Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_office_building_02.xml
2025-06-04 16:35:56 +09:30

150 lines
6.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="3" />
<property name="Zoning" value="Commercial" />
<property name="RotationToFaceNorth" value="0" />
<property name="YOffset" value="-3" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="commercial" />
<property name="SleeperVolumeStart" value="8, 3, 6#8, 8, 6#8, 13, 6#8, 18, 6#19, 22, 20#8, 18, 22#8, 13, 22#10, 24, 8#10, 24, 27" />
<property name="SleeperVolumeSize" value="33, 5, 33#33, 5, 33#33, 5, 16#33, 5, 16#7, 7, 7#33, 5, 17#33, 5, 17#29, 6, 12#29, 6, 10" />
<property name="SleeperVolumeGroup" value="ZomBusinessman,4,5,ZomBusinessman,4,5,ZomBusinessman,6,6,ZomBusinessman,5,5,ZomJanitorOnly,2,2,GroupGenericZombie,5,5,GroupGenericZombie,6,6,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
<property name="SleeperVolumeGameStageAdjust" value=",,,," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,1,1" />
<property name="ShowQuestClearCount" value="2" />
<property name="Tags" value="commercial" />
<property name="PrefabSize" value="42, 34, 42" />
<property name="POIMarkerSize" value="3, 1, 2#4, 1, 1" />
<property name="POIMarkerStart" value="33, 24, 23#3, 3, 36" />
<property name="POIMarkerGroup" value="vultures,spikes" />
<property name="POIMarkerTags" value="#" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_zztong_vultures_02,part_zztong_spikes_wood4" />
<property name="POIMarkerPartRotations" value="0,0" />
<property name="POIMarkerPartSpawnChance" value="0.4,0.6" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="40, 3, 21" />
<property name="1" value="40, 3, 22" />
<property name="2" value="40, 3, 23" />
<property name="3" value="40, 3, 24" />
<property name="4" value="40, 3, 26" />
<property name="5" value="40, 3, 27" />
<property name="6" value="40, 3, 28" />
<property name="7" value="40, 3, 29" />
<property name="8" value="40, 3, 30" />
<property name="9" value="40, 3, 32" />
<property name="10" value="40, 3, 33" />
<property name="11" value="40, 3, 34" />
<property name="12" value="40, 3, 35" />
<property name="13" value="40, 3, 36" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="37, 19, 21" />
<property name="1" value="37, 19, 23" />
<property name="2" value="37, 19, 27" />
<property name="3" value="37, 19, 29" />
<property name="4" value="37, 14, 32" />
<property name="5" value="37, 19, 32" />
<property name="6" value="37, 9, 33" />
<property name="7" value="37, 4, 35" />
<property name="8" value="37, 9, 35" />
<property name="9" value="37, 19, 35" />
</property>
<property class="TraderOnOff">
<property name="0" value="31, 4, 22" />
<property name="1" value="31, 9, 22" />
<property name="2" value="31, 14, 22" />
<property name="3" value="31, 19, 22" />
<property name="4" value="22, 24, 23" />
<property name="5" value="31, 4, 26" />
<property name="6" value="31, 9, 26" />
<property name="7" value="31, 14, 26" />
<property name="8" value="31, 19, 26" />
<property name="9" value="24, 19, 30" />
<property name="10" value="30, 19, 30" />
<property name="11" value="31, 4, 31" />
<property name="12" value="21, 14, 33" />
<property name="13" value="27, 4, 35" />
</property>
<property class="POILight">
<property name="0" value="38, 14, 25" />
</property>
<property class="challenge_leather">
<property name="0" value="38, 4, 21" />
<property name="1" value="38, 4, 22" />
<property name="2" value="38, 4, 23" />
<property name="3" value="38, 9, 24" />
<property name="4" value="38, 9, 25" />
<property name="5" value="38, 9, 26" />
</property>
<property class="challenge_polymers">
<property name="0" value="38, 4, 29" />
</property>
<property class="challenge_sinks">
<property name="0" value="28, 4, 23" />
<property name="1" value="28, 9, 23" />
<property name="2" value="28, 14, 23" />
<property name="3" value="28, 19, 23" />
<property name="4" value="32, 5, 24" />
<property name="5" value="32, 10, 24" />
<property name="6" value="32, 15, 24" />
<property name="7" value="32, 20, 24" />
<property name="8" value="28, 4, 25" />
<property name="9" value="28, 9, 25" />
<property name="10" value="28, 14, 25" />
<property name="11" value="28, 19, 25" />
</property>
<property class="FetchContainer">
<property name="0" value="21, 24, 29" />
</property>
<property class="challenge_steel">
<property name="0" value="14, 14, 30" />
</property>
<property class="Rally">
<property name="0" value="11, 4, 40" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="1488364" />
<property name="TotalTriangles" value="481206" />
<property class="BlockEntities">
<property name="Vertices" value="1369964" />
<property name="Triangles" value="414946" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="110636" />
<property name="Triangles" value="56804" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="2640" />
<property name="Triangles" value="1352" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="5124" />
<property name="Triangles" value="8104" />
</property>
</property>
</prefab>