Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:35:56 +09:30
commit 7691e67c8c
2862 changed files with 39322 additions and 0 deletions

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Config/Localization.txt Normal file
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Key,File,Type,UsedInMainMenu,NoTranslate,english,Context / Alternate Text,german,latam,french,italian,japanese,koreana,polish,brazilian,russian,turkish,schinese,tchinese,spanish
loadingZZTongPrefabs,UI,Loading Screen,x,,Thank you for using the ZZTong-Prefabs modlet.,,Vielen Dank, dass Sie das ZZTong-Prefabs-Modlet verwenden.,Obrigado por usar o modlet ZZTong-Prefab.,Merci d'avoir utilisé le modèle ZZTong-Prefab.,Grazie per aver utilizzato il modlet ZZTong-Prefab.,ZZTong-Prefab modlet をご利用いただきありがとうございます。,ZZTong-Prefab 모드렛을 사용해 주셔서 감사합니다.,Dziękujemy za skorzystanie z modletu ZZTong-Prefab.,Obrigado por usar o modlet ZZTong-Prefab.,Благодарим вас за использование модуля ZZTong-Prefab.,ZZTong-Prefabrik modelini kullandığınız için teşekkür ederiz.,感谢您使用 ZZTong-Prefab 模块。,感謝您使用 ZZTong-Prefab 模塊。,Gracias por usar el modelo ZZTong-Prefab.
loadingZZTongPrefabs_title,UI,Loading Screen,x,,Thank You,,Danke schön,Obrigado,Merci,Grazie,どうもありがとうございます,매우 감사합니다,Dziękuję Ci,Obrigado,благодарю вас,Teşekkürler,谢谢你,謝謝你,Gracias
rwg_tile_commercial_cap_zztong_01,POI,POIName,,x,Commercial District,,,,,,,,,,,,,
rwg_tile_commercial_intersection_zztong_01,POI,POIName,,x,Commercial District,,,,,,,,,,,,,
rwg_tile_commercial_t_zztong_01,POI,POIName,,x,Commercial District,,,,,,,,,,,,,
rwg_tile_countryresidential_cap_zztong_01,POI,POIName,,x,Country Residential,,,,,,,,,,,,,
rwg_tile_countryresidential_corner_zztong_01,POI,POIName,,x,Country Residential,,,,,,,,,,,,,
rwg_tile_countryresidential_corner_zztong_02,POI,POIName,,x,Country Residential,,,,,,,,,,,,,
rwg_tile_countryresidential_straight_zztong_01,POI,POIName,,x,Country Residential,,,,,,,,,,,,,
rwg_tile_countryresidential_t_zztong_01,POI,POIName,,x,Country Residential,,,,,,,,,,,,,
rwg_tile_downtown_intersection_zztong_01,POI,POIName,,x,Downtown,,,,,,,,,,,,,
rwg_tile_downtown_intersection_zztong_02,POI,POIName,,x,Downtown,,,,,,,,,,,,,
rwg_tile_downtown_intersection_zztong_03,POI,POIName,,x,Downtown,,,,,,,,,,,,,
rwg_tile_downtown_intersection_zztong_04,POI,POIName,,x,Downtown,,,,,,,,,,,,,
rwg_tile_gateway_intersection_zztong_01,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_intersection_zztong_02,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_intersection_zztong_03,POI,POIName,,x,Gateway Bartertown,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_01,POI,POIName,,x,Gateway Construction,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_02,POI,POIName,,x,Gateway Causeway,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_03,POI,POIName,,x,Gateway Tunnel,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_04,POI,POIName,,x,Gateway Bridge,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_05,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_06,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_07,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_straight_zztong_08,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_t_zztong_01,POI,POIName,,x,Gateway,,,,,,,,,,,,,
rwg_tile_gateway_t_zztong_02,POI,POIName,,x,Gateway Reservoir,,,,,,,,,,,,,
rwg_tile_residential_cap_zztong_01,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_residential_corner_zztong_01,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_residential_intersection_zztong_01,POI,POIName,Residential,x,,,,,,,,,,,,,,
rwg_tile_residential_straight_zztong_01,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_residential_straight_zztong_02,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_residential_t_zztong_01,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_residential_t_zztong_02,POI,POIName,,x,Residential,,,,,,,,,,,,,
rwg_tile_rural_cap_zztong_01,POI,POIName,,x,Rural,,,,,,,,,,,,,
rwg_tile_rural_corner_zztong_01,POI,POIName,,x,Rural,,,,,,,,,,,,,
rwg_tile_rural_intersection_zztong_01,POI,POIName,,x,Rural,,,,,,,,,,,,,
rwg_tile_rural_straight_zztong_01,POI,POIName,,x,Rural,,,,,,,,,,,,,
rwg_tile_rural_t_zztong_01,POI,POIName,,x,Rural,,,,,,,,,,,,,
trader_bobx,POI,POI,,x,Trader Bob,,,,,,,,,,,,,,
trader_hughx,POI,POI,,x,Trader Hugh,,,,,,,,,,,,,,
trader_jenx,POI,POI,,x,Trader Jen,,,,,,,,,,,,,,
trader_joelx,POI,POI,,x,Trader Joel,,,,,,,,,,,,,,
trader_rektx,POI,POI,,x,Trader Rekt,,,,,,,,,,,,,,
zztong_adot_01,POI,POI,,x,AZ Dept of Transportation,,,,,,,,,,,,,,
zztong_apartment_01,POI,POI,,x,Riverstone Apartments,,,,,,,,,,,,,,
zztong_apartment_02,POI,POI,,x,Crescent Apartments,,,,,,,,,,,,,,
zztong_apartment_03,POI,POI,,x,Tranquil Villa Apartments,,,,,,,,,,,,,,
zztong_balloon_safari_01,POI,POI,,x,Navezgane Balloon Safari,,,,,,,,,,,,,,
zztong_bar_pool_01,POI,POI,,x,Hoot-n-Holler Bar,,,,,,,,,,,,,,
zztong_bartertown_bobx,POI,POI,,x,Barter Town Bob,,,,,,,,,,,,,,
zztong_bartertown_hughx,POI,POI,,x,Barter Town Hugh,,,,,,,,,,,,,,
zztong_bartertown_jenx,POI,POI,,x,Barter Town Jen,,,,,,,,,,,,,,
zztong_bartertown_joelx,POI,POI,,x,Barter Town Joel,,,,,,,,,,,,,,
zztong_bartertown_rektx,POI,POI,,x,Barter Town Rekt,,,,,,,,,,,,,,
zztong_biowaste_dump_01,POI,POI,,x,Biowaste Dump,,,,,,,,,,,,,,
zztong_brownstones_01,POI,POI,,x,Brownstone Apartments,,,,,,,,,,,,,,
zztong_buried_treasure_02,POI,POI,,x,Magnetic Anomaly,,,,,,,,,,,,,,
zztong_cabin_fort_01,POI,POI,,x,Cabin Fort,,,,,,,,,,,,,,
zztong_car_show_01,POI,POI,,x,Car Show,,,,,,,,,,,,,,
zztong_car_wash_01,POI,POI,,x,Kwik Kleen Car Wash,,,,,,,,,,,,,,
zztong_cave_01,POI,POI,,x,Spelunking Adventures,,,,,,,,,,,,,,
zztong_cement_plant_01,POI,POI,,x,Cement Plant,,,,,,,,,,,,,,
zztong_containers_01,POI,POI,,x,Containers,,,,,,,,,,,,,,
zztong_crater_01,POI,POI,,x,Crater,,,,,,,,,,,,,,
zztong_delos_oldwest_01,POI,POI,,x,Delos Hotel,,,,,,,,,,,,,,
zztong_dog_park_01,POI,POI,,x,Dog Park,,,,,,,,,,,,,,
zztong_drive_in_movie_01,POI,POI,,x,Starlight Drive-In,,,,,,,,,,,,,,
zztong_drive_thru_01,POI,POI,,x,Drive-Thru,,,,,,,,,,,,,,
zztong_electrical_substation_01,POI,POI,,x,Electrical Substation,,,,,,,,,,,,,,
zztong_ems_01,POI,POI,,x,Emergency Medical Services,,,,,,,,,,,,,,
zztong_farm_01,POI,POI,,x,Back Forty Farm,,,,,,,,,,,,,,
zztong_farm_02,POI,POI,,x,Gentle Pony Farm,,,,,,,,,,,,,,
zztong_farm_03,POI,POI,,x,Sunset Farm,,,,,,,,,,,,,,
zztong_farm_04,POI,POI,,x,Lakeview Farm,,,,,,,,,,,,,,
zztong_farm_05,POI,POI,,x,Birchfield Farm,,,,,,,,,,,,,,
zztong_farm_06,POI,POI,,x,Trailer Farm,,,,,,,,,,,,,,
zztong_farm_07,POI,POI,,x,Cluck-Off Poultry,,,,,,,,,,,,,,
zztong_farm_08,POI,POI,,x,Harvest Moon Farm,,,,,,,,,,,,,,
zztong_farmers_market_01,POI,POI,,x,Farmers Market,,,,,,,,,,,,,,
zztong_fieldday_01,POI,POI,,x,HAM Radio Field Day,,,,,,,,,,,,,,
zztong_field_aloe_01,POI,POI,,x,Aloe Field,,,,,,,,,,,,,,
zztong_field_animals_01,POI,POI,,x,Pasture,,,,,,,,,,,,,,
zztong_field_blueberry_01,POI,POI,,x,Blueberry Field,,,,,,,,,,,,,,
zztong_field_chickens_01,POI,POI,,x,Chicken Hutch,,,,,,,,,,,,,,
zztong_field_coffee_01,POI,POI,,x,Coffee Field,,,,,,,,,,,,,,
zztong_field_corn_01,POI,POI,,x,Corn Field,,,,,,,,,,,,,,
zztong_field_cotton_01,POI,POI,,x,Cotton Field,,,,,,,,,,,,,,
zztong_field_fish_01,POI,POI,,x,Fishery,,,,,,,,,,,,,,
zztong_field_hop_01,POI,POI,,x,Hop Field,,,,,,,,,,,,,,
zztong_field_mushroom_01,POI,POI,,x,Mushroom Huts,,,,,,,,,,,,,,
zztong_field_potato_01,POI,POI,,x,Potato Field,,,,,,,,,,,,,,
zztong_field_pumpkin_01,POI,POI,,x,Pumpkin Patch,,,,,,,,,,,,,,
zztong_field_yucca_01,POI,POI,,x,Yucca Field,,,,,,,,,,,,,,
zztong_garage_01,POI,POI,,x,County Garage,,,,,,,,,,,,,,
zztong_gateway_filler_01,POI,POI,,x,Brick Ruin,,,,,,,,,,,,,,
zztong_gateway_filler_02,POI,POI,,x,Wren Lake,,,,,,,,,,,,,,
zztong_gateway_filler_03,POI,POI,,x,Pagan Grove,,,,,,,,,,,,,,
zztong_gyroport_01,POI,POI,,x,GyroPort USA,,,,,,,,,,,,,,
zztong_house_01,POI,POI,,x,17 Home Street,,,,,,,,,,,,,,
zztong_house_02,POI,POI,,x,18 Rardin Drive,,,,,,,,,,,,,,
zztong_house_03,POI,POI,,x,51 Navajo Trail,,,,,,,,,,,,,,
zztong_house_04,POI,POI,,x,26 Melody Lane,,,,,,,,,,,,,,
zztong_house_05,POI,POI,,x,57 Spring Court,,,,,,,,,,,,,,
zztong_house_06,POI,POI,,x,74 Novak Place,,,,,,,,,,,,,,
zztong_house_07,POI,POI,,x,21 Holiday Street,,,,,,,,,,,,,,
zztong_house_08,POI,POI,,x,32 Poplar Terrace,,,,,,,,,,,,,,
zztong_house_09,POI,POI,,x,99 State Street,,,,,,,,,,,,,,
zztong_house_10,POI,POI,,x,31 Peachtree Boulevard,,,,,,,,,,,,,,
zztong_house_11,POI,POI,,x,28 Ceasar Road,,,,,,,,,,,,,,
zztong_house_12,POI,POI,,x,11 Russell Circle,,,,,,,,,,,,,,
zztong_house_13,POI,POI,,x,52 Maple Avenue,,,,,,,,,,,,,,
zztong_house_14,POI,POI,,x,15 Fenchurch Drive,,,,,,,,,,,,,,
zztong_house_15,POI,POI,,x,94 Blue Heron Road,,,,,,,,,,,,,,
zztong_house_16,POI,POI,,x,68 Bigelow Lane,,,,,,,,,,,,,,
zztong_house_17,POI,POI,,x,48 Glenwood Boulevard,,,,,,,,,,,,,,
zztong_house_18,POI,POI,,x,60 Wilshire Lane,,,,,,,,,,,,,,
zztong_house_19,POI,POI,,x,88 Essex Place,,,,,,,,,,,,,,
zztong_house_20,POI,POI,,x,93 Madiera Road,,,,,,,,,,,,,,
zztong_house_21,POI,POI,,x,44 Dolan Road,,,,,,,,,,,,,,
zztong_house_22,POI,POI,,x,29 Eden Court,,,,,,,,,,,,,,
zztong_intersection_01,POI,POI,,x,Navezgane Tribune Intersection,,,,,,,,,,,,,,
zztong_intersection_02,POI,POI,,x,Navezgane Galleria,,,,,,,,,,,,,,
zztong_intersection_03,POI,POI,,x,Quad Towers,,,,,,,,,,,,,,
zztong_intersection_04,POI,POI,,x,Survivor Fortress,,,,,,,,,,,,,,
zztong_kzmb_radio_01,POI,POI,,x,KZMB Radio Station,,,,,,,,,,,,,,
zztong_kztv_01,POI,POI,,x,KZTV Television Station,,,,,,,,,,,,,,
zztong_law_offices_01,POI,POI,,x,Law Offices,,,,,,,,,,,,,,
zztong_lot_vacant_01,POI,POI,,x,Sandlot Baseball,,,,,,,,,,,,,,
zztong_lot_vacant_02,POI,POI,,x,Container Lot,,,,,,,,,,,,,,
zztong_lot_vacant_03,POI,POI,,x,Car Park,,,,,,,,,,,,,,
zztong_lot_vacant_04,POI,POI,,x,550 Cedar Swamp Street,,,,,,,,,,,,,,
zztong_lot_vacant_05,POI,POI,,x,90 Edgefield Avenue,,,,,,,,,,,,,,
zztong_lot_vacant_06,POI,POI,,x,Playground,,,,,,,,,,,,,,
zztong_lumber_yard_01,POI,POI,,x,Small Lumber Yard,,,,,,,,,,,,,,
zztong_masonry_01,POI,POI,,x,Southwest Masonry,,,,,,,,,,,,,,
zztong_mass_grave_01,POI,POI,,x,Mass Grave,,,,,,,,,,,,,,
zztong_mass_grave_02,POI,POI,,x,Mass Grave,,,,,,,,,,,,,,
zztong_motocross_01,POI,POI,,x,Rumble Creek Motocross,,,,,,,,,,,,,,
zztong_ntt_hq_01,POI,POI,,x,Navezgane Telephone HQ,,,,,,,,,,,,,,
zztong_ntt_hub_01,POI,POI,,x,Navezgane Telephone Hub,,,,,,,,,,,,,,
zztong_office_building_01,POI,POI,,x,RGB Software,,,,,,,,,,,,,,
zztong_office_building_02,POI,POI,,x,Rothschild Building,,,,,,,,,,,,,,
zztong_office_building_03,POI,POI,,x,Harper Building,,,,,,,,,,,,,,
zztong_oil_pump_jack_01,POI,POI,,x,Oil Pump Jack,,,,,,,,,,,,,,
zztong_pharmacy_01,POI,POI,,x,Bite Aid Pharmacy,,,,,,,,,,,,,,
zztong_political_party_hq_01,POI,POI,,x,Political Party HQ,,,,,,,,,,,,,,
zztong_presidio_museum_01,POI,POI,,x,Presidio Museum,,,,,,,,,,,,,,
zztong_propane_01,POI,POI,,x,Kaboom LPG,,,,,,,,,,,,,,
zztong_pump_substation_01,POI,POI,,x,Pump Substation,,,,,,,,,,,,,,
zztong_ranch_01,POI,POI,,x,Bar Z Ranch,,,,,,,,,,,,,,
zztong_ranger_hq_01,POI,POI,,x,Ranger HQ,,,,,,,,,,,,,,
zztong_rebirth_01,POI,POI,,x,Fallen Trader,,,,,,,,,,,,,,
zztong_red_rocket_01,POI,POI,,x,Red Rocket Gas Station,,,,,,,,,,,,,,
zztong_remnant_house_01,POI,POI,,x,20 Deming Street,,,,,,,,,,,,,,
zztong_remnant_house_02,POI,POI,,x,58 Watson Drive,,,,,,,,,,,,,,
zztong_restaurant_01,POI,POI,,x,Spicy Brains Restaurant,,,,,,,,,,,,,,
zztong_restaurant_02,POI,POI,,x,Waffle House,,,,,,,,,,,,,,
zztong_restaurant_03,POI,POI,,x,White Castle,,,,,,,,,,,,,,
zztong_roadside_rest_01,POI,POI,,x,Roadside Rest,,,,,,,,,,,,,,
zztong_scout_lodge_01,POI,POI,,x,Nature Scout Lodge,,,,,,,,,,,,,,
zztong_shelter_01,POI,POI,,x,Homeless Shelter,,,,,,,,,,,,,,
zztong_sheriff_01,POI,POI,,x,County Sheriff,,,,,,,,,,,,,,
zztong_skyscraper_01,POI,POI,,x,Power Records,,,,,,,,,,,,,,
zztong_slabhouse_01,POI,POI,,x,Slabhouse,,,,,,,,,,,,,,
zztong_solar_farm_01,POI,POI,,x,Solar Farm,,,,,,,,,,,,,,
zztong_solar_farm_02,POI,POI,,x,Solar Farm,,,,,,,,,,,,,,
zztong_stone_quarry_01,POI,POI,,x,Stone Quarry,,,,,,,,,,,,,,
zztong_store_s_01,POI,POI,,x,Peddler Packer and Bella Vino,,,,,,,,,,,,,,
zztong_store_s_02,POI,POI,,x,Fred E. Fromage,,,,,,,,,,,,,,
zztong_store_s_03,POI,POI,,x,Valmont Buildings,,,,,,,,,,,,,,
zztong_store_s_04,POI,POI,,x,Bartone Building,,,,,,,,,,,,,,
zztong_store_s_05,POI,POI,,x,Sammy's Couture,,,,,,,,,,,,,,
zztong_store_xs_01,POI,POI,,x,Avalanch Pizza,,,,,,,,,,,,,,
zztong_store_xs_02,POI,POI,,x,Computer Store and Net Cafe,,,,,,,,,,,,,,
zztong_store_xs_03,POI,POI,,x,Pet+Vet,,,,,,,,,,,,,,
zztong_store_xs_04,POI,POI,,x,Vancleef Jewelers,,,,,,,,,,,,,,
zztong_store_xs_05,POI,POI,,x,Red Rock Comics,,,,,,,,,,,,,,
zztong_store_xs_06,POI,POI,,x,Slumber World,,,,,,,,,,,,,,
zztong_store_xs_07,POI,POI,,x,Game Start and Harmony Candles,,,,,,,,,,,,,,
zztong_store_xs_08,POI,POI,,x,Store For Lease,,,,,,,,,,,,,,
zztong_store_xs_09,POI,POI,,x,Realtor,,,,,,,,,,,,,,
zztong_store_xs_10,POI,POI,,x,Suds and Duds,,,,,,,,,,,,,,
zztong_store_xs_11,POI,POI,,x,Namaste Yoga,,,,,,,,,,,,,,
zztong_store_xs_12,POI,POI,,x,Navezgane Karate,,,,,,,,,,,,,,
zztong_store_xs_13,POI,POI,,x,Store Construction,,,,,,,,,,,,,,
zztong_store_xs_14,POI,POI,,x,Baxter Building,,,,,,,,,,,,,,
zztong_store_xs_15,POI,POI,,x,Tattoo Store and UPS Store,,,,,,,,,,,,,,
zztong_store_xs_16,POI,POI,,x,Julio's Grill,,,,,,,,,,,,,,
zztong_storage_01,POI,POI,,x,UMove Storage,,,,,,,,,,,,,,
zztong_storage_02,POI,POI,,x,UMove Storage,,,,,,,,,,,,,,
zztong_stormwater_detention_pond_01,POI,POI,,x,Stormwater Detention Pond,,,,,,,,,,,,,,
zztong_strip_mall_01,POI,POI,,x,Strip Mall,,,,,,,,,,,,,,
zztong_strip_mall_02,POI,POI,,x,Strip Mall and OFI Mondays,,,,,,,,,,,,,,
zztong_survivor_base_ruin_01,POI,POI,,x,Ruined Survivor Base,,,,,,,,,,,,,,
zztong_survivor_site_urban_01,POI,POI,,x,Urban Survivor Site,,,,,,,,,,,,,,
zztong_tfp_apartment_adobe_01,POI,POI,,x,Adobe Apartments,,,,,,,,,,,,,,
zztong_tfp_army_barracks_01,POI,POI,,x,National Guard Base,,,,,,,,,,,,,,
zztong_tfp_cemetery_01,POI,POI,,x,Old Cemetary,,,,,,,,,,,,,,
zztong_tfp_docks_01,POI,POI,,x,BJ's Gas,,,,,,,,,,,,,,
zztong_tfp_docks_05,POI,POI,,x,Live Bait,,,,,,,,,,,,,,
zztong_tfp_house_new_04,POI,POI,,x,34 Claremont Avenue,,,,,,,,,,,,,,
zztong_tfp_house_old_spanish_01,POI,POI,,x,66 Barnes Lane,,,,,,,,,,,,,,
zztong_tfp_prison_01,POI,POI,,x,Old Navezgane Prison Museum,,,,,,,,,,,,,,
zztong_tfp_ranger_station_01,POI,POI,,x,Delta Creek Ranger Station,,,,,,,,,,,,,,
zztong_tfp_school_k6_01,POI,POI,,x,Navezgane Academy,,,,,,,,,,,,,,
zztong_tfp_settlement_01,POI,POI,,x,Survivor Settlement,,,,,,,,,,,,,,
zztong_tfp_skyscraper_02,POI,POI,,x,Beatrice Foods HQ,,,,,,,,,,,,,,
zztong_trailer_01,POI,POI,,x,14 Fairview Drive,,,,,,,,,,,,,,
zztong_trailer_02,POI,POI,,x,61 Argyle Drive,,,,,,,,,,,,,,
zztong_trailer_park_01,POI,POI,,x,Happy Valley Trailer Park,,,,,,,,,,,,,,
zztong_trailer_park_02,POI,POI,,x,Pleasant Hills Trailer Park,,,,,,,,,,,,,,
zztong_trailer_park_03,POI,POI,,x,Verdant Meadows Trailer Park,,,,,,,,,,,,,,
zztong_trailer_park_04,POI,POI,,x,Happy Hour Trailers,,,,,,,,,,,,,,
zztong_truck_park_01,POI,POI,,x,Truck Park,,,,,,,,,,,,,,
zztong_truck_stop_01,POI,POI,,x,Clunky Oil Co. Truck Stop,,,,,,,,,,,,,,
zztong_vault_k9_01,POI,POI,,x,Pet+Vet Kennels,,,,,,,,,,,,,,
zztong_warehouse_01,POI,POI,,x,Watchtower Distribution,,,,,,,,,,,,,,
zztong_warehouse_02,POI,POI,,x,Larsone Inc.,,,,,,,,,,,,,,
zztong_warehouse_03,POI,POI,,x,Russell Vending Service,,,,,,,,,,,,,,
zztong_warehouse_04,POI,POI,,x,Far East Exports,,,,,,,,,,,,,,
zztong_warehouse_05,POI,POI,,x,Quonset Warehouses,,,,,,,,,,,,,,
zztong_watering_hole_01,POI,POI,,x,Watering Hole,,,,,,,,,,,,,,
zztong_watering_hole_02,POI,POI,,x,Mega Dew Collector,,,,,,,,,,,,,,
zztong_wind_turbine_01,POI,POI,,x,Wind Turbine (Wilderness),,,,,,,,,,,,,,
zztong_wind_turbine_02,POI,POI,,x,Wind Turbine (Rural),,,,,,,,,,,,,,

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Config/biomes.xml Normal file
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<worldgeneration>
<!-- **************************************************************
SNOW BIOME
*************************************************************** -->
<append xpath="/worldgeneration/biomes/biome[@name='snow']/decorations">
<decoration type="prefab" name="zztong_hunters_trap_01" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_hunters_trap_02" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_tent_02" onslopes="true" prob=".0001" />
<decoration type="prefab" name="zztong_ruined_horde_base_02" prob=".001" />
<decoration type="prefab" name="zztong_rubble_10" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_rubble_11" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_rubble_12" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_buried_treasure_01" onslopes="true" prob=".001" />
</append>
<!-- **************************************************************
PINE FOREST
*************************************************************** -->
<append xpath="/worldgeneration/biomes/biome[@name='pine_forest']/decorations">
<decoration type="prefab" name="zztong_hunters_trap_01" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_hunters_trap_02" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_tent_04" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_tent_05" onslopes="true" prob=".0002" />
<decoration type="prefab" name="zztong_ruined_horde_base_01" prob=".001" />
<decoration type="prefab" name="zztong_ruined_horde_base_02" prob=".001" />
<decoration type="prefab" name="zztong_tete1805_deco_01" prob=".001" />
<decoration type="prefab" name="zztong_grave_01" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_grave_02" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_16" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_17" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_18" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_19" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_20" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_buried_treasure_01" onslopes="true" prob=".0001" />
</append>
<!-- **************************************************************
DESERT
*************************************************************** -->
<append xpath="/worldgeneration/biomes/biome[@name='desert']/decorations">
<decoration type="prefab" name="zztong_hunters_trap_01" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_hunters_trap_02" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_tent_01" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_tent_03" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_ruined_horde_base_01" prob=".0001" />
<decoration type="prefab" name="zztong_grave_01" onslopes="true" prob=".003" />
<decoration type="prefab" name="zztong_grave_02" onslopes="true" prob=".003" />
<decoration type="prefab" name="zztong_rubble_10" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_11" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_12" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_rubble_13" onslopes="true" prob=".004" />
<decoration type="prefab" name="zztong_rubble_14" onslopes="true" prob=".004" />
<decoration type="prefab" name="zztong_rubble_15" onslopes="true" prob=".004" />
<decoration type="prefab" name="zztong_rubble_16" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_rubble_17" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_mystery_01" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_mystery_02" onslopes="true" prob=".002" />
<decoration type="prefab" name="zztong_mystery_03" onslopes="true" prob=".001" />
<decoration type="prefab" name="zztong_cactus_01" onslopes="true" prob=".007" />
<decoration type="prefab" name="zztong_cactus_02" onslopes="true" prob=".007" />
<decoration type="prefab" name="zztong_cactus_03" onslopes="true" prob=".007" />
<decoration type="prefab" name="zztong_cactus_04" onslopes="true" prob=".007" />
<decoration type="prefab" name="zztong_cactus_05" onslopes="true" prob=".007" />
<decoration type="prefab" name="zztong_oil_pump_01" prob=".001" />
<decoration type="prefab" name="zztong_buried_treasure_01" onslopes="true" prob=".001" />
</append>
<!-- **************************************************************
WASTELAND
*************************************************************** -->
<append xpath="/worldgeneration/biomes/biome[@name='wasteland']/decorations">
<decoration type="prefab" name="zztong_rubble_01" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_02" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_03" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_04" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_05" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_06" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_07" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_08" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_09" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_21" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_22" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_23" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_24" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_25" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_26" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_27" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_28" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_29" onslopes="true" prob=".02" />
<decoration type="prefab" name="zztong_rubble_30" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_rubble_31" onslopes="true" prob=".01" />
<decoration type="prefab" name="zztong_buried_treasure_01" onslopes="true" prob=".001" />
</append>
</worldgeneration>

View File

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<blockplaceholders>
<append xpath="/blockplaceholders">
<!-- ZZTong's custom blocks have moved to the Custom Block Pack. -->
</append>
</blockplaceholders>

7
Config/blocks.xml Normal file
View File

@@ -0,0 +1,7 @@
<blocks>
<append xpath="/blocks">
<!-- ZZTong's custom blocks have moved to the Custom Block Pack. -->
</append>
</blocks>

171
Config/rwgmixer.xml Normal file
View File

@@ -0,0 +1,171 @@
<rwgmixer>
<!-- **************************************************************
These are Tiles that should be considered unique.
A maxdensity of 120 means 12 million vertices of POI budget.
****************************************************************-->
<!-- **************************************************************
A mundane tile that adds 25x25 commercial POI support.
It is okay to have a number of these. It only appears here
because Commercial maxdensity has been an issue...
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_commercial_cap_zztong_01">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="4"/>
<property name="maxdensity" value="250"/>
</streettile>
<streettile name="rwg_tile_commercial_intersection_zztong_01">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="4"/>
<property name="maxdensity" value="250"/>
</streettile>
<streettile name="rwg_tile_commercial_t_zztong_01">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="4"/>
<property name="maxdensity" value="250"/>
</streettile>
</append>
<!-- **************************************************************
These downtown tiles support a set of heavy-weight (vertices)
and high tier POIs so we don't want to have a lot of them in
the game for fear of tanking downtown performance.
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_downtown_intersection_zztong_01">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="1"/>
<property name="maxdensity" value="150"/>
</streettile>
<streettile name="rwg_tile_downtown_intersection_zztong_02">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="1"/>
<property name="maxdensity" value="150"/>
</streettile>
<streettile name="rwg_tile_downtown_intersection_zztong_03">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="1"/>
<property name="maxdensity" value="150"/>
</streettile>
<streettile name="rwg_tile_downtown_intersection_zztong_04">
<property name="mintiles" value="1"/>
<property name="maxtiles" value="1"/>
<property name="maxdensity" value="150"/>
</streettile>
</append>
<!-- **************************************************************
These Tiles do not offer any places for a Trader, so they
should only appear once max, otherwise small maps might
not get all of their traders.
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_gateway_intersection_zztong_01">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
<streettile name="rwg_tile_gateway_straight_zztong_01">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
<streettile name="rwg_tile_gateway_straight_zztong_02">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
</append>
<!-- **************************************************************
This is the bartertown tile. It is a distictive landmark so
we don't want a bunch of them on the map. Also included are
the bartertown fallen traders to make them match up with TFP's
biome restricted traders. Min_Count, Max_Count, and Bias are
unlikely to be relevant since the supporting Tile is limited.
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_gateway_intersection_zztong_03">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
<prefab_spawn_adjust partial_name="zztong_bartertown_rektx" biomeTags="forest" bias="0" min_count="2" max_count="4"/>
<prefab_spawn_adjust partial_name="zztong_bartertown_jenx" biomeTags="burntforest" bias="0" min_count="2" max_count="4"/>
<prefab_spawn_adjust partial_name="zztong_bartertown_bobx" biomeTags="desert" bias="0" min_count="2" max_count="4"/>
<prefab_spawn_adjust partial_name="zztong_bartertown_hughx" biomeTags="snow" bias="0" min_count="2" max_count="4"/>
<prefab_spawn_adjust partial_name="zztong_bartertown_joelx" biomeTags="wasteland" bias="0" min_count="2" max_count="4"/>
</append>
<!-- **************************************************************
This Tile supports a Tunnel through a mountain. It is a
distictive landmark so you probably don't want many of them.
There are only three variations of the tunnel. It is also
a Tile that doesn't support a Trader, so it needs to be
limited to once appearance for small maps.
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_gateway_straight_zztong_03">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
</append>
<!-- **************************************************************
This Tile supports a Reservoir. It is a distictive landmark
so you probably don't want many of them. There are only two
variations of the docks. It does not support a Trader so
it should only appear once.
****************************************************************-->
<append xpath="/rwgmixer">
<streettile name="rwg_tile_gateway_t_zztong_02">
<property name="mintiles" value="0"/>
<property name="maxtiles" value="1"/>
</streettile>
</append>
<!-- **************************************************************
Various biome-restricted POIs for thematic reasons.
****************************************************************-->
<append xpath="/rwgmixer">
<prefab_spawn_adjust partial_name="zztong_balloon_safari_01" biomeTags="desert"/>
<prefab_spawn_adjust partial_name="zztong_cave_01" biomeTags="forest,burntforest,desert"/>
<prefab_spawn_adjust partial_name="zztong_farmers_market_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_aloe_01" biomeTags="desert"/>
<prefab_spawn_adjust partial_name="zztong_field_blueberry_01" biomeTags="snow"/>
<prefab_spawn_adjust partial_name="zztong_field_coffee_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_corn_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_cotton_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_hop_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_potato_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_pumpkin_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_field_yucca_01" biomeTags="desert"/>
<prefab_spawn_adjust partial_name="zztong_gyroport_01" biomeTags="desert"/>
<prefab_spawn_adjust partial_name="zztong_motocross_01" biomeTags="forest"/>
<prefab_spawn_adjust partial_name="zztong_survivor_base_ruin_01" biomeTags="snow,wasteland"/>
</append>
<!-- **************************************************************
This should make sure a POI under development ends up all over
the map. This setting is harmless outside of my development
environment, so don't worry if you find it active as no POIs
should be tagged this way.
****************************************************************-->
<append xpath="/rwgmixer">
<prefab_spawn_adjust tags="zztest" bias="20" min_count="5"/>
</append>
</rwgmixer>