Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_house_11.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

120 lines
5.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="2" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 20, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="10, 3, 15#10, 5, 18#10, 8, 18#10, 5, 18#10, 3, 15#10, 8, 18" />
<property name="SleeperVolumeStart" value="2, 3, 8#2, 6, 5#2, 11, 5#13, 6, 5#13, 3, 8#13, 11, 5" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
<property name="YOffset" value="-3" />
<property name="POIMarkerSize" value="15, 13, 5#2, 2, 2#2, 1, 1#2, 1, 1#4, 1, 1#4, 1, 1" />
<property name="POIMarkerStart" value="5, 2, -5#14, 3, 4#4, 3, 3#16, 3, 1#17, 3, 7#4, 3, 7" />
<property name="POIMarkerGroup" value="driveway,delivery,doghouse,hay,spikes1,spikes2" />
<property name="POIMarkerTags" value="residential#####" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_residential_07,part_zztong_delivery_01,part_zztong_dog_house_01,part_zztong_hay_bale_square,part_zztong_spikes_wood4,part_zztong_spikes_wood4" />
<property name="POIMarkerPartRotations" value="2,0,0,0,0,0" />
<property name="POIMarkerPartSpawnChance" value="1,0.4,0.2,0.2,0.8,0.8" />
<property name="Tags" value="residential" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
<property class="Stats">
<property name="TotalVertices" value="260123" />
<property name="TotalTriangles" value="108554" />
<property class="BlockEntities">
<property name="Vertices" value="210977" />
<property name="Triangles" value="80484" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="45592" />
<property name="Triangles" value="23994" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="320" />
<property name="Triangles" value="160" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="1392" />
<property name="Triangles" value="696" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1842" />
<property name="Triangles" value="3220" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_cars">
<property name="0" value="9, 3, 3" />
</property>
<property class="POILight">
<property name="0" value="18, 6, 12" />
<property name="1" value="21, 3, 15" />
<property name="2" value="19, 6, 19" />
<property name="3" value="19, 11, 19" />
</property>
<property class="TraderOnOff">
<property name="0" value="16, 4, 12" />
<property name="1" value="16, 8, 12" />
<property name="2" value="16, 4, 15" />
<property name="3" value="13, 13, 17" />
<property name="4" value="15, 3, 17" />
<property name="5" value="16, 8, 18" />
<property name="6" value="14, 8, 19" />
<property name="7" value="15, 3, 20" />
</property>
<property class="challenge_sinks">
<property name="0" value="23, 4, 14" />
<property name="1" value="13, 4, 17" />
<property name="2" value="13, 3, 18" />
<property name="3" value="14, 3, 18" />
<property name="4" value="21, 8, 19" />
<property name="5" value="15, 9, 20" />
<property name="6" value="13, 3, 21" />
<property name="7" value="14, 4, 21" />
<property name="8" value="15, 8, 21" />
<property name="9" value="18, 4, 21" />
<property name="10" value="19, 4, 21" />
</property>
<property class="challenge_polymers">
<property name="0" value="18, 4, 16" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="17, 3, 11" />
<property name="1" value="19, 13, 11" />
</property>
<property class="challenge_gore">
<property name="0" value="18, 13, 14" />
</property>
<property class="Rally">
<property name="0" value="14, 4, 1" />
</property>
<property class="challenge_leather">
<property name="0" value="21, 3, 12" />
<property name="1" value="21, 3, 13" />
<property name="2" value="21, 3, 14" />
</property>
<property class="FetchContainer">
<property name="0" value="17, 11, 16" />
</property>
</property>
</prefab>