Files
zzz_REBIRTH__Utils/Score/LockPicking/Scripts/KeyholeDemoUI.cs
2025-06-04 16:44:53 +09:30

44 lines
1.1 KiB
C#

//using UnityEngine;
//using UnityEngine.UI;
//using Lockpicking;
//public class KeyholeDemoUI : MonoBehaviour
//{
// // Set up references to the Text objects
// public Text lockAngleText;
// public Text lockRangeText;
// public Text breakTimeText;
// public Text lockpickAngleText;
// public Text keyholeAngleText;
// public Text closeDistanceText;
// public Keyhole lockpick;
// void Start()
// {
// ResetLock();
// }
// void Update()
// {
// DrawText();
// }
// private void DrawText()
// {
// lockAngleText.text = "" + lockpick.LockAngle;
// lockRangeText.text = "" + Mathf.Round(lockpick.LockAngle - lockpick.LockGive) + " to " + Mathf.Round(lockpick.LockAngle + lockpick.LockGive);
// breakTimeText.text = "" + lockpick.BreakTimeCounter;
// lockpickAngleText.text = "" + lockpick.LockPickAngle;
// keyholeAngleText.text = "" + lockpick.KeyholeTurnValue;
// closeDistanceText.text = "" + lockpick.CloseDistance;
// }
// public void ResetLock()
// {
// lockpick.ResetLock();
// }
//}