Files
zzzzZZTong-Prefabs/Prefabs/POIs/zztong_tfp_house_new_04.xml
2025-06-04 16:35:56 +09:30

111 lines
5.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="3" />
<property name="Zoning" value="ResidentialNew" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-3" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="house new" />
<property name="SleeperVolumeStart" value="26, 3, 1#30, 4, 25#26, 9, 1#13, 7, 25#30, 9, 36#19, 15, 23#20, 3, 52#15, 4, 39#6, 4, 25" />
<property name="SleeperVolumeSize" value="16, 5, 24#12, 4, 27#16, 6, 25#16, 8, 21#12, 6, 17#18, 6, 26#20, 4, 6#15, 3, 13#23, 3, 14" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,5,GroupGenericZombie,4,4,GroupGenericZombie,6,6,GroupGenericZombie,5,6,GroupGenericZombie,5,5,GroupGenericZombie,1,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,3,3" />
<property name="SleeperVolumeGameStageAdjust" value=",,,,,," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="2" />
<property name="Tags" value="countryresidential, residential, rural" />
<property name="DuplicateRepeatDistance" value="2000" />
<property name="POIMarkerSize" value="9, 13, 5#1, 1, 4#2, 3, 2#1, 1, 5#9, 13, 3#9, 13, 1" />
<property name="POIMarkerStart" value="13, 2, -5#28, 3, 4#35, 3, 3#27, 3, 11#13, 2, -3#13, 2, -1" />
<property name="POIMarkerGroup" value="driveway,spikes1,charger,spikes2,driveway,driveway" />
<property name="POIMarkerTags" value="residential####rural#countryresidential" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_residential_03,part_zztong_spikes_wood4,part_zztong_ev_charger_01,part_zztong_spikes_wood5,part_driveway_rural_10,part_driveway_countryresidential_05" />
<property name="POIMarkerPartRotations" value="2,3,0,1,2,2" />
<property name="POIMarkerPartSpawnChance" value="1,0.6,0.8,0.6,1,1" />
<property name="PrefabSize" value="60, 23, 60" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood_trees">
<property name="0" value="55, 3, 32" />
</property>
<property class="challenge_polymers">
<property name="0" value="47, 3, 34" />
</property>
<property class="quest_wood">
<property name="0" value="56, 3, 48" />
<property name="1" value="56, 3, 49" />
<property name="2" value="57, 3, 49" />
<property name="3" value="57, 3, 50" />
<property name="4" value="58, 3, 53" />
<property name="5" value="57, 3, 54" />
</property>
<property class="POILight">
<property name="0" value="32, 7, 47" />
<property name="1" value="37, 7, 47" />
</property>
<property class="Rally">
<property name="0" value="16, 4, 3" />
</property>
<property class="challenge_sinks">
<property name="0" value="33, 4, 18" />
<property name="1" value="31, 4, 20" />
</property>
<property class="TraderOnOff">
<property name="0" value="34, 5, 39" />
<property name="1" value="35, 5, 39" />
</property>
<property class="challenge_leather">
<property name="0" value="30, 4, 41" />
</property>
<property class="FetchContainer">
<property name="0" value="39, 9, 18" />
</property>
<property class="quest_feather">
<property name="0" value="33, 17, 26" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="38, 9, 47" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="607546" />
<property name="TotalTriangles" value="299672" />
<property class="BlockEntities">
<property name="Vertices" value="476088" />
<property name="Triangles" value="221266" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="119740" />
<property name="Triangles" value="61150" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="1488" />
<property name="Triangles" value="744" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="600" />
<property name="Triangles" value="300" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="9630" />
<property name="Triangles" value="16212" />
</property>
</property>
</prefab>