Files
zzz_REBIRTH__Utils/Scripts/Requirements/CanIncreaseGeneticPerkRebirth.cs
2025-06-04 16:44:53 +09:30

172 lines
5.6 KiB
C#

using System.Collections.Generic;
using System.Globalization;
using System.Xml.Linq;
public class CanIncreaseGeneticPerkRebirth : TargetedCompareRequirementBase
{
public override bool IsValid(MinEventParams _params)
{
if (!this.ParamsValid(_params))
{
return false;
}
bool flag = false;
if (this.invert)
{
return !flag;
}
EntityPlayer primaryPlayer = GameManager.Instance.World.GetPrimaryPlayer();
float hasShades = 0;
float lvlGenetics = 0;
float lvlPerk = 0;
hasShades = 0;
if (RebirthUtilities.HasEquippedItem(primaryPlayer as EntityPlayerLocal, shadeName))
{
hasShades = 1;
}
lvlGenetics = RebirthVariables.localConstants["$varFuriousRamsay" + geneticName + "Lvl"];
ProgressionValue perkProgressionValue = primaryPlayer.Progression.GetProgressionValue(perkName);
lvlPerk = perkProgressionValue.Level;
/*Log.Out("CanIncreaseGeneticPerkRebirth-IsValid hasShades: " + hasShades);
Log.Out("CanIncreaseGeneticPerkRebirth-IsValid lvlGenetics: " + lvlGenetics);
Log.Out("CanIncreaseGeneticPerkRebirth-IsValid lvlPerk: " + lvlPerk);
Log.Out("CanIncreaseGeneticPerkRebirth-IsValid perkIncrement: " + perkIncrement);*/
int maxLevel = perkProgressionValue.ProgressionClass.MaxLevel;
if (maxLevel < 10 || (perkName == "perkMeleeDamage" || perkName == "perkDodge"))
{
maxLevel = maxLevel - 1;
}
if (maxLevel == 10 && (perkName != "perkMeleeDamage" && perkName != "perkDodge"))
{
maxLevel = maxLevel - 2;
}
if (perkProgressionValue.Level >= maxLevel)
{
GameManager.ShowTooltip(primaryPlayer as EntityPlayerLocal, Localization.Get("ttMaxLevelReached").Replace("{perkName}", Localization.Get(perkName + "Name")), string.Empty, "ui_denied", null);
return false;
}
if (hasShades > 0)
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 1");
if (lvlGenetics >= (lvlPerk * perkIncrement) + perkIncrement)
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 2");
flag = true;
}
else
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 3");
GameManager.ShowTooltip(primaryPlayer as EntityPlayerLocal, Localization.Get("tt" + geneticName + "Low"), string.Empty, "ui_denied", null);
}
}
else
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 4");
if (lvlGenetics >= (lvlPerk * perkIncrement) + perkIncrement)
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 5");
flag = true;
}
else
{
//Log.Out("CanIncreaseGeneticPerkRebirth-IsValid 6");
GameManager.ShowTooltip(primaryPlayer as EntityPlayerLocal, Localization.Get("tt" + geneticName + "Low"), string.Empty, "ui_denied", null);
}
}
return flag;
}
public override void GetInfoStrings(ref List<string> list)
{
list.Add(string.Format("cvar.{0} {1} {2}", this.cvarName, this.operation.ToStringCached<RequirementBase.OperationTypes>(), this.value.ToCultureInvariantString()));
}
public override bool ParseXAttribute(XAttribute _attribute)
{
string localName = _attribute.Name.LocalName;
if (localName == "operation")
{
this.operation = EnumUtils.Parse<RequirementBase.OperationTypes>(_attribute.Value, true);
return true;
}
else if (localName == "value")
{
if (_attribute.Value.StartsWith("@"))
{
this.useCVar = true;
this.refCvarName = _attribute.Value.Substring(1);
}
else
{
this.value = StringParsers.ParseFloat(_attribute.Value, 0, -1, NumberStyles.Any);
}
fullValue = _attribute.Value;
return true;
}
else if (localName == "invert")
{
this.invert = StringParsers.ParseBool(_attribute.Value, 0, -1, true);
return true;
}
else if (localName == "target")
{
this.targetType = EnumUtils.Parse<TargetedCompareRequirementBase.TargetTypes>(_attribute.Value, true);
return true;
}
else if (localName == "cvar")
{
cvarName = _attribute.Value;
cvarNameHash = cvarName.GetHashCode();
return true;
}
else if (localName == "perkColor")
{
perkColor = _attribute.Value;
return true;
}
else if (localName == "perkName")
{
perkName = _attribute.Value;
return true;
}
else if (localName == "geneticName")
{
geneticName = _attribute.Value;
return true;
}
else if (localName == "shadeName")
{
shadeName = _attribute.Value;
return true;
}
else if (localName == "perkIncrement")
{
perkIncrement = int.Parse(_attribute.Value);
return true;
}
else
{
return false;
}
}
protected string geneticName;
protected string perkName;
protected string cvarName;
protected string perkColor;
protected string shadeName;
protected int cvarNameHash;
protected int perkIncrement;
protected string fullValue;
}