Files
7d2dXG/Mods/7D1.0_Izayo_WeaponpackRemastered_762pack/Config/sounds.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

81 lines
8.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<configs>
<append xpath="/Sounds">
<SoundDataNode name="L96_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="110" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?L96_fire"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?L96_fire2"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="L96_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?L96_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="Enfield_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="110" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?enfield_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="MosinN2_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="110" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?MosinN2_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="MosinN2_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?MosinN2_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M1garandN_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="110" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?M1garandN_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M1garandN_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="22" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?M1garandN_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="SturmRifle_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="95" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_AR_BR.unity3d?SturmRifle_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="SturmRifle_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="22" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_AR_BR.unity3d?SturmRifle_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="SVUb_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?SVUb_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="SVUb_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="26" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?SVUb_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="PSG1_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_SNP_MMR.unity3d?PSG1_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="ScarHB_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="110" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_AR_BR.unity3d?ScarHB_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="ScarHB_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="24" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_762_Pack_MainResource_AR_BR.unity3d?ScarHB_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
</append>
</configs>