Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_house_19.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

95 lines
4.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="1" />
<property name="QuestTags" value="clear, fetch" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 10, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="5, 6, 16#5, 6, 16#9, 6, 13" />
<property name="SleeperVolumeStart" value="2, 3, 6#18, 3, 6#8, 3, 10" />
<property name="SleeperVolumeGroupId" value="0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2" />
<property name="SleeperIsLootVolume" value="False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0" />
<property name="POIMarkerSize" value="7, 13, 1#4, 3, 4#2, 2, 2#2, 2, 2" />
<property name="POIMarkerStart" value="9, 2, -1#1, 3, 1#13, 3, 8#19, 3, 2" />
<property name="POIMarkerGroup" value="driveway,appliances,delivery,cobble" />
<property name="POIMarkerTags" value="countryresidential###" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09,part_appliance_pile_01,part_zztong_delivery_03,part_zztong_pallets_cobble_01" />
<property name="POIMarkerPartRotations" value="2,0,1,0" />
<property name="POIMarkerPartSpawnChance" value="1,0.4,0.4,0.4" />
<property name="YOffset" value="-3" />
<property name="Tags" value="countryresidential" />
<property name="SleeperVolumeTriggeredBy" value=" # # " />
<property class="Stats">
<property name="TotalVertices" value="217717" />
<property name="TotalTriangles" value="72087" />
<property class="BlockEntities">
<property name="Vertices" value="209467" />
<property name="Triangles" value="65663" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="6304" />
<property name="Triangles" value="3214" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="174" />
<property name="Triangles" value="114" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1772" />
<property name="Triangles" value="3096" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="14, 3, 18" />
<property name="1" value="16, 3, 22" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="5, 4, 18" />
<property name="1" value="9, 3, 21" />
</property>
<property class="POILight">
<property name="0" value="20, 6, 15" />
<property name="1" value="20, 6, 19" />
</property>
<property class="challenge_sinks">
<property name="0" value="21, 5, 14" />
<property name="1" value="20, 4, 15" />
</property>
<property class="TraderOnOff">
<property name="0" value="19, 4, 13" />
<property name="1" value="19, 4, 16" />
<property name="2" value="15, 3, 22" />
</property>
<property class="FetchContainer">
<property name="0" value="21, 4, 17" />
</property>
<property class="Rally">
<property name="0" value="13, 4, 1" />
</property>
</property>
</prefab>