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68
Prefabs/RWGTiles/rwg_tile_residential_straight_zztong_02.xml
Normal file
68
Prefabs/RWGTiles/rwg_tile_residential_straight_zztong_02.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<prefab>
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<property name="CopyAirBlocks" value="True" />
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<property name="DifficultyTier" value="0" />
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<property name="ExcludeDistantPOIMesh" value="False" />
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<property name="ExcludePOICulling" value="False" />
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<property name="DistantPOIYOffset" value="0" />
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<property name="AllowTopSoilDecorations" value="True" />
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<property name="ShowQuestClearCount" value="1" />
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<property name="TraderArea" value="False" />
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<property name="RotationToFaceNorth" value="0" />
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<property name="YOffset" value="-3" />
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<property name="Zoning" value="none" />
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<property name="PrefabSize" value="150, 15, 150" />
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<property name="Tags" value="streettile,hideui,rwgonly" />
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<property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#4, 3, 4#13, 3, 5#12, 3, 9#7, 5, 7#3, 1, 3#14, 5, 5#1, 1, 1#1, 1, 5#3, 2, 1#1, 3, 1#5, 5, 11#10, 1, 3#2, 1, 2#8, 5, 9" />
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<property name="POIMarkerStart" value="25, 5, 28#25, 5, 80#83, 5, 80#83, 5, 28#14, 5, 75#88, 5, 73#113, 5, 17#132, 4, 64#136, 4, 100#39, 5, 73#69, 14, 79#84, 5, 73#71, 5, 76#16, 5, 42#18, 5, 55#71, 5, 73#61, 5, 23#12, 5, 99" />
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<property name="POIMarkerGroup" value="s1,s2,s3,s4,appliance,army,camp,chicken,horde,trailer,light,barbwire,barricade,bees,camper,checkpt,hay,tent" />
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<property name="POIMarkerTags" value="#################" />
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<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
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<property name="POIMarkerPartToSpawn" value=",,,,part_appliance_pile_01,part_armytruck_01,part_campsite_01,part_chicken_coup_03,part_horde_large,part_shipping_container_03,part_streetlight_broken2,part_zztong_barbwire5,part_zztong_barricade_01,part_zztong_beehive_01,part_zztong_camper_01,part_zztong_checkpoint_04,part_zztong_hay_bale_round_02,part_zztong_tent_01" />
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<property name="POIMarkerPartRotations" value="3,3,1,1,0,1,3,3,0,1,0,1,1,1,0,0,0,1" />
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<property name="POIMarkerPartSpawnChance" value="1,1,1,1,0.4,0.2,0.4,0.4,0.2,0.4,0.4,0.6,0.2,0.8,0.2,0.2,0.8,0.6" />
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<property class="Stats">
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<property name="TotalVertices" value="540256" />
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<property name="TotalTriangles" value="581197" />
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<property class="BlockEntities">
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<property name="Vertices" value="446854" />
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<property name="Triangles" value="465573" />
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</property>
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<property class="ChunkMeshes0">
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<property name="Vertices" value="33144" />
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<property name="Triangles" value="17492" />
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</property>
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<property class="ChunkMeshes1">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes2">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes6">
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<property name="Vertices" value="60258" />
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<property name="Triangles" value="98132" />
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</property>
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</property>
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<property class="IndexedBlockOffsets">
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<property class="quest_wood_trees">
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<property name="0" value="139, 3, 139" />
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</property>
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<property class="POILight">
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<property name="0" value="69, 14, 124" />
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</property>
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</property>
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</prefab>
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