Files
zzz_REBIRTH__Utils/Scripts/MinEvents/MinEventActionSetJumpHeightRebirth.cs
2025-06-04 16:44:53 +09:30

52 lines
1.4 KiB
C#

using System.Xml.Linq;
public class MinEventActionSetJumpHeightRebirth : MinEventActionRemoveBuff
{
private float flMaxJumpHeight = 1;
public override void Execute(MinEventParams _params)
{
EntityZombieSDX theEntity = _params.Self as EntityZombieSDX;
if (theEntity != null)
{
if (flMaxJumpHeight == 0)
{
theEntity.flMaxJumpHeight = theEntity.flMaxBaseJumpHeight;
}
else
{
//Log.Out("MinEventActionSetJumpHeightRebirth-Execute flMaxJumpHeight: " + flMaxJumpHeight);
if (theEntity.flMaxBaseJumpHeight < flMaxJumpHeight)
{
theEntity.flMaxJumpHeight = flMaxJumpHeight;
}
}
}
else
{
//Log.Out("MinEventActionSetJumpHeightRebirth-Execute ENTITY == null");
}
}
public override bool ParseXmlAttribute(XAttribute _attribute)
{
var flag = base.ParseXmlAttribute(_attribute);
if (flag) return true;
var name = _attribute.Name;
if (name == null)
{
return flag;
}
else if (name == "MaxJumpHeight")
{
flMaxJumpHeight = float.Parse(_attribute.Value);
return true;
}
else
{
return false;
}
}
}