Files
7D1.0_Izayo_WeaponpackRemas…/Config/buffs.xml
2025-06-04 16:15:29 +09:30

36 lines
1.7 KiB
XML

<configs>
<!-- BUFF THAT MAKE GLOVES VISIBLE -->
<append xpath="/buffs">
<buff name="IZYBuffshieldpassive" hidden="false" icon="ui_game_symbol_twitch_shield_enemies" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<passive_effect name="GeneralDamageResist" operation="base_add" value="0.3"/>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInfectionCatch,buffInfection01Main,buffInjuryBleeding,buffArmorShredding,buffInjuryAbrasion,buffInjuryAbrasionTreated,buffLegSprained,buffLegBroken,buffLegSplinted,buffLegCast,buffArmSprained"/>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryConcussion,buffArmBroken,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryCrippled01,buffInjuryKnockdown01,buffInjuryKnockdown01,buffInjuryUnconscious,buffLaceration,buffFatigued"/>
</effect_group>
</buff>
<buff name="IZYBuffshieldblocking" hidden="false" icon="ui_game_symbol_twitch_shield_enemies" icon_color="0,255,0" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<passive_effect name="GeneralDamageResist" operation="base_add" value="0.9"/>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryCrippled01,buffInjuryAbrasion,buffInjuryBleeding,,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffArmorShredding,buffInfectionCatch,buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="IZY"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="IZYBuffshieldpassive"/>
</effect_group>
</buff>
</append>
</configs>