Files
zzz_REBIRTH__Utils/Scripts/Network/NetPackageEntityLootContainerOpenRebirth.cs
2025-06-04 16:44:53 +09:30

44 lines
1.2 KiB
C#

public class NetPackageEntityLootContainerOpenRebirth : NetPackage
{
public NetPackageEntityLootContainerOpenRebirth Setup(int _entityId)
{
//Log.Out("NetPackageEntityLootContainerOpenRebirth-Setup START");
this.entityId = _entityId;
return this;
}
public override void read(PooledBinaryReader _reader)
{
this.entityId = _reader.ReadInt32();
}
public override void write(PooledBinaryWriter _writer)
{
base.write(_writer);
_writer.Write(this.entityId);
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
//Log.Out("NetPackageEntityLootContainerOpenRebirth-ProcessPackage START");
if (_world == null)
{
//Log.Out("NetPackageEntityLootContainerOpenRebirth-ProcessPackage 1");
return;
}
EntityAlive entityAlive = (EntityAlive)_world.GetEntity(this.entityId);
if (entityAlive != null)
{
//Log.Out("NetPackageEntityLootContainerOpenRebirth-ProcessPackage 2");
entityAlive.FireEvent(MinEventTypes.onSelfLootContainer, true);
}
}
public override int GetLength()
{
return 4;
}
protected int entityId;
}