Files
zzz_REBIRTH__Utils/Scripts/MinEvents/MinEventActionUpdateLocalVariablesRebirth.cs
2025-06-04 16:44:53 +09:30

40 lines
1.1 KiB
C#

using System.Xml.Linq;
public class MinEventActionUpdateLocalVariablesRebirth : MinEventActionRemoveBuff
{
protected int replaceVariables = 0;
public override void Execute(MinEventParams _params)
{
var entity = _params.Self as EntityAlive;
if (entity is EntityPlayerLocal)
{
EntityPlayerLocal ___entityPlayerLocal = (EntityPlayerLocal)entity;
GameManager.Instance.StartCoroutine(RebirthVariables.UpdateLocalVariables(___entityPlayerLocal, this.replaceVariables));
GameManager.Instance.StartCoroutine(RebirthUtilities.UpdateActiveClasses(___entityPlayerLocal));
}
}
public override bool ParseXmlAttribute(XAttribute _attribute)
{
var flag = base.ParseXmlAttribute(_attribute);
if (flag) return true;
var name = _attribute.Name;
if (name == null)
{
return flag;
}
else if (name == "replaceVariables")
{
this.replaceVariables = Int32.Parse(_attribute.Value);
return true;
}
else
{
return false;
}
}
}