Files
zzz_REBIRTH__Utils/Scripts/Network/NetPackageCloseTileEntityRebirth.cs
2025-06-04 16:44:53 +09:30

57 lines
1.5 KiB
C#

public class NetPackageCloseTileEntityRebirth : NetPackage
{
public NetPackageCloseTileEntityRebirth Setup(int _posX, int _posY, int _posZ)
{
//Log.Out("NetPackageCloseVehicleRepairRebirth-Setup");
this.posX = _posX;
this.posY = _posY;
this.posZ = _posZ;
return this;
}
public override void read(PooledBinaryReader _br)
{
//Log.Out("NetPackageCloseVehicleRepairRebirth-read");
this.posX = _br.ReadInt32();
this.posY = _br.ReadInt32();
this.posZ = _br.ReadInt32();
}
public override void write(PooledBinaryWriter _bw)
{
//Log.Out("NetPackageCloseVehicleRepairRebirth-write");
base.write(_bw);
_bw.Write(this.posX);
_bw.Write(this.posY);
_bw.Write(this.posZ);
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
//Log.Out("NetPackageCloseVehicleRepairRebirth-ProcessPackage START");
if (_world == null)
{
return;
}
Vector3i location = new Vector3i();
location.x = this.posX;
location.y = this.posY;
location.z = this.posZ;
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
{
RebirthUtilities.removeTileEntityAccess(location);
}
}
public override int GetLength()
{
return 4;
}
private int posX = -1;
private int posY = -1;
private int posZ = -1;
}