Files
zzzzZZTong-Prefabs/Prefabs/Parts/part_zztong_cell_tower_01.xml
2025-06-04 16:35:56 +09:30

75 lines
3.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="Zoning" value="none" />
<property name="RotationToFaceNorth" value="2" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="parts" />
<property name="SleeperIsBossVolume" value="False,False" />
<property name="DifficultyTier" value="1" />
<property name="ExcludePOICulling" value="False" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="part,hideui" />
<property name="PrefabSize" value="14, 90, 14" />
<property name="SleeperVolumeSize" value="12, 5, 12#7, 7, 7" />
<property name="SleeperVolumeStart" value="1, 1, 1#3, 45, 5" />
<property name="SleeperVolumeGroupId" value="0,0" />
<property name="SleeperVolumeGroup" value="S_Zom_Utility_Worker,1,1,S_-Group_Generic_Zombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False" />
<property name="SleeperIsQuestExclude" value="False,False" />
<property name="SleeperVolumeFlags" value="0,0" />
<property name="YOffset" value="-1" />
<property name="SleeperVolumeTriggeredBy" value=" # " />
<property class="Stats">
<property name="TotalVertices" value="174193" />
<property name="TotalTriangles" value="69395" />
<property class="BlockEntities">
<property name="Vertices" value="127124" />
<property name="Triangles" value="37224" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="46119" />
<property name="Triangles" value="31087" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="384" />
<property name="Triangles" value="192" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="566" />
<property name="Triangles" value="892" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="TraderOnOff">
<property name="0" value="5, 1, 1" />
</property>
<property class="POILight">
<property name="0" value="8, 80, 8" />
<property name="1" value="10, 48, 8" />
</property>
<property class="quest_feather">
<property name="0" value="7, 48, 7" />
</property>
</property>
</prefab>