Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:35:56 +09:30
commit 7691e67c8c
2862 changed files with 39322 additions and 0 deletions

View File

@@ -0,0 +1,96 @@
<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="2" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="42, 27, 42" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="POIMarkerSize" value="8, 13, 1#6, 2, 4#5, 4, 5" />
<property name="POIMarkerStart" value="17, 0, -1#34, 1, 5#30, 1, 13" />
<property name="POIMarkerGroup" value="driveway,dumpster,shed" />
<property name="POIMarkerTags" value="##" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_industrial_10,part_dumpster,part_shed_01" />
<property name="POIMarkerPartRotations" value="2,1,3" />
<property name="POIMarkerPartSpawnChance" value="1,0.6,0.6" />
<property name="YOffset" value="-1" />
<property name="SleeperVolumeSize" value="8, 12, 10#10, 9, 15#19, 5, 11#19, 5, 11#19, 5, 11#19, 5, 11#26, 7, 11#11, 4, 10#16, 5, 17#10, 8, 10" />
<property name="SleeperVolumeStart" value="32, 1, 2#2, 1, 13#2, 1, 29#2, 6, 29#2, 11, 29#2, 16, 29#2, 21, 29#22, 2, 30#13, 1, 10#2, 1, 2" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,ZomBusinessman,3,4,ZomUtilityWorker,1,2,ZomUtilityWorker,3,3,ZomUtilityWorker,3,3,ZomUtilityWorker,3,4,ZomUtilityWorker,6,6,ZomUtilityWorker,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
<property name="Tags" value="industrial" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
<property name="EditorGroups" value="industrial" />
<property class="Stats">
<property name="TotalVertices" value="525664" />
<property name="TotalTriangles" value="227393" />
<property class="BlockEntities">
<property name="Vertices" value="371238" />
<property name="Triangles" value="111164" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="149636" />
<property name="Triangles" value="108793" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="80" />
<property name="Triangles" value="48" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="4710" />
<property name="Triangles" value="7388" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_pallet">
<property name="0" value="5, 1, 8" />
<property name="1" value="5, 2, 8" />
<property name="2" value="5, 1, 9" />
<property name="3" value="5, 2, 9" />
<property name="4" value="5, 1, 10" />
</property>
<property class="challenge_sinks">
<property name="0" value="24, 2, 31" />
</property>
<property class="Rally">
<property name="0" value="18, 2, 3" />
</property>
<property class="challenge_polymers">
<property name="0" value="22, 1, 24" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="6, 2, 24" />
</property>
<property class="TraderOnOff">
<property name="0" value="21, 1, 40" />
</property>
<property class="POILight">
<property name="0" value="27, 4, 29" />
</property>
<property class="FetchContainer">
<property name="0" value="38, 6, 9" />
</property>
</property>
</prefab>