Upload from upload_mods.ps1
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979
Scripts/EAI/NPCs/v1/EAIApproachAndAttackTargetCompanion.cs
Normal file
979
Scripts/EAI/NPCs/v1/EAIApproachAndAttackTargetCompanion.cs
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@@ -0,0 +1,979 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Xml;
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using System.Xml.Linq;
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using GamePath;
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using UnityEngine;
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using UnityEngine.Scripting;
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[Preserve]
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public class EAIApproachAndAttackTargetCompanion : EAIBase
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{
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public override void Init(EntityAlive _theEntity)
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{
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base.Init(_theEntity);
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this.MutexBits = 3;
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this.executeDelay = 0.1f;
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}
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public override void SetData(DictionarySave<string, string> data)
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{
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base.SetData(data);
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this.targetClasses = new List<EAIApproachAndAttackTargetCompanion.TargetClass>();
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string text;
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if (data.TryGetValue("class", out text))
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{
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string[] array = text.Split(',', StringSplitOptions.None);
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for (int i = 0; i < array.Length; i += 2)
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{
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EAIApproachAndAttackTargetCompanion.TargetClass targetClass = default(EAIApproachAndAttackTargetCompanion.TargetClass);
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targetClass.type = EntityFactory.GetEntityType(array[i]);
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targetClass.chaseTimeMax = 0f;
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if (i + 1 < array.Length)
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{
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targetClass.chaseTimeMax = StringParsers.ParseFloat(array[i + 1], 0, -1, NumberStyles.Any);
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}
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this.targetClasses.Add(targetClass);
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if (targetClass.type == typeof(EntityEnemyAnimal))
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{
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targetClass.type = typeof(EntityAnimalSnake);
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this.targetClasses.Add(targetClass);
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}
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}
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}
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}
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public bool NPCEAICanProceed(bool skipTargetVerification = false)
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{
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bool result = true;
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if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
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this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
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this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
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)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 1");
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return false;
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}
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this.entityTarget = this.theEntity.GetAttackTarget();
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if (!skipTargetVerification && this.entityTarget == null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2b");
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return false;
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}
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if (this.entityTarget != null)
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{
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if (this.entityTarget.IsDead())
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2c");
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this.theEntity.SetAttackTarget(null, 0);
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return false;
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}
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if (!this.theEntity.CanEntityBeSeen(this.entityTarget))
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2d");
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return false;
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}
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2e");
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bool shouldAttack = RebirthUtilities.VerifyFactionStanding(this.theEntity, this.entityTarget);
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2f, this.entityTarget: " + this.entityTarget.EntityClass.entityClassName);
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if (!shouldAttack)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2g");
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//this.theEntity.SetAttackTarget(null, 0);
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//this.theEntity.SetRevengeTarget(null);
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return false;
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}
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}
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if (this.theEntity.emodel.IsRagdollActive)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 3");
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return false;
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}
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if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None || (this.theEntity.Jumping && !this.theEntity.isSwimming))
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 4");
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return false;
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}
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bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
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this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
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this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
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if (stopAttacking)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 5");
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this.theEntity.SetRevengeTarget(null);
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this.theEntity.SetAttackTarget(null, 0);
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return false;
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}
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if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 6");
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return false;
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}
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return result;
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}
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public override bool CanExecute()
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{
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CheckAnimator();
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backingUp = false;
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute START");
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if (!NPCEAICanProceed(true))
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{
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return false;
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}
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if (this.targetPlayer == null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 2");
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this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
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if (this.OwnerID > 0)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute this.OwnerID: " + this.OwnerID);
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EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(this.OwnerID);
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if (entityPlayer != null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute FOUND OWNER");
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this.targetPlayer = entityPlayer;
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}
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}
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}
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if (this.entityTarget != null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute this.entityTarget: " + this.entityTarget.EntityClass.entityClassName);
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}
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else
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{
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checkEntityPosition();
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute NO ATTACK TARGET");
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return false;
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}
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Type type = this.entityTarget.GetType();
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for (int i = 0; i < this.targetClasses.Count; i++)
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{
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EAIApproachAndAttackTargetCompanion.TargetClass targetClass = this.targetClasses[i];
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if (targetClass.type != null && targetClass.type.IsAssignableFrom(type))
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{
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this.chaseTimeMax = targetClass.chaseTimeMax;
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 5");
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return true;
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}
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}
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//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 6");
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return false;
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}
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public void checkEntityPosition()
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition START");
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if (!this.theEntity.onGround) return;
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if (this.theEntity.HasAnyTags(FastTags<TagGroup.Global>.Parse("allyanimal")))
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{
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return;
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}
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if (!this.theEntity.navigator.noPathAndNotPlanningOne())
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition HAVE PATH");
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return;
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}
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if (((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Stay)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition NOT AT STAY");
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return;
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}
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if (this.theEntity.Buffs.HasBuff("buffTalkingTo"))
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition IS TALKING");
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return;
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}
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EntityAliveV2 npc = this.theEntity as EntityAliveV2;
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if (npc == null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition EXIT");
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return;
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}
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 1, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
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if (npc.guardPosition == Vector3.zero)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition NO GUARD POSITION");
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return;
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}
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Vector3 entityPosition = EntityUtilities.CenterPosition(npc.position);
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Vector3 guardPosition = EntityUtilities.CenterPosition(npc.guardPosition);
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if (entityPosition != guardPosition)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 2, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
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//Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(npc, npc.guardPosition, 0);
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npc.moveHelper.SetMoveTo(guardPosition, true);
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npc.FindPath(
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npc.guardPosition,
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npc.GetMoveSpeedPanic(),
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false,
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null);
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}
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else
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{
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this.theEntity.moveHelper.Stop();
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this.theEntity.speedForward = 0;
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/*Vector3 entityRotation = EntityUtilities.CenterPosition(npc.rotation);
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Vector3 guardRotation = EntityUtilities.CenterPosition(npc.guardLookPosition);
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 3, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition entityRotation: " + entityRotation);
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition guardRotation: " + guardRotation);
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition npc.rotation: " + npc.rotation);
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition npc.guardLookPosition: " + npc.guardLookPosition);
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if (entityRotation != guardRotation && npc.rotation != npc.guardLookPosition)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY ROTATE");
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//npc.rotation = npc.guardLookPosition;
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npc.SetLookPosition(npc.guardLookPosition);
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npc.RotateTo(
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npc.guardLookPosition.x,
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npc.guardLookPosition.y,
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npc.guardLookPosition.z,
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360f,
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360f);
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}
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else
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY IS IN RIGHT POSITION AND ROTATION");
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}*/
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npc.SetLookPosition(npc.guardLookPosition);
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npc.RotateTo(
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npc.guardLookPosition.x,
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npc.guardLookPosition.y,
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npc.guardLookPosition.z,
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360f,
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360f);
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}
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}
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public override void Start()
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{
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this.entityTargetPos = this.entityTarget.position;
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this.entityTargetVel = Vector3.zero;
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this.isTargetToEat = false;
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this.isEating = false;
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this.theEntity.IsEating = false;
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this.homeTimeout = (this.theEntity.IsSleeper ? 90f : this.chaseTimeMax);
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this.hasHome = (this.homeTimeout > 0f);
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this.isGoingHome = false;
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if (this.theEntity.ChaseReturnLocation == Vector3.zero)
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{
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this.theEntity.ChaseReturnLocation = (this.theEntity.IsSleeper ? this.theEntity.SleeperSpawnPosition : this.theEntity.position);
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}
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this.pathCounter = 0;
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this.relocateTicks = 0;
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this.attackTimeout = 5;
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animator = this.theEntity.emodel.avatarController.GetAnimator();
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}
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public override bool Continue()
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{
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CheckAnimator();
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backingUp = false;
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if (!NPCEAICanProceed())
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{
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return false;
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}
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bool result = false;
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EntityAlive attackTarget = this.theEntity.GetAttackTarget();
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if (attackTarget != null)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 1, attackTarget: " + attackTarget.EntityClass.entityClassName);
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}
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else
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{
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checkEntityPosition();
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue NO ATTACK TARGET");
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}
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/*bool stopAttacking = this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
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this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
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if (stopAttacking)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 2");
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this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
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if (this.OwnerID > 0)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue this.OwnerID: " + this.OwnerID);
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EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(OwnerID);
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if (entityPlayer != null)
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{
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attackTarget = entityPlayer;
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this.entityTarget = entityPlayer;
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this.theEntity.SetAttackTarget(null, 0);
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue FOUND OWNER");
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return false;
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}
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}
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}*/
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if (this.isGoingHome)
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{
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 3, " + result);
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result = !attackTarget && this.theEntity.ChaseReturnLocation != Vector3.zero;
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return result;
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}
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result = attackTarget && !(attackTarget != this.entityTarget);
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//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 4, " + result);
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return result;
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}
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public override void Reset()
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{
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this.theEntity.IsEating = false;
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this.theEntity.moveHelper.Stop();
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if (this.blockTargetTask != null)
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{
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this.blockTargetTask.canExecute = false;
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}
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}
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public void CheckAnimator()
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{
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if (animator && !backingUp)
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{
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animator.SetBool("isBackingUp", false);
|
||||
}
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}
|
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public override void Update()
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{
|
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CheckAnimator();
|
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backingUp = false;
|
||||
|
||||
if (!NPCEAICanProceed())
|
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{
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.targetPlayer != null && ((EntityNPCRebirth)this.theEntity).currentOrder > 0 && ((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Follow)
|
||||
{
|
||||
EntityUtilities.CheckDistanceToLeader(this.theEntity, this.targetPlayer);
|
||||
}
|
||||
|
||||
if (this.theEntity.Climbing)
|
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{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 19");
|
||||
return;
|
||||
}
|
||||
|
||||
EntityAliveV2 npc = this.theEntity as EntityAliveV2;
|
||||
|
||||
if (npc == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.relocateTicks > 0)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 2");
|
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if (!this.theEntity.navigator.noPathAndNotPlanningOne())
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 3");
|
||||
this.relocateTicks--;
|
||||
this.theEntity.moveHelper.SetFocusPos(this.entityTarget.position);
|
||||
return;
|
||||
}
|
||||
this.relocateTicks = 0;
|
||||
}
|
||||
|
||||
ItemValue holdingItemItemValue = this.theEntity.inventory.holdingItemItemValue;
|
||||
int holdingItemIdx = this.theEntity.inventory.holdingItemIdx;
|
||||
|
||||
bool isRanged = false;
|
||||
|
||||
if (this.theEntity.HasAnyTags(FastTags<TagGroup.Global>.Parse("ranged")))
|
||||
{
|
||||
_actionIndex = 1;
|
||||
isRanged = true;
|
||||
}
|
||||
|
||||
ItemAction itemAction = this.theEntity.inventory.holdingItem.Actions[_actionIndex];
|
||||
|
||||
var distance = this.entityTarget.GetDistance(this.theEntity);
|
||||
|
||||
if (isRanged && ((((EntityNPCRebirth)this.theEntity).currentOrder > 0 && ((EntityNPCRebirth)this.theEntity).currentOrder == (int)EntityUtilities.Orders.Follow) || this.theEntity.Buffs.GetCustomVar("$Leader") == 0))
|
||||
{
|
||||
/*float MaxRangeForWeapon = EffectManager.GetValue(PassiveEffects.MaxRange, this.theEntity.inventory.holdingItemItemValue,
|
||||
60f, this.theEntity, null, this.theEntity.inventory.holdingItem.ItemTags);
|
||||
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update distance: " + distance);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update MaxRangeForWeapon: " + MaxRangeForWeapon);*/
|
||||
|
||||
float distanceFromTarget = 4f;
|
||||
|
||||
if (this.entityTarget is EntityPlayer)
|
||||
{
|
||||
distanceFromTarget = 5f;
|
||||
}
|
||||
|
||||
if (distance < distanceFromTarget)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 6");
|
||||
//if (!this.entityTarget.emodel.IsRagdollActive)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 6a");
|
||||
|
||||
int maxDistanceFromLeader = UnityEngine.Random.Range(10, 25);
|
||||
|
||||
backingUp = true;
|
||||
|
||||
Animator animator = this.theEntity.emodel.avatarController.GetAnimator();
|
||||
|
||||
if (animator)
|
||||
{
|
||||
animator.SetBool("isBackingUp", true);
|
||||
}
|
||||
|
||||
EntityUtilities.BackupHelper(this.theEntity, this.entityTarget, distanceFromTarget * 3f, maxDistanceFromLeader);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Animator animator = this.theEntity.emodel.avatarController.GetAnimator();
|
||||
|
||||
if (animator)
|
||||
{
|
||||
animator.SetBool("isBackingUp", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Vector3 curEntTargPos = this.entityTarget.position;
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update B entityClassName: " + this.entityTarget.EntityClass.entityClassName);
|
||||
|
||||
theEntity.SetLookPosition(curEntTargPos);
|
||||
theEntity.RotateTo(curEntTargPos.x, curEntTargPos.y + 2, curEntTargPos.z, 8f, 8f);
|
||||
|
||||
Vector3 targetDirection = theEntity.position - curEntTargPos;
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update this.entityTarget.position: " + this.entityTarget.position);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update entityTargetPosn: " + curEntTargPos);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetDirection: " + targetDirection);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetDirection.sqrMagnitude: " + targetDirection.sqrMagnitude);
|
||||
|
||||
/* Do you need this?
|
||||
if (this.theEntity.GetAttackTarget() != null)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update GetAttackTarget: " + this.theEntity.GetAttackTarget().EntityClass.entityClassName);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update NO ATTACK TARGET");
|
||||
}
|
||||
*/
|
||||
|
||||
bool isTargetWithinItemActionRange = false;
|
||||
|
||||
if (targetDirection.sqrMagnitude < 1f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 7");
|
||||
this.entityTargetVel = this.entityTargetVel * 0.7f + targetDirection * 0.3f;
|
||||
}
|
||||
this.entityTargetPos = curEntTargPos;
|
||||
this.attackTimeout--;
|
||||
|
||||
this.theEntity.moveHelper.CalcIfUnreachablePos();
|
||||
float itemActionRange;
|
||||
float maxItemActionRange;
|
||||
|
||||
itemActionRange = 1.095f;
|
||||
if (itemAction != null)
|
||||
{
|
||||
itemActionRange = itemAction.Range;
|
||||
if (itemActionRange == 0f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 8");
|
||||
itemActionRange = EffectManager.GetItemValue(PassiveEffects.MaxRange, holdingItemItemValue, 0f);
|
||||
}
|
||||
}
|
||||
maxItemActionRange = Utils.FastMax(0.7f, itemActionRange - 0.35f);
|
||||
|
||||
/*if (isRanged)
|
||||
{
|
||||
maxItemActionRange = itemActionRange / 2;
|
||||
}*/
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 9a, itemActionRange: " + itemActionRange);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 9b, maxItemActionRange: " + maxItemActionRange);
|
||||
|
||||
float maxRangeSquared = maxItemActionRange * maxItemActionRange;
|
||||
float estimatedTimeInTicks = 4f;
|
||||
if (this.theEntity.IsFeral)
|
||||
{
|
||||
estimatedTimeInTicks = 8f;
|
||||
}
|
||||
estimatedTimeInTicks = base.RandomFloat * estimatedTimeInTicks;
|
||||
float targetXZDistanceSq = this.GetTargetXZDistanceSq(estimatedTimeInTicks);
|
||||
float yDiff = curEntTargPos.y - this.theEntity.position.y;
|
||||
float absoluteYDiff = Utils.FastAbs(yDiff);
|
||||
float entityDistance = Vector3.Distance(this.theEntity.position, curEntTargPos);
|
||||
//isTargetWithinItemActionRange = targetXZDistanceSq <= maxRangeSquared && entityDistance < maxItemActionRange;
|
||||
isTargetWithinItemActionRange = entityDistance < maxItemActionRange;
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update entityDistance: " + entityDistance);
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update isTargetWithinItemActionRange: " + isTargetWithinItemActionRange);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update maxRangeSquared: " + maxRangeSquared);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update absoluteYDiff: " + absoluteYDiff);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update yDiff: " + yDiff);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetXZDistanceSq: " + targetXZDistanceSq);
|
||||
|
||||
if (!backingUp && ((((EntityNPCRebirth)this.theEntity).currentOrder == (int)EntityUtilities.Orders.Follow) || this.theEntity.Buffs.GetCustomVar("$Leader") == 0))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update !backingUp: " + !backingUp);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update CurrentOrder: " + ((EntityNPCRebirth)this.theEntity).currentOrder);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update $Leader: " + this.theEntity.Buffs.GetCustomVar("$Leader"));
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 10a");
|
||||
|
||||
if (!isTargetWithinItemActionRange)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 10c");
|
||||
if (absoluteYDiff < 3f && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 11");
|
||||
PathEntity path = this.theEntity.navigator.getPath();
|
||||
if (path != null && path.NodeCountRemaining() <= 2)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 12");
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
}
|
||||
int pathCounterLessOne = this.pathCounter - 1;
|
||||
this.pathCounter = pathCounterLessOne;
|
||||
if (pathCounterLessOne <= 0 && this.theEntity.CanNavigatePath() && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 13");
|
||||
this.pathCounter = 6 + base.GetRandom(10);
|
||||
//Vector3 moveToLocation = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 0);
|
||||
|
||||
if (isRanged)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update BEFORE moveToLocation: " + moveToLocation);
|
||||
//moveToLocation = RandomPositionGenerator.CalcAway(this.theEntity, 2, 5, 5, this.entityTarget.position);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update AFTER moveToLocation: " + moveToLocation);
|
||||
}
|
||||
|
||||
if (moveToLocation.y - this.theEntity.position.y < -8f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 14");
|
||||
this.pathCounter += 40;
|
||||
if (base.RandomFloat < 0.2f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 15");
|
||||
this.seekPosOffset.x = this.seekPosOffset.x + (base.RandomFloat * 0.6f - 0.3f);
|
||||
this.seekPosOffset.y = this.seekPosOffset.y + (base.RandomFloat * 0.6f - 0.3f);
|
||||
}
|
||||
moveToLocation.x += this.seekPosOffset.x;
|
||||
moveToLocation.z += this.seekPosOffset.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 16");
|
||||
float num8 = (moveToLocation - this.theEntity.position).magnitude - 5f;
|
||||
if (num8 > 0f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 17");
|
||||
if (num8 > 60f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 18");
|
||||
num8 = 60f;
|
||||
}
|
||||
this.pathCounter += (int)(num8 / 20f * 20f);
|
||||
}
|
||||
}
|
||||
this.theEntity.FindPath(moveToLocation, this.theEntity.GetMoveSpeedAggro(), true, this);
|
||||
}
|
||||
}
|
||||
|
||||
if (!isTargetWithinItemActionRange)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 19");
|
||||
if (this.theEntity.navigator.noPathAndNotPlanningOne() && this.pathCounter > 0 && yDiff < 2.1f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 20");
|
||||
//Vector3 moveToLocation2 = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation2 = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 0);
|
||||
this.theEntity.moveHelper.SetMoveTo(moveToLocation2, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 21");
|
||||
this.theEntity.moveHelper.Stop();
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
|
||||
float newItemActionRange = itemActionRange - 0.1f;
|
||||
float newRangeSquared = newItemActionRange * newItemActionRange;
|
||||
/*if (targetXZDistanceSq > newRangeSquared || absoluteYDiff >= 1.25f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 22");
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update newItemActionRange: " + newItemActionRange);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update newRangeSquared: " + newRangeSquared);
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update C entityClassName: " + this.entityTarget.EntityClass.entityClassName);
|
||||
return;
|
||||
}*/
|
||||
this.theEntity.IsBreakingBlocks = false;
|
||||
this.theEntity.IsBreakingDoors = false;
|
||||
if (this.theEntity.bodyDamage.HasLimbs && !this.theEntity.Electrocuted)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 23");
|
||||
this.theEntity.RotateTo(curEntTargPos.x, curEntTargPos.y, curEntTargPos.z, 30f, 30f);
|
||||
}
|
||||
if (this.theEntity.GetDamagedTarget() == this.entityTarget || (this.entityTarget != null && this.entityTarget.GetDamagedTarget() == this.theEntity))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 24");
|
||||
this.homeTimeout = (this.theEntity.IsSleeper ? 90f : this.chaseTimeMax);
|
||||
if (this.blockTargetTask != null)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 25");
|
||||
this.blockTargetTask.canExecute = false;
|
||||
}
|
||||
this.theEntity.ClearDamagedTarget();
|
||||
if (this.entityTarget)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 26");
|
||||
this.entityTarget.ClearDamagedTarget();
|
||||
}
|
||||
}
|
||||
|
||||
if (this.manager.groupCircle > 0f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 27");
|
||||
Entity targetIfAttackedNow = this.theEntity.GetTargetIfAttackedNow();
|
||||
if (targetIfAttackedNow != this.entityTarget && (!this.entityTarget.AttachedToEntity || this.entityTarget.AttachedToEntity != targetIfAttackedNow))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 28");
|
||||
if (targetIfAttackedNow != null)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 29");
|
||||
this.relocateTicks = 46;
|
||||
Vector3 vector3 = (this.theEntity.position - curEntTargPos).normalized * (newItemActionRange + 1.1f);
|
||||
float num11 = base.RandomFloat * 28f + 18f;
|
||||
if (base.RandomFloat < 0.5f)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 30");
|
||||
num11 = -num11;
|
||||
}
|
||||
vector3 = Quaternion.Euler(0f, num11, 0f) * vector3;
|
||||
Vector3 targetPos = curEntTargPos + vector3;
|
||||
this.theEntity.FindPath(targetPos, this.theEntity.GetMoveSpeedAggro(), true, this);
|
||||
}
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update E entityClassName: " + this.entityTarget.EntityClass.entityClassName);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 31");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.entityTarget == null)
|
||||
{
|
||||
checkEntityPosition();
|
||||
}
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update _actionIndex: " + _actionIndex);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update isRanged: " + isRanged);
|
||||
|
||||
/*bool flag2 = this.theEntity.CanSee(this.entityTarget);
|
||||
|
||||
if (this.OwnerID > 0 && !(this.entityTarget is EntityPlayer) && this.entityTarget.Buffs.GetCustomVar("$FuriousRamsayAttacking") == 1f || this.entityTarget.Buffs.GetCustomVar("$FuriousRamsayAttacked") == 1f)
|
||||
{
|
||||
flag2 = true;
|
||||
}*/
|
||||
|
||||
//this.theEntity.SetLookPosition((flag2 && !this.theEntity.IsBreakingBlocks) ? this.entityTarget.getHeadPosition() : Vector3.zero);
|
||||
|
||||
/*if (this.attackTimeout > 0)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 32");
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update D entityClassName: " + this.entityTarget.EntityClass.entityClassName);
|
||||
return;
|
||||
}*/
|
||||
|
||||
this.theEntity.SleeperSupressLivingSounds = false;
|
||||
|
||||
if (this.theEntity.Buffs.HasBuff("buffReloadDelay") ||
|
||||
this.theEntity.Buffs.HasBuff("buffReload2") ||
|
||||
this.theEntity.Buffs.HasBuff("buffReload3")
|
||||
)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 33");
|
||||
return;
|
||||
}
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 34");
|
||||
//if (!(this.entityTarget is EntityPlayer) && npc.ExecuteAction(false, _actionIndex))
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update backingUp: " + backingUp);
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update distance: " + distance);
|
||||
|
||||
//if (backingUp && distance < 1.2f)
|
||||
|
||||
int rangeMax = 20;
|
||||
|
||||
PrefabInstance poiatPosition = this.theEntity.world.GetPOIAtPosition(this.theEntity.position, false);
|
||||
|
||||
if (poiatPosition != null)
|
||||
{
|
||||
//Give NPCs a better chance at a ragdoll when inside a POI
|
||||
rangeMax = 10;
|
||||
}
|
||||
|
||||
if (this.entityTarget is EntityPlayer)
|
||||
{
|
||||
rangeMax = 100;
|
||||
}
|
||||
|
||||
int chance = UnityEngine.Random.Range(1, rangeMax);
|
||||
|
||||
if (chance < 10 && !this.entityTarget.emodel.IsRagdollActive && distance < this.theEntity.inventory.holdingItem.Actions[0].Range)
|
||||
{
|
||||
_actionIndex = 0;
|
||||
}
|
||||
|
||||
if (_actionIndex == 1)
|
||||
{
|
||||
if (!isTargetWithinItemActionRange && this.theEntity.moveHelper.IsActive)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update Target isn't within range");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (isTargetWithinItemActionRange)
|
||||
{
|
||||
if (this.theEntity.Buffs.HasBuff("buffRangedMeleeDelay"))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update HAS ATTACK DELAY BUFF");
|
||||
return;
|
||||
}
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 35a");
|
||||
if (npc.ExecuteAction(false, _actionIndex))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 35b");
|
||||
this.attackTimeout = this.theEntity.GetAttackTimeoutTicks();
|
||||
//this.theEntity.Attack(true);
|
||||
|
||||
if (isRanged && _actionIndex == 0)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update ADDED ATTACK DELAY BUFF");
|
||||
this.theEntity.Buffs.AddBuff("buffRangedMeleeDelay");
|
||||
}
|
||||
|
||||
// Check the range on the item action
|
||||
ItemActionRanged.ItemActionDataRanged itemActionData = null;
|
||||
|
||||
if (itemAction is ItemActionRanged itemActionRanged)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 36");
|
||||
itemActionData = this.theEntity.inventory.holdingItemData.actionData[_actionIndex] as ItemActionRanged.ItemActionDataRanged;
|
||||
if (itemActionData != null)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 37");
|
||||
// Check if we are already running.
|
||||
if (itemAction.IsActionRunning(itemActionData))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 38");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*attackTimeout--;
|
||||
if (attackTimeout > 0)
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 39, attackTimeout: " + attackTimeout);
|
||||
return;
|
||||
}
|
||||
|
||||
this.attackTimeout = this.theEntity.GetAttackTimeoutTicks();
|
||||
|
||||
if (!npc.ExecuteAction(false, _actionIndex))
|
||||
{
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 40");
|
||||
return;
|
||||
}
|
||||
|
||||
//Log.Out("EAIApproachAndAttackTargetCompanion-Update ATTACKED, _actionIndex: " + _actionIndex);
|
||||
npc.ExecuteAction(true, _actionIndex);*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float GetTargetXZDistanceSq(float estimatedTicks)
|
||||
{
|
||||
Vector3 vector = this.entityTarget.position;
|
||||
vector += this.entityTargetVel * estimatedTicks;
|
||||
Vector3 vector2 = this.theEntity.position + this.theEntity.motion * estimatedTicks - vector;
|
||||
vector2.y = 0f;
|
||||
return vector2.sqrMagnitude;
|
||||
}
|
||||
|
||||
private Vector3 GetMoveToLocation(float maxDist)
|
||||
{
|
||||
Vector3 vector = this.entityTarget.position;
|
||||
vector += this.entityTargetVel * 6f;
|
||||
vector = this.entityTarget.world.FindSupportingBlockPos(vector);
|
||||
if (maxDist > 0f)
|
||||
{
|
||||
Vector3 vector2 = new Vector3(this.theEntity.position.x, vector.y, this.theEntity.position.z);
|
||||
Vector3 vector3 = vector - vector2;
|
||||
float magnitude = vector3.magnitude;
|
||||
if (magnitude < 3f)
|
||||
{
|
||||
if (magnitude <= maxDist)
|
||||
{
|
||||
float num = vector.y - this.theEntity.position.y;
|
||||
if (num < -3f || num > 1.5f)
|
||||
{
|
||||
return vector;
|
||||
}
|
||||
return vector2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vector3 *= maxDist / magnitude;
|
||||
Vector3 vector4 = vector - vector3;
|
||||
vector4.y += 0.51f;
|
||||
Vector3i pos = World.worldToBlockPos(vector4);
|
||||
BlockValue block = this.entityTarget.world.GetBlock(pos);
|
||||
Block block2 = block.Block;
|
||||
if (block2.PathType <= 0)
|
||||
{
|
||||
RaycastHit raycastHit;
|
||||
if (Physics.Raycast(vector4 - Origin.position, Vector3.down, out raycastHit, 1.02f, 1082195968))
|
||||
{
|
||||
vector4.y = raycastHit.point.y + Origin.position.y;
|
||||
return vector4;
|
||||
}
|
||||
if (block2.IsElevator((int)block.rotation))
|
||||
{
|
||||
vector4.y = vector.y;
|
||||
return vector4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return vector;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
ItemValue holdingItemItemValue = this.theEntity.inventory.holdingItemItemValue;
|
||||
int holdingItemIdx = this.theEntity.inventory.holdingItemIdx;
|
||||
ItemAction itemAction = holdingItemItemValue.ItemClass.Actions[holdingItemIdx];
|
||||
float num = 1.095f;
|
||||
if (itemAction != null)
|
||||
{
|
||||
num = itemAction.Range;
|
||||
if (num == 0f)
|
||||
{
|
||||
num = EffectManager.GetItemValue(PassiveEffects.MaxRange, holdingItemItemValue, 0f);
|
||||
}
|
||||
}
|
||||
float value = num - 0.1f;
|
||||
float targetXZDistanceSq = this.GetTargetXZDistanceSq(0f);
|
||||
return string.Format("{0}, {1}{2}{3}{4}{5} dist {6} rng {7} timeout {8}", new object[]
|
||||
{
|
||||
base.ToString(),
|
||||
this.entityTarget ? this.entityTarget.EntityName : "",
|
||||
this.theEntity.CanSee(this.entityTarget) ? "(see)" : "",
|
||||
this.theEntity.navigator.noPathAndNotPlanningOne() ? "(-path)" : (this.theEntity.navigator.noPath() ? "(!path)" : ""),
|
||||
this.isTargetToEat ? "(eat)" : "",
|
||||
this.isGoingHome ? "(home)" : "",
|
||||
Mathf.Sqrt(targetXZDistanceSq).ToCultureInvariantString("0.000"),
|
||||
value.ToCultureInvariantString("0.000"),
|
||||
this.homeTimeout.ToCultureInvariantString("0.00")
|
||||
});
|
||||
}
|
||||
|
||||
private int _actionIndex = 0;
|
||||
private const float cSleeperChaseTime = 90f;
|
||||
private List<EAIApproachAndAttackTargetCompanion.TargetClass> targetClasses;
|
||||
private float chaseTimeMax;
|
||||
private bool hasHome;
|
||||
private bool isGoingHome;
|
||||
private float homeTimeout;
|
||||
private EntityPlayer targetPlayer;
|
||||
private EntityAlive entityTarget;
|
||||
private Vector3 entityTargetPos;
|
||||
private Vector3 entityTargetVel;
|
||||
private int attackTimeout;
|
||||
private int pathCounter;
|
||||
private Vector2 seekPosOffset;
|
||||
private bool isTargetToEat;
|
||||
private bool isEating;
|
||||
private int eatCount;
|
||||
private EAIBlockingTargetTask blockTargetTask;
|
||||
private int relocateTicks;
|
||||
private int OwnerID = 0;
|
||||
private bool backingUp = false;
|
||||
private Animator animator = null;
|
||||
|
||||
private struct TargetClass
|
||||
{
|
||||
public Type type;
|
||||
public float chaseTimeMax;
|
||||
}
|
||||
}
|
||||
420
Scripts/EAI/NPCs/v1/EAIFollowLeaderCompanion.cs
Normal file
420
Scripts/EAI/NPCs/v1/EAIFollowLeaderCompanion.cs
Normal file
@@ -0,0 +1,420 @@
|
||||
using GamePath;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Xml;
|
||||
using UnityEngine.Scripting;
|
||||
using static BlendCycleTimer;
|
||||
using static EntityDrone;
|
||||
|
||||
[Preserve]
|
||||
public class EAIFollowLeaderCompanion : EAITarget
|
||||
{
|
||||
public override void Init(EntityAlive _theEntity)
|
||||
{
|
||||
base.Init(_theEntity, 25f, true);
|
||||
this.MutexBits = 1;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
this.entityPlayerVel = Vector3.zero;
|
||||
this.relocateTicks = 0;
|
||||
this.pathCounter = 0;
|
||||
this.theEntity.ConditionalTriggerSleeperWakeUp();
|
||||
base.Start();
|
||||
}
|
||||
|
||||
public bool NPCEAICanProceed()
|
||||
{
|
||||
bool result = true;
|
||||
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID == 0)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 0");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
|
||||
)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 1");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.emodel.IsRagdollActive)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 3");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None || (this.theEntity.Jumping && !this.theEntity.isSwimming))
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 4");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Follow)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-CanExecute IS NOT FOLLOWING");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
|
||||
this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 5");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-NPCEAICanProceed 6");
|
||||
return false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-CanExecute START");
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.targetPlayer == null)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-CanExecute 2");
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID > 0)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-CanExecute this.OwnerID: " + this.OwnerID);
|
||||
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(this.OwnerID);
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
this.targetPlayer = entityPlayer;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.Out("EAIFollowLeaderCompanion-CanExecute this.theEntity.GetAttackTarget: " + this.theEntity.GetAttackTarget().EntityClass.entityClassName);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Continue START");
|
||||
|
||||
/*this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID == 0)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Continue 0");
|
||||
|
||||
//bool result = this.theEntity.bodyDamage.CurrentStun == EnumEntityStunType.None && this.theEntity.moveHelper.BlockedTime <= 0.3f;
|
||||
|
||||
return true;
|
||||
}*/
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pathCounter == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update START");
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.targetPlayer == null)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 2");
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID > 0)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update this.OwnerID: " + this.OwnerID);
|
||||
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(this.OwnerID);
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
this.targetPlayer = entityPlayer;
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update FOUND OWNER");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EntityUtilities.CheckForClosedDoor(this.theEntity);
|
||||
|
||||
EntityUtilities.CheckDistanceToLeader(this.theEntity, this.targetPlayer);
|
||||
|
||||
if (this.relocateTicks > 0)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 2");
|
||||
if (!this.theEntity.navigator.noPathAndNotPlanningOne())
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 3");
|
||||
this.relocateTicks--;
|
||||
this.theEntity.moveHelper.SetFocusPos(this.targetPlayer.position);
|
||||
return;
|
||||
}
|
||||
this.relocateTicks = 0;
|
||||
}
|
||||
|
||||
Vector3 vector2 = this.targetPlayer.position;
|
||||
|
||||
Vector3 a = theEntity.position - vector2;
|
||||
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update entityTargetPosn: " + vector2);
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update a: " + a);
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update a.sqrMagnitude: " + a.sqrMagnitude);
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update this.OwnerID: " + this.theEntity.Buffs.GetCustomVar("$Leader"));
|
||||
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
float magnitude = 30f;
|
||||
|
||||
bool isClient = SingletonMonoBehaviour<ConnectionManager>.Instance.IsClient;
|
||||
|
||||
if (isClient)
|
||||
{
|
||||
magnitude = 3f;
|
||||
}
|
||||
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update magnitude: " + magnitude);
|
||||
|
||||
if (this.targetPlayer.entityId == this.OwnerID && a.sqrMagnitude < magnitude)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update Entity is too close. Ending pathing.");
|
||||
this.theEntity.moveHelper.Stop();
|
||||
pathCounter = 0;
|
||||
/*theEntity.SetLookPosition(vector2);
|
||||
theEntity.RotateTo(vector2.x, vector2.y + 2, vector2.z, 8f, 8f);*/
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.targetPlayer.entityId == this.OwnerID)
|
||||
{
|
||||
if (!this.theEntity.HasAnyTags(FastTags<TagGroup.Global>.Parse("allyanimal")))
|
||||
{
|
||||
this.theEntity.Crouching = this.targetPlayer.Crouching;
|
||||
}
|
||||
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update theEntity.moveHelper.BlockedTime: " + theEntity.moveHelper.BlockedTime);
|
||||
|
||||
if (theEntity.moveHelper.BlockedTime > 3f)
|
||||
{
|
||||
EntityAliveV2 npc = this.theEntity as EntityAliveV2;
|
||||
|
||||
if (npc != null)
|
||||
{
|
||||
npc.TeleportToPlayer(this.targetPlayer, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
theEntity.SetLookPosition(vector2);
|
||||
theEntity.RotateTo(vector2.x, vector2.y + 2, vector2.z, 8f, 8f);
|
||||
|
||||
if (a.sqrMagnitude < 1f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 6");
|
||||
this.entityPlayerVel = this.entityPlayerVel * 0.7f + a * 0.3f;
|
||||
}
|
||||
this.entityPlayerPos = vector2;
|
||||
|
||||
this.theEntity.moveHelper.CalcIfUnreachablePos();
|
||||
float num2;
|
||||
float num3;
|
||||
|
||||
num2 = 1.095f;
|
||||
num3 = Utils.FastMax(0.7f, num2 - 0.35f);
|
||||
|
||||
float num4 = num3 * num3;
|
||||
float num5 = 4f;
|
||||
if (this.theEntity.IsFeral)
|
||||
{
|
||||
num5 = 8f;
|
||||
}
|
||||
num5 = base.RandomFloat * num5;
|
||||
float targetXZDistanceSq = this.GetTargetXZDistanceSq(num5);
|
||||
float num6 = vector2.y - this.theEntity.position.y;
|
||||
float num7 = Utils.FastAbs(num6);
|
||||
bool flag = targetXZDistanceSq <= num4 && num7 < 1f;
|
||||
if (!flag)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 9");
|
||||
if (num7 < 3f && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 10");
|
||||
PathEntity path = this.theEntity.navigator.getPath();
|
||||
if (path != null && path.NodeCountRemaining() <= 2)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 11");
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
}
|
||||
int num = this.pathCounter - 1;
|
||||
this.pathCounter = num;
|
||||
if (num <= 0 && this.theEntity.CanNavigatePath() && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 12");
|
||||
this.pathCounter = 6 + base.GetRandom(10);
|
||||
//Vector3 moveToLocation = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(this.theEntity, this.targetPlayer.position,5);
|
||||
if (moveToLocation.y - this.theEntity.position.y < -8f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 13");
|
||||
this.pathCounter += 40;
|
||||
if (base.RandomFloat < 0.2f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 14");
|
||||
this.seekPosOffset.x = this.seekPosOffset.x + (base.RandomFloat * 0.6f - 0.3f);
|
||||
this.seekPosOffset.y = this.seekPosOffset.y + (base.RandomFloat * 0.6f - 0.3f);
|
||||
}
|
||||
moveToLocation.x += this.seekPosOffset.x;
|
||||
moveToLocation.z += this.seekPosOffset.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 15");
|
||||
float num8 = (moveToLocation - this.theEntity.position).magnitude - 5f;
|
||||
if (num8 > 0f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 16");
|
||||
if (num8 > 60f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 17");
|
||||
num8 = 60f;
|
||||
}
|
||||
this.pathCounter += (int)(num8 / 20f * 20f);
|
||||
}
|
||||
}
|
||||
this.theEntity.FindPath(moveToLocation, this.theEntity.GetMoveSpeedAggro(), true, this);
|
||||
}
|
||||
}
|
||||
if (this.theEntity.Climbing)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 18");
|
||||
return;
|
||||
}
|
||||
if (!flag)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 20");
|
||||
if (this.theEntity.navigator.noPathAndNotPlanningOne() && this.pathCounter > 0 && num6 < 2.1f)
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 21");
|
||||
//Vector3 moveToLocation2 = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation2 = EntityUtilities.GetMoveToLocation(this.theEntity, this.targetPlayer.position);
|
||||
this.theEntity.moveHelper.SetMoveTo(moveToLocation2, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIFollowLeaderCompanion-Update 22");
|
||||
this.theEntity.moveHelper.Stop();
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private float GetTargetXZDistanceSq(float estimatedTicks)
|
||||
{
|
||||
Vector3 vector = this.targetPlayer.position;
|
||||
vector += this.entityPlayerVel * estimatedTicks;
|
||||
Vector3 vector2 = this.theEntity.position + this.theEntity.motion * estimatedTicks - vector;
|
||||
vector2.y = 0f;
|
||||
return vector2.sqrMagnitude;
|
||||
}
|
||||
|
||||
private Vector3 GetMoveToLocation(float maxDist)
|
||||
{
|
||||
Vector3 vector = this.targetPlayer.position;
|
||||
vector += this.entityPlayerVel * 6f;
|
||||
vector = this.targetPlayer.world.FindSupportingBlockPos(vector);
|
||||
if (maxDist > 0f)
|
||||
{
|
||||
Vector3 vector2 = new Vector3(this.theEntity.position.x, vector.y, this.theEntity.position.z);
|
||||
Vector3 vector3 = vector - vector2;
|
||||
float magnitude = vector3.magnitude;
|
||||
if (magnitude < 3f)
|
||||
{
|
||||
if (magnitude <= maxDist)
|
||||
{
|
||||
float num = vector.y - this.theEntity.position.y;
|
||||
if (num < -3f || num > 1.5f)
|
||||
{
|
||||
return vector;
|
||||
}
|
||||
return vector2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vector3 *= maxDist / magnitude;
|
||||
Vector3 vector4 = vector - vector3;
|
||||
vector4.y += 0.51f;
|
||||
Vector3i pos = World.worldToBlockPos(vector4);
|
||||
BlockValue block = this.targetPlayer.world.GetBlock(pos);
|
||||
Block block2 = block.Block;
|
||||
if (block2.PathType <= 0)
|
||||
{
|
||||
RaycastHit raycastHit;
|
||||
if (Physics.Raycast(vector4 - Origin.position, Vector3.down, out raycastHit, 1.02f, 1082195968))
|
||||
{
|
||||
vector4.y = raycastHit.point.y + Origin.position.y;
|
||||
return vector4;
|
||||
}
|
||||
if (block2.IsElevator((int)block.rotation))
|
||||
{
|
||||
vector4.y = vector.y;
|
||||
return vector4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return vector;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
this.targetPlayer = null;
|
||||
}
|
||||
|
||||
private EntityPlayer targetPlayer;
|
||||
private Vector3 entityPlayerVel;
|
||||
private Vector3 entityPlayerPos;
|
||||
private int relocateTicks;
|
||||
private int OwnerID = 0;
|
||||
private int pathCounter;
|
||||
private Vector2 seekPosOffset;
|
||||
}
|
||||
110
Scripts/EAI/NPCs/v1/EAILookCompanion.cs
Normal file
110
Scripts/EAI/NPCs/v1/EAILookCompanion.cs
Normal file
@@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class EAILookCompanion : EAIBase
|
||||
{
|
||||
public EAILookCompanion()
|
||||
{
|
||||
this.MutexBits = 1;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.Out("EAILookCompanion-CanExecute START");
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("$Leader") == 0f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAILookCompanion-CanExecute STOP ATTACKING OR STAND STILL");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.GetAttackTarget() != null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return this.manager.lookTime > 0f;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
this.waitTicks = (int)(this.manager.lookTime * 20f);
|
||||
this.manager.lookTime = 0f;
|
||||
this.theEntity.GetEntitySenses().Clear();
|
||||
this.viewTicks = 0;
|
||||
this.theEntity.Jumping = false;
|
||||
this.theEntity.moveHelper.Stop();
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAILookCompanion-CanExecute STOP ATTACKING OR STAND STILL");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
//Log.Out("EAILookCompanion-Continue START");
|
||||
|
||||
if (this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
this.waitTicks--;
|
||||
if (this.waitTicks <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
this.viewTicks--;
|
||||
if (this.viewTicks <= 0)
|
||||
{
|
||||
this.viewTicks = 40;
|
||||
Vector3 headPosition = this.theEntity.getHeadPosition();
|
||||
Vector3 vector = this.theEntity.GetForwardVector();
|
||||
vector = Quaternion.Euler(base.RandomFloat * 60f - 30f, base.RandomFloat * 120f - 60f, 0f) * vector;
|
||||
this.theEntity.SetLookPosition(headPosition + vector);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
this.theEntity.SetLookPosition(Vector3.zero);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("{0}, wait {1}", base.ToString(), ((float)this.waitTicks / 20f).ToCultureInvariantString());
|
||||
}
|
||||
|
||||
private int waitTicks;
|
||||
private int viewTicks;
|
||||
}
|
||||
385
Scripts/EAI/NPCs/v1/EAIMoveToTargetCompanion.cs
Normal file
385
Scripts/EAI/NPCs/v1/EAIMoveToTargetCompanion.cs
Normal file
@@ -0,0 +1,385 @@
|
||||
using GamePath;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Xml;
|
||||
using UnityEngine.Scripting;
|
||||
using static BlendCycleTimer;
|
||||
using static EntityDrone;
|
||||
|
||||
[Preserve]
|
||||
public class EAIMoveToTargetCompanion : EAITarget
|
||||
{
|
||||
public override void Init(EntityAlive _theEntity)
|
||||
{
|
||||
base.Init(_theEntity, 25f, true);
|
||||
this.MutexBits = 1;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
//this.entityPlayerVel = Vector3.zero;
|
||||
this.relocateTicks = 0;
|
||||
this.pathCounter = 0;
|
||||
//this.theEntity.ConditionalTriggerSleeperWakeUp();
|
||||
base.Start();
|
||||
}
|
||||
|
||||
public bool NPCEAICanProceed()
|
||||
{
|
||||
bool result = true;
|
||||
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID == 0)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 0");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
|
||||
)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 1");
|
||||
return false;
|
||||
}
|
||||
|
||||
this.entityTarget = this.theEntity.GetAttackTarget();
|
||||
|
||||
if (this.entityTarget == null)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 2a");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.targetPlayer != null && !this.targetPlayer.CanEntityBeSeen(this.entityTarget) && !this.theEntity.CanEntityBeSeen(this.entityTarget))
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 2b");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.CanEntityBeSeen(this.entityTarget))
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 2c");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.emodel.IsRagdollActive)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 3");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None || (this.theEntity.Jumping && !this.theEntity.isSwimming))
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 4");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Follow)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-CanExecute IS NOT FOLLOWING");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
|
||||
this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 5");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-NPCEAICanProceed 6");
|
||||
return false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-CanExecute START");
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.targetPlayer == null)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-CanExecute 2");
|
||||
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID > 0)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-CanExecute this.OwnerID: " + this.OwnerID);
|
||||
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(this.OwnerID);
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
this.targetPlayer = entityPlayer;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.Out("EAIMoveToTargetCompanion-CanExecute this.theEntity.GetAttackTarget: " + this.theEntity.GetAttackTarget().EntityClass.entityClassName);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Continue START");
|
||||
|
||||
/*this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (this.OwnerID == 0)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Continue 0");
|
||||
|
||||
//bool result = this.theEntity.bodyDamage.CurrentStun == EnumEntityStunType.None && this.theEntity.moveHelper.BlockedTime <= 0.3f;
|
||||
|
||||
return true;
|
||||
}*/
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pathCounter == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update START");
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.targetPlayer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityUtilities.CheckForClosedDoor(this.theEntity);
|
||||
|
||||
EntityUtilities.CheckDistanceToLeader(this.theEntity, this.targetPlayer);
|
||||
|
||||
if (this.relocateTicks > 0)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 2");
|
||||
if (!this.theEntity.navigator.noPathAndNotPlanningOne())
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 3");
|
||||
this.relocateTicks--;
|
||||
this.theEntity.moveHelper.SetFocusPos(this.entityTarget.position);
|
||||
return;
|
||||
}
|
||||
this.relocateTicks = 0;
|
||||
}
|
||||
|
||||
Vector3 vector2 = this.entityTarget.position;
|
||||
|
||||
Vector3 a = theEntity.position - vector2;
|
||||
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update entityTargetPosn: " + vector2);
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update a: " + a);
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update a.sqrMagnitude: " + a.sqrMagnitude);
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update this.OwnerID: " + this.theEntity.Buffs.GetCustomVar("$Leader"));
|
||||
|
||||
theEntity.SetLookPosition(vector2);
|
||||
theEntity.RotateTo(vector2.x, vector2.y + 2, vector2.z, 8f, 8f);
|
||||
|
||||
if (a.sqrMagnitude < 1f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 6");
|
||||
this.entityPlayerVel = this.entityPlayerVel * 0.7f + a * 0.3f;
|
||||
}
|
||||
this.entityPlayerPos = vector2;
|
||||
|
||||
this.theEntity.moveHelper.CalcIfUnreachablePos();
|
||||
float num2;
|
||||
float num3;
|
||||
|
||||
num2 = 1.095f;
|
||||
num3 = Utils.FastMax(0.7f, num2 - 0.35f);
|
||||
|
||||
float num4 = num3 * num3;
|
||||
float num5 = 4f;
|
||||
if (this.theEntity.IsFeral)
|
||||
{
|
||||
num5 = 8f;
|
||||
}
|
||||
num5 = base.RandomFloat * num5;
|
||||
float targetXZDistanceSq = this.GetTargetXZDistanceSq(num5);
|
||||
float num6 = vector2.y - this.theEntity.position.y;
|
||||
float num7 = Utils.FastAbs(num6);
|
||||
bool flag = targetXZDistanceSq <= num4 && num7 < 1f;
|
||||
if (!flag)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 9");
|
||||
if (num7 < 3f && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 10");
|
||||
PathEntity path = this.theEntity.navigator.getPath();
|
||||
if (path != null && path.NodeCountRemaining() <= 2)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 11");
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
}
|
||||
int num = this.pathCounter - 1;
|
||||
this.pathCounter = num;
|
||||
if (num <= 0 && this.theEntity.CanNavigatePath() && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 12");
|
||||
this.pathCounter = 6 + base.GetRandom(10);
|
||||
//Vector3 moveToLocation = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 5);
|
||||
if (moveToLocation.y - this.theEntity.position.y < -8f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 13");
|
||||
this.pathCounter += 40;
|
||||
if (base.RandomFloat < 0.2f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 14");
|
||||
this.seekPosOffset.x = this.seekPosOffset.x + (base.RandomFloat * 0.6f - 0.3f);
|
||||
this.seekPosOffset.y = this.seekPosOffset.y + (base.RandomFloat * 0.6f - 0.3f);
|
||||
}
|
||||
moveToLocation.x += this.seekPosOffset.x;
|
||||
moveToLocation.z += this.seekPosOffset.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 15");
|
||||
float num8 = (moveToLocation - this.theEntity.position).magnitude - 5f;
|
||||
if (num8 > 0f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 16");
|
||||
if (num8 > 60f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 17");
|
||||
num8 = 60f;
|
||||
}
|
||||
this.pathCounter += (int)(num8 / 20f * 20f);
|
||||
}
|
||||
}
|
||||
this.theEntity.FindPath(moveToLocation, this.theEntity.GetMoveSpeedAggro(), true, this);
|
||||
}
|
||||
}
|
||||
if (this.theEntity.Climbing)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 18");
|
||||
return;
|
||||
}
|
||||
if (!flag)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 20");
|
||||
if (this.theEntity.navigator.noPathAndNotPlanningOne() && this.pathCounter > 0 && num6 < 2.1f)
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 21");
|
||||
//Vector3 moveToLocation2 = this.GetMoveToLocation(num3);
|
||||
Vector3 moveToLocation2 = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 5);
|
||||
this.theEntity.moveHelper.SetMoveTo(moveToLocation2, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAIMoveToTargetCompanion-Update 22");
|
||||
this.theEntity.moveHelper.Stop();
|
||||
this.pathCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private float GetTargetXZDistanceSq(float estimatedTicks)
|
||||
{
|
||||
Vector3 vector = this.entityTarget.position;
|
||||
vector += this.entityPlayerVel * estimatedTicks;
|
||||
Vector3 vector2 = this.theEntity.position + this.theEntity.motion * estimatedTicks - vector;
|
||||
vector2.y = 0f;
|
||||
return vector2.sqrMagnitude;
|
||||
}
|
||||
|
||||
private Vector3 GetMoveToLocation(float maxDist)
|
||||
{
|
||||
Vector3 vector = this.entityTarget.position;
|
||||
vector += this.entityPlayerVel * 6f;
|
||||
vector = this.entityTarget.world.FindSupportingBlockPos(vector);
|
||||
if (maxDist > 0f)
|
||||
{
|
||||
Vector3 vector2 = new Vector3(this.theEntity.position.x, vector.y, this.theEntity.position.z);
|
||||
Vector3 vector3 = vector - vector2;
|
||||
float magnitude = vector3.magnitude;
|
||||
if (magnitude < 3f)
|
||||
{
|
||||
if (magnitude <= maxDist)
|
||||
{
|
||||
float num = vector.y - this.theEntity.position.y;
|
||||
if (num < -3f || num > 1.5f)
|
||||
{
|
||||
return vector;
|
||||
}
|
||||
return vector2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vector3 *= maxDist / magnitude;
|
||||
Vector3 vector4 = vector - vector3;
|
||||
vector4.y += 0.51f;
|
||||
Vector3i pos = World.worldToBlockPos(vector4);
|
||||
BlockValue block = this.entityTarget.world.GetBlock(pos);
|
||||
Block block2 = block.Block;
|
||||
if (block2.PathType <= 0)
|
||||
{
|
||||
RaycastHit raycastHit;
|
||||
if (Physics.Raycast(vector4 - Origin.position, Vector3.down, out raycastHit, 1.02f, 1082195968))
|
||||
{
|
||||
vector4.y = raycastHit.point.y + Origin.position.y;
|
||||
return vector4;
|
||||
}
|
||||
if (block2.IsElevator((int)block.rotation))
|
||||
{
|
||||
vector4.y = vector.y;
|
||||
return vector4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return vector;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
this.entityTarget = null;
|
||||
this.targetPlayer = null;
|
||||
}
|
||||
|
||||
private EntityPlayer targetPlayer;
|
||||
private EntityAlive entityTarget;
|
||||
private Vector3 entityPlayerVel;
|
||||
private Vector3 entityPlayerPos;
|
||||
private int relocateTicks;
|
||||
private int OwnerID = 0;
|
||||
private int pathCounter;
|
||||
private Vector2 seekPosOffset;
|
||||
}
|
||||
232
Scripts/EAI/NPCs/v1/EAISetAsTargetIfHurtCompanion.cs
Normal file
232
Scripts/EAI/NPCs/v1/EAISetAsTargetIfHurtCompanion.cs
Normal file
@@ -0,0 +1,232 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class EAISetAsTargetIfHurtCompanion : EAITarget
|
||||
{
|
||||
public override void Init(EntityAlive _theEntity)
|
||||
{
|
||||
base.Init(_theEntity, 0f, false);
|
||||
this.MutexBits = 1;
|
||||
}
|
||||
|
||||
public override void SetData(DictionarySave<string, string> data)
|
||||
{
|
||||
base.SetData(data);
|
||||
this.targetClasses = new List<EAISetAsTargetIfHurtCompanion.TargetClass>();
|
||||
string text;
|
||||
if (data.TryGetValue("class", out text))
|
||||
{
|
||||
string[] array = text.Split(',', StringSplitOptions.None);
|
||||
for (int i = 0; i < array.Length; i++)
|
||||
{
|
||||
EAISetAsTargetIfHurtCompanion.TargetClass item = default(EAISetAsTargetIfHurtCompanion.TargetClass);
|
||||
item.type = EntityFactory.GetEntityType(array[i]);
|
||||
this.targetClasses.Add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool NPCEAICanProceed()
|
||||
{
|
||||
bool result = true;
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
|
||||
)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-NPCEAICanProceed 1");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
|
||||
this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-NPCEAICanProceed 2");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute START");
|
||||
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
EntityAlive revengeTarget = this.theEntity.GetRevengeTarget();
|
||||
EntityAlive attackTarget = this.theEntity.GetAttackTarget();
|
||||
|
||||
if (revengeTarget == null)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute revengeTarget IS NULL");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute revengeTarget: " + revengeTarget.EntityClass.entityClassName);
|
||||
}
|
||||
if (attackTarget == null)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute attackTarget IS NULL");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute attackTarget: " + attackTarget.EntityClass.entityClassName);
|
||||
}
|
||||
|
||||
bool bIsValidTarget = true;
|
||||
|
||||
if (revengeTarget)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtRebirth-CanExecute revengeTarget.EntityName: " + revengeTarget.EntityName);
|
||||
//Log.Out("EAISetAsTargetIfHurtRebirth-CanExecute revengeTarget.entityType: " + revengeTarget.entityType);
|
||||
//Log.Out("EAISetAsTargetIfHurtRebirth-CanExecute this.theEntity.entityType: " + this.theEntity.entityType);
|
||||
|
||||
//bIsValidTarget = !EntityTargetingUtilities.IsAlly(this.theEntity, revengeTarget);
|
||||
bIsValidTarget = RebirthUtilities.VerifyFactionStanding(this.theEntity, revengeTarget); //revengeTarget.entityType != this.theEntity.entityType;
|
||||
//Log.Out("EAISetAsTargetIfHurtRebirth-CanExecute bIsValidTarget: " + bIsValidTarget);
|
||||
}
|
||||
|
||||
if (revengeTarget && revengeTarget != attackTarget && bIsValidTarget)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute 1");
|
||||
if (this.targetClasses != null)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute 2");
|
||||
bool flag = false;
|
||||
Type type = revengeTarget.GetType();
|
||||
for (int i = 0; i < this.targetClasses.Count; i++)
|
||||
{
|
||||
EAISetAsTargetIfHurtCompanion.TargetClass targetClass = this.targetClasses[i];
|
||||
if (targetClass.type != null && targetClass.type.IsAssignableFrom(type))
|
||||
{
|
||||
flag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!flag)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute 3");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (attackTarget != null && attackTarget.IsAlive() && base.RandomFloat < 0.66f)
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute 4");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
return false;
|
||||
}
|
||||
if (base.check(revengeTarget))
|
||||
{
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-CanExecute 5");
|
||||
return true;
|
||||
}
|
||||
Vector3 vector = this.theEntity.position - revengeTarget.position;
|
||||
float num = EntityClass.list[this.theEntity.entityClass].SearchArea * 0.5f;
|
||||
vector = revengeTarget.position + vector.normalized * (num * 0.5f);
|
||||
Vector3 vector2 = this.manager.random.RandomOnUnitSphere * num;
|
||||
vector.x += vector2.x;
|
||||
vector.z += vector2.z;
|
||||
Vector3i vector3i = World.worldToBlockPos(vector);
|
||||
int height = (int)this.theEntity.world.GetHeight(vector3i.x, vector3i.z);
|
||||
if (height > 0)
|
||||
{
|
||||
vector.y = (float)height;
|
||||
}
|
||||
int num2 = this.theEntity.CalcInvestigateTicks(1200, revengeTarget);
|
||||
this.theEntity.SetInvestigatePosition(vector, num2, true);
|
||||
if (this.theEntity.entityType == EntityType.Zombie)
|
||||
{
|
||||
num2 /= 6;
|
||||
}
|
||||
this.theEntity.SetAlertTicks(num2);
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
this.theEntity.SetAttackTarget(this.theEntity.GetRevengeTarget(), 400);
|
||||
this.viewAngleSave = this.theEntity.GetMaxViewAngle();
|
||||
this.theEntity.SetMaxViewAngle(270f);
|
||||
this.viewAngleRestoreCounter = 100;
|
||||
base.Start();
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-Update START");
|
||||
|
||||
if (this.viewAngleRestoreCounter > 0)
|
||||
{
|
||||
this.viewAngleRestoreCounter--;
|
||||
if (this.viewAngleRestoreCounter == 0)
|
||||
{
|
||||
this.restoreViewAngle();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-Continue START");
|
||||
|
||||
bool revengeTargetIsNull = (this.theEntity.GetRevengeTarget() != null);
|
||||
bool revengeAndAttackTargetDifferent = (this.theEntity.GetAttackTarget() != this.theEntity.GetRevengeTarget());
|
||||
bool baseContinue = base.Continue();
|
||||
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-Continue revengeTargetIsNull: " + revengeTargetIsNull);
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-Continue revengeAndAttackTargetDifferent: " + revengeAndAttackTargetDifferent);
|
||||
//Log.Out("EAISetAsTargetIfHurtCompanion-Continue baseContinue: " + baseContinue);
|
||||
|
||||
return (!revengeTargetIsNull || !revengeAndAttackTargetDifferent) && baseContinue;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
this.restoreViewAngle();
|
||||
}
|
||||
|
||||
private void restoreViewAngle()
|
||||
{
|
||||
if (this.viewAngleSave > 0f)
|
||||
{
|
||||
this.theEntity.SetMaxViewAngle(this.viewAngleSave);
|
||||
this.viewAngleSave = 0f;
|
||||
this.viewAngleRestoreCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private List<EAISetAsTargetIfHurtCompanion.TargetClass> targetClasses;
|
||||
private float viewAngleSave;
|
||||
private int viewAngleRestoreCounter;
|
||||
private struct TargetClass
|
||||
{
|
||||
public Type type;
|
||||
}
|
||||
}
|
||||
415
Scripts/EAI/NPCs/v1/EAISetNearestEntityAsTargetCompanion.cs
Normal file
415
Scripts/EAI/NPCs/v1/EAISetNearestEntityAsTargetCompanion.cs
Normal file
@@ -0,0 +1,415 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Scripting;
|
||||
using static EntityDrone;
|
||||
using static UnityEngine.UI.GridLayoutGroup;
|
||||
|
||||
[Preserve]
|
||||
public class EAISetNearestEntityAsTargetCompanion : EAITarget
|
||||
{
|
||||
public override void Init(EntityAlive _theEntity)
|
||||
{
|
||||
base.Init(_theEntity, 25f, true);
|
||||
this.MutexBits = 1;
|
||||
this.sorter = new EAISetNearestEntityAsTargetSorter(_theEntity);
|
||||
}
|
||||
|
||||
public override void SetData(DictionarySave<string, string> data)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData START");
|
||||
base.SetData(data);
|
||||
this.targetClasses = new List<EAISetNearestEntityAsTargetCompanion.TargetClass>();
|
||||
string text;
|
||||
if (data.TryGetValue("class", out text))
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 1");
|
||||
string[] array = text.Split(',', StringSplitOptions.None);
|
||||
for (int i = 0; i < array.Length; i += 3)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData i: " + i);
|
||||
EAISetNearestEntityAsTargetCompanion.TargetClass targetClass;
|
||||
targetClass.type = EntityFactory.GetEntityType(array[i]);
|
||||
targetClass.hearDistMax = 0f;
|
||||
if (i + 1 < array.Length)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 2");
|
||||
targetClass.hearDistMax = StringParsers.ParseFloat(array[i + 1], 0, -1, NumberStyles.Any);
|
||||
}
|
||||
if (targetClass.hearDistMax == 0f)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 3");
|
||||
targetClass.hearDistMax = 50f;
|
||||
}
|
||||
targetClass.seeDistMax = 0f;
|
||||
if (i + 2 < array.Length)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 4");
|
||||
targetClass.seeDistMax = StringParsers.ParseFloat(array[i + 2], 0, -1, NumberStyles.Any);
|
||||
}
|
||||
if (targetClass.type == typeof(EntityPlayer))
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 5");
|
||||
this.playerTargetClassIndex = this.targetClasses.Count;
|
||||
}
|
||||
this.targetClasses.Add(targetClass);
|
||||
}
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-SetData 6");
|
||||
}
|
||||
}
|
||||
|
||||
public bool NPCEAICanProceed()
|
||||
{
|
||||
bool result = true;
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
|
||||
)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-NPCEAICanProceed 1");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
|
||||
this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
|
||||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
|
||||
|
||||
if (stopAttacking)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-NPCEAICanProceed 2");
|
||||
this.theEntity.SetRevengeTarget(null);
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
FindTarget();
|
||||
|
||||
if (!closeTargetEntity)
|
||||
{
|
||||
//Log.Out($"! closeTargetEntity: {closeTargetEntity}");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (closeTargetEntity is EntityPlayer)
|
||||
{
|
||||
//targetPlayer = (closeTargetEntity as EntityPlayer); // wait, what is this used for?
|
||||
closeTargetEntity = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
targetEntity = closeTargetEntity;
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-CanExecute this.targetEntity: " + this.targetEntity.EntityClass.entityClassName);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void FindTarget()
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget START");
|
||||
this.closeTargetDist = float.MaxValue;
|
||||
this.closeTargetEntity = null;
|
||||
float seeDistance = RebirthVariables.customDistanceHunting; //this.theEntity.GetSeeDistance();
|
||||
|
||||
if (this.theEntity.Buffs.HasBuff("buffNPCModFullControlMode") && ((EntityNPCRebirth)this.theEntity).currentOrder == (int)EntityUtilities.Orders.Follow)
|
||||
{
|
||||
seeDistance = RebirthVariables.customDistanceFullControl;
|
||||
}
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget this.targetClasses.Count " + this.targetClasses.Count);
|
||||
for (int i = 0; i < this.targetClasses.Count; i++)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget i: " + i);
|
||||
EAISetNearestEntityAsTargetCompanion.TargetClass targetClass = this.targetClasses[i];
|
||||
float num = 100;
|
||||
/*if (targetClass.seeDistMax != 0f)
|
||||
{
|
||||
float v = (targetClass.seeDistMax < 0f) ? (-targetClass.seeDistMax) : (targetClass.seeDistMax * this.theEntity.senseScale);
|
||||
num = Utils.FastMin(num, v);
|
||||
}*/
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget seeDistance " + seeDistance);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget targetClass.seeDistMax " + targetClass.seeDistMax);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget num " + num);
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget this.theEntity.IsSleeping " + this.theEntity.IsSleeping);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget this.theEntity.HasInvestigatePosition " + this.theEntity.HasInvestigatePosition);
|
||||
|
||||
bool hasInvestigatePosition = false; // this.theEntity.HasInvestigatePosition;
|
||||
|
||||
if (!this.theEntity.IsSleeping && !hasInvestigatePosition)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget 1");
|
||||
this.theEntity.world.GetEntitiesInBounds(targetClass.type, BoundsUtils.ExpandBounds(this.theEntity.boundingBox, num, num, num), EAISetNearestEntityAsTargetCompanion.list);
|
||||
EAISetNearestEntityAsTargetCompanion.list.Sort(this.sorter);
|
||||
int j = 0;
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget EAISetNearestEntityAsTargetCompanion.list.Count " + EAISetNearestEntityAsTargetCompanion.list.Count);
|
||||
while (j < EAISetNearestEntityAsTargetCompanion.list.Count)
|
||||
{
|
||||
EntityAlive entityAlive = (EntityAlive)EAISetNearestEntityAsTargetCompanion.list[j];
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget j: " + j + " / entityAlive: " + entityAlive.EntityClass.entityClassName);
|
||||
|
||||
//if (!(entityAlive is EntityDrone))
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget 2");
|
||||
bool check = base.check(entityAlive);
|
||||
bool shouldAttack = RebirthUtilities.VerifyFactionStanding(this.theEntity, entityAlive);
|
||||
|
||||
if (!check && entityAlive.entityId != this.theEntity.entityId && shouldAttack)
|
||||
{
|
||||
int OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
if (OwnerID > 0)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget HAS OWNER");
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(OwnerID);
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget FOUND OWNER");
|
||||
if (entityPlayer.CanEntityBeSeen(entityAlive))
|
||||
{
|
||||
check = true;
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget OWNER CAN SEE TARGET: " + entityAlive.EntityClass.entityClassName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget check: " + check);
|
||||
|
||||
if (check && (!entityAlive.IsSleeping || entityAlive is EntityAnimalSnake))
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget entityAlive.EntityClass.entityClassName: " + entityAlive.EntityClass.entityClassName);
|
||||
float distance = this.theEntity.GetDistance(entityAlive);
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget this.closeTargetDist: " + this.closeTargetDist);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget distance: " + distance);
|
||||
|
||||
bool bypassDistance = (entityAlive.Buffs.GetCustomVar("$FuriousRamsayAttacking") == 1f ||
|
||||
entityAlive.Buffs.GetCustomVar("$FuriousRamsayAttacked") == 1f ||
|
||||
this.theEntity.Buffs.HasBuff("buffNPCModThreatControlMode")
|
||||
);
|
||||
|
||||
if (bypassDistance && distance > 50)
|
||||
{
|
||||
bypassDistance = false;
|
||||
}
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget bypassDistance: " + bypassDistance);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget distance: " + distance);
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget seeDistance: " + seeDistance);
|
||||
|
||||
if (bypassDistance || distance < seeDistance)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget A");
|
||||
this.closeTargetDist = distance;
|
||||
this.closeTargetEntity = entityAlive;
|
||||
this.lastSeenPos = entityAlive.position;
|
||||
|
||||
//Log.Out($"EAI SetNearestEntityAsTargetCompanion - FindTarget entityAlive: {entityAlive.EntityClass.entityClassName}");
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget B");
|
||||
int OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget OwnerID: " + OwnerID);
|
||||
|
||||
EntityPlayer owner = null;
|
||||
|
||||
if (OwnerID > 0)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget HAS OWNER");
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(OwnerID);
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget FOUND OWNER");
|
||||
owner = entityPlayer;
|
||||
}
|
||||
}
|
||||
|
||||
if (owner != null)
|
||||
{
|
||||
distance = owner.GetDistance(entityAlive);
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget DISTANCE TO OWNER: " + distance);
|
||||
|
||||
if (distance < seeDistance + 5)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget OWNER distance: " + distance);
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-FindTarget entityAlive: " + entityAlive.EntityClass.entityClassName);
|
||||
|
||||
this.closeTargetDist = distance;
|
||||
this.closeTargetEntity = entityAlive;
|
||||
this.lastSeenPos = entityAlive.position;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
j++;
|
||||
}
|
||||
}
|
||||
}
|
||||
EAISetNearestEntityAsTargetCompanion.list.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
//Log.Out($"FindTarget END - closeTargetEntity: {closeTargetEntity}");
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
this.theEntity.SetAttackTarget(this.targetEntity, 200);
|
||||
this.theEntity.ConditionalTriggerSleeperWakeUp();
|
||||
base.Start();
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.targetEntity.IsDead() || this.theEntity.distraction != null)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 5");
|
||||
if (this.theEntity.GetAttackTarget() == this.targetEntity)
|
||||
{
|
||||
//Log.Out("SetNearestEntityAsTarget - Continue - GetAttackTarget() == this.targetEntity and isDead or distraction not null");
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
}
|
||||
//Log.Out($"returning false here");
|
||||
return false;
|
||||
}
|
||||
|
||||
this.findTime += 0.05f;
|
||||
|
||||
if (this.findTime > 2f)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 7");
|
||||
this.findTime = 0f;
|
||||
this.FindTarget();
|
||||
if (this.closeTargetEntity && this.closeTargetEntity != this.targetEntity)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue we have a close target and its not equal to targetEntity return false");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.theEntity.GetAttackTarget() != this.targetEntity)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue this.theEntity.GetAttackTarget() != this.targetEntity");
|
||||
return false;
|
||||
}
|
||||
|
||||
/*bool canISeeTarget = this.theEntity.CanEntityBeSeen(this.targetEntity);
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 10");
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("$Leader") > 0)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 11");
|
||||
|
||||
if (this.targetEntity.Buffs.GetCustomVar("$FuriousRamsayAttacking") == 1f || this.targetEntity.Buffs.GetCustomVar("$FuriousRamsayAttacked") == 1f)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 12");
|
||||
canISeeTarget = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 13");
|
||||
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity((int)this.theEntity.Buffs.GetCustomVar("$Leader"));
|
||||
if (entityPlayer != null)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 14");
|
||||
if (entityPlayer.CanEntityBeSeen(this.targetEntity))
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 15");
|
||||
canISeeTarget = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// replaced the vanilla base.check with our work around ignoring stealth
|
||||
bool isCheckGood = base.check(this.targetEntity);
|
||||
if (isCheckGood && canISeeTarget)
|
||||
{
|
||||
//Log.Out("SetNearestEntityAsTarget - Continue I can see and check true, this.targetEntity: " + this.targetEntity.EntityClass.entityClassName);
|
||||
this.theEntity.SetAttackTarget(this.targetEntity, 600);
|
||||
this.lastSeenPos = this.targetEntity.position;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.theEntity.GetDistanceSq(this.lastSeenPos) < 2.25f)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 17");
|
||||
this.lastSeenPos = Vector3.zero;
|
||||
}
|
||||
|
||||
//Log.Out($"SetNearestEntityAsTarget - Continue Setting target to null targetEntity: {targetEntity}");
|
||||
this.theEntity.SetAttackTarget(null, 0);
|
||||
int num = this.theEntity.CalcInvestigateTicks(Constants.cEnemySenseMemory * 20, this.targetEntity);
|
||||
|
||||
if (this.lastSeenPos != Vector3.zero)
|
||||
{
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 18");
|
||||
this.theEntity.SetInvestigatePosition(this.lastSeenPos, num, true);
|
||||
}*/
|
||||
|
||||
//Log.Out("EAISetNearestEntityAsTargetCompanion-Continue 19");
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
this.targetEntity = null;
|
||||
//this.targetPlayer = null;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("{0}, {1}", base.ToString(), this.targetEntity ? this.targetEntity.EntityName : "");
|
||||
}
|
||||
|
||||
private const float cHearDistMax = 50f;
|
||||
private List<EAISetNearestEntityAsTargetCompanion.TargetClass> targetClasses;
|
||||
private int playerTargetClassIndex = -1;
|
||||
private float closeTargetDist;
|
||||
private EntityAlive closeTargetEntity;
|
||||
private EntityAlive targetEntity;
|
||||
//private EntityPlayer targetPlayer;
|
||||
private Vector3 lastSeenPos;
|
||||
private float findTime;
|
||||
private float senseSoundTime;
|
||||
private EAISetNearestEntityAsTargetSorter sorter;
|
||||
private static List<Entity> list = new List<Entity>();
|
||||
private struct TargetClass
|
||||
{
|
||||
public Type type;
|
||||
public float hearDistMax;
|
||||
public float seeDistMax;
|
||||
}
|
||||
}
|
||||
111
Scripts/EAI/NPCs/v1/EAIWanderCompanion.cs
Normal file
111
Scripts/EAI/NPCs/v1/EAIWanderCompanion.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class EAIWanderCompanion : EAIWander
|
||||
{
|
||||
public bool NPCEAICanProceed(bool skipTargetVerification = false)
|
||||
{
|
||||
if (this.theEntity.Buffs.GetCustomVar("$Leader") > 0f)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 1");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (((EntityNPCRebirth)this.theEntity).currentOrder > 0)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 1a");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
|
||||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
|
||||
)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 1b");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.GetAttackTarget() != null)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 2");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.Buffs.HasBuff("buffTalkingTo"))
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 3");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 4");
|
||||
return false;
|
||||
}
|
||||
if (this.theEntity.GetTicksNoPlayerAdjacent() >= 120)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 5");
|
||||
return false;
|
||||
}
|
||||
if (this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
|
||||
{
|
||||
//Log.Out("EAIWanderCompanion-NPCEAICanProceed 6");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanExecute()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.theEntity.sleepingOrWakingUp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (this.theEntity.GetTicksNoPlayerAdjacent() >= 120)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
int num = (int)(200f * this.executeWaitTime);
|
||||
if (base.GetRandom(1000) >= num)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
int num = 10;
|
||||
this.theEntity.FindPath(RandomPositionGenerator.Calc(this.theEntity, num, num), this.theEntity.GetMoveSpeed(), false, this);
|
||||
}
|
||||
|
||||
public override bool Continue()
|
||||
{
|
||||
if (!NPCEAICanProceed())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.Out("EAIWanderCompanion-Continue this.theEntity.bodyDamage.CurrentStun == EnumEntityStunType.None: " + (this.theEntity.bodyDamage.CurrentStun == EnumEntityStunType.None));
|
||||
//Log.Out("EAIWanderCompanion-Continue this.theEntity.moveHelper.BlockedTime <= 0.3f: " + (this.theEntity.moveHelper.BlockedTime <= 0.3f));
|
||||
//Log.Out("EAIWanderCompanion-Continue !this.theEntity.navigator.noPathAndNotPlanningOne(): " + !this.theEntity.navigator.noPathAndNotPlanningOne());
|
||||
|
||||
bool result = this.theEntity.bodyDamage.CurrentStun == EnumEntityStunType.None && this.theEntity.moveHelper.BlockedTime <= 0.3f && !this.theEntity.navigator.noPathAndNotPlanningOne();
|
||||
|
||||
//Log.Out("EAIWanderCompanion-Continue result: " + result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user