Files
2025-06-04 16:13:32 +09:30

29 lines
1.2 KiB
C#

public static class CustomEnums
{
#region Triggers
public static MinEventTypes onSelfMagzineDeplete;
public static MinEventTypes onReloadAboutToStart;
public static MinEventTypes onRechargeValueUpdate;
public static MinEventTypes onSelfItemSwitchMode;
public static MinEventTypes onSelfBurstModeChanged;
public static MinEventTypes onSelfFirstCVarSync;
public static MinEventTypes onSelfHoldingItemAssemble;
#endregion
#region Passives
public static PassiveEffects ReloadSpeedRatioFPV2TPV;
public static PassiveEffects RecoilSnappiness;
public static PassiveEffects RecoilReturnSpeed;
//public static PassiveEffects ProjectileImpactDamagePercentEntity;
//public static PassiveEffects ProjectileImpactDamagePercentBlock;
public static PassiveEffects PartialReloadCount;
public static PassiveEffects CustomTaggedEffect;
public static PassiveEffects KickDegreeHorizontalModifier;
public static PassiveEffects KickDegreeVerticalModifier;
public static PassiveEffects WeaponErgonomics;
public static PassiveEffects RecoilCameraShakeStrength;
public static PassiveEffects BurstShotInterval;
public static PassiveEffects MaxWeaponSpread;
#endregion
}