Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_ntt_hub_01.xml
2025-06-04 16:35:56 +09:30

104 lines
4.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="1" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 10, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-3" />
<property name="SleeperVolumeSize" value="12, 5, 14#6, 5, 6#9, 5, 13#7, 5, 5#21, 6, 19" />
<property name="SleeperVolumeStart" value="11, 3, 9#10, 3, 3#2, 3, 10#16, 3, 4#2, 8, 4" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="ZomUtilityWorker,2,3,ZomUtilityWorker,1,2,ZomUtilityWorker,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0" />
<property name="POIMarkerSize" value="5, 3, 4#5, 3, 4#7, 13, 3#1, 3, 1#7, 13, 2" />
<property name="POIMarkerStart" value="15, 9, 8#15, 9, 15#3, 2, -3#10, 6, 5#3, 2, -2" />
<property name="POIMarkerGroup" value="roof1,roof2,driveway,ladder,driveway" />
<property name="POIMarkerTags" value="####gateway" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_greeble_rooftop_05,part_greeble_rooftop_05,part_driveway_rural_12,part_zztong_ladder_iron_01,part_zztong_driveway_gateway_07" />
<property name="POIMarkerPartRotations" value="0,0,2,3,2" />
<property name="POIMarkerPartSpawnChance" value="0.8,0.8,1,0.6,1" />
<property name="Tags" value="rural, gateway, zzbartertown" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
<property name="EditorGroups" value="rural" />
<property class="IndexedBlockOffsets">
<property class="Rally">
<property name="0" value="4, 4, 2" />
</property>
<property class="challenge_polymers">
<property name="0" value="15, 3, 20" />
</property>
<property class="quest_wood">
<property name="0" value="23, 3, 22" />
<property name="1" value="23, 3, 23" />
</property>
<property class="POILight">
<property name="0" value="19, 5, 14" />
<property name="1" value="14, 5, 15" />
<property name="2" value="19, 5, 19" />
<property name="3" value="20, 5, 23" />
</property>
<property class="TraderOnOff">
<property name="0" value="14, 3, 19" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="17, 3, 19" />
</property>
<property class="challenge_cars">
<property name="0" value="6, 3, 15" />
</property>
<property class="FetchContainer">
<property name="0" value="16, 3, 18" />
</property>
<property class="challenge_sinks">
<property name="0" value="12, 3, 20" />
<property name="1" value="12, 3, 21" />
<property name="2" value="15, 3, 21" />
</property>
<property class="quest_feather">
<property name="0" value="21, 9, 21" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="234869" />
<property name="TotalTriangles" value="73701" />
<property class="BlockEntities">
<property name="Vertices" value="212980" />
<property name="Triangles" value="59871" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="19445" />
<property name="Triangles" value="10398" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="672" />
<property name="Triangles" value="336" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1772" />
<property name="Triangles" value="3096" />
</property>
</property>
</prefab>