Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_ems_01.xml
2025-06-04 16:35:56 +09:30

124 lines
5.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="2" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-2" />
<property name="DistantPOIYOffset" value="0" />
<property name="Zoning" value="none" />
<property name="EditorGroups" value="commercial" />
<property name="SleeperVolumeStart" value="2, 2, 5#2, 8, 5#3, 13, 5#18, 2, 20#3, 2, 22#20, 2, 5#17, 8, 5#18, 8, 12" />
<property name="SleeperVolumeSize" value="18, 6, 15#15, 5, 15#29, 8, 13#16, 6, 19#15, 6, 18#13, 6, 14#16, 5, 7#15, 5, 8" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2" />
<property name="SleeperVolumeGameStageAdjust" value=",," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="commercial" />
<property name="POIMarkerSize" value="4, 3, 9#5, 2, 11#7, 11, 2#6, 3, 4" />
<property name="POIMarkerStart" value="35, 2, 18#35, 2, 29#2, 2, 19#24, 2, 20" />
<property name="POIMarkerGroup" value="ambulance,bodies,scafolding,generator" />
<property name="POIMarkerTags" value="###" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_ambulance_01,part_shipping_container_06,part_zztong_tfp_scaffolding_02,part_generator_01" />
<property name="POIMarkerPartRotations" value="0,0,3,0" />
<property name="POIMarkerPartSpawnChance" value="0.6,0.6,0.3,0.8" />
<property name="PrefabSize" value="42, 21, 42" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="27, 2, 40" />
<property name="1" value="28, 2, 40" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="21, 2, 10" />
</property>
<property class="challenge_polymers">
<property name="0" value="28, 2, 26" />
</property>
<property class="TraderOnOff">
<property name="0" value="23, 2, 6" />
<property name="1" value="29, 2, 6" />
<property name="2" value="26, 9, 8" />
<property name="3" value="23, 9, 10" />
<property name="4" value="26, 9, 16" />
</property>
<property class="Rally">
<property name="0" value="16, 3, 1" />
</property>
<property class="POILight">
<property name="0" value="26, 5, 5" />
<property name="1" value="32, 5, 5" />
<property name="2" value="26, 7, 9" />
<property name="3" value="29, 13, 9" />
<property name="4" value="23, 7, 12" />
<property name="5" value="23, 13, 12" />
<property name="6" value="29, 7, 12" />
<property name="7" value="26, 7, 15" />
<property name="8" value="29, 13, 15" />
</property>
<property class="challenge_steel">
<property name="0" value="19, 3, 7" />
</property>
<property class="challenge_leather">
<property name="0" value="27, 2, 34" />
</property>
<property class="FetchContainer">
<property name="0" value="23, 15, 10" />
</property>
<property class="challenge_sinks">
<property name="0" value="21, 10, 12" />
<property name="1" value="25, 9, 12" />
<property name="2" value="25, 9, 13" />
</property>
<property class="challenge_gore">
<property name="0" value="32, 2, 37" />
<property name="1" value="24, 2, 39" />
</property>
<property class="challenge_cars">
<property name="0" value="29, 2, 13" />
</property>
<property class="quest_feather">
<property name="0" value="29, 15, 16" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="373120" />
<property name="TotalTriangles" value="145738" />
<property class="BlockEntities">
<property name="Vertices" value="327383" />
<property name="Triangles" value="116130" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="40835" />
<property name="Triangles" value="21884" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="4902" />
<property name="Triangles" value="7724" />
</property>
</property>
</prefab>