Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/Requirements/IsClassAvailableRebirth.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

68 lines
1.7 KiB
C#

using System.Xml.Linq;
public class IsClassAvailableRebirth : TargetedCompareRequirementBase
{
public override bool IsValid(MinEventParams _params)
{
//Log.Out("IsClassAvailableRebirth-IsValid START");
if (!base.IsValid(_params))
{
//Log.Out("IsClassAvailableRebirth-IsValid 1");
return false;
}
if (RebirthUtilities.ScenarioSkip() || _params.Self.world.IsEditor() || GameUtils.IsWorldEditor())
{
return false;
}
bool flag = false;
foreach (string classID in this.classID.Split(','))
{
flag = RebirthUtilities.IsClassActive(_params.Self, StringParsers.ParseFloat(classID));
//Log.Out("IsClassAvailableRebirth-IsValid flag: " + flag);
if (flag)
{
break;
}
}
//Log.Out("IsClassAvailableRebirth-IsValid flag: " + flag);
if (this.invert)
{
return !flag;
}
return flag;
}
public override bool ParseXAttribute(XAttribute _attribute)
{
bool flag = base.ParseXAttribute(_attribute);
if (!flag)
{
string name = _attribute.Name.LocalName;
if (name != null)
{
if (name == "perkName")
{
this.perkName = _attribute.Value;
return true;
}
if (name == "classID")
{
this.classID = _attribute.Value;
return true;
}
}
}
return flag;
}
private string perkName;
private string classID;
}