42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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namespace KFCommonUtilityLib.Scripts.ConsoleCmd
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{
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public class ConsoleCmdPrintLocalCache : ConsoleCmdAbstract
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{
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public override bool IsExecuteOnClient => true;
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public override bool AllowedInMainMenu => false;
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public override int DefaultPermissionLevel => 1000;
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public override void Execute(List<string> _params, CommandSenderInfo _senderInfo)
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{
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if (_params.Count != 1)
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return;
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int index = int.Parse(_params[0]);
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var player = GameManager.Instance.World.GetPrimaryPlayer();
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if (player != null && player.inventory.holdingItemData.actionData[index] is IModuleContainerFor<ActionModuleLocalPassiveCache.LocalPassiveCacheData> module)
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{
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ActionModuleLocalPassiveCache.LocalPassiveCacheData instance = module.Instance;
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foreach (int hash in instance)
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{
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Log.Out($"cache {instance.GetCachedName(hash)} value {instance.GetCachedValue(hash)}");
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}
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}
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}
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public override string[] getCommands()
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{
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return new[] { "plc" };
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}
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public override string getDescription()
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{
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return "Show local cache for current holding item.";
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}
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}
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}
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