106 lines
6.9 KiB
XML
106 lines
6.9 KiB
XML
<Config>
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<append xpath="/spawning">
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<entityspawner name="ScoutsTainted" dynamic="true" wrapMode="wrap">
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<day value="*">
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<property name="ResetToday" value="true" />
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<property name="EntityGroupName" value="ZombieScoutsTainted" />
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<property name="DelayBetweenSpawns" value="2" />
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<property name="TotalAlive" value="3" />
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<property name="TotalPerWave" value="2,3" />
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</day>
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</entityspawner>
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</append>
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<conditional>
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<if cond="not_rebirth_scenario('hive')">
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<set xpath="/spawning/biome[@name='pine_forest']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameForest" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="2" respawndelay="2" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='desert']">
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<spawn id="aa01" maxcount="3" respawndelay="0.75" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.55" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.35" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameDesert" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="3" respawndelay="1.5" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='snow']">
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<spawn id="aa01" maxcount="3" respawndelay="0.5" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.35" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.15" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameSnow" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="2" respawndelay="1" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='wasteland']">
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<spawn id="aa01" maxcount="3" respawndelay="0.25" time="Any" entitygroup="ZombiesWastelandAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.1" time="Any" entitygroup="ZombiesWastelandAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.05" time="Any" entitygroup="ZombiesWastelandAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="3" respawndelay="1" time="Any" entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='burnt_forest']">
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<spawn id="aa01" maxcount="3" respawndelay="0.125" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.05" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.025" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="4" respawndelay="0.5" time="Any" entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0" />
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</set>
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</if>
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<if cond="rebirth_scenario('hive')">
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<set xpath="/spawning/biome[@name='pine_forest']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameForest" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="2" respawndelay="2" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='desert']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameDesert" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="3" respawndelay="2" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='snow']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="2" respawndelay="2" time="Any" entitygroup="WildGameSnow" spawnDeadChance="0" />
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<spawn id="aa05" maxcount="2" respawndelay="2" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='wasteland']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="3" respawndelay="2" time="Any" entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0" />
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</set>
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<set xpath="/spawning/biome[@name='burnt_forest']">
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<spawn id="aa01" maxcount="3" respawndelay="1.0" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
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<spawn id="aa02" maxcount="4" respawndelay="0.75" time="Any" entitygroup="ZombiesAllCommercial" tags="commercial,industrial" notags="downtown" />
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<spawn id="aa03" maxcount="5" respawndelay="0.5" time="Any" entitygroup="ZombiesAllDowntown" tags="downtown" />
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<spawn id="aa04" maxcount="4" respawndelay="2" time="Any" entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0" />
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</set>
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</if>
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</conditional>
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</Config> |