Files
7d2dXG/XG-Rebirth/Mods/0A-KFCommonUtilityLib/KFAttached/Animation/StateMachineBehaviours/AnimationResetRigWeightState.cs
2025-05-30 00:19:27 +09:30

10 lines
272 B
C#

using UnityEngine;
public class AnimationResetRigWeightState : StateMachineBehaviour
{
public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
animator.GetComponent<RigWeightOverTime>()?.SetWeight(0);
}
}