Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_ranch_01.xml
2025-06-04 16:35:56 +09:30

134 lines
7.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="5" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="ShowQuestClearCount" value="3" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="120, 30, 120" />
<property name="DuplicateRepeatDistance" value="4000" />
<property name="Zoning" value="none" />
<property name="RotationToFaceNorth" value="2" />
<property name="POIMarkerSize" value="6, 1, 5#3, 4, 4#7, 18, 7#7, 18, 7#7, 18, 7#7, 4, 7#7, 7, 7#5, 1, 5#5, 1, 5#4, 4, 9#5, 5, 11" />
<property name="POIMarkerStart" value="57, 7, -5#94, 8, 8#108, 7, 27#108, 7, 36#108, 7, 45#7, 7, 49#7, 4, 58#57, 8, 27#56, 8, 65#50, 8, 84#82, 8, 41" />
<property name="POIMarkerGroup" value="road,gas1,silo1,silo2,silo3,coop,storm,mines1,mines2,horses,camper" />
<property name="POIMarkerTags" value="##########" />
<property name="POIMarkerType" value="RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_residential_04,part_gas_contraption_01,part_farm60_silo_02,part_farm60_silo_02,part_farm60_silo_02,part_chicken_coup_02,part_zztong_storm_cellar_03,part_zztong_mine_field_02,part_zztong_mine_field_02,part_zztong_tfp_trailer_horse_01,part_zztong_camper_01" />
<property name="POIMarkerPartRotations" value="2,0,3,3,3,1,1,0,0,2,0" />
<property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.8,0.8,0.8,0.8,0.2,0.2,0.4,0.4" />
<property name="SleeperVolumeSize" value="27, 7, 20#4, 3, 22#14, 6, 14#15, 6, 6#14, 6, 14#14, 8, 14#14, 7, 6#14, 8, 14#4, 10, 20#10, 7, 9#5, 7, 20#10, 7, 9#12, 7, 11#12, 7, 9#45, 5, 32#14, 5, 27#14, 6, 27#9, 4, 16#13, 7, 17#18, 9, 27#46, 15, 21#27, 7, 59#16, 5, 17#1, 2, 1" />
<property name="SleeperVolumeStart" value="31, 8, 39#58, 9, 38#62, 8, 32#61, 8, 46#62, 8, 52#62, 14, 52#62, 14, 46#62, 14, 32#58, 12, 39#48, 15, 50#43, 15, 39#48, 15, 39#31, 15, 39#31, 15, 50#31, 22, 33#16, 8, 6#16, 13, 6#102, 8, 7#98, 12, 7#5, 8, 68#29, 8, 96#79, 8, 30#58, 3, 42#101, 8, 15" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="ZomBusinessman,6,7,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,3,3,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,3,3,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,8,8,ZomUtilityWorker,4,5,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGhostTown,5,6,GroupGhostTown,7,8,GroupGenericZombie,3,3,GroupZomBadass,5,6,GroupGenericZombie,0,0" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,3" />
<property name="YOffset" value="-8" />
<property name="Tags" value="wilderness" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # #4" />
<property name="EditorGroups" value="Wilderness" />
<property name="SVS23" value="sound landmine_trigger^sleep 1^sound charge_beep^sleep 1^sound charge_beep^sleep 1^sound charge_beep^sleep 1^sound charge_beep^sleep 1^sound charge_beep^sleep 1^trigger 5" />
<property class="Stats">
<property name="TotalVertices" value="3708274" />
<property name="TotalTriangles" value="1207642" />
<property class="BlockEntities">
<property name="Vertices" value="3372395" />
<property name="Triangles" value="989041" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="292101" />
<property name="Triangles" value="150535" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="3502" />
<property name="Triangles" value="1778" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="40276" />
<property name="Triangles" value="66288" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="118, 8, 108" />
<property name="1" value="118, 8, 109" />
<property name="2" value="118, 8, 110" />
<property name="3" value="118, 8, 111" />
<property name="4" value="118, 8, 112" />
<property name="5" value="118, 8, 113" />
<property name="6" value="108, 8, 118" />
<property name="7" value="109, 8, 118" />
<property name="8" value="110, 8, 118" />
<property name="9" value="111, 8, 118" />
<property name="10" value="112, 8, 118" />
<property name="11" value="113, 8, 118" />
</property>
<property class="quest_wood_trees">
<property name="0" value="99, 8, 50" />
</property>
<property class="POILight">
<property name="0" value="108, 11, 13" />
<property name="1" value="108, 11, 17" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="64, 3, 53" />
</property>
<property class="challenge_leather">
<property name="0" value="73, 16, 60" />
<property name="1" value="66, 16, 61" />
<property name="2" value="70, 16, 61" />
<property name="3" value="73, 16, 61" />
<property name="4" value="73, 16, 62" />
</property>
<property class="challenge_pallet">
<property name="0" value="18, 8, 8" />
<property name="1" value="18, 9, 8" />
<property name="2" value="19, 8, 8" />
<property name="3" value="18, 8, 10" />
</property>
<property class="challenge_sinks">
<property name="0" value="65, 16, 47" />
<property name="1" value="66, 9, 47" />
<property name="2" value="63, 10, 48" />
<property name="3" value="63, 17, 48" />
<property name="4" value="63, 10, 49" />
<property name="5" value="63, 17, 49" />
<property name="6" value="60, 4, 56" />
</property>
<property class="TraderOnOff">
<property name="0" value="104, 14, 22" />
</property>
<property class="challenge_polymers">
<property name="0" value="61, 8, 105" />
</property>
<property class="challenge_gore">
<property name="0" value="86, 8, 35" />
</property>
<property class="FetchContainer">
<property name="0" value="67, 15, 99" />
</property>
<property class="Rally">
<property name="0" value="59, 9, 5" />
</property>
<property class="quest_stone_boulder">
<property name="0" value="60, 8, 23" />
</property>
</property>
</prefab>