Upload from upload_mods.ps1
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469
Harmony/Harmony_EntitySupplyCrate.cs
Normal file
469
Harmony/Harmony_EntitySupplyCrate.cs
Normal file
@@ -0,0 +1,469 @@
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namespace Harmony.EntitySupplyCratePatches
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{
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[HarmonyPatch(typeof(EntitySupplyCrate))]
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[HarmonyPatch("OnUpdateEntity")]
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public class OnUpdateEntityPatch
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{
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public static bool Prefix(ref EntitySupplyCrate __instance,
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ref bool ___bPlayerStatsChanged)
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{
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if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
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{
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bool optionProtectCrate = RebirthVariables.customProtectCrate;
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity A");
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if (optionProtectCrate && __instance.EntityName == "sc_General")
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{
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity B");
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if (__instance.onGround)
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{
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__instance.bIsChunkObserver = true;
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float spawnEntities = __instance.Buffs.GetCustomVar("$spawnEntities");
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity spawnZombies: " + spawnZombies);
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if (spawnEntities == 1f)
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{
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 2");
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return true;
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}
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if (RebirthUtilities.IsHordeNight())
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{
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 3");
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return true;
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}
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EntityPlayer player = __instance.world.GetClosestPlayer(__instance, RebirthVariables.supplyCrateHostileSpawnDistance, false);
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if (player != null && player.AttachedToEntity == null && !RebirthUtilities.IsQuesting(player))
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{
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 4");
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int playerLevel = player.Progression.Level;
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int entityID = __instance.entityId;
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int entityPlayerID = player.entityId;
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string strSound = "";
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string strDistance = "15";
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int minion = 0;
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int allNames = 1;
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string strEntity = "zombieBoe";
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int numEntities = 1;
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string strHeight = "";
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string strSpawner = "static";
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string strDirection = "";
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float numStartScale = 1;
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bool attackPlayer = false;
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int checkMaxEntities = 0;
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int minMax = 40;
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int maxEntities = 20;
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int repeat = 1;
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bool atPlayerLevel = false;
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bool randomRotation = true;
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int numRotation = -1;
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int isBoss = -1;
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int handParticle = -1;
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string lootListName = "";
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string lootDropClass = "";
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int lootDropChance = 1;
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string navIcon = "";
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string buffList = "buffSupplyCrateSpawn";
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int numEntitiesTotal = 8;
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int randomInt = 0;
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string biomeName = RebirthUtilities.GetBiomeName(__instance);
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if (biomeName == "wasteland")
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{
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handParticle = 11;
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}
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else if (biomeName == "desert")
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{
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handParticle = 1;
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}
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else if (biomeName == "forest" || biomeName == "pine_forest")
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{
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handParticle = 10;
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}
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else if (biomeName == "burnt_forest")
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{
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handParticle = 1;
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}
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else if (biomeName == "snow")
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{
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handParticle = 2;
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}
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if (playerLevel <= 10)
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{
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handParticle = -1;
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}
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randomInt = __instance.rand.RandomRange(0, 4);
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if (playerLevel <= 20)
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{
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randomInt = __instance.rand.RandomRange(0, 3);
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}
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity __instance.lootListAlive: " + __instance.lootListAlive);
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//Log.Out("EntitySupplyCratePatches-OnUpdateEntity randomInt: " + randomInt);
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if (randomInt == 1 & playerLevel <= 50)
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{
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randomInt = 0;
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}
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if (randomInt == 0)
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{
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// ZOMBIES
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if (playerLevel <= 5)
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{
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__instance.Health = 2000;
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//__instance.Stats.Health.BaseMax = 1000;
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__instance.Buffs.SetCustomVar("$healthMax", 2000);
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allNames = 0;
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strEntity = "zombieBoe,zombieJoe,zombieArlene,zombieDarlene,zombieMarlene,zombieYo,zombieSteve,zombieBusinessMan";
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for (int i = 0; i < 6; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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}
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else if (playerLevel > 5 && playerLevel <= 15)
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{
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__instance.Health = 2400;
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__instance.Buffs.SetCustomVar("$healthMax", 2400);
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allNames = 0;
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strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007";
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for (int i = 0; i < 8; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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}
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else if (playerLevel > 15 && playerLevel <= 25)
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{
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__instance.Health = 2800;
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__instance.Buffs.SetCustomVar("$healthMax", 2800);
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allNames = 0;
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strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral";
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for (int i = 0; i < 2; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007,zombieFatCop,animalZombieDog";
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for (int i = 0; i < 5; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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}
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else if (playerLevel > 25 && playerLevel <= 35)
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{
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__instance.Health = 3500;
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__instance.Buffs.SetCustomVar("$healthMax", 3500);
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allNames = 0;
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strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,animalZombieDog";
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for (int i = 0; i < 6; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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}
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else if (playerLevel > 35 && playerLevel <= 45)
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{
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__instance.Health = 4000;
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__instance.Buffs.SetCustomVar("$healthMax", 4000);
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allNames = 0;
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strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated";
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for (int i = 0; i < 2; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,animalZombieDog";
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for (int i = 0; i < 4; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
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}
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else if (playerLevel > 45 && playerLevel <= 55)
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{
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__instance.Health = 5000;
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__instance.Buffs.SetCustomVar("$healthMax", 5000);
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allNames = 0;
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strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated";
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for (int i = 0; i < 5; i++)
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
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}
|
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}
|
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else if (playerLevel > 55 && playerLevel <= 65)
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{
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__instance.Health = 5000;
|
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__instance.Buffs.SetCustomVar("$healthMax", 5000);
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allNames = 0;
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strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated,zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated";
|
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for (int i = 0; i < 5; i++)
|
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{
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RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 65)
|
||||
{
|
||||
__instance.Health = 5000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 5000);
|
||||
allNames = 0;
|
||||
strEntity = "zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (randomInt == 1)
|
||||
{
|
||||
/*// ANIMALS
|
||||
if (playerLevel <= 5)
|
||||
{
|
||||
__instance.Health = 2000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 2000);
|
||||
allNames = 0;
|
||||
strEntity = "animalSnake";
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 5 && playerLevel <= 15)
|
||||
{
|
||||
__instance.Health = 2500;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 2500);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayAnimalFoxMale001,FuriousRamsayAnimalFoxMale002,FuriousRamsayAnimalFoxMale003";
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 15 && playerLevel <= 30)
|
||||
{
|
||||
__instance.Health = 3000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 3000);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayAnimalWolfMaleForest,FuriousRamsayAnimalWolfMaleDesert2";
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 35 && playerLevel <= 50)
|
||||
{
|
||||
__instance.Health = 4000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 4000);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayAnimalWolfMaleDesert,FuriousRamsayAnimalWolfMaleForest2,FuriousRamsayAnimalWolfMaleSnow";
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else*/
|
||||
if (playerLevel > 50 && playerLevel <= 65)
|
||||
{
|
||||
__instance.Health = 5000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 5000);
|
||||
allNames = 0;
|
||||
strEntity = "animalMountainLion";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 65)
|
||||
{
|
||||
__instance.Health = 5000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 5000);
|
||||
allNames = 0;
|
||||
strEntity = "animalBear";
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (randomInt == 2)
|
||||
{
|
||||
if (playerLevel <= 5)
|
||||
{
|
||||
__instance.Health = 1600;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 1600);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 1; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 5 && playerLevel <= 15)
|
||||
{
|
||||
__instance.Health = 2000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 2000);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 15 && playerLevel <= 25)
|
||||
{
|
||||
__instance.Health = 2400;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 2400);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 25 && playerLevel <= 35)
|
||||
{
|
||||
__instance.Health = 2800;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 2800);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle";
|
||||
for (int i = 0; i < 1; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 35 && playerLevel <= 45)
|
||||
{
|
||||
__instance.Health = 3200;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 3200);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditMan002gPipePistol,FuriousRamsayBanditMan002aPipePistol,FuriousRamsayBanditMan002hPipeMachineGun,FuriousRamsayBanditWoman001cWoodenBow,FuriousRamsayBanditWoman001ePipePistol,FuriousRamsayBanditWoman001fPipeMachineGun,FuriousRamsayBanditMan002eWoodenBow,FuriousRamsayBanditMan002bPipeMachineGun";
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 45 && playerLevel <= 55)
|
||||
{
|
||||
__instance.Health = 3600;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 3600);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001hPipeRifle";
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 55 && playerLevel <= 65)
|
||||
{
|
||||
__instance.Health = 4000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 4000);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditMan002aPipePistol,FuriousRamsayBanditMan002bPipeMachineGun,FuriousRamsayBanditMan002eWoodenBow,FuriousRamsayBanditMan002gPipePistol,FuriousRamsayBanditMan002hPipeMachineGun,FuriousRamsayBanditWoman001cWoodenBow,FuriousRamsayBanditWoman001ePipePistol,FuriousRamsayBanditWoman001fPipeMachineGun,FuriousRamsayBanditMan005bPipeMachineGun,FuriousRamsayBanditMan001ePipeMachineGun";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 65 && playerLevel <= 80)
|
||||
{
|
||||
__instance.Health = 4400;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 4400);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan005eCrossBow,FuriousRamsayBanditMan005dPumpShotgun,FuriousRamsayBanditMan005fHuntingRifle,FuriousRamsayBanditMan005gPistol,FuriousRamsayBanditMan001aPumpShotgun,FuriousRamsayBanditMan001fPistol,FuriousRamsayBanditMan001hPumpShotgun,FuriousRamsayBanditMan001aPistol,FuriousRamsayBanditMan001bPumpShotgun,FuriousRamsayBanditMan005cPistol,FuriousRamsayBanditMan005dPumpShotgun";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
else if (playerLevel > 80)
|
||||
{
|
||||
__instance.Health = 4800;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 4800);
|
||||
allNames = 0;
|
||||
strEntity = "FuriousRamsayBanditMan005cAK47,FuriousRamsayBanditMan001bAK47,FuriousRamsayBanditMan001gAK47,FuriousRamsayBanditMan001cAK47,FuriousRamsayBanditMan001dSMG5,FuriousRamsayBanditMan001eM60,FuriousRamsayBanditMan001fAssaultRifle,FuriousRamsayBanditMan001gSniperRifle,FuriousRamsayBanditMan005aAutoShotgun,FuriousRamsayBanditMan005eDesertVulture,FuriousRamsayBanditMan005fM60,FuriousRamsayBanditMan005gAssaultRifle";
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (randomInt == 3)
|
||||
{
|
||||
// EVENTS
|
||||
if (playerLevel < 35)
|
||||
{
|
||||
allNames = 1;
|
||||
__instance.Health = 3000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 3000);
|
||||
randomInt = __instance.rand.RandomRange(0, 3);
|
||||
if (randomInt == 0)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
|
||||
}
|
||||
else if (randomInt == 1)
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
|
||||
}
|
||||
else
|
||||
{
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
|
||||
}
|
||||
}
|
||||
else if (playerLevel >= 35 && playerLevel < 50)
|
||||
{
|
||||
__instance.Health = 4000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 4000);
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1C");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 8, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier2");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 5, 0, -1, -1, "", "", 1, "", "");
|
||||
}
|
||||
else if (playerLevel >= 50 && playerLevel < 80)
|
||||
{
|
||||
__instance.Health = 5000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 5000);
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1D");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,zombieDemolition", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 10, 0, -1, -1, "", "", 1, "", "");
|
||||
}
|
||||
else if (playerLevel >= 80)
|
||||
{
|
||||
__instance.Health = 6000;
|
||||
__instance.Buffs.SetCustomVar("$healthMax", 6000);
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated,zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1E");
|
||||
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,zombieDemolition", 1, "", "", "40", "static", "1", "", 1.25f, -1, true, false, true, __instance.entityId, -1, "", 14, 0, 40, 12, 0, -1, -1, "", "", 1, "", "");
|
||||
}
|
||||
}
|
||||
|
||||
__instance.Buffs.AddBuff("FuriousRamsayExplodeCrateAfterTime");
|
||||
__instance.Buffs.SetCustomVar("$spawnEntities", 1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user