Files
7d2dXG/Mods/CustomJobs_ExpeditedEradication/Config/quests.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

810 lines
36 KiB
XML

<Config>
<!-- SpeedClear -->
<insertAfter xpath="/quests/quest[@id='tier1_fetch']">
<!-- Zombie Challenge Quests -->
<quest id="tier1_speed_clear">
<property name="name_key" value="quest_tier1_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="1" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion"/>
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
<property name="biome_filter" value="burnt_forest" param1="biome_filter" />
<property name="nav_object" value="quest" />
<property name="poi_tier" value="-1" param1="poi_tier" />
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier1_speed_clear_start"/>
<property name="phase" value="3"/>
<property name="hidden" value="true"/>
</action>
<!-- Using buffs instead as they tie to the actual completion criteria
<objective type="Time" time="4" value="45" phase="3" optional="true" /> <!- 45 seconds for gold
<objective type="Time" time="4" value="75" phase="3" optional="true" /> <!- 75 seconds for silver mins real time
<objective type="Time" time="4" value="120" phase="3" optional="true" /> <!- 120 seconds for bronze -->
<objective type="ClearSleepers">
<property name="phase" value="3"/>
<property name="nav_object" value="sleeper_volume"/>
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<action type="GameEvent" >
<property name="event" value="tier1_speed_clear_stop"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<action type="UnlockPOI" >
<property name="phase" value="4"/>
</action>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier1_speed_clear_reward"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<reward type="Exp" value="3000"/>
<reward type="Item" id="casinoCoin" value="800"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
</quest>
<quest id="tier2_speed_clear">
<property name="name_key" value="quest_tier2_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="2" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion"/>
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
<property name="biome_filter" value="burnt_forest" param1="biome_filter" />
<property name="nav_object" value="quest" />
<property name="poi_tier" value="-1" param1="poi_tier" />
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier2_speed_clear_start"/>
<property name="phase" value="3"/>
<property name="hidden" value="true"/>
</action>
<!-- Using buffs instead as they tie to the actual completion criteria
<objective type="Time" time="4" value="45" phase="3" optional="true" /> <!- 45 seconds for gold
<objective type="Time" time="4" value="75" phase="3" optional="true" /> <!- 75 seconds for silver mins real time
<objective type="Time" time="4" value="120" phase="3" optional="true" /> <!- 120 seconds for bronze -->
<objective type="ClearSleepers">
<property name="phase" value="3"/>
<property name="nav_object" value="sleeper_volume"/>
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<action type="GameEvent" >
<property name="event" value="tier2_speed_clear_stop"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<action type="UnlockPOI" >
<property name="phase" value="4"/>
</action>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier2_speed_clear_reward"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<reward type="Exp" value="4500"/>
<reward type="Item" id="casinoCoin" value="1350"/>
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier3_speed_clear">
<property name="name_key" value="quest_tier3_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="3" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion"/>
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
<property name="biome_filter" value="burnt_forest" param1="biome_filter" />
<property name="nav_object" value="quest" />
<property name="poi_tier" value="-1" param1="poi_tier" />
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier3_speed_clear_start"/>
<property name="phase" value="3"/>
<property name="hidden" value="true"/>
</action>
<!-- Using buffs instead as they tie to the actual completion criteria
<objective type="Time" time="4" value="45" phase="3" optional="true" /> <!- 45 seconds for gold
<objective type="Time" time="4" value="75" phase="3" optional="true" /> <!- 75 seconds for silver mins real time
<objective type="Time" time="4" value="120" phase="3" optional="true" /> <!- 120 seconds for bronze -->
<objective type="ClearSleepers">
<property name="phase" value="3"/>
<property name="nav_object" value="sleeper_volume"/>
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<action type="GameEvent" >
<property name="event" value="tier3_speed_clear_stop"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<action type="UnlockPOI" >
<property name="phase" value="4"/>
</action>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier3_speed_clear_reward"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<reward type="Exp" value="6000"/>
<reward type="Item" id="casinoCoin" value="1800"/>
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier4_speed_clear">
<property name="name_key" value="quest_tier4_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="4" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion"/>
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
<property name="biome_filter" value="burnt_forest" param1="biome_filter" />
<property name="nav_object" value="quest" />
<property name="poi_tier" value="-1" param1="poi_tier" />
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier4_speed_clear_start"/>
<property name="phase" value="3"/>
<property name="hidden" value="true"/>
</action>
<!-- Using buffs instead as they tie to the actual completion criteria
<objective type="Time" time="4" value="45" phase="3" optional="true" /> <!- 45 seconds for gold
<objective type="Time" time="4" value="75" phase="3" optional="true" /> <!- 75 seconds for silver mins real time
<objective type="Time" time="4" value="120" phase="3" optional="true" /> <!- 120 seconds for bronze -->
<objective type="ClearSleepers">
<property name="phase" value="3"/>
<property name="nav_object" value="sleeper_volume"/>
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<action type="GameEvent" >
<property name="event" value="tier4_speed_clear_stop"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<action type="UnlockPOI" >
<property name="phase" value="4"/>
</action>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier4_speed_clear_reward"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<reward type="Exp" value="7500"/>
<reward type="Item" id="casinoCoin" value="2040"/>
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier5_speed_clear">
<property name="name_key" value="quest_tier5_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="5" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion"/>
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
<property name="biome_filter" value="burnt_forest" param1="biome_filter" />
<property name="nav_object" value="quest" />
<property name="poi_tier" value="-1" param1="poi_tier" />
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier5_speed_clear_start"/>
<property name="phase" value="3"/>
<property name="hidden" value="true"/>
</action>
<!-- Using buffs instead as they tie to the actual completion criteria
<objective type="Time" time="4" value="45" phase="3" optional="true" /> <!- 45 seconds for gold
<objective type="Time" time="4" value="75" phase="3" optional="true" /> <!- 75 seconds for silver mins real time
<objective type="Time" time="4" value="120" phase="3" optional="true" /> <!- 120 seconds for bronze -->
<objective type="ClearSleepers">
<property name="phase" value="3"/>
<property name="nav_object" value="sleeper_volume"/>
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<action type="GameEvent" >
<property name="event" value="tier5_speed_clear_stop"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<action type="UnlockPOI" >
<property name="phase" value="4"/>
</action>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<action type="GameEvent" >
<property name="event" value="tier5_speed_clear_reward"/>
<property name="phase" value="4"/>
<property name="hidden" value="true"/>
</action>
<reward type="Exp" value="15000"/>
<reward type="Item" id="casinoCoin" value="4080"/>
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier1_speed_clear_reward_quest_silver">
<property name="name_key" value="quest_tier1_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="1" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_silver"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
</quest>
<quest id="tier2_speed_clear_reward_quest_silver">
<property name="name_key" value="quest_tier2_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="2" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_silver"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
</quest>
<quest id="tier3_speed_clear_reward_quest_silver">
<property name="name_key" value="quest_tier3_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="3" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_silver"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
</quest>
<quest id="tier4_speed_clear_reward_quest_silver">
<property name="name_key" value="quest_tier4_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="4" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_silver"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
</quest>
<quest id="tier5_speed_clear_reward_quest_silver">
<property name="name_key" value="quest_tier5_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="5" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_silver"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
</quest>
<quest id="tier1_speed_clear_reward_quest_gold">
<property name="name_key" value="quest_tier1_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="1" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_gold"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier2_speed_clear_reward_quest_gold">
<property name="name_key" value="quest_tier2_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="2" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_gold"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier3_speed_clear_reward_quest_gold">
<property name="name_key" value="quest_tier3_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="3" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_gold"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier4_speed_clear_reward_quest_gold">
<property name="name_key" value="quest_tier4_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="4" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_gold"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
<quest id="tier5_speed_clear_reward_quest_gold">
<property name="name_key" value="quest_tier5_speed_clear_name" param1="name"/>
<property name="subtitle_key" value="quest_speed_clear_subtitle"/>
<property name="description_key" value="quest_speed_clear_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category_key" value="quest"/>
<property name="offer_key" value="quest_tier1_speed_clear_offer" param1="offer"/>
<property name="difficulty" value="medium"/>
<property name="difficulty_tier" value="5" param1="difficulty"/>
<property name="statement_key" value="quest_speed_clear_statement"/>
<property name="response_key" value="quest_speed_clear_response"/>
<property name="login_rally_reset" value="true"/>
<property name="reward_choices_count" value="5" />
<property name="extra_tags" value="" param1="extra_tags" />
<property name="shareable" value="false"/>
<property name="completiontype" value="TurnIn"/>
<property name="completion_key" value="quest_speed_clear_completion_gold"/>
<property name="add_to_tier_complete" value="false" />
<reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestTools" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
<reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
<reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true"/>
</quest>
</insertAfter>
<append xpath="/quests/quest_list">
<quest id="tier1_speed_clear"/>
<quest id="tier2_speed_clear"/>
<quest id="tier3_speed_clear"/>
<quest id="tier4_speed_clear"/>
<quest id="tier5_speed_clear"/>
</append>
</Config>