnE,burnS,burnW,barrier1,barrier2,billboardE,billboardN,billboardW,billboardS,camper,campsite,tower,equipment,dumpster,equipment,equipment,firewoodN,firewoodW,firewoodE,firewoodS,guard1,guard2,hay,ladder1,ladder2,ladder3,ladder4,ladder5,minefake,log,cobble,spikes,thing1,thing1,thing2,trailer,stump,tower,tower,thing1,campsite,chickens,coffee,thing1,campsite,campsite,genny,equipment,thing2,food,trailer,fruit,tower,tower,coffee,coffee,food,trailer,fruit,chickens,chickens,thing2,horses,highwayN,highwayW,highwayS,highwayE" />
  <property name="POIMarkerTags" value="##zzbartertown###zzbartertown#zzbartertown#######################################################################" />
  <property name="POIMarkerType" value="RoadExit,RoadExit,POISpawn,RoadExit,RoadExit,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value=",,,,,,,part_zztong_barbwire5,part_zztong_barrel_01,part_zztong_barrel_03,part_zztong_barrel_burning_01,part_zztong_barrel_burning_01,part_zztong_barrel_burning_01,part_zztong_barrel_burning_01,part_zztong_barrier3,part_zztong_barrier6_yellow,part_zztong_billboard_balloon,part_zztong_billboard_carshow,part_zztong_billboard_caves,part_zztong_billboard_ham_radio,part_zztong_camper_01,part_zztong_campsite_01,part_zztong_cell_tower_01,part_zztong_crane_01,part_zztong_dumpster_02,part_zztong_excavator_01,part_zztong_excavator_02,part_zztong_firewood_01,part_zztong_firewood_01,part_zztong_firewood_02,part_zztong_firewood_03,part_zztong_guard_rail8,part_zztong_guard_rail8,part_zztong_hay_bale_round_02,part_zztong_ladder_wood_01,part_zztong_ladder_wood_01,part_zztong_ladder_wood_01,part_zztong_ladder_wood_01,part_zztong_ladder_wood_01,part_zztong_land_mine_fake_01,part_zztong_log8,part_zztong_pallets_cobble_01,part_zztong_spikes_wood5,part_zztong_tfp_cell_on_wheels_02,part_zztong_tfp_scaffolding_01,part_zztong_tfp_scaffolding_01,part_zztong_trailer_01,part_zztong_tree_stump_01,part_zztong_watchtower_01,part_5m_water_tower,part_appliance_pile_02,part_campsite_01,part_chicken_coup_02,part_coffee_stand,part_electrical_tower_01,part_farm60_corncrib_02,part_farm60_shed_01,part_generator_01,part_harverster,part_industrial_tank_vertical,part_kiosk_foodtrailer_01,part_mobile_office_trailer,part_roadside_fruit_stand_01,part_tower_guard_modern_01,part_tower_water_01,part_kiosk_01,part_kiosk_02,part_kiosk_foodtrailer_02,part_shipping_container_06,part_roadside_fruit_stand_02,part_chicken_coup_01,part_chicken_coup_03,part_appliance_pile_01,part_zztong_tfp_trailer_horse_01,part_highway_transition,part_highway_transition,part_highway_transition,part_highway_transition" />
  <property name="POIMarkerPartRotations" value="3,1,0,0,2,3,1,0,0,0,0,0,0,0,1,0,1,0,3,2,3,0,0,1,2,2,2,1,2,2,1,1,3,0,1,0,3,2,2,0,0,0,0,1,0,3,2,0,1,0,1,0,0,2,1,1,1,3,3,1,2,3,0,2,3,2,2,2,0,0,0,0,0,3,0,3,2,1" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.8,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.7,0.5,1,0.5,0.5,0.5,0.5,0.5,0.5,0.7,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.6,0.5,0.5,0.5,0.8,0.5,0.5,0.7,0.5,0.7,0.5,0.5,0.6,0.6,0.7,0.5,0.7,0.5,0.5,0.5,0.5,0.03,0,0,0" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="7, 2, 18#15, 9, 20#13, 9, 20#16, 10, 9#5, 8, 13#13, 9, 13#24, 9, 27#27, 9, 22#15, 8, 5#15, 10, 26#26, 10, 24#13, 14, 17#21, 9, 9#24, 9, 18#28, 11, 21#12, 10, 16#15, 10, 22#9, 8, 35" />
  <property name="SleeperVolumeStart" value="35, 1, 66#14, 4, 113#29, 4, 113#19, 3, 99#27, 5, 85#14, 4, 84#17, 4, 57#14, 4, 34#21, 5, 25#44, 3, 12#82, 3, 14#117, 4, 17#112, 4, 36#109, 4, 45#108, 3, 70#111, 4, 91#106, 4, 110#69, 4, 102" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,5,GroupGenericZombie,4,7,GroupGenericZombie,2,4,GroupGenericZombie,2,5,GroupGenericZombie,2,2,GroupGenericZombie,2,4,GroupGenericZombie,4,6,GroupGenericZombie,2,3,ZomUtilityWorker,2,2,GroupGenericZombie,3,6,GroupGenericZombie,3,7,GroupGenericZombie,5,8,GroupGenericZombie,2,4,GroupGenericZombie,2,3,GroupGenericZombie,2,5,GroupGenericZombie,4,6,GroupGenericZombie,4,7,GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # " />
  <property name="Tags" value="hideui" />
  <property class="Stats">
    <property name="TotalVertices" value="3765827" />
    <property name="TotalTriangles" value="1562188" />
    <property class="BlockEntities">
      <property name="Vertices" value="3669558" />
      <property name="Triangles" value="1445714" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="37291" />
      <property name="Triangles" value="21086" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="600" />
      <property name="Triangles" value="504" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="58378" />
      <property name="Triangles" value="94884" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="147, 4, 129" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="136, 4, 79" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="144, 4, 125" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="124, 4, 97" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="132, 8, 98" />
    </property>
    <property class="POILight">
      <property name="0" value="127, 8, 28" />
      <property name="1" value="123, 14, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="124, 4, 30" />
      <property name="1" value="123, 4, 31" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="125, 5, 120" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="119, 4, 134" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="123, 4, 22" />
    </property>
  </property>
</prefab>