Files
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

163 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="5" />
<property name="DuplicateRepeatDistance" value="4000" />
<property name="ShowQuestClearCount" value="3" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="150, 73, 150" />
<property name="RotationToFaceNorth" value="2" />
<property name="SleeperVolumeSize" value="35, 4, 16#20, 5, 9#20, 5, 28#9, 5, 18#48, 10, 20#48, 3, 21#15, 5, 8#18, 9, 14#8, 5, 10#12, 5, 10#15, 5, 20#18, 5, 10#24, 9, 14#7, 3, 13#23, 4, 18#5, 3, 7#14, 5, 15#17, 6, 15#6, 4, 15#22, 3, 9#6, 4, 14#5, 3, 7#18, 6, 18#6, 4, 13#21, 3, 19#16, 3, 8#18, 6, 6#9, 5, 20#9, 5, 19#9, 5, 19#18, 5, 9#20, 6, 9#9, 5, 13#9, 5, 19#20, 5, 9#20, 5, 9#9, 5, 18#9, 5, 20#4, 5, 22#19, 5, 10#9, 5, 19#9, 5, 19#20, 5, 9#11, 5, 18#11, 5, 20#22, 3, 29#24, 3, 14#17, 3, 15#7, 5, 19#10, 5, 12#8, 4, 14#10, 4, 8#11, 4, 3#16, 6, 22#17, 6, 21#21, 3, 8#11, 4, 6" />
<property name="SleeperVolumeStart" value="55, 56, 76#79, 35, 115#64, 35, 86#51, 35, 85#51, 14, 75#51, 14, 96#59, 35, 116#75, 25, 102#82, 41, 75#60, 41, 115#70, 41, 90#72, 47, 75#51, 25, 102#71, 47, 89#68, 30, 76#73, 25, 87#70, 2, 112#84, 2, 112#85, 25, 76#64, 47, 102#79, 25, 80#73, 25, 79#50, 28, 76#94, 25, 106#51, 25, 76#56, 25, 116#55, 28, 118#51, 35, 104#90, 35, 96#90, 35, 76#72, 35, 76#51, 35, 76#90, 41, 82#90, 41, 96#79, 41, 115#51, 41, 76#51, 41, 85#51, 41, 104#86, 41, 85#80, 47, 115#90, 47, 96#90, 47, 76#51, 47, 76#51, 47, 85#51, 47, 104#77, 56, 93#53, 56, 108#53, 56, 92#92, 25, 77#52, 2, 115#62, 2, 114#78, 25, 116#88, 25, 121#83, 18, 96#51, 18, 96#78, 14, 117#78, 20, 118" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,7,GroupGenericZombie,3,3,ZomBusinessman,5,6,GroupGenericZombie,1,2,GroupGenericZombie,12,12,GroupGenericZombie,8,8,GroupGenericZombie,2,2,GroupNightClub,3,3,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,5,6,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,9,9,GroupGenericZombie,1,1,GroupGenericZombie,6,8,zombieFatCopFeral,1,1,GroupGenericZombie,3,4,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupNightClub,1,1,GroupGenericZombie,4,5,GroupNightClub,2,3,GroupGenericZombie,5,6,GroupGenericZombie,2,3,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupNightClub,5,5,ZomFatCops,1,2,GroupGenericZombie,2,3,GroupGenericZombie,3,3,GroupGenericZombie,4,5,GroupGenericZombie,2,3,GroupNightClub,2,2,animalZombieDog,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupNightClub,2,3,zombieBurntFeral,2,3,zombieBurnt,2,3,GroupGenericZombie,2,3,zombieBurntFeral,2,3,zombieBurntFeral,3,4,GroupGenericZombie,5,6,GroupGenericZombie,4,4,GroupNightClub,4,4,GroupZomPoliceCarHorde,5,5,GroupGenericZombie,3,3,zombieFatCopFeral,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
<property name="Tags" value="wilderness" />
<property name="QuestTags" value="clear, restore_power, infested" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-12" />
<property name="POIMarkerSize" value="12, 1, 4" />
<property name="POIMarkerStart" value="69, 11, -3" />
<property name="POIMarkerGroup" value="new" />
<property name="POIMarkerTags" value="" />
<property name="POIMarkerType" value="RoadExit" />
<property name="POIMarkerPartToSpawn" value="" />
<property name="POIMarkerPartRotations" value="2" />
<property name="POIMarkerPartSpawnChance" value="1" />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="139, 13, 58" />
<property name="1" value="142, 13, 58" />
<property name="2" value="144, 13, 58" />
</property>
<property class="quest_wood_trees">
<property name="0" value="124, 13, 57" />
<property name="1" value="136, 13, 57" />
</property>
<property class="challenge_polymers">
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<property name="2" value="91, 27, 112" />
<property name="3" value="95, 26, 116" />
<property name="4" value="95, 20, 119" />
<property name="5" value="93, 30, 122" />
</property>
<property class="challenge_cars">
<property name="0" value="52, 15, 86" />
</property>
<property class="challenge_gore">
<property name="0" value="97, 35, 123" />
</property>
<property class="challenge_sinks">
<property name="0" value="92, 15, 123" />
<property name="1" value="92, 48, 123" />
<property name="2" value="93, 15, 123" />
<property name="3" value="93, 36, 123" />
<property name="4" value="93, 42, 123" />
<property name="5" value="95, 20, 123" />
<property name="6" value="97, 20, 123" />
</property>
<property class="POILight">
<property name="0" value="91, 31, 123" />
<property name="1" value="92, 37, 123" />
<property name="2" value="92, 43, 123" />
<property name="3" value="92, 49, 123" />
<property name="4" value="95, 31, 123" />
</property>
<property class="challenge_leather">
<property name="0" value="91, 14, 107" />
<property name="1" value="92, 14, 107" />
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<property name="3" value="91, 14, 108" />
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<property name="25" value="98, 14, 114" />
<property name="26" value="95, 35, 117" />
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</property>
<property class="challenge_mech_parts">
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<property name="1" value="95, 25, 110" />
<property name="2" value="95, 25, 112" />
<property name="3" value="91, 25, 121" />
</property>
<property class="challenge_steel">
<property name="0" value="92, 2, 127" />
</property>
<property class="TraderOnOff">
<property name="0" value="98, 2, 123" />
</property>
<property class="challenge_elec_parts">
<property name="0" value="54, 30, 119" />
<property name="1" value="54, 30, 120" />
</property>
<property class="QuestRestorePower">
<property name="0" value="53, 2, 124" />
</property>
<property class="challenge_pallet">
<property name="0" value="94, 42, 91" />
<property name="1" value="95, 42, 91" />
</property>
<property class="Rally">
<property name="0" value="75, 14, 70" />
</property>
</property>
<property class="Stats">
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<property class="BlockEntities">
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<property class="ChunkMeshes0">
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<property class="ChunkMeshes1">
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