Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_dog_park_01.xml
2025-06-04 16:35:56 +09:30

91 lines
3.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 9, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-3" />
<property name="Tags" value="countryresidential, residential, rural" />
<property name="POIMarkerSize" value="5, 13, 3#5, 13, 5#5, 13, 1" />
<property name="POIMarkerStart" value="18, 2, -3#18, 2, -5#18, 2, -1" />
<property name="POIMarkerGroup" value="driveway,driveway,driveway" />
<property name="POIMarkerTags" value="rural#residential#countryresidential" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_rural_02,part_driveway_residential_12,part_driveway_countryresidential_07" />
<property name="POIMarkerPartRotations" value="2,2,2" />
<property name="POIMarkerPartSpawnChance" value="1,1,1" />
<property name="SleeperVolumeSize" value="21, 5, 18#15, 5, 3" />
<property name="SleeperVolumeStart" value="2, 3, 5#1, 3, 1" />
<property name="SleeperVolumeGroupId" value="0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False" />
<property name="SleeperIsQuestExclude" value="False,False" />
<property name="SleeperVolumeFlags" value="2,0" />
<property name="SleeperVolumeTriggeredBy" value=" # " />
<property name="EditorGroups" value="rural" />
<property name="ThemeRepeatDistance" value="0" />
<property class="Stats">
<property name="TotalVertices" value="77571" />
<property name="TotalTriangles" value="33991" />
<property class="BlockEntities">
<property name="Vertices" value="72477" />
<property name="Triangles" value="28485" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="2978" />
<property name="Triangles" value="2202" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="320" />
<property name="Triangles" value="160" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1796" />
<property name="Triangles" value="3144" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="quest_wood_trees">
<property name="0" value="1, 3, 2" />
</property>
<property class="challenge_polymers">
<property name="0" value="18, 3, 1" />
<property name="1" value="21, 3, 2" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="4, 3, 17" />
<property name="1" value="8, 3, 21" />
</property>
<property class="challenge_leather">
<property name="0" value="7, 3, 17" />
</property>
<property class="challenge_gore">
<property name="0" value="4, 3, 21" />
</property>
<property class="challenge_sinks">
<property name="0" value="22, 3, 2" />
</property>
<property class="TraderOnOff">
<property name="0" value="20, 3, 4" />
</property>
</property>
</prefab>