Files
zzzzZZTong-Prefabs/Prefabs/RWGTiles/rwg_tile_residential_t_zztong_02.xml
2025-06-04 16:35:56 +09:30

83 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="DifficultyTier" value="0" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="RotationToFaceNorth" value="0" />
<property name="Zoning" value="none" />
<property name="PrefabSize" value="150, 24, 150" />
<property name="Tags" value="streettile,hideui,rwgonly" />
<property name="YOffset" value="-3" />
<property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#2, 3, 3#1, 3, 1#4, 3, 4#12, 3, 9#7, 5, 7#6, 3, 4#3, 2, 4#14, 5, 5#3, 2, 1#8, 2, 1#6, 1, 1#3, 1, 1#3, 2, 5" />
<property name="POIMarkerStart" value="25, 3, 106#25, 3, 51#25, 3, 7#83, 3, 2#83, 3, 106#142, 3, 133#143, 3, 140#10, 3, 112#7, 3, 97#132, 2, 117#132, 3, 97#85, 3, 101#52, 3, 97#72, 3, 69#6, 3, 24#6, 3, 10#20, 3, 138#10, 3, 142" />
<property name="POIMarkerGroup" value="s1,s2,s3,s4,s5,desk,fusebox,appliances,camp,coup,generator,highvolt,trailer,barricade,wood,log,spikes,targets" />
<property name="POIMarkerTags" value="#################" />
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value=",,,,,part_lab_greeble_04,part_large_fusebox_01,part_appliance_pile_01,part_campsite_01,part_chicken_coup_03,part_generator_01,part_high_voltage_box_1,part_shipping_container_03,part_zztong_barricade_01,part_zztong_firewood_02,part_zztong_log6,part_zztong_spikes_wood3,part_zztong_targets_01" />
<property name="POIMarkerPartRotations" value="3,3,3,1,1,3,3,0,1,3,2,3,1,1,1,0,0,1" />
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,0.8,0.8,0.4,0.2,0.4,0.2,0.4,0.2,0.2,0.8,0.4,0.2,0.4" />
<property name="SleeperVolumeSize" value="13, 8, 19#11, 8, 19#7, 4, 16#7, 4, 16" />
<property name="SleeperVolumeStart" value="133, 3, 129#4, 3, 24#2, 3, 124#10, 3, 124" />
<property name="SleeperVolumeGroupId" value="0,0,0,0" />
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
<property class="Stats">
<property name="TotalVertices" value="808179" />
<property name="TotalTriangles" value="594231" />
<property class="BlockEntities">
<property name="Vertices" value="595265" />
<property name="Triangles" value="418195" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="104224" />
<property name="Triangles" value="55912" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="49920" />
<property name="Triangles" value="24960" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="16" />
<property name="Triangles" value="8" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="336" />
<property name="Triangles" value="168" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="58418" />
<property name="Triangles" value="94988" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="quest_wood_trees">
<property name="0" value="143, 3, 108" />
<property name="1" value="142, 3, 115" />
</property>
<property class="TraderOnOff">
<property name="0" value="134, 3, 142" />
</property>
<property class="POILight">
<property name="0" value="80, 12, 122" />
</property>
<property class="quest_feather">
<property name="0" value="132, 3, 17" />
</property>
</property>
</prefab>