Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_lot_vacant_03.xml
2025-06-04 16:35:56 +09:30

77 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 5, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="SleeperVolumeSize" value="17, 5, 17" />
<property name="SleeperVolumeStart" value="4, 3, 4" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="0" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property name="POIMarkerSize" value="5, 13, 1" />
<property name="POIMarkerStart" value="10, 2, -1" />
<property name="POIMarkerGroup" value="driveway" />
<property name="POIMarkerTags" value="countryresidential" />
<property name="POIMarkerType" value="PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_07" />
<property name="POIMarkerPartRotations" value="2" />
<property name="POIMarkerPartSpawnChance" value="1" />
<property name="Zoning" value="none" />
<property name="EditorGroups" value="rural" />
<property name="YOffset" value="-3" />
<property name="Tags" value="countryresidential" />
<property class="Stats">
<property name="TotalVertices" value="123255" />
<property name="TotalTriangles" value="49811" />
<property class="BlockEntities">
<property name="Vertices" value="123255" />
<property name="Triangles" value="49811" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="10, 3, 17" />
</property>
<property class="challenge_cars">
<property name="0" value="19, 3, 13" />
<property name="1" value="19, 3, 19" />
</property>
<property class="TraderOnOff">
<property name="0" value="12, 3, 22" />
</property>
</property>
</prefab>