Files
zzzzZZTong-Prefabs/Prefabs/RWGTiles/rwg_tile_rural_straight_zztong_01.xml
2025-06-04 16:35:56 +09:30

66 lines
3.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="RotationToFaceNorth" value="0" />
<property name="YOffset" value="-4" />
<property name="Zoning" value="none" />
<property name="PrefabSize" value="150, 13, 150" />
<property name="Tags" value="streettile,hideui,rwgonly" />
<property name="POIMarkerSize" value="60, 0, 60#60, 0, 60#60, 0, 60#42, 0, 42#25, 0, 25#13, 17, 5#13, 16, 5#12, 3, 9#6, 12, 4#11, 5, 8#4, 9, 5#4, 9, 5#4, 9, 5#9, 4, 10#14, 5, 5#8, 5, 5#11, 5, 5" />
<property name="POIMarkerStart" value="8, 4, 41#82, 4, 86#82, 4, 4#26, 4, 106#4, 4, 2#56, 4, 20#56, 4, 15#30, 4, 10#82, 4, 65#84, 4, 76#24, 4, 34#18, 4, 34#12, 4, 34#84, 4, 75#128, 4, 73#136, 4, 65#110, 4, 65" />
<property name="POIMarkerGroup" value="1,2,3,4,5,billboard1,billboard2,camp1,elec1,harvest,tank1,tank2,tank3,harvest,trailer1,trailer2,trailer3" />
<property name="POIMarkerTags" value="################" />
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value=",,,,,part_billboard_mycell,part_billboard_meltdowns,part_campsite_01,part_electrical_tower_01,part_harverster,part_industrial_tank_vertical,part_industrial_tank_vertical,part_industrial_tank_vertical,part_roadside_fruit_stand_01,part_shipping_container_03,part_shipping_container_04,part_shipping_container_05" />
<property name="POIMarkerPartRotations" value="3,1,1,3,0,0,2,1,2,1,3,3,3,3,3,3,3" />
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,0.6,0.6,0.6,0.6,0.2,0.8,0.8,0.8,0.6,0.4,0.4,0.4" />
<property class="Stats">
<property name="TotalVertices" value="486461" />
<property name="TotalTriangles" value="278390" />
<property class="BlockEntities">
<property name="Vertices" value="389768" />
<property name="Triangles" value="160614" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="6503" />
<property name="Triangles" value="5860" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="30976" />
<property name="Triangles" value="15488" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="59214" />
<property name="Triangles" value="96428" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="quest_wood_trees">
<property name="0" value="144, 4, 145" />
</property>
</property>
</prefab>